http://bugs.winehq.org/show_bug.cgi?id=35950
Bug ID: 35950
Summary: StarCraft: Black screen, hangs on startup
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lauri.kentta(a)gmail.com
CC: ken(a)codeweavers.com
Regression SHA1: 4c4552c5a1910a9d5adf8eccff0ac62d89ffe376
Created attachment 48018
--> http://bugs.winehq.org/attachment.cgi?id=48018
Log with the bad commit.
StarCraft: Brood War (Retail) hangs on startup and shows only a black screen.
Previously it worked fine.
Logs are produced with WINEDEBUG=all+d3d,ddraw,wgl,x11drv
Regression test points at commit 4c4552c5a1910a9d5adf8eccff0ac62d89ffe376,
"wined3d: Restore the pixel format of the window whose pixel format was
actually changed."
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27727
Summary: newsbin problems
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jernej.makovsek(a)gmail.com
Several problems:
1. the gui is not responding anymore:
fixme:file:SetFileValidData stub: 0x374, e1a1ae
err:ntdll:RtlpWaitForCriticalSection section 0xa73850 "?" wait timed out in
thread 0041, blocked by 0044, retrying (60 sec)
2. crash:
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
fixme:file:SetFileValidData stub: 0x18c, 1388000
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
fixme:file:SetFileValidData stub: 0x18c, 1388000
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=36460
Bug ID: 36460
Summary: Homm3 freeze
Product: Wine
Version: 1.7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: trvufe(a)jadamspam.pl
Created attachment 48506
--> http://bugs.winehq.org/attachment.cgi?id=48506
Sometimes Homm3 freeze.
Sometimes Homm3 freeze.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35266
Bug ID: 35266
Summary: QQ International Crash on start loop
Product: Wine
Version: 1.7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: the_q123(a)hotmail.com
Classification: Unclassified
Created attachment 47037
--> http://bugs.winehq.org/attachment.cgi?id=47037
Crash log from qq with list of "modules"
QQ is crashing on start, then opening and crashing several more times afterward
(about two dozen before I can "killall bugreport").
I'm attaching the crashlong from QQ.
I notie here a list of "modules" (dlls) with version numbers and dates.
Some of the moules are ",1970-01-01 00:00:00 GMT"; other modules have this date
with a version number. Could the lack of a version number imply a missing
module? if the date is a default for "missing date" (ie, WINE's zero-hour)?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31639
Bug #: 31639
Summary: Black Ops setup.exe file crashing.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cameronsproull(a)hotmail.co.nz
Classification: Unclassified
When using Wineskin to install Black Ops from the DVD drive, the setup.exe file
continuously crashes, saying that "The program install.exe has encountered a
serious problem and needs to close."
Im not sure whats is wrong, i am following the tutorial to the step and he
seems to have no issues.
Hope you can help, Cheers.
Cameron
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31174
Bug #: 31174
Summary: Bad Mojo Redux: background rendering issues in areas
with integrated cutscenes
Product: Wine
Version: 1.2.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Samantha.delucio(a)gmail.com
Classification: Unclassified
Created attachment 40940
--> http://bugs.winehq.org/attachment.cgi?id=40940
Wine output for Bad Mojo Redux
When moving into an area that has a cutscene included, the background is not
correctly drawn and shows up as black, with only the player (roach) square
visible and sometimes a part of the cutscene object.
When moving the roach into the black areas, the area around the roach is drawn.
When minimizing/restoring the game window, the area is fully redrawn.
After triggering the cutscene the render issue occurs again.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=31096
Bug #: 31096
Summary: Trine2 crashdialog since the update
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yves.embil(a)orange.fr
Classification: Unclassified
Created attachment 40822
--> http://bugs.winehq.org/attachment.cgi?id=40822
trine2 crashdialog
Hello
Since the update Trine2 not start.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30307
Bug #: 30307
Summary: Memory Allocation severely limited when running wine
executable via condor scheduler
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jbherman(a)gmail.com
Classification: Unclassified
memory allocation problem: symptom: ~300MB allocation denied on an ubuntu linux
box with 8GB running wine1.4 (also tested wine1.5).
I've created a simplified test case taking advantage of the memory test program
contributed here (http://bugs.winehq.org/attachment.cgi?id=32366). I compile it
via:
#i586-mingw32msvc-gcc -O0 test-mem.c -o test-mem.exe
thereby creating a windows executable that runs under wine. The test program
successfully allocates memory (malloc) up to 1408 megabytes, which (while
disappointing) is completely expected and about as much as I can get in 32bit
windows.
THE PROBLEM: run the same executable via the condor scheduler
(http://research.cs.wisc.edu/condor/) and the largest allocation is 448MB!! I
have extensively investigated the issue and posted on the condor-users list, to
absolutely no avail.
I need to provide my 32-bit windows program with as much memory as possible.
WHAT TO DO? any thoughts/help appreciated.
thanks, jason
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29737
Bug #: 29737
Summary: Bad sound output from Windows Media Player 10
Product: Wine
Version: 1.3.37
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrej(a)podzimek.org
Classification: Unclassified
When playing a standard DRM-protected movie in DVD quality with 5.1 audio in
Wine, downmixing to stereo (on a laptop where both ALSA and PulseAudio know
that no extra outputs are available) does not work properly.
What I hear (just a wild guess):
Left channel: Subwoofer
Right channel: Right Middle or Right Rear speaker
Sound works just fine for movies that only have a standard stereo soundtrack. I
tried to click through the whole WMP 10 settings and also through some codec
settings, but did not find anything helpful there.
Also tried three different audio settings in Wine:
Standard ALSA: Works and plays through PulseAudio (as well as without it), but
has the issue reported above.
ESD: Thought it might cooperate with PulseAudio directly, but WMP crashes on an
unhandled page fault in this case.
OSS: WMP gets stuck when opening the file, no sound produced, no matter if run
with padsp or not.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27472
Summary: Duke Nukem Forever hangs in many locations.
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
While getting the game to start can be difficult (every game start a crash
dialog will display and the game may or may not launch when it is closed) it
does run. However in various scenes the game will hang.
In the intro map looking around will cause the game to hang. You can bypass
this crash by looking down and strafing out to the hallway. The game will then
play normally until you get a level involving a television station. The game
will then hang if you try and explore the employee lounge. Again, you can avoid
this area and continue to play. From there I had no issues until it loaded up
the level Lady Killer. After pressing Space to start the level the game again
hangs.
There's no console output specific to this event. I'll post any log info from
requested debug variables in order to help someone track down this issue.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.