http://bugs.winehq.org/show_bug.cgi?id=8025
blutwurst <ivan88(a)centrum.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |ivan88(a)centrum.cz
--- Comment #87 from blutwurst <ivan88(a)centrum.cz> 2011-09-26 15:24:40 CDT ---
I have encountered same freezes with Lineage 2, but it seems it can be fixed by
changing parameters of fglrx driver with aticonfig utility:
aticonfig --sb=off
aticonfig --tls=off
aticonfig --sync-video=off
And restart X...
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http://bugs.winehq.org/show_bug.cgi?id=27120
Summary: Steam windows multiply themselves across whole screen
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: twunknown(a)gmail.com
When running Steam with gnome 3 the windows are multiplied and all stuck
together gets quite annoying because it multiplies until it takes up the whole
screen and of the edges
see test which has links to pictures of the problem
http://appdb.winehq.org/objectManager.php?sClass=version&iId=19444&iTesting…
Other then this Steam seems to work as normal like in Gnome 2.6
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http://bugs.winehq.org/show_bug.cgi?id=28249
Summary: opengl program failed in Mac OS X 10.7, dead block at
pglXCreateGLXPixmap()
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drangon.mail(a)gmail.com
My windows program use OpenGL, it runs fine in Mac OS X 10.6.x, but failed to
run in Mac OS X 10.7.
My windows program code fragment is :
-----------------------------------------------
PIXELFORMATDESCRIPTOR pfd =
{
sizeof(PIXELFORMATDESCRIPTOR),
1,
PFD_DRAW_TO_WINDOW | /*PFD_DOUBLEBUFFER |*/ PFD_SUPPORT_OPENGL,
PFD_TYPE_RGBA,
24,
0,0,0,0,0,0,
0,0,0,0,0,0,0,
32,
0,0,
PFD_MAIN_PLANE,
0,
0,0,0,
};
int wglPixelFormat = ::ChoosePixelFormat(m_hDC, &pfd);
BOOL bSuccess = ::SetPixelFormat(m_hDC, wglPixelFormat, &pfd);
---------------------------------------------
the function SetPixelFormat() doesn't return, the process dead blocked.
I dig into wine source, it is block in the following function call :
pglXCreateGLXPixmap(display, vis, parent);
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http://bugs.winehq.org/show_bug.cgi?id=5535
--- Comment #80 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2011-09-24 16:50:49 CDT ---
The ddraw renderer default was changed to opengl which should work around the
out-of-handles issue, but trigger the black mouse rectangle issue
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http://bugs.winehq.org/show_bug.cgi?id=5535
--- Comment #79 from Fernando Martins <fernando(a)cmartins.nl> 2011-09-24 16:30:28 CDT ---
(In reply to comment #78)
> Still issue in WINE 1.3.29?
It works with the registry setting VideoMemroySize=16 AND using Windows version
= NT 4.0.
If you read comments 72 and 74 above, you'll see the chances of this bug being
fixed are very small.
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runetmember(a)gmail.com changed:
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CC| |runetmember(a)gmail.com
--- Comment #78 from runetmember(a)gmail.com 2011-09-24 12:01:42 CDT ---
Still issue in WINE 1.3.29?
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http://bugs.winehq.org/show_bug.cgi?id=2082
runetmember(a)gmail.com changed:
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CC| |runetmember(a)gmail.com
--- Comment #86 from runetmember(a)gmail.com 2011-09-24 12:01:09 CDT ---
There is no changes in WINE 1.3.29?
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http://bugs.winehq.org/show_bug.cgi?id=6416
Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #31158|0 |1
is obsolete| |
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http://bugs.winehq.org/show_bug.cgi?id=6416
--- Comment #13 from Detlef Riekenberg <wine.dev(a)web.de> 2011-09-24 10:25:56 CDT ---
(In reply to comment #9)
> Created attachment 31158 [details]
> patched against Wine 1.2
>
> Possible solution to the bug. Needs improvement before committing to the repo.
Your attached file is not a solution!
Never copy code from Microsoft. (See KB 241020)
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http://bugs.winehq.org/show_bug.cgi?id=6847
--- Comment #27 from Louis Lenders <xerox_xerox2000(a)yahoo.co.uk> 2011-09-23 16:50:47 CDT ---
Created attachment 36527
--> http://bugs.winehq.org/attachment.cgi?id=36527
DirectPlay8 Games
found a list on internet of a bunch of games that use DirectPlay8.
Of these games i found at least S.W.I.N.E is a free downloadable game, so nice
for testing.
But i guess there must be more free games in that list
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