http://bugs.winehq.org/show_bug.cgi?id=25841
Summary: Company of Heroes Talos of Valor crashes when starting
a building
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jfd+winehq(a)butonic.de
Created an attachment (id=32925)
--> (http://bugs.winehq.org/attachment.cgi?id=32925)
grep -B3 seh coh+debug.log
The game runs after installing vcrun2005 and d3dx9_36 with winetricks.
following the debugging wild metal country wiki page i came up with several
exceptions in the attached log. just post which debug runs you want and i will
provide them
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http://bugs.winehq.org/show_bug.cgi?id=25565
Summary: No Textures/flashing textures in 3d games
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bjornaugustyn(a)yahoo.com
Created an attachment (id=32553)
--> (http://bugs.winehq.org/attachment.cgi?id=32553)
soldier of fortune 1
missing textures and flashing textures in 3d games.
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http://bugs.winehq.org/show_bug.cgi?id=23674
Summary: wine 1.2-rc7 reset the .wine directory when upgrade it
so all the installed applications deleted
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nadavvin(a)gmail.com
wine 1.2-rc7 reset the .wine directory when upgrade it so all the installed
applications deleted
upgraded from rc6
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http://bugs.winehq.org/show_bug.cgi?id=26708
Summary: Stronghold Legends 1.2 crashes with Unhandled page
fault on read access
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imbericle(a)gmail.com
Created an attachment (id=34016)
--> (http://bugs.winehq.org/attachment.cgi?id=34016)
Log!
When running Stronghold Legends 1.2 with either lowest or highest graphic
settings, I can start the'Singe Player' -> 'Legends Campaign' and send out my
troups, but when the initiating voice tells me something the second time the
game always crashes.
When trying to play 'Single Player' -> 'Legends Trial' -> The pink fluffy nice
and full of love and cuteness trial' , the game crashes showing the logo of
Stronghold Legends
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http://bugs.winehq.org/show_bug.cgi?id=19832
Summary: 3D models messed up in Phantasy Star Universe:
Ambition of the Illuminus
Product: Wine
Version: 1.1.28
Platform: PC
URL: http://phantasystaruniverse.com/illuminus_info.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleberdemattoscasali-wine(a)yahoo.com.br
Created an attachment (id=23244)
--> (http://bugs.winehq.org/attachment.cgi?id=23244)
Screenshot
The 3D models look all messed up. All characters look really strange, with
parts like hands, shoes, arms all over the place.
Some character animations are defective, and some won't animate at all.
I suppose it has to do with this fixme:
fixme:d3d:state_vertexblend_w Vertex blending enabled, but not supported by
hardware
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http://bugs.winehq.org/show_bug.cgi?id=26636
Summary: Metal Fatigue: OpenGL renderer causes crash on game
start
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grsfdhj(a)tiscali.it
Created an attachment (id=33908)
--> (http://bugs.winehq.org/attachment.cgi?id=33908)
Backtrace of OpenGL crash
Metal Fatigue crashes every time I try to start a game, if OpenGL is selected
as renderer instead of DirectDraw.
Attached a backtrace log. Please tell me what info you need to narrow down this
issue.
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http://bugs.winehq.org/show_bug.cgi?id=9362
Summary: Incredimail install fails
Product: Wine
Version: CVS
Platform: Other
URL: http://incredimail.com
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This app's installer requires winxp and doesn't
bundle the visual C++ 6 runtimes. It also needs
some XML functions we don't yet implement. To get
past those issues, do
wget http://kegel.com/wine/winetricks
sh winetricks msxml3 vcrun6 winver=winxp
The installer gets pretty far, but fails with
wine: Call from 0x7ee51f20 to unimplemented function
gdiplus.dll.GdipGetImageEncodersSize, aborting
and a dialog box offering to send a crash report for ImpCnt.exe.
So the missing gdiplus function is the subject of this bug.
(You can get further by installing native gdiplus,
but the install hangs about 2/3 through the progress bar.
WINEDEBUG=+ole wine incredimail_install.exe
shows
warn:file:CreateFileW Unable to create file L"C:\\Program
Files\\IncrediMail\\bin\\Licenses\\IM_PREM.imk" (status c000011f)
trace:ole:ICreateErrorInfoImpl_SetDescription (0x147c930): L"Keylib error: #7
-> CANNOT OPEN FILE"
Adding +file shows that it is successfully opened many, many
times, and it does exist. Maybe we're running out of file handles,
or something, because of a possible leak in the installer. The leak might
not matter on windows - maybe there's some other bug that makes
the leak matter.)
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http://bugs.winehq.org/show_bug.cgi?id=10040
Summary: Steam crashes during the startup
Product: Wine
Version: 0.9.47.
Platform: PC
URL: http://steampowered.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: wine-crypt32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
While starting steam crashes and writes the crash log. However it continues on
and starts. It seems it allows some parts to fail start up but still be usable
to say play games.
Here is a snipped from the +relay:
-----
0017:Call advapi32.RegOpenKeyExA(80000002,0e76a2a8
"SOFTWARE\\Microsoft\\Cryptography",00000000,00020019,7b6428c4) ret=0e702b59
0017:Ret advapi32.RegOpenKeyExA() retval=00000000 ret=0e702b59
0017:Call advapi32.RegQueryValueExA(00001910,0e76a2c8
"machineguid",00000000,7b6428cc,7b642ae0,7b6428c8) ret=0e702b87
0017:Ret advapi32.RegQueryValueExA() retval=00000002 ret=0e702b87
......
0017:Call KERNEL32.OutputDebugStringA(7b6414c0 "hardware.cpp (590) : Assertion
Failed: bRet\n") ret=1002129f
-----
So it's looking for
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Cryptography]
machineguid
Which Wine does not have. Creating this value fixes the crash.
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http://bugs.winehq.org/show_bug.cgi?id=10343
Summary: SetTimer won't wait for specified time
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmda(a)yandex.ru
Windows supports the following semantic for SetTimer():
hTimer = SetTimer(0, MY_ID, TIMEOUT, NULL);
note: hWnd is zero, callback is NULL.
In this case Windows sends WM_TIMER to the thread queue after specified TIMEOUT
milliseconds with wParam==hTimer returned by the function (not MY_ID! and this
is because of zero hWnd!)
When SetTimer is called this way it returns somewhat special in hTimer, for
example 0x7edc.
Under wine, it returns 1 and sends WM_TIMER immediately, regardless of TIMEOUT
(I tried with 6000ms==6s)
Reference: MSDN:
If the function succeeds and the hWnd parameter is NULL, the return value is an
integer identifying the new timer. An application can pass this value to the
KillTimer function to destroy the timer.
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http://bugs.winehq.org/show_bug.cgi?id=10393
Summary: Wine fails to launch
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cardcaptorstacey(a)gmail.com
Created an attachment (id=9081)
--> (http://bugs.winehq.org/attachment.cgi?id=9081)
Error logs returned in the Konsole
Wine fails to launch when I open Episode 4-6 of Sam & Max. (Previous episodes
work fine)
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