http://bugs.winehq.org/show_bug.cgi?id=9127
doyob <doyob(a)yopmail.com> changed:
What |Removed |Added
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CC| |doyob(a)yopmail.com
--- Comment #35 from doyob <doyob(a)yopmail.com> 2012-01-23 00:20:16 CST ---
Still present in wine 1.3.37
I can't play STEINS;GATE because of this. Only black screen when OP starts with
no option to skip it. Native quartz doesn't work with 1.3.37 either. Segfault
when movie starts.
My wine compiled without gstreamer. If it matters.
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http://bugs.winehq.org/show_bug.cgi?id=5535
--- Comment #85 from Stefan Dösinger <stefan(a)codeweavers.com> 2012-01-22 14:35:44 CST ---
Created attachment 38498
--> http://bugs.winehq.org/attachment.cgi?id=38498
Don't create DIB sections for all surfaces with the gdi backend
A proper fix would probably look somewhat like this patch. It seems to work,
but I haven't thought through all the possible side effects it might have, so I
don't think it is a good idea for Wine 1.4. Age of Empires 2, which calls
GetDC, works too, so the patch isn't completely broken.
I think we should keep the gdi backend around, but declare it unsupported,
similarly to the ARB shader backend. We need it for situations where GL isn't
available(e.g. xvnc), but we have no test coverage for it. (This should be
discussed on wine-devel though)
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http://bugs.winehq.org/show_bug.cgi?id=816
--- Comment #40 from joaopa <jeremielapuree(a)yahoo.fr> 2012-01-22 14:03:21 CST ---
Demo starts fine with current git
This bug could be closed as FIXED.
The flickering occurs also with my Nvidia card. But this bug should deserve a
new bug report.
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Bruno Jesus <00cpxxx(a)gmail.com> changed:
What |Removed |Added
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Keywords| |download
URL|http://www.jeuxcherche.com/ |http://www.crocko.com/BCF88
|go.php?ressource=demo&id=30 |6298E464B14BF29D7A736F7E2F1
|67 |/Tanarus_Large_Demo.zip
--- Comment #39 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-01-22 13:44:18 CST ---
I have reupped this hoping that anyone else can retest because the application
started in my intel graphics with severe flickering. Maybe in nvidia/ati this
bug is fixed.
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http://bugs.winehq.org/show_bug.cgi?id=6941
Bruno Jesus <00cpxxx(a)gmail.com> changed:
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CC| |00cpxxx(a)gmail.com
--- Comment #11 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-01-21 22:14:32 CST ---
Friendly reminder of 2 years without new posts. Is this still a problem in
1.3.37? Megaupload links are no longer available.
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http://bugs.winehq.org/show_bug.cgi?id=657
Austin English <austinenglish(a)gmail.com> changed:
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CC| |skybon(a)gmail.com
--- Comment #83 from Austin English <austinenglish(a)gmail.com> 2012-01-21 17:45:34 CST ---
*** Bug 29675 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=8433
--- Comment #16 from joaopa <jeremielapuree(a)yahoo.fr> 2012-01-21 15:27:06 CST ---
bug still there in current git
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Henri Verbeet <hverbeet(a)gmail.com> changed:
What |Removed |Added
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Status|RESOLVED |REOPENED
Resolution|FIXED |
--- Comment #84 from Henri Verbeet <hverbeet(a)gmail.com> 2012-01-21 14:58:46 CST ---
I think this is a legitimate flaw in the gdi ddraw renderer. Perhaps we should
get rid of the gdi ddraw renderer, or perhaps we should make it unsupported.
But until we actually make that decision we should at least fix the
regressions.
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Stefan Dösinger <stefan(a)codeweavers.com> changed:
What |Removed |Added
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Status|REOPENED |RESOLVED
CC| |stefan(a)codeweavers.com
Resolution| |FIXED
--- Comment #83 from Stefan Dösinger <stefan(a)codeweavers.com> 2012-01-21 14:46:07 CST ---
I am closing this bug because the opengl ddraw renderer should fix this
problem. If you configure wine to use the gdi renderer you can set the video
memory limit as well. Please retest the mouse issue and open a bug report for
it if it still exists.
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http://bugs.winehq.org/show_bug.cgi?id=5289
Bruno Jesus <00cpxxx(a)gmail.com> changed:
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CC| |00cpxxx(a)gmail.com
--- Comment #6 from Bruno Jesus <00cpxxx(a)gmail.com> 2012-01-21 11:04:11 CST ---
The oldest msn version I can find is 6 from filehippo
(http://www.filehippo.com/download_msn_messenger/history/4/)
Does anyone have this old version 5 to retest? It's possible that it's protocol
is not even valid anymore to login to the network. Most likely abandoned.
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