http://bugs.winehq.org/show_bug.cgi?id=715
Tony Lambregts <tony.lambregts(a)gmail.com> changed:
What |Removed |Added
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Status|RESOLVED |CLOSED
--- Comment #6 from Tony Lambregts <tony.lambregts(a)gmail.com> 2009-05-11 12:23:39 ---
Closing
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http://bugs.winehq.org/show_bug.cgi?id=8091
Joe <rambopfc(a)gmail.com> changed:
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http://bugs.winehq.org/show_bug.cgi?id=5131
--- Comment #32 from Austin English <austinenglish(a)gmail.com> 2009-05-11 11:44:04 ---
Please attach a +listview trace. Hopefully Nikolay can have a look...
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http://bugs.winehq.org/show_bug.cgi?id=8336
--- Comment #31 from Austin English <austinenglish(a)gmail.com> 2009-05-11 11:40:05 ---
(In reply to comment #30)
> I'll report back ASAP.
>
> (BTW, asking for info and not even looking at it is not nice...)
>
There are thousands of bugs, and only a few developers. If you'd like to help,
patches are more than welcome.
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--- Comment #31 from tehk <wine(a)tehk.org> 2009-05-11 11:30:14 ---
Got excited to see the large number of listview fixes in 1.1.21, however none
of them correct the issue in flashfxp. A clean install of 3.7.8 (3.8 beta)
still does not show remote file listings.
However, the winetricks mentioned in comment #12 solves all issues.
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http://bugs.winehq.org/show_bug.cgi?id=8030
--- Comment #22 from MD.IMAM HOSSAIN <imamdxl8805(a)gmail.com> 2009-05-11 11:13:52 ---
Using wine version 1.1.21 the game crashes as before causing unhandled
exception.
My system configuration is: Intel Celeron 3.1 GHz
1 GB RAM
256 MB NVIDIA GeForce 7300 GS
UBUNTU 8.10 x86
WINE 1.1.21
Terminal output of the game is:
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x57280f8) : pBox=(nil) stub
Happy Linux Gaming.
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http://bugs.winehq.org/show_bug.cgi?id=6183
MD.IMAM HOSSAIN <imamdxl8805(a)gmail.com> changed:
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CC| |imamdxl8805(a)gmail.com
--- Comment #36 from MD.IMAM HOSSAIN <imamdxl8805(a)gmail.com> 2009-05-11 11:01:49 ---
This problem is still exist in the latest wine version.
I have tested this game with latest wine 1.1.21. What I have found that when I
run this game with sound on (winecfg alsa checked) I can play for a few seconds
sometimes for a few minutes varies with the race type. On the other hand when I
play this game with sound off (winecfg alsa unchecked) I can play for a long
times around 10-30 minutes varies with the race type.
On the both times, what we have found that this game crashes causing unhandled
exception.
So, what is the outcome of this test is the problem of this game is not related
to wine's sound system.
My system configuration is: Intel Celeron 3.1 Gz
1 GB RAM
256 MB NVIDIA GeForce 7300 GS
UBUNTU 8.10 x86
WINE 1.1.21
terminal output on the both times:
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet.
Happy Linux Gaming
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http://bugs.winehq.org/show_bug.cgi?id=7708
Vincent Povirk <madewokherd(a)gmail.com> changed:
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--- Comment #8 from Vincent Povirk <madewokherd(a)gmail.com> 2009-05-11 10:47:15 ---
Still present in wine 1.1.21.
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http://bugs.winehq.org/show_bug.cgi?id=7950
--- Comment #10 from Mitch 74 <mitch074(a)gmail.com> 2009-05-11 10:06:45 ---
still valid as of 1.1.20. Will try 1.1.21 as soon as I have time to update.
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http://bugs.winehq.org/show_bug.cgi?id=8336
--- Comment #30 from Renato Caldas <seventhguardian(a)gmail.com> 2009-05-11 09:56:35 ---
I'll report back ASAP.
(BTW, asking for info and not even looking at it is not nice...)
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