http://bugs.winehq.org/show_bug.cgi?id=5174
Austin English <austinenglish(a)gmail.com> changed:
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Status|ASSIGNED |RESOLVED
Resolution| |FIXED
--- Comment #31 from Austin English <austinenglish(a)gmail.com> 2010-04-29 17:36:52 ---
(In reply to comment #30)
> The program in comment 24 seems to start fine in wine 1.1.30, with python 2.6,
> and pywin32 installed, and macom2.dll registered. It does not draw, and prints
> the following:
>
> err:wgl:internal_SetPixelFormat Invalid iPixelFormat: 0
>
> Does that mean this is fixed?
No resposne, so I'll assume so.
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Austin English <austinenglish(a)gmail.com> changed:
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Austin English <austinenglish(a)gmail.com> changed:
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http://bugs.winehq.org/show_bug.cgi?id=4633
Austin English <austinenglish(a)gmail.com> changed:
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Austin English <austinenglish(a)gmail.com> changed:
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http://bugs.winehq.org/show_bug.cgi?id=3901
--- Comment #21 from Austin English <austinenglish(a)gmail.com> 2010-04-29 17:32:41 ---
(In reply to comment #20)
> (In reply to comment #16)
> > The current version in unstable is 1.0.1, see
> >
> > http://packages.qa.debian.org/w/wine.html
> >
> > Even experimental only has version 1.1.5.
>
> http://www.winehq.org/download/deblenny
>
> I believe the problem is that Wine is not pausing the installer and asking for
> the next disc. I have this problem with "Ultimate Spider-Man", and native msi2
> fixes it (you also have to set Windows version to win98). I also believe Age of
> Empires 3 suffers from this same problem, as described in bug 16244.
>
> My problem with "Ultimate Spider-Man" occurs with 1.1.22. 1.1.23 introduces a
> new regression which prevents the installer from initialising. Details of that
> regression test are on bug 18811, comment 16.
Those other bugs are fixed. Can you retest in 1.1.43?
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drachu(a)gmail.com changed:
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Xavier Vachon <xvachon(a)gmail.com> changed:
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--- Comment #62 from drachu(a)gmail.com 2009-08-06 11:05:03 ---
Fresh installation of planescape torment, without tweaking any configuration
still cannot play this game, so I think this bug is not yet closed.
I've tested it on wine 1.1.26, Ubuntu 9.04 and 185.xx NVidia driver, AMD CPU.
--- Comment #63 from Xavier Vachon <xvachon(a)gmail.com> 2010-04-29 17:32:15 ---
This is still an issue with wine 1.1.43. Switching "FullScreen" from 1 to 0 in
Torment.ini as suggested in the Appdb game page does not help.
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--- Comment #24 from Austin English <austinenglish(a)gmail.com> 2010-04-29 17:32:06 ---
A standalone delphi testcase attached to the bug would be useful as well...
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http://bugs.winehq.org/show_bug.cgi?id=3638
--- Comment #14 from Austin English <austinenglish(a)gmail.com> 2010-04-29 17:31:08 ---
Still present.
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Austin English <austinenglish(a)gmail.com> changed:
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