http://bugs.winehq.org/show_bug.cgi?id=22500
Summary: Steam causes Xorg to exit, new to wine 1.1.43
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
Running steam (after the 26th April update) on wine 1.1.43 causes Xorg to exit.
Sometimes the outline of the GUI has time to appear, sometimes not.
Reverting to wine 1.1.42 avoids the problem, and steam appears to work fine.
The only error message in /var/log/Xorg.0.log.old is:
Backtrace:
0: /usr/bin/X(xorg_backtrace+0x3b) [0x8133d6b]
1: /usr/bin/X(xf86SigHandler+0x55) [0x80c7d35]
2: [0xe91400]
Saw signal 11. Server aborting.
This is on Ubuntu 9.10 with NVIDA driver version 185.18.36.
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--- Comment #129 from Vincent Povirk <madewokherd(a)gmail.com> 2010-04-26 22:10:13 ---
Cut the chatter, please. It just makes it hard for anyone who wants to work on
this bug to sort out the useful information (Comment #111) from the rest
(everything else on this bug).
The reason this hasn't been fixed yet is that, while ddraw in exclusive mode on
Windows will happily draw directly to the screen, this has negative
consequences that we don't want in Wine. It won't work when a compositing
window manager is being used. Even without a compositing window manager, any UI
drawn by another program (such as the window you see when you press alt+tab)
will be drawn over by any fullscreen ddraw program. Alexandre has made the
decision that being a good X citizen, and thus avoiding this sort of problem,
is more important than being fully correct.
I think that if someone can find a way to allow ddraw to draw over any Wine
window, but not just any X window, (without hurting performance too much) then
we could avoid the problems with drawing to the screen, and that change would
have a chance of being accepted. I don't know how we could do that, though.
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--- Comment #128 from Miguel Lopez <graptorx(a)gmail.com> 2010-04-26 22:05:22 ---
(In reply to comment #121)
> comment #120 confirmed. it looks like this thing creates it's own window then
> puts starcraft in or on top of it? Everything renders just about perfectly.
> Kind of annoying playing with this though, because the mouse doesn't get locked
> into the screen.
Confirmed as well...tip if you want to lock the mouse to the window play with
the controls at the top, the one that looks like an arrow (or the starcraft
mouse cursor) allows you to lock the mouse to the windowed mode, unless that
option is not working should be fine for you.
I will also donate 20 Eur via Paypal to the coder... the only reason I havent
fully dumped gwindows is because of Starcraft. I am not a hardcore gamer but I
must keep windows around cause I love to play broodwar and I hate to play in
window mode. xD
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--- Comment #127 from Michael Short <mdshort(a)gmail.com> 2010-04-26 21:02:14 ---
I would pay 20 usd ask for an autograph from this person under the same terms
as above.
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--- Comment #126 from Matt Joiner <anacrolix(a)gmail.com> 2010-04-26 19:52:29 ---
(In reply to comment #123)
> bah, I'll take your advice!
>
> If anyone is up for the task,
>
> I'm offering a 20 euro reward (payed via paypal) to whoever fix this damn bug
> once and for all.
>
> The fix needs to be approved by the keymaster Julliard for the reward to be
> claimed
>
> Happy Coding !
I'll offer AUD$15, under the same conditions and to the same recipient as nick
ves when the fix arrives in the development branch.
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http://bugs.winehq.org/show_bug.cgi?id=22484
Summary: Sacred crash on program start - regression
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juergenw_(a)web.de
Created an attachment (id=27548)
--> (http://bugs.winehq.org/attachment.cgi?id=27548)
sacred crash backtrace
System info:
Intel Mobile GM965/X3100, Core2Duo T8300, 4GB
Debian squeeze(testing): kernel 2.6.32-3-686-bigmem, xserver-xorg-7.5,
mesa-7.7.1, OpenGL-2.1
Sacred(Demo) & Underworld crash on program start, see encl. backtrace
This is probably a regression as Sacred runs with the Debian wine-1.0.1
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pampeyi(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |pampeyi(a)web.de
--- Comment #107 from pampeyi(a)web.de 2010-04-26 17:21:13 ---
hey folks, anybody out there using gentoo and being familiar with creating
ebuilds (cuz the latter I'm not)?
whould be nice to have an ebuild that can patch wine to the wine-kane version
(http://www.compholio.com/wine-kane/), maybe even with the choice of a
"winekane" use flag or so.
i'm not quite sure whether this would fix similar issues with other multiplayer
games, anyway.
however, I would greatly appreciate such an ebuild (or even overlay) :)
greez
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hasufell <jd.o(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jd.o(a)gmx.de
--- Comment #125 from hasufell <jd.o(a)gmx.de> 2010-04-26 17:18:05 ---
(In reply to comment #123)
> bah, I'll take your advice!
>
> If anyone is up for the task,
>
> I'm offering a 20 euro reward (payed via paypal) to whoever fix this damn bug
> once and for all.
>
> The fix needs to be approved by the keymaster Julliard for the reward to be
> claimed
>
> Happy Coding !
# 3
10 € from me
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--- Comment #124 from lyleunderwood(a)gmail.com 2010-04-26 16:32:08 ---
Hell, I'll throw in $20 USD, if only because I think it's not going to happen.
Please prove me wrong and take my money though. I'm good for it.
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--- Comment #123 from nick ves <vesnikos+wine(a)gmail.com> 2010-04-26 16:26:19 ---
bah, I'll take your advice!
If anyone is up for the task,
I'm offering a 20 euro reward (payed via paypal) to whoever fix this damn bug
once and for all.
The fix needs to be approved by the keymaster Julliard for the reward to be
claimed
Happy Coding !
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