http://bugs.winehq.org/show_bug.cgi?id=22600
Summary: The Enigma Protector crashes with unhandled page fault
on start up
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=20079
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: envil(a)vexar.de
Created an attachment (id=27775)
--> (http://bugs.winehq.org/attachment.cgi?id=27775)
Terminal output from crash
The Enigma Protector crashes with unhandled page fault on start up
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http://bugs.winehq.org/show_bug.cgi?id=34225
Bug #: 34225
Summary: Assassins Creed
fixme:urlmon:SecManagerImpl_ProcessUrlAction
Unsupported arguments
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mfvalente(a)gmail.com
Classification: Unclassified
Created attachment 45536
--> http://bugs.winehq.org/attachment.cgi?id=45536
Assassins Creed backtrace for fixme:urlmon:SecManagerImpl_ProcessUrlAction
Able to install Assassins Creed and to play it normally. When passing the
entrance to Jerusalem game/wine crashes with this final output:
fixme:urlmon:SecManagerImpl_ProcessUrlAction Unsupported arguments
fixme:urlmon:SecManagerImpl_ProcessUrlAction Unsupported arguments
fixme:urlmon:SecManagerImpl_ProcessUrlAction Unsupported arguments
fixme:urlmon:SecManagerImpl_ProcessUrlAction Unsupported arguments
wine: Unhandled page fault on read access to 0x00000020 at address 0x99bc08
(thread 0028), starting debugger...
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http://bugs.winehq.org/show_bug.cgi?id=29805
Bug #: 29805
Summary: Some Pre-Game Videos Do Not Show in Wine - Hype The
Time Quest
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
In Hype the Time Quest, when it is loading after you click "play", the screen
goes white in most versions of Wine, though I remember it being black in 1.3.28
one time.
There should be a video playing then all the way until you see the Ubisoft
loading bar.
Then you get to the game menu. After you start a new game from there, you see a
loading bar with sea gulls flying over it.
After that loading bar finishes (the one with sea gulls), there should be
footage illustrating the intro story as it is being spoken by Gogoud.
Eventually you do get to a video that you can see in Wine, and it is the one
with text in a box over the video and shows Hype in Gogoud's lawn as a statue
and Gogoud unstatuifying you, etc.
So that's two segments of video that should be visible that aren't.
You can hear audio during the playing of the video, but you can't see the
video.
I'm putting 1.3.28 as the version, but I have not seen any version of Wine show
the videos.
Jake
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http://bugs.winehq.org/show_bug.cgi?id=14673
Summary: Eudemons Online: In-game graphics rendered outside of
virtual desktop
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P1
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fatalitycomix(a)gmail.com
Overview:
After successful login to a game server, while emulating a virtual desktop (the
only known way to produce in-game graphics at all), the in-game graphics are
displayed 100% to the left of the virtual desktop. The input area remains the
same (within the virtual desktop).
See attached screenshot for an example of this glitch.
Steps to reproduce:
1) Set a built-in dll override for "MFC42.DLL" for both "play.exe" and
"soul.exe"
1a) Copy a recent Windows XP version of MFC42.DLL to wine's system32 folder.
2) Set graphics overrides for "play.exe" that include emulating a virtual
desktop of 1024x768 pixels @ 96 DPI.
3) Run "Play.exe" using wine.
4) Log in to a game server.
Actual Results:
The application ran and its in-game graphics were displayed outside of the
virtual desktop.
Expected Results:
The in-game graphics should be displayed within the virtual desktop, matching
the input area.
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https://bugs.winehq.org/show_bug.cgi?id=37179
Bug ID: 37179
Summary: flawed download
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wetrock.start(a)gmail.com
Created attachment 49417
--> https://bugs.winehq.org/attachment.cgi?id=49417
dont understand it-but told there are flaws
Problem downloading The Weather Channel-get told that there are some unknown
fault
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http://bugs.winehq.org/show_bug.cgi?id=35132
Bug ID: 35132
Summary: Drakan crashes in Wine 1.6 and later
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: system(a)dir.bg
Classification: Unclassified
Created attachment 46864
--> http://bugs.winehq.org/attachment.cgi?id=46864
Drakan.exe Crash
Drakan.exe crashes on loading the main menu. If I choose "disable sound" from
the main setup the game runs and works well, but with no sound of course. In
Wine 1.4 everything works fine + sound. The problem appeared in Wine 1.6
versions and later.
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http://bugs.winehq.org/show_bug.cgi?id=33363
Bug #: 33363
Summary: [foobar2000 1.x] crash while adding a .cue sheet
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yatsenkoanton(a)gmail.com
Classification: Unclassified
Created attachment 44139
--> http://bugs.winehq.org/attachment.cgi?id=44139
crashlog
It happens only with few .cue sheets. Some open normally, some not.
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http://bugs.winehq.org/show_bug.cgi?id=22537
Summary: Dungeon Keeper mod KeeperFX crashes on load savegame
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: singu.b+wine(a)gmail.com
Created an attachment (id=27630)
--> (http://bugs.winehq.org/attachment.cgi?id=27630)
Console output with crashmsg
The keeperfx fanmod runs slowly to the mainmenu. But if i select load game it
crashes.
The overall speed is like 5fps.
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http://bugs.winehq.org/show_bug.cgi?id=21152
Summary: Tomb Raider AOD: MPEG movies aren't played
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=25393)
--> (http://bugs.winehq.org/attachment.cgi?id=25393)
terminal output on Wine 1.1.35
I'm using Wine-1.1.35 compiled from source on 32 bit Fedora 12 [gcc (GCC) 4.4.2
20091027 (Red Hat 4.4.2-7)]
The problem is that movies in this game aren't played. When movie should be
played the screen is black and there is no music. I have to press any key to go
forward.
All movies are stored in "MAINDIRECTORYOFTHEGAME/data/FMV" in mpg format. Their
resolution is 640x480 with 30 or 25 fps. Audio is coded with MPEG 1 Audio,
Layer 2 in stereo with Sample rate 44100 or 48000 Hz with 192 kbps.
I tried to override:
-quartz.dll: nothing changed
-quartz.dll and devenum.dll: game displayed that it cannot found movie file
-mciqtz32.dll: game hanged on the beginning with black screen
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