http://bugs.winehq.org/show_bug.cgi?id=7036
--- Comment #19 from Wylda <wylda(a)volny.cz> 2010-02-27 00:34:54 ---
Still not fixed in wine-1.1.39-163-g583f0f0. (there is a missed patch in
comment #12.)
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http://bugs.winehq.org/show_bug.cgi?id=3930
--- Comment #36 from Wylda <wylda(a)volny.cz> 2010-02-27 00:15:29 ---
Still not fixed in wine-1.1.39-163-g583f0f0. Only way to work around the black
screen on startup, is to disable audio in winecfg.
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http://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #35 from Claudio <sick_soul(a)yahoo.it> 2010-02-26 18:57:21 ---
Created an attachment (id=26509)
--> (http://bugs.winehq.org/attachment.cgi?id=26509)
Patch implementing software vertex blending in wine-1.1.39
some small changes were needed due mostly to this change (1.1.35+).
commit b3defd4c8058d451a606eebee297ac4d93ee9779
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed Dec 9 20:32:08 2009 +0100
wined3d: Rename "wineD3DDevice" to "device".
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http://bugs.winehq.org/show_bug.cgi?id=21810
Summary: Star Trek Armada 2 randomly crashes X
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dandart(a)googlemail.com
Created an attachment (id=26393)
--> (http://bugs.winehq.org/attachment.cgi?id=26393)
Backtrace
On launching Star Trek Armada 2 from the desktop icon I can get it to load and
run quite smoothly (with loss of drawing of front menu). At some point after
(after loading savefile, a few seconds after, a few minute after, not
predictable) it would crash X.
But on loading it from command line, the program does not start at all (and
thus does not start X), and a bug box pops up and the backtrace attached is
dumped.
I'm surprised how far into Linux this has got - to crash X is odd.
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http://bugs.winehq.org/show_bug.cgi?id=21867
Summary: Homeworld 2 unexpected application error on startup
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Created an attachment (id=26486)
--> (http://bugs.winehq.org/attachment.cgi?id=26486)
seFDAudio.dll error at game launch.
Homeworld 2 v1.1 with Complex Mod 7.4.4 Sound error after launching game.
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http://bugs.winehq.org/show_bug.cgi?id=21866
Summary: Homeworld 2 unexpected - fatal - application crash
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Created an attachment (id=26484)
--> (http://bugs.winehq.org/attachment.cgi?id=26484)
Unknown module crash.
Homeworld 2 v1.1 with Complex Mod 7.4.4 crash after entering Game Menu.
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http://bugs.winehq.org/show_bug.cgi?id=21863
Summary: Finddupe fails to create hard links
Product: Wine
Version: 1.1.39
Platform: x86-64
URL: http://www.sentex.net/~mwandel/finddupe/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
When running Finddupe with the -hardlink option, it fails to create hard links
between duplicate files. Instead, the first duplicate file found is deleted.
(The deletion is a known issue with the program when hard link creation fails
for whatever reason.) The only terminal output from Wine is this:
fixme:file:CreateHardLinkA ("test\\bgm02_1.mid", "test\\bgm02.mid", (nil)):
stub
Looks like a probable culprit to me, but I'm not a programmer, so I could be
wrong.
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http://bugs.winehq.org/show_bug.cgi?id=3952
kevin <anime.hq(a)free.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |anime.hq(a)free.fr
--- Comment #59 from kevin <anime.hq(a)free.fr> 2010-02-25 13:34:31 ---
Any news?
I want to leave windows, but FLYFF don't work on wine because of gameguard...
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http://bugs.winehq.org/show_bug.cgi?id=21858
Summary: Age of Empires II - The Conquerors: Launching of
age2_x1.icd catches pagefault
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26465)
--> (http://bugs.winehq.org/attachment.cgi?id=26465)
Unhandled page fault on read access to 0xf4d9c9e5 at address 0x617811 (thread
003c), starting debugger...
This is the standard .icd file from AoE2 Conquerers. I'm not entirely sure what
it's used for other than in launching the voobly client. Hence, this bug makes
it impossible to play online in a lobby. Attached is log. The game plays fine
with the a nocd exe, but once again that means no lobby support. :/
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http://bugs.winehq.org/show_bug.cgi?id=9008
--- Comment #19 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2010-02-25 09:15:36 ---
*** Bug 21860 has been marked as a duplicate of this bug. ***
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