http://bugs.winehq.org/show_bug.cgi?id=24880
Summary: Last Chaos MMO Game : installs OK but crashes when run
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert_mt_walker(a)yahoo.co.uk
Created an attachment (id=31499)
--> (http://bugs.winehq.org/attachment.cgi?id=31499)
Command Line trace from command: wine LC.exe
I am corroborating reports by another user that this game installs (but does
not run correctly after a recent update). I don't use the game myself!! It
installs on Windows 7 OK. However a small batch file needs to be run to correct
a bug in the most recent update. (All this 5-line script does is copy a file
'LC.exe_' over the existing 'LC.exe' - the main game executable).
Please refer to this forum thread:
http://forum.winehq.org/viewtopic.php?t=10011
On Ubuntu 10.04+WINE 1.3.5 the game installs and runs an initial launcher. This
updates itself. After update is complete - immediately on pressing the 'START'
button a popup window appears: 'This program could not be run itself'
(NB obviously I've worked around the installer bug...)
He was using stable version 1.2 (also on Ubuntu). He reports he has previously
had the game working under WINE (before a recent update).
I ran the game using:
$ wine LC.exe
There is a whole lot repeated output but one line appears in the shell output:
fixme:advapi:ParseStringSidToSid String constant not supported: L"(A"
only when I press the 'START' button on the game launcher. This is immediately
prior to the popup error window appearing.
I have attached the rest of the shell output as a file.
Bob
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http://bugs.winehq.org/show_bug.cgi?id=28804
Bug #: 28804
Summary: Angry Birds: switching from fullscreen to windowed
mode problem
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: graham(a)nerve.org.za
Classification: Unclassified
A free demo of the game is available here:
http://download.angrybirds.com/
After installation, the game starts in fullscreen mode by default.
If the game is switched to windowed mode, by clicking on the gear and then the
rectangle, the game switches out of fullscreen mode and the music continues to
play but the window is not visible.
There is a configuration file 'Program Files/Rovio/Angry Birds/config.lua'
which contains the line 'fullscreen = true'. If this line is changed to
'fullscreen = false', the game always starts in windowed mode, but can be
switched to fullscreen and back to windowed mode without any problems.
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http://bugs.winehq.org/show_bug.cgi?id=24846
Summary: SecureCRT: Pop-up menu list flashes
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=31435)
--> (http://bugs.winehq.org/attachment.cgi?id=31435)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
2) install SecureCRT
3) wine SecureCRT.exe
4) unfold pop-up menu as shown in attachment
Behaviour:
Pop-up menu list flashes.
Expected behaviour:
Pop-up menu list shouldn't flash.
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http://bugs.winehq.org/show_bug.cgi?id=20962
Summary: Starting Secunia PSI starts a window but with no
contents
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=25129)
--> (http://bugs.winehq.org/attachment.cgi?id=25129)
Terminal output
Installation works fine but when opening window it just picks up its filling
from the desktop below.
Closing it results in a crash dialog
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http://bugs.winehq.org/show_bug.cgi?id=31256
Bug #: 31256
Summary: Wine hangs when trying to view .chm help-file
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: magnus_uppman(a)hotmail.com
Classification: Unclassified
Created attachment 41057
--> http://bugs.winehq.org/attachment.cgi?id=41057
Part of log when the hang occurs
Wine hangs when trying to view .chm help-file in program Edison Professional
from Programbyrån.
A workaround is to use "winetricks ie6".
I tried first without ie6 but Wine would just hang (hh.exe using 100% CPU).
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http://bugs.winehq.org/show_bug.cgi?id=16746
Summary: oleaut32/tmarshal.c: compiler errors on powerpc
Product: Wine
Version: 1.1.12
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_OLEAUT32_
-DCOM_NO_WINDOWS_H -DENTRY_PREFIX=OLEAUTPS_ -DPROXY_CLSID=CLSID_PSDispatch
-DPROXY_DELEGATION -DREGISTER_PROXY_DLL -D_REENTRANT -fPIC -Wall -pipe
-fno-strict-aliasing -Wdeclaration-after-statement -Wwrite-strings
-Wtype-limits -Wpointer-arith -g -O2 -o tmarshal.o tmarshal.c
tmarshal.c:388:3: warning: #warning You need to implement stubless proxies for
your architecture
tmarshal.c: In function ‘init_proxy_entry_point’:
tmarshal.c:1752: warning: unused variable ‘xasm’
tmarshal.c: At top level:
tmarshal.c:1376: warning: ‘xCall’ defined but not used
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http://bugs.winehq.org/show_bug.cgi?id=31208
Bug #: 31208
Summary: Ableton Live 8.x.x crashes with trying to save
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: upatdown(a)gmail.com
Classification: Unclassified
Ableton Live 8.X.X crashes whenever i try to save. I have cycled through the
window versions within wine ie. winXP, vista, win7, ect.
I was able to install it properly and all the audio functions work, but as soon
as i try to save my work it crashes. All work gone. =[
Any help is appreciated.
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http://bugs.winehq.org/show_bug.cgi?id=28002
Summary: 1914:Shells of Fury missing audio
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=35850)
--> (http://bugs.winehq.org/attachment.cgi?id=35850)
terminal output (only built-in dlls)
Neither background music nor sound effects can be heard in 1914: Shells of
Fury. The game is running without any sounds.
After 'winetricks directmusic' audio is still not playing.
Native dsound.dll didn't help either.
In-game audio files are stored in wav format (PCM, mono, 44.1 kHz, 16 bits).
No demo available.
Fedora 15 x86
Alsa 1.0.24
Kernel 2.6.38.8
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=16747
Summary: rpcrt4/cstub: unused functions on powerpc
Product: Wine
Version: 1.1.12
Platform: Macintosh
OS/Version: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_RPCRT4_
-DCOM_NO_WINDOWS_H -DMSWMSG -D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wwrite-strings -Wtype-limits -Wpointer-arith -g
-O2 -o cstub.o cstub.c
cstub.c:128: warning: ‘delegating_QueryInterface’ defined but not used
cstub.c:134: warning: ‘delegating_AddRef’ defined but not used
cstub.c:139: warning: ‘delegating_Release’ defined but not used
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http://bugs.winehq.org/show_bug.cgi?id=13142
Summary: NexusTK crashes when editing a board post
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ninja(a)slaphack.com
Nexus TK (download from http://nexustk.com/, AppDB entry is
http://appdb.winehq.org/objectManager.php?sClass=application&iId=926) crashes
when editing a board post.
It is possible to type the post without problems. As far as I can tell, the
problem occurs when doing something other than continuing to type, or pasting
-- most recently, I attempted to hilight some text, and crash.
By "crash", I mean the game (running in a 1024x768 desktop window) stops
responding entirely, and the log seems to indicate that some process died.
Note: Nexus works flawlessly with version 0.9.40 -- it has no bugs that Nexus
itself doesn't when running under Windows, and, in fact, is often more stable
than on Windows. I'll add regression tests and logs soon...
The game is otherwise usable, as far as I can tell. For now, I will compose in
a separate window, and paste into Nexus.
Every version I have tried since 0.9.40 has had problems. I believe the game
would not even run until 0.9.62, and this bug does happen in 1.0-rc1. Stock
Ubuntu install from a repository.
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