http://bugs.winehq.org/show_bug.cgi?id=30046
Bug #: 30046
Summary: DAZ Studio 4 - graphic glitches in working area
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atkv(a)pisem.net
Classification: Unclassified
Created attachment 39140
--> http://bugs.winehq.org/attachment.cgi?id=39140
Screenshot with bug
Daz Studio 4.0.39 shows broken image instead of 3D working area
(See screenshot)
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http://bugs.winehq.org/show_bug.cgi?id=30149
Bug #: 30149
Summary: EVE online access to Captain quarters crash (wine-1.4)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: davide.monge(a)gmail.com
Classification: Unclassified
Created attachment 39323
--> http://bugs.winehq.org/attachment.cgi?id=39323
this is a backtrace.
In Eve online - tranquility, being in station (with rotating ship environment),
pressing the "Enter Captain Quarters" button eve crashes and a backtrace (see
attachment) is generated.
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http://bugs.winehq.org/show_bug.cgi?id=30683
Bug #: 30683
Summary: wine 1.5.4 page fault in ntdll
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jhw(a)ieee.org
Classification: Unclassified
Created attachment 40175
--> http://bugs.winehq.org/attachment.cgi?id=40175
backtrace
wine 1.5.4 page faults in ntdll for application which works in 1.5.3
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http://bugs.winehq.org/show_bug.cgi?id=30978
Bug #: 30978
Summary: SharpEye: wine crashes on attempt to play music
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kapfell(a)gmx.de
Classification: Unclassified
Created attachment 40656
--> http://bugs.winehq.org/attachment.cgi?id=40656
Sample mro-file, open with SharpEye v2.68 (File->Open Music...)
Wine crashes when attempt is made to play music.
a) install and start SharpEye
./wine ~/.wine/drive_c/Program\ Files/visiv-co-uk/SharpEye2/sharpeye.exe
b) load test file 'test.mro' (see attachment)
File -> Open Music...
c) play music
File -> Play
triggers a wine crash. Message box entitled "Program Error" informs me "The
program sharpeye.exe has encountered a serious problem ...".
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http://bugs.winehq.org/show_bug.cgi?id=31178
Bug #: 31178
Summary: Wine's cmd always behaves like DOS, regardless of
Windows version setting
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andreas(a)braml.org
Classification: Unclassified
No matter what Windows version Wine is set to, the builtin cmd always behaves
like DOS regarding the interpretation of the '^' character. This breaks the
TexLive 2012 install script install-tl.bat.
The batch file contains the following test:
rem First, check if this is DOS based system
rem in DOS '^' is just a normal character
if not ^x==x goto DOS
As the script jumps to the DOS section and fails, cmd obviously interprets '^'
as a normal character, which is wrong for Windows version 2000 (maybe even NT?)
and above.
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http://bugs.winehq.org/show_bug.cgi?id=31203
Bug #: 31203
Summary: Guild Wars 2 launcher no alpha on window - has large
black border
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: solar(a)strawberrycupcak.es
Classification: Unclassified
As stated in the summary, the Guild Wars 2 launcher window has a large black
border around it. Screenshot is attached.
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http://bugs.winehq.org/show_bug.cgi?id=31334
Bug #: 31334
Summary: ContactKeeper.exe crashes after wine1.4 update on
Ubuntu12.04 amd64 image
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roger.tolhurst(a)tpg.com.au
Classification: Unclassified
Created attachment 41175
--> http://bugs.winehq.org/attachment.cgi?id=41175
debug at time of app crash
A recent wine 1.4 (July 24 2012) update broke a windows app (ContactKeeper.exe)
that was working ok prior to update.
(Program opens but crashes when menu items are accessed or even if porgram
closed straight after opening).
Observation:
ContactKeeper.exe depends on (ODBC) jet40 dlls.
I noticed that:
~/.wine/dosdevices/c:/Program Files (x86)/Common Files/Microsoft Shared/..
became:
~/.wine/dosdevices/c:/Program Files (x86)/Common Files/Microsoft shared/..
after the update which is the path to the 'dao360.dll' file.
Tried changing dir name from "Microsoft shared" to "Microsoft Shared" but this
did not resolve issue.
ContactKeeper working again after I restored from (pre-wine updated) backup
(and locked version of wine to prevent wine update from re-installing).
LSB Version:
core-2.0-amd64:core-2.0-noarch:core-3.0-amd64:core-3.0-noarch:core-3.1-amd64:core-3.1-noarch:core-3.2-amd64:core-3.2-noarch:core-4.0-amd64:core-4.0-noarch
Distributor ID: Ubuntu
Description: Ubuntu 12.04 LTS
Release: 12.04
Codename: precise
Architecture: amd64
Source: wine1.4
Version: 1.4-0ubuntu4
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http://bugs.winehq.org/show_bug.cgi?id=31448
Bug #: 31448
Summary: Steam X3 reuinion crashes on mission start
Product: Wine
Version: 1.5.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aidygus(a)yahoo.com
Classification: Unclassified
Created attachment 41337
--> http://bugs.winehq.org/attachment.cgi?id=41337
Back trace given after crash
If I start a game outside the story line, everything appears to be working as
intended. I can dock, use the console, fly around, jump gates but if I start a
storyline mission the game crashes after the cut scene with brenan talking to
bandana.
I have followed other steps apparently needed to run music and videos (which
all seem to be running fine)
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http://bugs.winehq.org/show_bug.cgi?id=31547
Bug #: 31547
Summary: Mass effect low frame rate since upgrading OS
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aidygus(a)yahoo.com
Classification: Unclassified
I've recently updated my OS from Ubuntu 10.04 to mint 13 with cinnamon desktop.
I since then mass effect is suffering from cripplingly slow framerates on the
first "Press a key" plane screen, menus and general game play. The game intro
and jump-gate splash screen run at normal rates.
I've tried reinstalling steam in a clean prefix with only mass effect in steam
but the same result. No other steam games are effected and run at full FPS.
I have an Nvidia GeForce GTX 570, the latest Nvidia drivers and in ubuntu 10.04
the game runs at full speed with all settings on no matter what's on screen.
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http://bugs.winehq.org/show_bug.cgi?id=31578
Bug #: 31578
Summary: Deadlock in wined3d_main.c: wined3d_cs (Sacred Gold)
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b.w(a)gmx.tm
Classification: Unclassified
Created attachment 41523
--> http://bugs.winehq.org/attachment.cgi?id=41523
Backtrace of thread 23
Archlinux x86_64 with recent kernel 3.4.9
After playing Sacred Gold for a short time, the game hangs. A terminal shows
this:
err:ntdll:RtlpWaitForCriticalSection section 0x7eaa8b60 "wined3d_main.c:
wined3d_cs" wait timed out in thread 0023, blocked by 002d, retrying (60 sec)
I also have this problem on x86. It takes a longer time to be noticed there,
but I believe that this is not because of the platform, but because my x86 is a
dual core and my x86_64 is a quad core with hyperthreading. Or maybe because of
the graphic card.
My x86_64 system is a Lenovo T530 with intel hd 4000 graphics and drivers
2.20.5, x86 is a desktop with nvidia graphics.
I also verified that the problem is still there in commit
77632f0880a76b51d04bd3c73c2e0b35453d261a.
I have attached backtraces of both thread 23 and 2d from the error log.
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