http://bugs.winehq.org/show_bug.cgi?id=27382
Summary: WinRAR 4.x installer crashes
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=35008)
--> (http://bugs.winehq.org/attachment.cgi?id=35008)
backtrace
Probably it's a regression, or probably not, since I've never before attempted
installing WinRAR 4.01 in Wine.
WinRAR 4.01 English installer crashes in Wine 1.3.21.
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http://bugs.winehq.org/show_bug.cgi?id=15187
Summary: Combos changes in Win16 dialogs not noticed by TopDraw
Product: Wine
Version: 1.1.4
Platform: Other
URL: http://www.pcworld.com/downloads/file_description/0,fid,
5368,00.asp
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luizluca(a)gmail.com
Hello,
Just click on File, Save and use the combo file type to select something
different from the default. Topdraw always considers that the first combo item
is selected, no matter what one selects. If one selects to save as wmf, the
apps alerts that the file extension does not match the file type. This is
because the filename saved was ???.wmf but the format considered was ???.tdr
(Top Draw Drawing)
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http://bugs.winehq.org/show_bug.cgi?id=19196
Summary: XIII: no textures and fonts
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jstepien(a)users.sourceforge.net
Created an attachment (id=22197)
--> (http://bugs.winehq.org/attachment.cgi?id=22197)
Console output
Fonts and textures in XIII (Thirteen) are not rendered. The performance is
good, but the game is nearly unplayable.
Some details from glxinfo:
OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset GEM
20090418 2009Q1 x86/MMX/SSE2
OpenGL version string: 2.0 Mesa 7.4.4
OpenGL shading language version string: 1.10
Details in attachments.
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http://bugs.winehq.org/show_bug.cgi?id=16216
Summary: Arturia Minimoog VST: Interface controls doesn't draw
well
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lcnsqr(a)gmail.com
Arturia's Minimoog V is a VST app that emulates the classic Minimoog
Synthetizer. The audio works great in Linux with Wine (combined with Jack,
vsthost and wineasio). However, the interface controls have severe bugs, which
compromises the usage.
I made two videos to show the problems. The first one shows the normal
operation on Windows XP (http://www.youtube.com/watch?v=Tpbvd1gMxfk). The
second one shows the application running with Wine 1.1.9
(http://www.youtube.com/watch?v=WWjwsrJZFoo).
With Wine, as soon as the app starts, a black background covers the original
background. Besides that, every control events (like rotate knobs or turn
on/off switches) soils the interface. The major problem appears when opening
the top controls (by clicking at the top or clicking in the "open" button),
when all the interface gets unusable.
I already tested with several Wine versions and Linux distributions, with the
same results. The only unusual message in terminal is
"fixme:xrender:X11DRV_AlphaBlend not a dibsection". Don't know if it has
anything to do with that.
As I produce all my records in Linux and really like this app, hope that
somebody could help with that. This is the only VST plugin where this problem
happens. The demo version is available:
ftp://ftp.arturia.net/pub/downloads/win/minimoogv_1_6_demo.exe
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http://bugs.winehq.org/show_bug.cgi?id=26009
Summary: Adventure games from Kheops Studio have wrong text
alignment
Product: Wine
Version: 1.3.13
Platform: x86
URL: http://www.gamershell.com/download_7332.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: huw(a)codeweavers.com
Created an attachment (id=33168)
--> (http://bugs.winehq.org/attachment.cgi?id=33168)
terminal output
This is only a minor glitch but it affects most, if not all point-and-click
adventure games from the developer Kheops Studio. At least I can reproduce the
issue in Return to Mysterious Island, Egypt 3, Journey to the Moon.
Symptom: in subtitles and in the logbook words at the end of the rows are cut
in half.
This didn't occur in Wine-1.1.15:
e93d3481092f7abe72cdbab066947717f5e568a0 is the first bad commit
commit e93d3481092f7abe72cdbab066947717f5e568a0
Author: Huw Davies <huw(a)codeweavers.com>
Date: Mon Feb 16 12:39:15 2009 +0000
gdi32: Improve calculation of the character code text metrics.
The commit has been already mentioned in: bug #18140, bug #19467, bug #20707,
bug #24024.
Workaround: 'winetricks corefonts'.
Fedora 14 x86
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http://bugs.winehq.org/show_bug.cgi?id=13985
Summary: Skype 4.0.0.145 Beta crash on Gdiplus
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lleoliveirabr(a)gmail.com
Hi, Skype 4.0.0.145 Beta crash: fixme:gdiplus:GdipCreateBitmapFromHBITMAP don't
know how to handle 32 bpp
To reproduce the problem, download Skype from: (direct link)
http://www.filehippo.com/download_skype/download/0ea2f324993895d73c4c5aee20…
Install it, and login. Will appear a page, close this page to go to skype.
After you close it in a second skype will crash.
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http://bugs.winehq.org/show_bug.cgi?id=27998
Summary: IE7 & IE8 have black back ground where page tabs
should be and .GIF's no longer render
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: proent1992(a)comcast.net
Created an attachment (id=35845)
--> (http://bugs.winehq.org/attachment.cgi?id=35845)
Builtin IE vs. IE8 Snapshot
Both upgrading from wine 1.3.25 to 1.3.26 or fresh install of wine 1.3.26 cause
Microsoft IE7 & IE8 to stop rendering static .GIF images correctly and the
background area where IE's page tabs are in IE7 & IE8 is now black. I am
running OpenSuse 11.4 x86-64 with 32 bit wine I have also tested on OpenSuse
11.4 32 bit system.
IE7 and IE8 install where done using wine tricks. I tested with built in IE and
pages .GIF images render fine.
Animated .GIF images seem to render OK in IE7 & IE8 I'm not shore if all .GIF
images are affected or if it is only when they are used as links on a page.
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http://bugs.winehq.org/show_bug.cgi?id=27981
Summary: Ems Mysql manager and Ems Sql Manager do not start
anymore wine 1.3.25
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pato.jamriska(a)gmail.com
Created an attachment (id=35816)
--> (http://bugs.winehq.org/attachment.cgi?id=35816)
when run on windedbg or wine, I keep getting this stack trace.
EMS products stopped working after Wine 1.3.20. I keep getting the stack trace
on the attached file.
I have to use winetricks to get some of the drivers installed to get it working
correctly with the databases, but besides that EMS software has always worked
correctly.
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http://bugs.winehq.org/show_bug.cgi?id=28112
Summary: Missing mouse cursor in menus of Atlantis Evolution
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc.bessieres(a)gmail.com
Created an attachment (id=36015)
--> (http://bugs.winehq.org/attachment.cgi?id=36015)
command line output without any WINEDEBUG
I am running Atlantis Evolution
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=23332) except for
missing mouse cursor in the menus where I select the player, where I load/save
a game etc..
In the game itself the cursor is present and works fine.
I built wine from sources
guest@linux-30so:~/wine-git> ~/wine-git/wine --version
wine-1.3.26
guest@linux-30so:~/wine-git> gcc -v
Using built-in specs.
COLLECT_GCC=gcc
COLLECT_LTO_WRAPPER=/usr/lib/gcc/i586-suse-linux/4.5/lto-wrapper
Target: i586-suse-linux
Configured with: ../configure --prefix=/usr --infodir=/usr/share/info
--mandir=/usr/share/man --libdir=/usr/lib --libexecdir=/usr/lib
--enable-languages=c,c++,objc,fortran,obj-c++,java,ada
--enable-checking=release --with-gxx-include-dir=/usr/include/c++/4.5
--enable-ssp --disable-libssp --disable-plugin
--with-bugurl=http://bugs.opensuse.org/ --with-pkgversion='SUSE Linux'
--disable-libgcj --disable-libmudflap --with-slibdir=/lib --with-system-zlib
--enable-__cxa_atexit --enable-libstdcxx-allocator=new --disable-libstdcxx-pch
--enable-version-specific-runtime-libs --program-suffix=-4.5
--enable-linux-futex --without-system-libunwind --enable-gold
--with-plugin-ld=/usr/bin/gold --with-arch-32=i586 --with-tune=generic
--build=i586-suse-linux
Thread model: posix
gcc version 4.5.1 20101208 [gcc-4_5-branch revision 167585] (SUSE Linux)
There is a free demo of the game (found in AppDB)
http://www.gamershell.com/download_7307.shtml
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http://bugs.winehq.org/show_bug.cgi?id=9400
Summary: Panzerg General III Scorched Earth random hang,
threading-related
Product: Wine
Version: 0.9.43.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phajdan.jr(a)gmail.com
At random moments the game hangs, will attach wine output in a moment.
Note that this log is only relevant for wine 0.9.43. Before it also hanged
sometimes, but the message
err:ntdll:RtlpWaitForCriticalSection section 0x7eb87ae0 "gdiobj.c: GDI_level"
wait timed out in thread 000c, blocked by 0009, retrying (60 sec)
wine: Critical section 7eb87ae0 wait failed at address 0x7ef97b20 (thread
000c), starting debugger...
was not present. And before upgrade to 0.9.43 it had some problems with music,
like randomly switching tracks etc (sometimes it hanged during these, sometimes
not). After the upgrade the problem is gone, when it hangs music still plays,
but the mouse does not move, and the game does not receive keyboard input.
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