http://bugs.winehq.org/show_bug.cgi?id=31551
Bug #: 31551
Summary: Synthesia crashes when you click on play button in
main menu, "elf_search_auxv can't find symbol in
module" in console output
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arny91(a)yahoo.it
Classification: Unclassified
Created attachment 41494
--> http://bugs.winehq.org/attachment.cgi?id=41494
Console output
The game worked perfectly till version 1.5.10. I tried to do a fresh install on
the latest version, but it crashes anyway.
Attaching console output and backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=30009
Bug #: 30009
Summary: Product: Wine Reporter: pastorrub(a)msn.com Component:
Component Description The Graphics Device Interface
is e.g. responsible for drawing, graphics, fonts and
printing. ( dlls/gdi32/ ) Version: Severity:
Hardware:
Product: Wine
Version: 1.4-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pastorrub(a)msn.com
Classification: Unclassified
Pepakura Designer 3 Fails to Init DIB Engine. The issue is in ChoosePixelFormat
being unimplemented:
fixme:dib:dibdrv_ChoosePixelFormat Not supported on DIB section
To see the issue download Pepakura Designer from here:
http://www.tamasoft.co.jp/pepakura-en/
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http://bugs.winehq.org/show_bug.cgi?id=29038
Bug #: 29038
Summary: strftime in gvim is outputting strings in a wrong
encoding
Product: Wine
Version: 1.3.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kp-pav(a)yandex.ru
Classification: Unclassified
strftime('%c') in gvim under wine is outputting «РЎСЂРґ 09 РќРѕСЏ 2011
16:19:26», while it should «Срд 09 Ноя 2011 16:19:26» (can be obtained from the
first by using `iconv -f UTF-8 -t CP1251 | iconv -f UTF-8'). strftime in just
the same gvim executable in a virtual machine works fine (except that it has
different output with `%c', so to check encoding I had to use `%b' token).
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http://bugs.winehq.org/show_bug.cgi?id=21159
Summary: "Rayman 2": Does not recognize user input
Product: Wine
Version: 1.1.35
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m_105(a)gmx.de
"Rayman 2 - The Great Escape" seems promising so far (installation and
launching work), but you can't get past the first menu screen because the game
won't react to any user input (keyboard, mouse or joypad).
Switching to a native dinput.dll hasn't worked out for me (I really tried, many
different versions in different places), but apparently it has for some users
(see gold ratings).
I'd be happy to provide logs if asked. There's nothing unusual in it so far,
even if run with WINEDEBUG=+dinput.
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http://bugs.winehq.org/show_bug.cgi?id=31206
Bug #: 31206
Summary: PDF Annotator can't load documents, complains "OLE
error 80004001"
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
http://forum.winehq.org/viewtopic.php?t=16128 said PDF Annotator
installs now, but can't load a PDF yet. Sure enough, loading
http://www.ograhl.com/pdfannotator/std/en/PDFAnnotatorSetup.exe
(sha1sum 3dfeb5ee55df93fdf0bd03c2a2e6935279c81447) reproduced
that error on startup; you can also reproduce it by doing Help / Tutorial,
which loads a bundled pdf.
'winetricks msxml3' works around it, and lets you at least view pdfs
and draw lines (but not text) on them.
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http://bugs.winehq.org/show_bug.cgi?id=31482
Bug #: 31482
Summary: VariantChangeTypeEx crashes when trying to convert
VT_BSTR to VT_UI1|VT_ARRAY
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
Created attachment 41384
--> http://bugs.winehq.org/attachment.cgi?id=41384
A test
When an empty BSTR is passed to VariantChangeTypeEx it causes a crash when
attempting to convert the data.
See attached patch for a test case.
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http://bugs.winehq.org/show_bug.cgi?id=26113
Summary: gameux/gamestatistics shows a ton of valgrind warnings
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: gameux
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=33291)
--> (http://bugs.winehq.org/attachment.cgi?id=33291)
valgrind log
The first:
Conditional jump or move depends on uninitialised value(s)
at lstrlenW (winbase.h:2268)
by GameStatisticsImpl_GetCategoryTitle (gamestatistics.c:830)
by test_gamestatisticsmgr (gamestatistics.c:366)
by func_gamestatistics (gamestatistics.c:446)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1702)
by create_IGameStatistics (gamestatistics.c:1001)
by GameStatisticsMgrImpl_GetGameStatistics (gamestatistics.c:1098)
by test_gamestatisticsmgr (gamestatistics.c:344)
by func_gamestatistics (gamestatistics.c:446)
by run_test (test.h:556)
by main (test.h:624)
looks like a test failure that occurs under WINEDEBUG=warn+heap:
gamestatistics.c:368: Test failed: getting category title failed
But, there's more:
24 bytes in 3 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by SysAllocStringLen (oleaut.c:235)
by bstr_from_xmlChar (msxml_private.h:295)
by domelem_getAttribute (element.c:1056)
by GAMEUX_loadStatisticsFromFile (gamestatistics.c:514)
by GAMEUX_loadGameStatistics (gamestatistics.c:630)
by GameStatisticsMgrImpl_GetGameStatistics (gamestatistics.c:1107)
by test_gamestatisticsmgr (gamestatistics.c:344)
by func_gamestatistics (gamestatistics.c:446)
by run_test (test.h:556)
by main (test.h:624)
...
48 bytes in 3 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by heap_alloc (msxml_private.h:420)
by create_children_nodelist (nodelist.c:318)
by node_get_child_nodes (node.c:246)
by domelem_get_childNodes (element.c:262)
by GAMEUX_loadStatisticsFromFile (gamestatistics.c:530)
by GAMEUX_loadGameStatistics (gamestatistics.c:630)
by GameStatisticsMgrImpl_GetGameStatistics (gamestatistics.c:1107)
by test_gamestatisticsmgr (gamestatistics.c:344)
by func_gamestatistics (gamestatistics.c:446)
by run_test (test.h:556)
by main (test.h:624)
...
120 bytes in 6 blocks are definitely lost
at notify_alloc (heap.c:254)
by RtlAllocateHeap (heap.c:1701)
by SysAllocStringLen (oleaut.c:235)
by bstr_from_xmlChar (msxml_private.h:295)
by domelem_getAttribute (element.c:1056)
by GAMEUX_loadStatisticsFromFile (gamestatistics.c:561)
by GAMEUX_loadGameStatistics (gamestatistics.c:630)
by GameStatisticsMgrImpl_GetGameStatistics (gamestatistics.c:1107)
by test_gamestatisticsmgr (gamestatistics.c:344)
by func_gamestatistics (gamestatistics.c:446)
by run_test (test.h:556)
by main (test.h:624)
and a few possibly lost, as well.
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http://bugs.winehq.org/show_bug.cgi?id=24422
Summary: Victoria 2 demo crashes on startup without native
d3dx9_36
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
CC: wine-bugs(a)winehq.org
Created an attachment (id=30790)
--> (http://bugs.winehq.org/attachment.cgi?id=30790)
Terminal output for victoria 2 demo
winetricks d3dx9_36 allows the game to start normally (if you also work around
bug 24217).
Otherwise the game crashes at start with several warnings and errors, most
notably:
fixme:d3dx:D3DXGetImageInfoFromFileInMemory (0x16d0000, 1398256, 0x32f238):
partially implemented
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
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http://bugs.winehq.org/show_bug.cgi?id=31303
Bug #: 31303
Summary: Netflix on Firefox hangs with loading bar at 0%
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
CC: bunglehead(a)gmail.com
Classification: Unclassified
Regression SHA1: 77ad893a7bb9797fb81a236cc3f915b5a86da4e4
I decided to test and see how far Silverlight support had gotten with a recent
Wine and discovered a significant improvement (but also a regression). With
Wine 1.5.9 Netflix successfully loads up to the point that it shows an error
that there was a problem with the DRM, but with the latest git Netflix hangs at
0%.
Steps to reproduce:
0) Create a new Wine prefix and do not install Mono
1) Download the latest version of winetricks:
wget http://winetricks.googlecode.com/svn/trunk/src/winetricks;
chmod +x winetricks
2) Install .NET 2.0 with winetricks:
./winetricks dotnet20
3) Download and install the latest Windows version of Firefox:
wget -O Firefox-14.0.1.exe
http://download.mozilla.org/?product=firefox-14.0.1-funnelcake13&os=win&lan…;
wine Firefox-14.0.1.exe
4) Launch Firefox and login to Netflix
5) Attempt to play a movie/show
6) Click the "Install Now" button to download the Firefox Silverlight plugin
7) Click "Save File" to save the Silverlight installer
8) Double click the "Silverlight.exe" file in the download window and click
"Ok"
9) Click "Install now"
10) Uncheck "Enable Microsoft Update" and click "Next>" and then click "Close"
11) Exit and relaunch Firefox and then return to Netflix
12) Attempt to play a movie/show
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http://bugs.winehq.org/show_bug.cgi?id=21473
Summary: GrapherOC: Never remember DB path
Product: Wine
Version: 1.1.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skarllot(a)gmail.com
Created an attachment (id=25857)
--> (http://bugs.winehq.org/attachment.cgi?id=25857)
Grapher OC output
I have to set database path every program opening.
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