http://bugs.winehq.org/show_bug.cgi?id=4084
Jake Smith <jsmith(a)argotecinc.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #22266|0 |1
is obsolete| |
--- Comment #12 from Jake Smith <jsmith(a)argotecinc.com> 2009-07-08 15:47:14 ---
(From update of attachment 22266)
Attached wrong file (for another bug!!)
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http://bugs.winehq.org/show_bug.cgi?id=4098
--- Comment #6 from Jake Smith <jsmith(a)argotecinc.com> 2009-07-08 15:45:52 ---
Created an attachment (id=22268)
--> (http://bugs.winehq.org/attachment.cgi?id=22268)
Terminal Output when installing against current git
Tested against current git (wine-1.1.25-133-g7cc7e7b)
Same result as in Comment #5 except there is now a third file not copied due to
an existing wine version being there (log attached):
Stdole2.tlb 2.40.4275.1 17.5 KB (17,920 bytes)
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http://bugs.winehq.org/show_bug.cgi?id=16775
Summary: Orbiter crashes when trying to load scenario through
wine
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: agentcheese(a)gmail.com
Created an attachment (id=18446)
--> (http://bugs.winehq.org/attachment.cgi?id=18446)
Output of wine in terminal seen after program crash
Orbiter (version 060929 patch 1) crashes when trying to run a scenario from the
"Launchpad" menu. This was installed using the latest stable release of Wine,
1.0.1.
Installs fine, when started "Launchpad" dialogue opens as it would on Windows.
Trying to run a scenario presents a blank turquoise screen with part of a file
name on the left hand side. Normal behavior should be a splash screen with the
files being loaded on the left hand side, before starting the scenario.
Orbiter log file shows no error, which would be expected if an Orbiter error
caused it.
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http://bugs.winehq.org/show_bug.cgi?id=16760
Summary: holding down mouse button, mg gun only fires 1 or 2
rounds, stutters
Product: Wine
Version: 1.1.12
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doug00(a)gmail.com
In Medal of Honor Spearhead, after upgrading to Wine 1.1.12, now when I hold
down the mouse button to fire a machine gun, it only fires 1 or 2 rounds then
stops or stutters. It makes machine guns useless.
The upgrade did fix other mouse issues though, like before it took about a half
second between the time I pressed the mouse button and the gun started to fire.
I tested it in Ubuntu, and I used the "seta in_mouse -1" fix.
If you are in Ubuntu, you may also want to disable pulseaudio to get audio
working correctly.
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http://bugs.winehq.org/show_bug.cgi?id=14895
Summary: wine-1.1.x slows to ~0.5 fps or locks up on new Core2
Quad
Product: Wine
Version: 1.1.2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roy(a)marples.name
Old computer was amd64, 2Gig RAM, nVidia 7800GTS running Gentoo Linux
(unstable).
wine has always run my games reasonably well :)
New computer (old one died) intel Core2 Quad, nVidia 9800GX2, 4Gig Ram - again
running Gentoo Linux (unstable)
After $random amount of time games suddenly slowdown to less than a frame per
second and/or lock hard. Mouse is still responsive, but cannot actually click
anything. Sound either stops or loops over the same part. Launching game via
console does not show anything out of the ordinary. I've ruled out audio as
turning off audio in either game doesn't alleviate the issue.
When game locks like this, the OS is still perfectly usable - can alt-tab out,
email, browse, compile, etc. Closing the game I can re-start it again. However,
this is not entirely desirable :)
Games affected
EVE-Online Classix
EVE-Online Premium
World Of Warcraft (OpenGL mode)
I can't get EVE to run under wine debugger via relay. When I terminate the
debugger EVE then starts. I can no longer test WoW as my account expired.
EVE wrapped cedega client does not exhibit this issue, neither do native games
such as Doom3 or Quake4.
If any more information is required to help fix this issue, no matter how
small, I'm happy to help :)
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http://bugs.winehq.org/show_bug.cgi?id=14302
Summary: winhelp: Make dropshadows on popup boxes semi-
transparent
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Currently, Wine winhelp renders drop shadows on popup boxes as solid black.
Windows 95 WINHLP32.EXE uses a cross-hatch pattern, so drop shadows appear
semi-transparent. I think Wine winhelp should do the same.
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http://bugs.winehq.org/show_bug.cgi?id=14279
Summary: services.exe already running - hangs application
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mike.bronner(a)gmail.com
Created an attachment (id=14580)
--> (http://bugs.winehq.org/attachment.cgi?id=14580)
Terminal Log
When starting Pirates of the Burning Sea, the SOE loader tries to start, but
hangs. I have found that killing the process "services.exe" will enable it to
continue.
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