http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #399 from Berillions <berillions(a)gmail.com> 2010-09-04 13:10:21 CDT ---
(In reply to comment #398)
> 1) you must have recent enough xorg (1.8 or bigger, in debian it works
> currently in testing, unstable, experimental, in ubuntu it works since lucid,
> on others: i don't know)
Are you sure that this patch works correctly on Debian Unstable?
Because i use it and the Xorg version is the 1.7.7 and it's not Xorg 1.8 or
bigger :s
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=24195
Summary: NFSHP2 freezes in multi player mode
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Creationn(a)gmail.com
Created an attachment (id=30463)
--> (http://bugs.winehq.org/attachment.cgi?id=30463)
game log
Wine version 1.3.1; OS: openSUSE 11.2; system specs are Intel Core 2 Duo @ 2Ghz
with 2Gb of RAM, GPU Nvidia GeFroce 9400GT with 1024 mb of memory using driver
256.44.
I just installed wine 1.3.1; all went well with installation. The problem is
Need for speed hot pursuit 2. If i play in single player mode all goes well;
when switching to internet play the game freezes and i have to kill the process
from the console. I will add an attachment with the related output.
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http://bugs.winehq.org/show_bug.cgi?id=5771
contact(a)eloxoph.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |contact(a)eloxoph.com
--- Comment #11 from contact(a)eloxoph.com 2010-09-04 11:19:54 CDT ---
Yes, this is still present in wine 1.2. Video is only shown in a quarter of the
screen and audio is noticeably delayed (multiple seconds)
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http://bugs.winehq.org/show_bug.cgi?id=201
Jörn Dreyer <jfd+winehq(a)butonic.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jfd+winehq(a)butonic.de
--- Comment #71 from Jörn Dreyer <jfd+winehq(a)butonic.de> 2010-09-04 11:07:29 CDT ---
sry, i really dont know why the sc2 log landed on this bug? someone pls remove
it
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http://bugs.winehq.org/show_bug.cgi?id=24264
Summary: Error: could not find *.encoder
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hans(a)emailt.nl
The (Windows) program Bricks'n' Tiles can be made to work successfully by
installing winetricks GDIPLUS.
However, when you try to export and save the resulting picture, there is an
error message saying: Could not find *.encoder.
It is therefor impossible to save the file.
I use Ubuntu 10.04 with wine and winetricks installed from the repositories.
Not sure which version they are.
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http://bugs.winehq.org/show_bug.cgi?id=24223
Summary: WoW Cataclysm beta crashes while retrieving character
list
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: poltsy(a)gmail.com
Created an attachment (id=30497)
--> (http://bugs.winehq.org/attachment.cgi?id=30497)
Full console output
Immediately after login the client blows up when it attempts to download
characters.
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http://bugs.winehq.org/show_bug.cgi?id=657
--- Comment #69 from Jerome Leclanche <adys.wh(a)gmail.com> 2010-09-04 09:24:29 CDT ---
(In reply to comment #68)
> 4. I know that the WINE project is very strict about the identities of its
> contributors. What would I need to do in order to meet the WINE project's
> requirements for submitting patches?
http://wiki.winehq.org/SubmittingPatches
Followup discussion about this is off bugzilla's topic and belongs on
wine-devel.
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http://bugs.winehq.org/show_bug.cgi?id=657
--- Comment #68 from Richard <shiningarcanine(a)gmail.com> 2010-09-04 09:18:09 CDT ---
A few thoughts:
1. Obtaining the MFC source from Microsoft under a LGPL compatible license
might not be out of the question because Steve Ballmer recently claimed that
Microsoft "loves open source". Considering that the WINE project would stand to
gain a substantial contribution if Microsoft were to donate the MFC source
under a LGPL compatible license, I think it would be worthwhile to try.
Steve Ballmer's email is Steve.Ballmer(a)microsoft.com according to Microsoft's
website(1). I expect that emails received at that address are processed by his
secretaries, so in order to send him an email that would make it to him,
someone important like Alexandre Julliard would need to send it. I imagine that
the body of the email could be something along the lines of "Dear Steve
Ballmer, I am <A> from the WINE project. The MFC source code is available to
almost everyone who wants it, but the WINE project has <X>, <Y> and <Z> legal
concerns that prevent its use in both source and binary form. You recently said
that Microsoft loves open source, so it would be much appreciated if you would
make the MFC source available to the WINE project under a compatible license.
Yours truly, <A>".
(1): http://www.microsoft.com/presspass/exec/steve/2007/03-14convergence.mspx
2. I already opened a bug about pidgen.dll, but it was closed as a duplicate of
this.
3. Provided that #1 is not an option, then a dummy dll with a bunch of stubs
would be awesome. I am a senior computer science student and unlike most of the
computer science students at my university, I made it a point to learn C and
C++, If a stub was available to tell me what functions were being called, I
could try implementing the functions that pidgen.dll uses using Microsoft's
MSDN documentation and then submit them as patches. I plan to take 20 credits
this semester on top of doing some minor undergraduate research, so time is an
issue for me, but I could try my hand at it on one of the upcoming holidays,
provided that there is a dummy dll with stubs in place that define a place for
me to insert code.
4. I know that the WINE project is very strict about the identities of its
contributors. What would I need to do in order to meet the WINE project's
requirements for submitting patches?
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