http://bugs.winehq.org/show_bug.cgi?id=26750
Summary: SIV fails to display USB device information
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
SIV fails to display USB device information please can wine be fixed ? The
first step is to add HCD0 to HCDn for the USB Root Hubs (much the same as for
COM1 to COMn) and then for following IOCTLs would need to be implemented:
IOCTL_USB_GET_NODE_CONNECTION_INFORMATION_EX
IOCTL_USB_GET_DESCRIPTOR_FROM_NODE_CONNECTION
IOCTL_GET_HCD_DRIVERKEY_NAME
IOCTL_USB_GET_ROOT_HUB_NAME
IOCTL_USB_GET_NODE_CONNECTION_NAME
IOCTL_USB_GET_NODE_CONNECTION_DRIVERKEY_NAME
IOCTL_USB_GET_NODE_INFORMATION
see http://msdn.microsoft.com/en-us/library/ff537421(v=VS.85).aspx
I realise this is not likely to happen soon.
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http://bugs.winehq.org/show_bug.cgi?id=26609
Summary: Impulse: wrong window size
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.impulsedriven.com/downloads/impulse_setup_f
ull.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Created an attachment (id=33874)
--> (http://bugs.winehq.org/attachment.cgi?id=33874)
terminal output
Impulse window size is smaller than it should be, (it is cut from right side
and from the bottom) resulting in some content not being displayed.
winetricks dotnet20 is required.
wine-1.3.16-213-gda4ed47
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http://bugs.winehq.org/show_bug.cgi?id=26604
Summary: AutoCAD 2008: Hang-up after closing preview window
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20
3) install AutoCAD 2008 and autocad2008lockedsp1.exe
4) wine acad.exe
5) ctrl+p
6) choose "DWG to PDF.pc3" in "Printer/plotter" Name
7) press "Preview..." to open preview window
8) close preview window
Behaviour:
Hang-up.
Expected behaviour:
No hang-up.
Terminal output:
>From clicking Preview...
fixme:shell:SHAutoComplete stub
fixme:gdiplus:GdipDrawLineI graphics object has no HDC
fixme:shell:SHAutoComplete stub
fixme:shell:SHAutoComplete stub
err:xrender:get_xrender_format_from_color_shifts No XRender format found!
fixme:shell:SHAutoComplete stub
err:xrender:get_xrender_format_from_color_shifts No XRender format found!
fixme:gdiplus:GdipDrawLineI graphics object has no HDC
fixme:shell:IShellLinkW_fnGetPath (0x5ea0a90): WIN32_FIND_DATA is not yet
filled.
err:xrender:get_xrender_format_from_color_shifts No XRender format found!
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:thread:NtQueryInformationThread info class 16 not supported yet
To closing preview window
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http://bugs.winehq.org/show_bug.cgi?id=26543
Summary: Second press on monthcal drop down button doesn't
working
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nvsa(a)bk.ru
Created an attachment (id=33801)
--> (http://bugs.winehq.org/attachment.cgi?id=33801)
trace with WINEDEBUG=+monthcal
After selecting date in monthcal control by pressing button second press
doesn't create calendar window. After third press application exits with
Segmentation fault.
So user cannon change date using calendar.
Changing date in textbox works.
Bug appears in Medialog software (medical database).
Software is written on Delphi.
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http://bugs.winehq.org/show_bug.cgi?id=26397
Summary: Starsiege: Tribes: prevents cursor from leaving window
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: beatme101(a)gmail.com
When running the game Starsiege: Tribes in windowed mode, it is difficult to
move the cursor outside of the game window; it often (not always) brings the
cursor back into the window.
Moving the mouse very slowly usually works to get the cursor out, as does using
alt-tab to change application focus instead.
I've attached the console output made when it pulls the cursor back in but it's
the same as when clicking into the window normally.
"Allow DirectX apps to stop the mouse leaving their window" is unchecked, as I
believe is the Wine default.
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http://bugs.winehq.org/show_bug.cgi?id=26368
Summary: Parent relative paths not working in ITSS Moniker
protocol
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ilan(a)cogniview.com
Parent relative paths that use the mk:@MSITStore protocol don't seem to work
correctly.
Test case:
* Download the CHM from here:
http://www.innovasys.com/products/ce/downloadexample.aspx
* Place it in C:\ drive (~/.wine/drive_c) so now you have C:\RealWorld.chm
* Open this URL in iexplore.exe:
mk:@MSITStore:c:\RealWorld.chm::/Images/collapse.gif
This loads an image correctly.
* Now open this URL:
mk:@MSITStore:c:\RealWorld.chm::/Images/../Images/collapse.gif
This tries to access the chm file C:\Images\collapse.gif, and obviously fails.
Note that I used this specific CHM in the test case just because it is publicly
available for download, but any CHM with a folder inside it would work for this
test just the same.
Also note that a similar test in IE on Windows works as expected and loads the
image using any of the URLs.
And lastly, note that if an HTML file inside the CHM refers to a relative path
with "..", the same problem occurs. For example, if there is an IMG tag with
SRC="../Images/whatever.gif" then you get the same problem.
I tested this on Ubuntu 10.10 with wine 1.3.14
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http://bugs.winehq.org/show_bug.cgi?id=25007
Summary: EssentialPIM Pro 3.74 - Printing Fails to Work
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rsflynn(a)gmail.com
EssentialPIM Pro 3.74
File > Print function fails and causes application error.
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http://bugs.winehq.org/show_bug.cgi?id=24993
Summary: Big image maps not loaded in GPSTrack 2008
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kubrick(a)fgv6.net
Hi,
GPSTrack is a proprietary software to manage maps and gps.
It is available for download for a free 15 days trial here :
http://www.gpstrack.com/Programmes/vista/setup.exe
Interesting note from the about box :
"To read and exploit image files, GPSTrack is using an ActiveX component
developped by DataTech (http://www.datatech.com).
This ActiveX can read most of public domain image file formats: BMP,GIF, JPG,
PNG, TIFF, PCX, PhotoCD, etc. ..."
"Small" images (5000x5000 px) loads perfectly on GPSTrack/wine, but big maps,
like 10kx10k px, it doesn't work with wine, the map frame remain grey and
doesn't refresh.
To reproduce the problem, create a big picture in one of the supported formats,
and load it in the app via File->New map.
Regards,
François.
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http://bugs.winehq.org/show_bug.cgi?id=24876
Summary: Explorer++ 1.2 not highlighting listview items
properly after the first time
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31491)
--> (http://bugs.winehq.org/attachment.cgi?id=31491)
Terminal output
1. Start the program
2. Click once on c: to highlight it
3. Click once on z: to highlight it instead
4. Click once on c: again
On Windows, there's no difference between steps 2 and 4. But here, step four
doesn't highlight c: in blue as expected, although a dotted border still
appears around its name. It also doesn't show the details for drive c: in the
display window.
This doesn't happen with native comctl32 (v6). FWIW, it doesn't happen in
Explorer++ 1.1, either.
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http://bugs.winehq.org/show_bug.cgi?id=24834
Summary: Erratic exceptions when printing with Paywindow
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: braathwaate(a)whitewaterhill.com
1. Download Paywindow 2010 from this link:
http://www.zpay.com/download.htm
2. Use winetricks to install jet40.dll and mdac28.dll
3. Install Paywindow. Install should work find.
4. Run Paywindow and open the paywin.dxi dummy database
5. Use the menu to select Tools->Report Center.
6. On any of the reports, try to do a Print Preview. Often, but not always, an
exception will be generated.
I tried this on two virgin installations and the results were identical.
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http://bugs.winehq.org/show_bug.cgi?id=24575
Summary: Re: problems with Microinvest Invoice v.3.03.752
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nj000a(a)googlemail.com
When tried to print a document from Microinvest Invoice v.3.03.752, the program
just blocks.
Contacted the developer – responded that in Wine the windows do not follow Z
order.
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http://bugs.winehq.org/show_bug.cgi?id=24261
Summary: Edius does not work on WINE
Product: Wine
Version: 1.3.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: de.techno(a)gmail.com
Edius is a very powerful video editing tool. It installs well, but after the
dialog where you choose the profile and all... it doesn't move after that...
when you click 'create' nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=23893
Summary: Selection list window will not accept selection
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanceal(a)sbcglobal.net
Created an attachment (id=29996)
--> (http://bugs.winehq.org/attachment.cgi?id=29996)
copy into the sym folder
I am running LTspice version 4.08e in WINE version 1.3.0 on OpenSUSE 11.2 on an
AMD64 dual core PC. I created the new part in LTspice version 4.03p and when I
upgraded to ver 4.08e I could no longer select a part from the list of models
in the library in the component attribute editor screen. I attached the part
model and library. Copy the files into the proper directory and you should be
able to duplicate the problem.
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http://bugs.winehq.org/show_bug.cgi?id=23805
Summary: office 2007 ribbon-apps and extended desktop issues
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven.plaga(a)fh-deggendorf.de
During my work with Office 2007 i've noticed that it has problems with my
extended desktop environment:
When i switch a ribbon based application like word or excel 2007 from window
mode to full mode everything works on my primary monitor (i can repeat it
without problems).
On the extended monitor the switch from window to full works for the first
time. If the switch is performed a few times (usually two times)
* the window is stuck at the extended monitor and maintaining full mode
and
* all dialog windows (e.g. file open dialog) do not appear because the main
window has a permanent focus (the dialog windows are behind the main program
window and wait for OK --> as the buttons are out-of-reach, the program looks
completely "frozen")
This situation then is permanently maintained because this setting ist stored
in the registry under HKEY_CURRENT_USER
* for Word [Software\\Microsoft\\Office\\12.0\\Word\\Data]
* for Excel [Software\\Microsoft\\Office\\12.0\\Excel\\Options]
Workarround is:
* Word: Delete in [Software\\Microsoft\\Office\\12.0\\Word\\Data] the
REG_BINARY "Settings"
* Excel: Change in [Software\\Microsoft\\Office\\12.0\\Excel\\Options] the
DWORD Maximized from X to 0
and restart the respective programms.
The tested systems configuration was:
* Ubuntu 9.10
* Intel Corporation 4 Series Chipset Integrated Graphics Controller
* Compiz deactivated
* Extended Desktop performed using xrandr
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http://bugs.winehq.org/show_bug.cgi?id=23780
Summary: Shareaza user windows manager border instead of its
own
Product: Wine
Version: 1.2
Platform: x86
URL: http://shareaza.sourceforge.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=29815)
--> (http://bugs.winehq.org/attachment.cgi?id=29815)
Screenshot of the issue
When you maximize the window the window manager set it's own border to
Shareaza. You can see the issue in the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=23190
Summary: 2gis window occupy not all space as it can
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://nsk.2gis.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: woodroof(a)gmail.com
Created an attachment (id=28852)
--> (http://bugs.winehq.org/attachment.cgi?id=28852)
Not all space occupied in maximize mode
To reproduce execute 2gis and press maximize button
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http://bugs.winehq.org/show_bug.cgi?id=23103
Summary: CivCity Rome 1.0 crashes on running
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://www.2kgames.com/civcityrome/civcity.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=28707)
--> (http://bugs.winehq.org/attachment.cgi?id=28707)
crash log
When you come to the position of actually building your city, the game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=22916
Summary: Program installs fine, but crashes on start
Product: Wine
Version: unspecified
Platform: x86
URL: http://prv.tutor.com/install/netClassroom/Tutor.com%20
Classroom%20Setup.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevorolson(a)gmail.com
After installation, when you try to open the program, it tries to open but
crashes before it can open fully. In Windows a login screen appears. In WINE
the entire program simply ceases to run. It just quits before the login screen
appears.
As a tester, you should know that the program should be working if you make it
to the login screen. To fully test the program, you'd need a login and
password though, which you need to work for tutor.com to have.
Thanks for any assistance you can offer!
Trevor
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http://bugs.winehq.org/show_bug.cgi?id=22144
Summary: Windows LiveScribe software does not work in Wine
Product: Wine
Version: 1.1.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ablyth(a)winjeel.com
Windows based software of the LiveScribe software does not work in Wine. It
installs, and the Tray icon can show, but the Desktop application fails to
start up, and the Tray Launcher doesn't detect the LiveScribe pen (hardware)
when connected (via USB).
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http://bugs.winehq.org/show_bug.cgi?id=21995
Summary: Sonic the Hedgehog: The Screen Saver's editor is
mostly blank
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26720)
--> (http://bugs.winehq.org/attachment.cgi?id=26720)
Comparison of the editor with builtin and native ctl3d32.dll
The editor included with this screensaver is pretty much unusable, because the
list of available effects/images/music and the edit window are blank. If the
left or right arrow is clicked to see a different list, the list is visible at
first, but it disappears when clicking on any of the items in the list.
The problem is gone if native ctl3d32.dll is used. The program gives no
terminal output by default, and I don't see an obvious ctl3d debug channel in
the list on the wiki, so let me know what kind of debug log would be useful...
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http://bugs.winehq.org/show_bug.cgi?id=19180
Summary: Race Driver GRID: Game freezes while restarting race
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=22168)
--> (http://bugs.winehq.org/attachment.cgi?id=22168)
Wine-1.1.25
I'm using Wine 1.1.25 (compiled from source using gcc version 4.4.0 20090506
(Red Hat 4.4.0-4) ) on Fedora 11 i386.
When i try to restart race the game freezes. The Wine error window is showed
but it's in background. The same problem is after finished race. This problem
doesn't occur every time but its often and easy to catch. Sometimes I can
restart the race every time without a freeze. I noticed that it's depended on
game start where restarts will work every time /restarts won't work every time.
I cut terminal output because this was repeating
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
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http://bugs.winehq.org/show_bug.cgi?id=18816
Summary: Playing online does not work with World Of Goo
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brayden.hull(a)gmail.com
When playing World Of Goo in latest development version of wine when you try to
use the internet option to play it online it does not connect, in terminal it
shows it sends a HTTP GET to a page but doesn't receive the response.
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http://bugs.winehq.org/show_bug.cgi?id=28933
Bug #: 28933
Summary: Screamer radio, mainmenu doesn't work
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.screamer-radio.com/download/file/screamer04
4.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Mainmenu doesn't work at all, totally unresponsive.
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http://bugs.winehq.org/show_bug.cgi?id=31245
Bug #: 31245
Summary: xrandr12 warcraft 3 regression
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asdfrewq(a)mail.ru
Classification: Unclassified
When i trying to change screen resolution in Warcraft 3 options, it show me
confirmation window "All ok, do you realy want to save this resolution", but
realy nothing happens, resolution does not change.
This is printed to stdout:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f354,0x00000000), stub!
err:xrandr:xrandr12_set_current_mode Resolution change not successful --
perhaps display has changed?
In wine 1.5.8 all was ok.
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http://bugs.winehq.org/show_bug.cgi?id=13198
Summary: Microsoft Pinball Arcade black/blank window in 24bpp
mode
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanessaezekowitz(a)gmail.com
Created an attachment (id=13030)
--> (http://bugs.winehq.org/attachment.cgi?id=13030)
Screenshot of real 8bpp mode
Microsoft Pinball Arcade (commercial/full version) doesn't work properly in
WINE if you're using a regular, standard-issue 24bpp X session. Intro/menu
screens work, but the 3D content (direct3d? ddraw?) just produces a black
screen.
Steps to reproduce:
0. Obtain a copy of the game (maybe the demo version will do?). cd into your
'drive c' directory and start the game: `wine Program\ Files/Microsoft\
Games/Pinball\ Arcade/Launcher.exe`
1. A movie displays showing a closeup of one of the game's tables.
2. Click on the movie to interrupt it. The title screen appears and looks
fine.
3. Click again, table select menu appears and waits for input.
4. Click on any menu item at the bottom of the window - a dialog related to it
appears as it should.
5. Double-click on one of the tables - the table selection screen gets blacked
out, the window resizes, and the table's loading screen appears all in the same
instant - without repainting the window - the loading screen only painted on
the parts of the window that were already black. So we have a window half
filled with the loading screen and half transparent, showing this browser and
the controlling terminal through it.
6. The loading screen disappears and the window turns solid black. A windows
pointer appears. On the console, the "Cannot change screen BPP" line appears.
7. Clicking around eventually causes the pointer to disappear, probably because
I managed to trigger the insert-coin hot spot followed by the "1 player"
hotspot, thus starting the actual game. Hitting Esc is supposed to bring up a
graphical exit/no-exit dialog, but nothing appears. Blindly hitting "y" puts
me back at the table-select screen as it should. So the actual game is
accepting input, it just isn't showing me anything.
7a. If I try another table, I get the exact same result, including another
"Cannot change screen BPP" line on the console.
8. Double-click the table-select menu's internal Exit button and Wine drops
back to my shell after a couple of seconds.
Actual Results:
Described above - I get a black window instead of a game table.
Expected Results:
Wine should have displayed the table properly and let me play the game.
Notes:
In order to run this game properly, the user *must* have a true 8bpp mode
with StaticColor visual defined in their xorg.conf, and the user *must*
manually run a second, separate X screen (e.g. one accessible with Ctrl-Alt-F8)
in that more with that visual.
Desipte having a known, tested, working 8bpp mode in xorg.conf, Xorg does not
have any kind of ability to switch away from the currently-running depth to
some other mode (e.g. it cannot and never will be able to drop from 24bpp to
8bpp), and is not expected to ever have such a feature. Furthermore, some
users' hardware does not have the ability to run in true 8bpp mode at all, so
this game simply *will not work* on those systems.
ply does not work on some hardware, despite having correct software settings.
The attached screenshot shows what the game looks like in reap 8bpp
"StaticColor" mode, using twm as a window manager (it looks the same without a
window manager).
Versions affected:
All WINE versions from roughly 0.9.31 through the current 1.0 rc1 release.
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http://bugs.winehq.org/show_bug.cgi?id=33270
Bug #: 33270
Summary: Cursor disappears during Installshield install
Product: Wine
Version: 1.5.26
Platform: x86-64
URL: http://www.oldversion.com/download/quicktime70238.exe
OS/Version: Linux
Status: NEW
Keywords: download, integration
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 44009
--> http://bugs.winehq.org/attachment.cgi?id=44009
Wine 1.5.26 +cursor trace
With certain applications (QuickTime 7.02.38, SlingPlayer 1.3) the mouse
pointer disappears. It reappears when the installation is complete (or at
random intervals).
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http://bugs.winehq.org/show_bug.cgi?id=31882
Bug #: 31882
Summary: arial32.exe randomly crash or deadlock while
installing
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 41968
--> http://bugs.winehq.org/attachment.cgi?id=41968
Log: arai32 crash while installing
wine-1.5.14-142-g730479e
$ sha1sum arial32.exe
6d75f8436f39ab2da5c31ce651b7443b4ad2916e arial32.exe
Steps to reproduce:
$ winetricks -q corefont
Or
$ wine arial32.exe /q
How reproducible:
crash > 1/10
deadlock > 1/10
When deadlock, output is:
err:ntdll:RtlpWaitForCriticalSection section 0x15d60c "bitblt.c: surface" wait
timed out in thread 0009, blocked by 0024, retrying (60 sec)
When crashing, backtrace is:
Backtrace:
=>0 0xb757d08d __pthread_cond_signal+0xd() in libpthread.so.0 (0x0054e4d4)
1 0x7e4c4758 in libxcb.so.1 (+0x8757) (0x0054e4d4)
2 0x7e4c363e in libxcb.so.1 (+0x763d) (0x0054e4d4)
3 0x7e4c36c1 xcb_writev+0x70() in libxcb.so.1 (0x7d3d856c)
4 0x7e5330d0 _XSend+0x15f() in libx11.so.6 (0x0054e558)
5 0x7e5334fa _XFlush+0x39() in libx11.so.6 (0x0054e5f8)
6 0x7e512fc1 XFlush+0x30() in libx11.so.6 (0x0054e5f8)
7 0x7e681ecc create_x11_physdev+0xe1(drawable=0xae)
[/home/fracting/wine-git/dlls/winex11.drv/init.c:116] in winex11 (0x0054e5f8)
8 0x7e681ef6 X11DRV_CreateDC+0x1f(pdev=0x15ce38, driver="DISPLAY",
device=0x0(nil), output=0x0(nil), initData=(nil))
[/home/fracting/wine-git/dlls/winex11.drv/init.c:126] in winex11 (0x0054e638)
9 0x7eab3ddf CreateDCW+0x251(driver="DISPLAY", device=0x0(nil),
output=0x0(nil), initData=(nil)) [/home/fracting/wine-git/dlls/gdi32/dc.c:594]
in gdi32 (0x0054e918)
10 0x7e9b3af4 alloc_dce+0x76()
[/home/fracting/wine-git/dlls/user32/painting.c:232] in user32 (0x0054e948)
11 0x7e9b59e2 GetDCEx+0x34d(hwnd=0x30028, hrgnClip=(nil), flags=0x10000)
[/home/fracting/wine-git/dlls/user32/painting.c:1033] in user32 (0x0054e9c8)
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http://bugs.winehq.org/show_bug.cgi?id=22450
Summary: Can't disable unixfs
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
dlls/shell32/shfldr_unixfs.c claims that you can disable unixfs
by deleting the registry key
HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Explorer\Desktop\Namespace\{9D20AAE8-0625-44B0-9CA7-71889C2254D9}
but unfortunately wine will recreate that key the next time you run
a newer version of Wine.
To repeat, do
rm -rf ~/.wine
wine regedit /d
'HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Explorer\Desktop\Namespace\{9D20AAE8-0625-44B0-9CA7-71889C2254D9}'
wine notepad # Do File/Open and note that / does not appear in My Computer.
wineserver -w
~/wine-git/wine notepad # Do File/Open and note that / *does* appear.
If we really want to disable unixfs, we may want a configure option
to not even compile it in. I have a patch ready, will send it in.
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http://bugs.winehq.org/show_bug.cgi?id=32826
Bug #: 32826
Summary: Thunder 7: crashes when startup
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 43357
--> http://bugs.winehq.org/attachment.cgi?id=43357
The Backtrace
1. download and install it;
2. 'jactry@Ubuntu:~/.wine/drive_c/Program Files/Thunder
Network/Thunder/Program$ wine Thunder.exe'
3. and it will crashes a little while after startup
- ubuntu 12.10 32bit
- wine-1.5.22-158-g236b4da
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http://bugs.winehq.org/show_bug.cgi?id=34527
Bug #: 34527
Summary: Daemon Tools dont install
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Linuxhelper2881(a)yahoo.com
Classification: Unclassified
Created attachment 45969
--> http://bugs.winehq.org/attachment.cgi?id=45969
Daemon Tools of wine output
Daemon Tools: It starts its install Progress but has a Backtrace pop up (error)
then when u close the back trace it closes with it.
what Daemon Tools is it makes .Iso Files as if they where in a CD-ROM drive it
makes the computer thank .Iso files is a CD or Game disk so u wont need to have
a CD to run a game or so.
but wont run for Wine 1.4 or 1.6
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http://bugs.winehq.org/show_bug.cgi?id=18211
Summary: Toolbook Runtime 7.0 unhandled exception
Product: Wine
Version: 1.1.20
Platform: PC
URL: ftp://ftp.sumtotalsystems.com/pub/tb2/neuron/70/neuron.e
xe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20702)
--> (http://bugs.winehq.org/attachment.cgi?id=20702)
Wine 1.1.20 console output
S197 How The Universe Works is part of a university course materials.
S197 uses the Toolbook Runtime 7.0, but on calling the app, it immediately
causes an unhandled page fault.
Waiting a few minutes brings up a dialog stating, "Cannot find TB70NET.EXE (or
one of its components)."
S197 is designed specifically for this version and is included in the app's
program folder, so upgrading to a newer version is not an option.
Running TB70RUN.EXE directly causes the same page fault.
To install TB7 directly, I had to set winecfg to Win95 mode.
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http://bugs.winehq.org/show_bug.cgi?id=35541
Bug ID: 35541
Summary: Netgear Powerline: install --> uninstall --> install
fails
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: http://www.downloads.netgear.com/files/GDC/XAV1004/Win
dows%20Powerline%20Utility%20Version%202.0.0.14.zip
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47457
--> http://bugs.winehq.org/attachment.cgi?id=47457
wine-1.7.11-306-g8f289c8 console output
If you install, uninstall and then attempt to reinstall the Netgear Powerline
Utility it will hang and eventually report an unhandled exception. Works fine
in Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=25723
Summary: PhysX causes major lag in Mirror's Edge.
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: H3g3m0n(a)gmail.com
When the PhysX option is enabled (setting in the Video Options) in Mirror's
Edge. When 'physics' things start to occur the game starts to get some major
lag becoming unplayable.
Mirror's Edge doesn't make too much use of PhysX (I believe it was on of the
first games with support for it), afaik it's mostly used for enabling
shattering glass to create shards and maybe some bits of paper on the ground.
As such this only seems to happen at specific points in the game. For example
Chapter 1 Flight->Check Point D. As you are running across the bridge, the
helicopter starts to shoot the glass causing it to shatter.
If you continue on to the next area, at some point (when you go underground) it
suddenly returns to normal speed (most likely it has unloaded the previous
area).
With PhysX set to off, there is no lag but no glass shards.
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http://bugs.winehq.org/show_bug.cgi?id=31626
Bug #: 31626
Summary: Redraw problem in Netgear's Powerline Utility
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://www.downloads.netgear.com/files/GDC/XAV1004/Win
dows%20Powerline%20Utility%20Version%202.0.0.14.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41587
--> http://bugs.winehq.org/attachment.cgi?id=41587
First run screenshot
On first run the Netgear Powerline Utility 2 draws fine.
After closing and reopening parts of the window are now drawn correct (text is
missing from buttons and drop-down menus).
Nothing printed in the console.
Tried native gdiplus but it made no difference.
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http://bugs.winehq.org/show_bug.cgi?id=18010
Summary: Slingplayer video tuning wizard fails
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://download.slingmedia.com/player/pc/SlingPlayer-
Setup-EU-1.5.1.343.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20389)
--> (http://bugs.winehq.org/attachment.cgi?id=20389)
Screenshot of error
Slingplayer has a video tuning wizard to allow things like brightness and
contrast to be set.
The wizard fails at the first step with the message "Advanced Video Options
have been disabled on your computer."
err:ole:CoGetClassObject class {51b4abf3-748f-4e3b-a276-c828330e926a} not
registered
err:ole:CoGetClassObject class {7d8aa343-6e63-4663-be90-6b80f66540a3} not
registered
Both classes are related to the Video Mixing Renderer 9, part of DirectX.
"winetricks directx9" does not workaround the problem.
To get to this point, native quartz, qcap and gdiplus are required to work
around other bugs.
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http://bugs.winehq.org/show_bug.cgi?id=30692
Bug #: 30692
Summary: eBay Turbo Lister 9.x crashes on first start
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
continuation of bug 4286
After installation in clean WINEPREFIX "eBay Turbo Lister 9.x" crashes on first
start (msvc++ runtime error, message box, abort).
'winetricks -q msxml3' works around and lets the app start.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=33981
Bug #: 33981
Summary: Corrupt instalation if vcrun2008 is not installed
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lara(a)craft.net.br
Classification: Unclassified
Created attachment 45150
--> http://bugs.winehq.org/attachment.cgi?id=45150
Console Log
The original patcher of Ragnarok Online corrupts installation when executed. If
vcrun2008 already installed before you run it, it works normally.
Log in attach
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http://bugs.winehq.org/show_bug.cgi?id=25870
Summary: Column headers don't always resize to fit text when
double-clicked
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
When you try to double-click (with the left mouse button) on a column header
WHEN THE MOUSE POINTER SHOWS DOUBLE BLACK ARROWS, like this <-|->
the column is supposed to resize to fit the longest line of text below it
perfectly.
In programs such as Pegasus Mail and many others which use resizeable columns
e.g. 1by1 Player, double-clicking the column header results in any of the
following:
* nothing happens
* messes up the columns - depending on text size
* the column will resize properly
Although trivial, I believe Wine users should report bugs when they are
discovered.
Please test this using 1by1 Player and play around with the font size in the
application's settings (press <F6> to get into the program's settings). Now
try resizing the columns with different font sizes and double-clicking the
vertical lines which separate the columns. Download 1by1 Player:
http://mpesch3.de1.cc/1by1.html
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http://bugs.winehq.org/show_bug.cgi?id=16154
Summary: DrawPrim.exe fails to start
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
URL: http://www.geocities.com/SiliconValley/2151/drawprim.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Created an attachment (id=17404)
--> (http://bugs.winehq.org/attachment.cgi?id=17404)
winedbg output from the DrawPrim.exe
The sample app DrawPrim fails to start with a stack overflow. There is also a
description to the app here
http://www.geocities.com/SiliconValley/2151/drawprim.html .
I've attached a winedbg output because the only messages I get in a normal run
are these few lines:
$/home/ricola/software/wine/build/wine DrawPrim.exe
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32f89c,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x13d708): Want to change the
window parameters of HWND 0x1002c, but another style is stored for restoration
afterwards
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
err:seh:setup_exception_record stack overflow 1188 bytes in thread 0009 eip
7bc7b3f6 esp 00230e8c stack 0x230000-0x231000-0x330000
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http://bugs.winehq.org/show_bug.cgi?id=12027
Summary: List in combobox don't disapear when window moved
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: patriotyk(a)gmail.com
When we dropping down combobox and after that trying move window, the list of
items in combobox doesn't disapear.
It is reproducible in all applications which used combobox
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http://bugs.winehq.org/show_bug.cgi?id=24466
Summary: Sid Meier's Pirates! frequent hiccups, temporary
lock-ups
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=30870)
--> (http://bugs.winehq.org/attachment.cgi?id=30870)
terminal output
Sid Meier's Pirates! (patched to the latest 1.0.2 version) performs badly in
Wine. This issue is described in several test results on the Appdb page of the
game, too.
I can observe the following symptoms:
- After the intro video played, it takes almost 2 minutes to get into the main
menu (without noticeable hdd activity).
- When I get into the game and visit any places in the port (Governor,
Merchant, Tavern etc.) it usually takes the game 15-20 seconds to display the
next screen (although music plays continuously).
- While sailing, the game frequently "freezes" for 2-3 seconds without no
apparent reasons.
When those hiccups occur all animations freeze on the current screen until the
next screen is loaded but music plays fluently.
Reducing the screen resolution, graphical details or disable audio doesn't
help.
I remember playing this game several years ago in a native Win XP without this
issues.
No demo available.
Fedora 13 x86
AMD Athlon 64 x2 4200+
3 GB Ram
Kernel 2.6.34.6
Nvidia 7600 GT / driver 256.53
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http://bugs.winehq.org/show_bug.cgi?id=34003
Bug #: 34003
Summary: File save problem with Visual Cadd 6.0
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: purevw(a)wtxs.net
Classification: Unclassified
Created attachment 45182
--> http://bugs.winehq.org/attachment.cgi?id=45182
A binary crash report generated by Visual Cadd 6.0
When trying to do a normal file save (with thumbnail written into the file) in
Visual Cadd 6.0 the program crashes. The crash only occurs when running under
wine, as opposed to running in Windows.
I found a workaround that seems to point to the problem. I found that if I
clear the check-box for "Show Preview" in the file save dialog box, the file
saves normally. Tri-tools.com has been very cooperative in offering help,
rather than simply saying "We don't support Linux" as so many developers do
when asked for help. Here is a paste of their latest response to information
that I had given them:
>> If a report file is generated, it will be stored in your Temp folder. The >>file will start with VC and have an extension of .vccrd.
>>
>>The crash info that you already submitted was sufficient to find the cause, >>though. Wine is failing to correctly create the bitmap and VCADD does not >>handle the failure properly. Since the bitmap is not being created anyhow, >>turning off Preview is the best solution for now. We'll work on a fix for the >>crash, but we won't be able to create the preview unless Wine cooperates.
I'll attache the created error report, but it appears to be a binary file. I
am able to open it with Kdevelop 4 but have no idea what to do with the
information. Perhaps it will give more detailed information as to what is
happening.
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http://bugs.winehq.org/show_bug.cgi?id=24655
Summary: BiDi support broken for writing Arabic
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fahad.alsaidi(a)gmail.com
The next step to improve Arabic support in Wine after fixing bug 24608 is
fixing writing Arabic. Let me explain more, Now when you open Arabic text,
Notepad will display it good enough to read it although it doesn't support full
RTL. The problem is when you try to write something in Arabic. The new text
will not be displayed correctly. It is displayed like that wine doesn't support
Arabic at all. The interesting thing is when you select the text, the text will
be displayed right.
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http://bugs.winehq.org/show_bug.cgi?id=28716
Bug #: 28716
Summary: LNToGoogle is unable to connect to google calendar -
thinks it's behind a proxy
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
1. Download program from http://sourceforge.net/projects/lntogoogle/
2. Install mono ( winetricks mono210 )
3. Run the program and enter Google Calendar username/passoword ( not
necessarily valid ones )
Instead of getting a login success or error message, I am informed that I am
possibly behind a proxy which requires username/passowrd to connect to the
internet.
Terminal output:
fixme:gdi:ExtCreatePen Hatches not implemented
err:ole:CoGetClassObject class {29131539-2eed-1069-bf5d-00dd011186b7} not
registered
err:ole:create_server class {29131539-2eed-1069-bf5d-00dd011186b7} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {29131539-2eed-1069-bf5d-00dd011186b7}
could be created for context 0x15
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http://bugs.winehq.org/show_bug.cgi?id=11956
Summary: NoteTab Pro 5.5 Select Clip Library from Library Bar
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.notetab.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lm_hamilton(a)yahoo.com
When selecting a library using the mouse and clicking on the Library Bar, at
the bottom, it is above the Status Bar, the user has to hold the mouse and move
off the Library Bar then release the mouse button, for it to change to the
selected library.
If this procedure is not followed, it closes the clip book, usually on the left
of the screen, but can be put on the right.
This has been an issue with the past several versions of Wine.
This issue also occurs on NoteTab Light and Standard.
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http://bugs.winehq.org/show_bug.cgi?id=11317
Summary: Need for Speed II Demo - hangs on smp machine
Product: Wine
Version: 0.9.53.
Platform: Other
URL: http://files.filefront.com/nfs2demoexe/;3978828;/fileinf
o.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Need for Speed II, a multithreaded game works on single cpu machines, does not
work on SMP machine.
wine-0.9.53, Ubuntu 7.04, nVidia 8800GTS, Intel(R) Core(TM)2 Quad CPU @ 2.4GHz
the point at which things go wrong isn't always the same, sometimes part of the
intro video clip display other times it will hang before, if you adjust the
priority of the process it may get a little further but still goes pearshaped.
err:ntdll:RtlpWaitForCriticalSection section 0x7bc8f684 "loader.c:
loader_section" wait timed out in thread 001a, blocked by 0018, retrying (60
sec)
wine-0.9.53, Ubuntu 7.10, nVidia FX 5200, Intel(R) Celeron(R) CPU 2.40GHz
works flawlessly.
I can't test on a SMP windows machine.
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http://bugs.winehq.org/show_bug.cgi?id=34419
Bug #: 34419
Summary: Wine Game running Issue
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zorw2016(a)ymail.com
Classification: Unclassified
For some reason Wine no Longer Run's Pylotro DDO Laucher and Wine Freezes up on
DDO on Sayin it "Installing Pre-Req's" or "initializing" or "downloading
EN-Splash-screen" the 1 Downloading EN splash screen works but it takes like 10
Min's to do it every time u start up the DDO Client and for Pylotro it wont
Load up the Info for user name or Server choice. it says like DDO client has
Initialising, please wait...
Available languages checked.
But wont load any thing else any more as i can see done made sure that it was
Routed i know that 100% sure its Routed to its Files it needs just wont do any
thing any more with DDO
Just now got this resently and ima not sure if this is good or what hope it
helps on this info--V
E04] Error accessing GLS data centre.
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http://bugs.winehq.org/show_bug.cgi?id=20694
Summary: Image filetypes with images of the music are saved in
Windows, but not WINE/Mozart10.
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://www.mozart.co.uk/programs/mzsetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: let02do(a)earthlink.net
Mozart is a music notation and score editing program.
The latest version of the App, Mozart10, uses calls to the
Windows functions for handling image files and is mostly
broken. Its previous version, Mozart9, used a third party
library to process image files, and that worked with no
incident in WINE, but now that Windows functions are used,
there's no joy in this area. My WINE version is wine-1.1.33
with a clean install.
Attempting to save image files of a score in Mozart10, fails
with an error message "Failed to save file..." for file
extensions *.gif, *.jpg, *.tiff . There are no wine console
messages.
For files with extension *.png and *.bmp, Mozart10 saves a file,
but with no image in it. Files with extension *.emf
(Windows encapsulated meta file <i.e.,paint>) are saved with only
part of the image correctly displayed.
To sum up: file types with extensions: *.gif, *.jpg, *.tif,
*.png, *.bmp, *.emf are saved with images of the music score
in Windows XP, Vista, and Win7, but this does not work in
wine-1.1.33/Mozart10.
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http://bugs.winehq.org/show_bug.cgi?id=26372
Summary: emulator of the TI Calculator
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: honeycuttaaron3(a)gmail.com
Once the TI Calculator emulator launches then the calculator takes the
background and the buttons are not visible.
TI-83 Plus Flash Debugger Program.
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http://bugs.winehq.org/show_bug.cgi?id=28170
Summary: "Text Service and Input Languages" crash:
Unimplemented function USER32.dll.LoadKeyboardLayoutEx
called
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36090)
--> (http://bugs.winehq.org/attachment.cgi?id=36090)
Log: unimplemented function USER32.dll.LoadKeyboardLayoutEx
1. copy native input.dll, sptip.dll, and sapi.dll
2. regsvr32 sptip.dll for class {dcbd6fa8-032f-11d3-b5b1-00c04fc324a1},
regsvr32 sapi.dll for class {a910187f-0c7a-45ac-92cc-59edafb77b53}
3. import keyboard_layouts.reg with regedit, which is download from
http://www.geekstogo.com/forum/index.php?app=core&module=attach§ion=att…
( referer url:
http://www.geekstogo.com/forum/topic/222396-cant-change-language-settings-f…
)
4. start the "Text Service and Input Languages" :
$ wine control input.dll
(notes: without step 3, there will be an "incompatible keyboard driver
detected" error, and the input.dll control panel can not display complete, I'm
not sure if it this a wine bug)
5. click ok, then crash:
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
fixme:msctf:InputProcessorProfiles_GetLanguageList Semi-STUB:(0x13afd0)
wine: Call from 0x7bc4c896 to unimplemented function
USER32.dll.LoadKeyboardLayoutEx, aborting
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http://bugs.winehq.org/show_bug.cgi?id=32931
Bug #: 32931
Summary: FFXI Amazon Downloader crashes when trying to download
install files
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: btwisgac23(a)gmail.com
Classification: Unclassified
I ran a successful bisect, and here is the output. This bug has been present
since 1.3.18 and is still present in 1.5.23.
$ git bisect good
ccd11eb7d6720ee5242e619851f41908f285e8f9 is the first bad commit
commit ccd11eb7d6720ee5242e619851f41908f285e8f9
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sat Apr 2 15:20:33 2011 +0200
wininet: Abstract different transfer and content encoding reading to
layered structures.
:040000 040000 6a31f2cf8265be180b9267ead2317512555f5174
1c317ffca5fdb9434933f12120419a240a50f117 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=26503
Summary: modal windows don't stay on top
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_pradelli(a)yahoo.com
Created an attachment (id=33743)
--> (http://bugs.winehq.org/attachment.cgi?id=33743)
Simple delphi program + source.
Under MS Windows these modal windows can be placed anywhere on the screen,
clicking the main window doesn't hide them. Not so under Wine: clicking the
main window puts it on top hiding the modal windows.
Ubuntu 10.04
Wine version 1.3.15
Demo from Khmelevskiy Alexandr is attached.
Open "bug21039.exe" then press "MessageBox" button.
Press main windows.
Messagebox goes behind main window an application hangup.
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http://bugs.winehq.org/show_bug.cgi?id=26303
Summary: Rayman 2 Demo menu item doesn't work until you remove
a backslash
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
ftp://ftp.ubisoft.com/Rayman2/rayman2high.zip
(sha1sum 14b2ad6f41e2e1358f3a4a5167d67a7111ea4fb5 )
is a cute little game that works well if you do
winetricks-alpha vd=640x480 dinput
and run it with
wine c:\\UbiSoft\\Rayman2Demo\\Rayman2Demo.exe
but it fails if you use the freedesktop.org icon placed
on the desktop or in the system menus. The icon target is
env WINEPREFIX="$HOME/.local/share/wineprefixes/rayman2_demo" wine
C:\\windows\\UbiSoft\\SetupUbi.exe -play\ Rayman2
That command in a terminal reproduces the error.
Removing the backslash between 'play' and 'Rayman2'
works around the problem, and lets you start the game from the menus.
And commenting out the line
case ' ':
in winemenubuilder.c in escape() also works around the bug.
Are there programs that rely on spaces being escaped in fdo desktop entries?
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http://bugs.winehq.org/show_bug.cgi?id=22692
Summary: Total Commander: When copying a file the progress bar
is not updated except at the end
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://www.ghisler.com/amazons3.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Press F5 to copy a large file (200MB), notice the progress bar looks empty and
it shows "0 %" all the time; after a while, if you keep staring at it, right at
the end it is updated and looks full.
I guess whatever library is doing the copying does not report back the
progress, except at the end..
Total Commander 7.50a
wine-1.1.44
Ubuntu 10.04 64
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http://bugs.winehq.org/show_bug.cgi?id=35128
Bug ID: 35128
Summary: Air Conflicts (Pacific Carriers/Secret Wars) hangs at
the loading screen
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46858
--> http://bugs.winehq.org/attachment.cgi?id=46858
terminal output
I have this bug with both games from the Air Conflicts series when running
under Wine. The native Linux version of AC:Pacific Carriers (running under the
Linux version of Steam) doesn't have the problem. Also, running the Windows
version in Virtualbox doesn't have the problem.
The problem: the game starts fine and mouse/keyboard work as expected in the
menus, but when I start a mission the game is stuck in the loading screen. The
game is not completely dead because game tips are cycling through on the screen
and the text 'Press any key to continue' is flashing, but the game doesn't
accept mouse or keyboard input any more so I can't get in the game.
The ACPC.exe process is consuming 30-40% cpu, but nothing happens, I have to
kill the process to exit.
Fedora 19
Nvidia binary drivers 325.15
X.Org X Server 1.14.4
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http://bugs.winehq.org/show_bug.cgi?id=34883
Bug #: 34883
Summary: Warface gface version does not start
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 46489
--> http://bugs.winehq.org/attachment.cgi?id=46489
Terminal output
I created a 32 bit wine prefix and installed firefox 25 windows version on it
then I installed warface plugin from gface and installed the game without a
problem but when I try to start the game it shows a black screen and then
disables it and just shows the webpage I was on
http://i.imgur.com/3JT0ZUO.png
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http://bugs.winehq.org/show_bug.cgi?id=32816
Bug #: 32816
Summary: Enemies are not displayed in Chompston
Product: Wine
Version: 1.5.22
Platform: x86-64
URL: http://www.contralogic.com/games/chompston/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vulture6(a)mail.com
Classification: Unclassified
The enemies (which should be translucent) are not displayed, making the game
impossible to play. The console is full of 'fixme:d3d:gl_blend_factor Unhandled
blend factor 0.' messages.
Download from: http://www.contralogic.com/games/chompston/
System: GTS 250 with Nvidia driver version 313.09
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http://bugs.winehq.org/show_bug.cgi?id=21664
Summary: "fixme"-message on PPLive.exe start
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ddietz.post(a)googlemail.com
Created an attachment (id=26160)
--> (http://bugs.winehq.org/attachment.cgi?id=26160)
"fixme"-message on PPLive start
Hello, i installed latest version of wine with latest version of macports.
I try to start latest version of PPLive
Version:
PPLive 2.4.2.0013
Released Date:
2010.02.06
S. Attachment
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http://bugs.winehq.org/show_bug.cgi?id=35306
Bug ID: 35306
Summary: Kirikiri2(Novel game engine) Authentication failed
with 64bit wine
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibi.sasahara(a)gmail.com
Classification: Unclassified
This failure to Oni Gokko! Fan disk(鬼ごっこ! ファンディスク)
(This error happens well many games of use "Kiri Kiri"(吉里吉里) Novel Game
Engine.)
Play start startup.exe menu click "実行"(game start) button or direct launch .exe
file.
Upon dialog.
Dialog title is: "吉里吉里"
Dialog text is: "Authentication failed : unrecognized kernel32 module. / NM."
I cannot meet start menu.
note:
AppDB is
http://appdb.winehq.org/objectManager.php?sClass=version&iId=29461
This game is Fan Disk. No have trial version.
But have trial version of the main story.
The same malfunction occurs.
Trial version toKernel32.dll
http://mirror.tsundere.ne.jp/download/alcot/a4c0d67b6bfd6851f59a5607b5abac6…
sha1sum
fe61016df22f4a8e0d288fe6954d8bdbcf3c6d60
In Windows8 64bit(Consumer Preview), same malfunction occurs.
Causes and remedies dll file(Win8WOH.zip) to
http://resemblances.click3.org/?p=1406
Summary of this cured dll.
This application anthentication check to "kernel32.dll".
Return path from "GetModuleFileNameA" API.
Windows7 64bit is "%windir%SysWOW64", but Windows8 64bit is "%windir%System32".
This application demanding answer is "%windir%SysWOW64", anthentication check
not success.
Have other error after this dll used WINE dll override.
(In Windows7 64bit and in Ubuntu12.04 i386 environments no appear this dialog.)
Dialog title is: "吉里吉里"
Dialog text is: "Authentication failed : Invalid Signature token or
unrecognized kirikiri core. / TS."
This is other failure.
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http://bugs.winehq.org/show_bug.cgi?id=29523
Bug #: 29523
Summary: CDBurnerXP hangs on right-clicking empty space in the
file browser
Product: Wine
Version: 1.3.36
Platform: x86-64
URL: http://cdburnerxp.se/download?more-options
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 38233
--> http://bugs.winehq.org/attachment.cgi?id=38233
Terminal output
Right-clicking in an empty section of the file browser causes CDBurnerXP to
become unresponsive. On Windows, this brings up a context menu.
Steps to reproduce:
1. winetricks dotnet20
2. Install and run CDBurnerXP
3. Choose "data disc" from the main menu
4. Right-click in some empty space within the file browser (top-right section)
The problem is also present in 1.2.
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http://bugs.winehq.org/show_bug.cgi?id=15153
Summary: Dragging tabs crashes Code:Blocks 8.02 C++ IDE
Product: Wine
Version: 1.1.4
Platform: Other
URL: http://sourceforge.net/project/downloading.php?groupname
=codeblocks&filename=codeblocks-8.02mingw-
setup.exe&use_mirror=dfn
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florianskarten(a)web.de
Created an attachment (id=15880)
--> (http://bugs.winehq.org/attachment.cgi?id=15880)
complete crash log (contains backtrace)
At the bottom of the IDE is a panel Logs & others, it contains several tabs. If
you start dragging one of these tabs then the wine crash.
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http://bugs.winehq.org/show_bug.cgi?id=21108
Summary: Comanche 3 Gold Demo crashes
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://download.cnet.com/Comanche-Gold-demo/3000-7551_
4-10019306.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=25351)
--> (http://bugs.winehq.org/attachment.cgi?id=25351)
wine-1.1.35 output
The Comanche 3 Gold Demo crashes when started.
After the crash occurs there is a window with an error message.
It looks for a file C:\D.MIS. The game is installed in C:\Demo\.
If it is installed in C:\APPS\ then the error message says that it looks for a
file C:\A.MIS.
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http://bugs.winehq.org/show_bug.cgi?id=24812
Summary: Explorer++: right-click menu (in the main listview)
degrades to nothing when opened multiple times
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31378)
--> (http://bugs.winehq.org/attachment.cgi?id=31378)
Terminal output with a crash
A few locations seem to be exempt from this bug (like My Computer), but it can
be seen in the root of the Z:\ drive. Right-clicking in an empty area of the
main listview gives a basically-correct menu the first time (compared to
Windows, the only difference is the lack of a "new" submenu).
However, right-clicking in the blank area again produces a menu with fewer
items - the topmost two items have disappeared. Each subsequent right click
removes two more items (including separators) from the top of the menu until
they all disappear and the menu doesn't pop up anymore. Occasionally, the app
will crash when trying to exit or switch to another folder afterward.
Native comctl32 doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=34322
Bug #: 34322
Summary: Total Commander: cut works like copy
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://www.ghisler.com/amazons3.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
To reproduce: right-click a file and wait for the context menu to show up;
select Cut. Start wine explorer (Paste is not available in TC at the moment -
bug 34319), right-click on folder background and select Paste (pick a regular
folder - paste on desktop doesn't work). The file is copied instead of being
moved.
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http://bugs.winehq.org/show_bug.cgi?id=34319
Bug #: 34319
Summary: Total Commander: context menu does not contain Paste
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://www.ghisler.com/amazons3.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Right-click on a folder and hold the button until menu pops up. The menu should
contain "Paste" command (at least when clipboard contains a file), but does
not. Same goes to clicking on folder view background.
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http://bugs.winehq.org/show_bug.cgi?id=11629
Summary: Usable Wine interface
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remco47(a)yahoo.com
What about making a Wine GUI to behave more like emulators like VirtualBox.
It's extremely hard right now to get Wine in desktop mode. It would be nice if
you could start Wine as an application, which opens up a window like this:
http://xs224.xs.to/xs224/08081/mockup918.png (ignore the virtualbox-stuff)
And if you start one of those prefixes, it by default opens a Wine Desktop with
a simple Taskbar & Start-menu. Somewhere in the Start-menu could be the option
to switch to desktop integration mode. There could also be an option to run the
Wine Desktop full-screen. Like this:
http://xs224.xs.to/xs224/08081/winedesktop771.png (forgive my GIMP skills)
I believe this would be very good for usability. Desktop mode is more stable
than seamless mode, yet it's hidden in winecfg. This kind of UI also exposes
the prefix-functionality in a transparent way. Wouldn't that be a nice 1.0
polishing idea?
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http://bugs.winehq.org/show_bug.cgi?id=34321
Bug #: 34321
Summary: Total Commander: cut/copy/paste keyboard shortcuts
don't work
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://www.ghisler.com/amazons3.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
To reproduce: select a file and press ctrl + x, ctrl+c, ctrl + v. All you get
is:
fixme:shell:ItemMenu_InvokeCommand Unhandled string verb "cut"
fixme:shell:ItemMenu_InvokeCommand Unhandled string verb "copy"
fixme:shell:ItemMenu_InvokeCommand Unhandled string verb "paste"
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http://bugs.winehq.org/show_bug.cgi?id=33750
Bug #: 33750
Summary: 360 YunPan: Next Button Unavaliable
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 44689
--> http://bugs.winehq.org/attachment.cgi?id=44689
screenshot_linux.png
360 YunPan is a file storing & sharing software
0. download the 360 yunpan
1. wine 360yunpan_setup.exe
The installation finished successfully.
2.
cd wine/drive_c/Program Files/360/360YunPan/360cloud/
wine 360Cloud.exe
3. type username & password, and I should choose the working dictionary
4. I can't find the Next button(In Chinese, “下一步”)
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http://bugs.winehq.org/show_bug.cgi?id=22413
Summary: Cursor flickers/is sluggish
Product: Wine
Version: 1.1.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simulcra(a)uchicago.edu
CC: simulcra(a)uchicago.edu
Outside of the main menu in Icewind Dale II, the mouse cursor flickers very
heavily and sometimes is very sluggish. This is definitely a regression - am
in the process of doing some git bisects.
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http://bugs.winehq.org/show_bug.cgi?id=20190
Summary: HOMMV Map Editor pane shrinks on every refresh
(Unhandled query type 4)
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: myk002(a)yahoo.com
Heroes of Might and Magic V Map Editor is unusable due to the rendered editing
pane continually refreshing at smaller and smaller sizes until it disappears.
The editor shown in the picture attachments is the one for Tribes of the East,
but all three map editors (original, Hammers of Fate) behave similarly.
It is also notable that the map editor application takes an inordinately long
time to appear, and uses 100% of the CPU until it does. Once it does finally
appear, menus are navigatable, and the application appears to function normally
other than the constant refreshing of the editing pane. Every time the editor
pane refreshes (and shrinks), the following warning message appears on the
console:
fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x1a06c0) Unhandled query type 4
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http://bugs.winehq.org/show_bug.cgi?id=19833
Summary: the program hotkeynet.exe has encountered a serious
problem and needs to close
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goin2far(a)gmail.com
When starting the program Hotkeynet the error pops up and can get no further.
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http://bugs.winehq.org/show_bug.cgi?id=16911
Summary: WriteProcessMemory() not working for memory protected by
X11DRV_DIB_DoProtectDIBSection()
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Keywords: patch, source
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=18660)
--> (http://bugs.winehq.org/attachment.cgi?id=18660)
test program
Hi, I have a test case here that works on WinXP but not Wine. I deliberately
wrote a standalone test case because I'm not sure which unit test to put it in.
It's in fact based off of dlls/kernel32/tests/virtual.c where the other
WriteProcessMemory() test is.
In this test case, we call CreateDIBSection() which returns a HBITMAP (hbitmap)
and some memory (mem). Next, we call SetDIBits() with hbitmap. We get into
X11DRV_SetDIBits(), where it calls X11DRV_DIB_Lock( physBitmap,
DIB_Status_GdiMod );.
This marks the memory (mem) as PAGE_NOACCESS, and leaves it in that state as
SetDIBts() returns. Normally if the process tries to access it, we get a page
fault that's handled by X11DRV_DIB_FaultHandler(), and everything works.
However, when the test code calls WriteProcessMemory(), we talk to wineserver
in NtWriteVirtualMemory(). In wine_server_call(), we do send_request(), where
writev() tries to read 'mem' and fails with EFAULT. This doesn't trigger
X11DRV_DIB_FaultHandler(), and WriteProcessMemory() fails.
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http://bugs.winehq.org/show_bug.cgi?id=12401
Summary: Support junction points, i.e.
DeviceIoCtl(FSCTL_SET_REPARSE_POINT/FSCTL_GET_REPARSE_PO
INT)
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Junction points are one of Microsoft's answers to symlinks.
Unix symlinks could be mapped into junction points.
This would allow applications (e.g. Picasa) avoid following
symlinks if they wanted to.
Also, the .net 2 installer would be happier in winxp mode if wine supported
junction points (see bug 10601):
"The .NET 2.0 Framework installer checks if the target volume is NTFS
filesystem
type and then uses the FSCTL_SET_REPARSE_POINT ioctl (used for mount points and
junctions) to create junction points for each registered assembly in Windows
SxS directory to GAC assembly directory (link target).
Basically the junction point is used to redirect access from one directory to
another."
Tommy Kho posted a patch to add a conformance test for
getting and setting junction points,
http://www.winehq.org/pipermail/wine-patches/2006-March/024956.html
but it was not accepted.
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http://bugs.winehq.org/show_bug.cgi?id=14010
Summary: RivaTuner 2.09 not work ,no overclocking or sensor
ability
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj--alex(a)ya.ru
RivaTuner 2.09 not work ,no overclocking or sensor ability
My videocard is very loud without this program!!
I and not only i, want to overclocking without BIOS VRAM rewrite.
Program can be downloaded free from
http://www.radeon.ru/
(Main menu left - newest version)
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http://bugs.winehq.org/show_bug.cgi?id=13679
Summary: Trados: installation hanging due to failure at the
registration of assembly
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yolande(a)haneder.biz
Attached the log, it speaks for itself:
The part starting with fixme:atl:AtlModuleInit SEMI-STUB (0x40eb40 0x40c040
0x400000) at the end was on my console as I sent the rest to a text file.
May be related or not to bug 12930 (and the failure of the service to
initialize).
Both do not happen at the same time but they appeared in the same version.
I added mscoree as component because on another log (installation/repair of the
same problem) I saw that mscoree was loaded when mscorlib crashes.
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http://bugs.winehq.org/show_bug.cgi?id=28362
Summary: mshtml/events.ok is flaky, times out sometimes on some
machines?
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I just had a timeout on mshtml/events.ok.
http://test.winehq.org/data/tests/mshtml:events.html shows a number of
timeouts on at least two windows machines, so I may not be alone.
My log showed
../../../tools/runtest -q -P wine -M mshtml.dll -T ../../.. -p
mshtml_test.exe.so events.c && touch events.ok
...
fixme:mshtml:nsURI_EqualsExceptRef (0x20cc770)->(0x1799d8 0x33efb4)
fixme:mshtml:nsHttpChannelInternal_SetDocumentURI (0x1dec0a8)->()
fixme:mshtml:HttpNegotiate_GetRootSecurityId (0x17ab88)->(0x33efdc 0x33efac 0)
and then hung for 20 minutes until buildbot killed it.
This was with WINEDEBUG=warn+heap, if it matters, and the machine it
happened on was
os: Ubuntu 10.04.3 LTS, 2.6.32-33-generic, pulseaudio
0.9.21-63-gd3efa-dirty, Advanced Linux Sound Architecture Driver Version
1.0.21.
ram: 3212 MB
cpu: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
gpu: GeForce GT 240/PCI/SSE2 3.2.0 NVIDIA 195.36.24
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http://bugs.winehq.org/show_bug.cgi?id=33446
Bug #: 33446
Summary: Left 4 Dead: Player outlines may appear distorted
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: CFSworks(a)gmail.com
Classification: Unclassified
Created attachment 44258
--> http://bugs.winehq.org/attachment.cgi?id=44258
Distorted player outlines: UseGLSL=enabled, shader detail level = very high
In Left 4 Dead, with the shader detail level set to high/very high, and
UseGLSL=enabled, there is some distortion in the outlines of characters through
walls.
At medium/low shader detail, the outlines appear as they should. Likewise,
setting UseGLSL=disabled corrects the image, so this may be a bug in Wine's
GLSL generator.
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http://bugs.winehq.org/show_bug.cgi?id=28420
Summary: serious problem in running schrankplaner.exe
Product: Wine
Version: unspecified
Platform: x86
URL: javascript:downloahttp://www.schrankplaner.de/deu/4_Pl
anen&Bestellen/41_GratisSoftware/45_Gratis-Software.ht
ml?PHPSESSID=25bda3c1dc1d0b9440e7c516aaa00b46d('./soft
ware_de/schrankplaner_setup.exe','1')
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muemarco(a)gmail.com
after installing the program successfully by creating a .verb file and running
it with the command winetricks schrankplaner.verb, the program crashes when I
start it from the wine program list.
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http://bugs.winehq.org/show_bug.cgi?id=10791
Summary: RPG Maker XP 10.2a: Does not play Background Music (BGM)
and Background Sounds (BGS)
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hen.asraf(a)gmail.com
Background Music and Background Sounds cannot be played with Wine.
It is possible to play them in your own media player and such, and then just
choose to use the preferred file to be played when playing. It will play on
Windows machines, only it won't under Wine.
No errors occur, the sound simply does not play.
Sound Effects (SE) and Music Effects (ME) do work.
It might have something to do with the file type and media codec.
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http://bugs.winehq.org/show_bug.cgi?id=33053
Bug #: 33053
Summary: Support for dvorak programmer layout.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gitterrost4+winehq(a)gmail.com
Classification: Unclassified
Created attachment 43693
--> http://bugs.winehq.org/attachment.cgi?id=43693
Patch to add support for dvorak programmer's layout.
There currently is no support for the dvorak programmer's layout in wine. The
layout can be found here:
http://kaufmann.no/roland/dvorak/index.html
The symptom of this problem is:
In Guild Wars, if I try to bind the key with the ampersand on it (where the 1
would usually be on a standard US-Keyboard) to an action, it just does nothing,
as if i hadn't pressed any key.
The same goes for Diablo III. If I try to bind this key, it says
"!!!MISSING!!!".
Writing in these apps currently works as expected (i.e. in Chats or Messages).
I have altered the File dlls/winex11.drv/keyboard.c, and it kind of works. (see
the attached Patch)
When I press the ampersand-key in the patched version, it registers, but shows
up as "1" in the options dialog. This is no problem for gameplay, it just looks
weird.
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http://bugs.winehq.org/show_bug.cgi?id=32230
Bug #: 32230
Summary: Incanto does not display main screen background
Product: Wine
Version: 1.5.17
Platform: x86
URL: http://www.izzygames.com/incanto-t2952.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Classification: Unclassified
Good indicators of why it happens is it display a message a few times at the
start of which you have to dismiss to get to the main screen.
--*.frag--
Fragment shader failed to compile
Vertex shader failed to compile
Having d3dx9_36 does is not a workaround nor does it allow you to proceed into
the game but that could be unrelated.
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http://bugs.winehq.org/show_bug.cgi?id=25759
Summary: crash when running game "Polda" and moving their
(game) window
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: prescott66(a)gmail.com
Created an attachment (id=32832)
--> (http://bugs.winehq.org/attachment.cgi?id=32832)
crash log game "Polda"
this bug is about one older game named "Polda".it is edited to works OK on
Windows XP and it works on real Windows XP.
But when i run it on Linux (Fedora 14, 32-bit, wine ver:1.3.11) game hangs and
when i try to move window, game crashes. log is attached.
i can upload somewhere that game if you will, thats no problem because its not
big game(cca 100MB).
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http://bugs.winehq.org/show_bug.cgi?id=17414
Summary: user32/dde test crashes if +heap enabled
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://test.winehq.org/data/6a1537c4b5037be5253c33021fda
3a02430533f7/wine_xp_ae-ub-810-heap/riched32:editor.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19484)
--> (http://bugs.winehq.org/attachment.cgi?id=19484)
backtrace in 1.1.15
wine: Unhandled page fault on read access to 0x00130000 at address 0x6045971b
(thread 0009), starting debugger...
...
=>0 0x6045971b CompareStringW+0x13b(lcid=1033, style=0, str1=0x130000, len1=0,
str2=0x6074c780, len2=-1)
[/home/austin/wine-git/dlls/kernel32/../../include/wine/unicode.h:216] in
kernel32 (0x0032f848)
1 0x6045bed4 lstrcmpW+0x64(str1=<register EDI not in topmost frame>,
str2=<register ESI not in topmost frame>)
[/home/austin/wine-git/dlls/kernel32/locale.c:2834] in kernel32 (0x0032f878)
2 0x60681d7a dde_server_wndprocW+0x3da(hwnd=0xe0028, msg=1000, wparam=458798,
lparam=<register EDI not in topmost frame>)
[/home/austin/wine-git/dlls/user32/tests/dde.c:1215] in user32_test
(0x0032f8b8)
3 0x6082337a WINPROC_wrapper+0x1a() in user32 (0x0032f8e8)
4 0x608237ca call_window_proc+0x6a(hwnd=<register EDI not in topmost frame>,
msg=<register ESI not in topmost frame>, wp=458798, lp=1204994,
result=0x32f998, arg=0x606819a0)
[/home/austin/wine-git/dlls/user32/winproc.c:458] in user32 (0x0032f928)
5 0x60828af7 WINPROC_call_window+0xf7(hwnd=<register EDI not in topmost
frame>, msg=1000, wParam=458798, lParam=1204994, result=0x32f998, unicode=1,
mapping=WMCHAR_MAP_DISPATCHMESSAGE)
[/home/austin/wine-git/dlls/user32/winproc.c:2218] in user32 (0x0032f968)
6 0x607e7ee6 DispatchMessageW+0x96(msg=<register EDI not in topmost frame>)
[/home/austin/wine-git/dlls/user32/message.c:3122] in user32 (0x0032f9a8)
7 0x607a4037 WDML_SyncWaitTransactionReply+0xe7(hConv=0x1254b8,
dwTimeout=<register ESI not in topmost frame>, pXAct=0x125508, ack=0x32fb84)
[/home/austin/wine-git/dlls/user32/dde_client.c:1069] in user32 (0x0032fa08)
8 0x607a4b21 DdeClientTransaction+0x651(pData="test dde command", cbData=17,
hConv=0x1254b8, hszItem=0xdead, wFmt=48879, wType=16464, dwTimeout=1000,
pdwResult=0x32fb84) [/home/austin/wine-git/dlls/user32/dde_client.c:1225] in
user32 (0x0032fa68)
9 0x60686158 test_dde_aw_transaction+0x638()
[/home/austin/wine-git/dlls/user32/tests/dde.c:1374] in user32_test
(0x0032fb98)
...
216 while (*s) s++;
Attached is the backtrace...I've stripped out +heap, so the output is readable,
but easily reproducible.
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http://bugs.winehq.org/show_bug.cgi?id=9304
Summary: Temple of Elemental Evil demo doesn't work - gui
vanishing
Product: Wine
Version: 0.9.43.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: riklaunim(a)gmail.com
ToEE has a demo:
ftp://ftp.infogrames.net/demos/toee/ToEE_Demo.exe
Which install on wine 0.9.43 but it doesn't start properly (also on older
wines). The console output:
################
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:wininet:INET_QueryOptionHelper Stub! 40
fixme:wininet:INET_QueryOptionHelper INTERNET_OPTION_CONNECTED_STATE: semi-stub
fixme:shdocvw:navigate_url Unsupported arguments
err:ole:CoGetClassObject class {25336920-03f9-11cf-8fd0-00aa00686f13} not
registered
err:ole:CoGetClassObject class {25336920-03f9-11cf-8fd0-00aa00686f13} not
registered
err:ole:CoGetClassObject no class object {25336920-03f9-11cf-8fd0-00aa00686f13}
could be created for context 0x3
err:shdocvw:navigate Could not create HTMLDocument: 80040154
fixme:shdocvw:OleInPlaceObject_InPlaceDeactivate (0x1aa3b0)
fixme:shdocvw:OleObject_Close (0x1aa3b0)->(1)
#############################
The game window shows for a second and disapper (at the end of those error
messages)
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http://bugs.winehq.org/show_bug.cgi?id=27668
Summary: SecuROM 4.X: SpellForce won't recognize original CD
during install/play
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frans.kool(a)gmail.com
Created an attachment (id=35387)
--> (http://bugs.winehq.org/attachment.cgi?id=35387)
The basic log while running wine on a copied installation of Spellforce
While trying to install Spellforce - the Order of the Dawn v1.01 a window pops
up notifying "Incompatible system configuration", followed by "Please insert
the original Spellforce CD1 into your CD/DVD-drive.".
After this, install immediately aborts and thus leaves the game uninstallable.
Copying it from a windows installation and running it generates the same error
message.
Wine produces this fixme which I think is the cause:
fixme:ntdll:server_ioctl_file Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
I ran Protection ID v0.6.4.0 July and it detects SecuROM 4.88.00
This is why I did not add my comment to bug #21448, since that one is clearly
about SecuROM 5.x.
I added the log as attachement, please let me know if I can run additional
DEBUG logs for more information.
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http://bugs.winehq.org/show_bug.cgi?id=34658
Bug #: 34658
Summary: Bioshock 2 runs out of GL memory quickly
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: descent1(a)gmx.net
Classification: Unclassified
Created attachment 46195
--> http://bugs.winehq.org/attachment.cgi?id=46195
Console output
Note: This is about the new Bioshock 2 version on Steam (1.5.0.019) which has
GFWL and SecuROM officially removed - no cracks have been used!
When playing single player in Bioshock 2 on highest settings, the game runs out
of memory with this message: "err:d3d:resource_init Failed to allocate system
memory."
I'm sure that I got this message as well a lot of times, but for some reason,
the message is now different:
"err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY"
I've set my video RAM amount in the registry to 1024 MB which is correct for my
GPU. If i decrease it to e.g. 768 MB, the game crashes a lot sooner.
See console output attached.
I tried those wine versions: 1.5.12, 1.6, 1.7.3
Tested on openSUSE 12.2 x86
NVidia GeForce GTX 460 (1024 MB RAM) using driver version 319.49
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http://bugs.winehq.org/show_bug.cgi?id=28863
Bug #: 28863
Summary: SecuROM 8.xx: games require activation on each start
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: obfuscation
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 37073
--> http://bugs.winehq.org/attachment.cgi?id=37073
7zipped +relay,+tid,+file,+reg log (uncompressed 118 MB)
Two of my games obtained via Gamersgate digital distribution service are damned
with Securom 8.03.xxxx protection (online activation). The games are
Tomb Raider: Legend
GTA San Andreas
After installation the Securom activation dialog kicked in, requesting the
serial number. Activation was successful and the games started fine.
Much to my surprise, next time I launched these games, Securom required a new
activation. This happens on each game start (I didn't alter the wineprefix
where the games are installed in any way).
I installed one of the games in Win XP SP3 (running under Vbox): Securom works
there, requiring activation only on the first launch.
Here I'm attaching a +relay,+tid,+file,+reg debug log, hopefully someone will
find some clues in it. The log was created by getting through the activation
process (the game wasn't started at the end of activation).
I'm totally dumb at reading such logs but here's what I found:
1. Securom tries to open certain files under 'C:\users\<username>\Application
Data\DSS\Product Activation\ User Data\<very long sequence\'
The files named dss_v8_01.dat and dss_v8_01.bak. These files as well as the
whole directory structure are missing in both Wine and Windows so this can't be
the problem.
2. The corresponding Securom registry entry is located under HKCU/Software/DSS.
This contains several subkeys, most of them contain binary data, but one of
them (Meta Data\Information) contains strange things. Although this subkey can
be exported via Wine regedit, it cannot be re-imported correctly.
Here is an excerpt what this sub key contains (obtained via Process Monitor
under Windows):
Type: REG_SZ, Length: 2,600, Data: <?xml version="1.0"?>
<UserData>
<ExeResource>
<Path>C:\Program Files\Rockstar Games\GTA San Andreas\gta_sa.exe</Path>
</ExeResource>
<CPA>e358d8ee7c711c17f463b620e750df01e896d4e1bdfc0e37d2357859698229f6e896d4e1bdfc0e37cdb6c31028aa1089</CPA>
<OfflineInformation>
<LASTACCESSDATE>000fb756</LASTACCESSDATE>
<INSTALLDATE>000fb756</INSTALLDATE>
<COUNTER>00000000</COUNTER>
<FIRSTTIME>00000001</FIRSTTIME>
<PERIODIC>00000000</PERIODIC>
<PERIODICDAYS>00000000</PERIODICDAYS>
</OfflineInformation>
<ProductActivation>
...
Maybe something goes wrong when creating/reading this key under Wine thus
Securom considers it invalid?
Fedora 15 x86
gcc version 4.6.1 20110908 (Red Hat 4.6.1-9) (GCC)
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http://bugs.winehq.org/show_bug.cgi?id=31076
Bug #: 31076
Summary: WinDirStat problem after clicking on file in graphical
analysis
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: computergeoffrey(a)zoho.com
Classification: Unclassified
Created attachment 40789
--> http://bugs.winehq.org/attachment.cgi?id=40789
Exception details
"WinDirStat encountered an error and must be closen down." after clicking on a
file in the graphical output window.
Download here: http://windirstat.info/download.html
See also attachment.
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http://bugs.winehq.org/show_bug.cgi?id=31145
Bug #: 31145
Summary: WinDirStat right clicking on a directory and selecting
properties says "invalid parameter"
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: computergeoffrey(a)zoho.com
Classification: Unclassified
After analysis of a directory, right clicking on a directory (doesn't matter
which, as long it's in the "scope" of the analysis) and selecting properties
shows the error message "invalid parameter".
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http://bugs.winehq.org/show_bug.cgi?id=29473
Bug #: 29473
Summary: IconsExtract: Requesting "File Properties" errors-out.
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jthomas97411(a)yahoo.com
Classification: Unclassified
Simply run IconsExtract in Wine, search for icons somewhere, select a found
icon, and try to open the file properties for that icon. This is done either by
pressing F8 or clicking "File" in the upper-right, and then under the "File"
menu press "File Properties".
The sole terminal output is this:
fixme:exec:SHELL_execute flags ignored: 0x0000000c
This is true for IconsExtract version 1.46 and version 1.47. Have not seen any
Wine version succeed in displaying the file properties.
In Windows, "File Properties" brings up the same exact dialogue as
right-clicking the file that contains the icon and clicking "properties."
IconsExtract is a free download: http://www.nirsoft.net/utils/iconsext.zip .
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http://bugs.winehq.org/show_bug.cgi?id=9314
Summary: Borland C++ Builder 5 expects registry values to be read
in the same order they were written
Product: Wine
Version: 0.9.43.
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
Created an attachment (id=7584)
--> (http://bugs.winehq.org/attachment.cgi?id=7584)
test
It arranges the component palettes in the same order in which it read the
values from the registry (even if MSDN exlicitly says not to rely on the order
in which the values are read). We store the values in the alphabetical order to
binsearch them so the palettes under Wine are in alphabetical order instead of
the configured order.
I attach a small test showing that under Windows the values are read in the
same order as they were written.
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http://bugs.winehq.org/show_bug.cgi?id=34606
Bug #: 34606
Summary: No in-game and menu sounds in Oddworld Munch's Oddysee
CD
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
There's no sound in the menus and in the game. The movies work fine. I created
a log as instructed here: http://wiki.winehq.org/Sound
Installing directmusic and directx9 doesn't help. No demo for this game. This
is Oddboxx CD version not Steam.
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=30144
Bug #: 30144
Summary: Art of Murder - Hunt for the Puppeteer audio issue:
speech cut off prematurely
Product: Wine
Version: 1.3.30
Platform: x86
URL: http://www.fileplanet.com/197199/190000/fileinfo/Art-o
f-Murder:-Hunt-for-the-Puppeteer-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Classification: Unclassified
Regression SHA1: 8258a5188cc36563809ac7495e49bc43ae4326e4
In Art of Murder 2 dialogues are corrupted: in a spoken sentence only the first
few words can be heard, the rest is skipped.
This is after
8258a5188cc36563809ac7495e49bc43ae4326e4 is the first bad commit
commit 8258a5188cc36563809ac7495e49bc43ae4326e4
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Fri Sep 23 15:03:51 2011 -0500
winealsa.drv: Remove wave, mixer, and dsound driver code.
:040000 040000 e34e9dab6f585755d23f4cad91d4af6dc37b786b
bf2a47c73bcdd75db339177384a4d566c4fa41e6 M dlls
Still present as of wine-1.4-78-g94953f1.
Other bugs related to this commit: bug #28856, bug #29497, bug #30143.
The linked demo version is in Polish, but speech is in English. Installation of
the demo is straightforward. In the main menu click on the topmost button to
start a new game.
While in the game, right click on any of the inventory items to hear the broken
dialogues.
The game starts with a long intro video, which is unskippable, thus the
generated debug log was 65 MB. I couldn't compress the log below 1 MB, so I
uploaded the file here:
https://docs.google.com/open?id=0B-tTbLKBl-tOVXlTTjdNMXVRd2FtbF9LRGUxc1FZUQ
Fedora 16 x86
Alsa 1.0.25
Pulseaudio is not running
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
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http://bugs.winehq.org/show_bug.cgi?id=11320
Summary: AVP Gold fails to install - can't find audio track
information
Product: Wine
Version: 0.9.53.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.53, Ubuntu 7.04
AVP Gold (Retail) Installer checks for a valid CD2 (audio cdrom) by attempting
to read track information using CreateFileW against where it expects .cda files
to exist
warn:file:CreateFileW Unable to create file L"d:\\track01.cda" (status
c0000034)
normally in a windows environment, the root of a cdrom drive will have an .cda
file for each track which contains data about the track
since these don't exist when running the installer in wine it fails.
someone has published some details on the file format here:
http://www.moon-soft.com/program/FORMAT/sound/cda.htm
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http://bugs.winehq.org/show_bug.cgi?id=9916
Summary: "make test" usually fails
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
"make test" should usually run well.
Right now, it usually fails badly.
Right now, on my machine, it:
put up a modal dialog once (requiring a mouse click),
hung once (requiring a 'wineserver -k'),
dropped me into the debugger once (requiring a 'wineserver -k'),
screwed up my screen resolution once,
and had 22 package failures and 169 individual test failures.
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http://bugs.winehq.org/show_bug.cgi?id=16532
Summary: wine doesn't handle usb HID well
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
URL: http://www.stepmania.com/wiki/Downloads
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blahapeta(a)seznam.cz
When running lastest stable version 3.9 of stepmania, wine doesnt recognize
well usb events. Sometimes not at all, sometimes when i remove leg from
softpad, game detect its still there.softpad is HID device, i guess it is sure
problem for other HID devices as well.
I checked my computer, it handle HID well.
I couldnt send 2> it has almost 2 GB :) In > nothing interesting.
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http://bugs.winehq.org/show_bug.cgi?id=21215
Summary: New Star Soccer 2010 crashes when starting a new
career
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lminiero(a)gmail.com
New Star Soccer 2010 crashes when you try to start a new career. You can
customize your profile correctly, but when you confirm your choices, and the
database is created for you, halfway though the process Wine crashes.
Everything else (main menu, game engine itself) works correctly. It has been
verified (not by me) that loading an already saved game (e.g. saved in Windows)
works fine, so the problem is in generating the savegame database.
The game has a debug mode, which shows that the last operation printed on
console (be it completed or still ongoing) is a 'DoLeagueElimination' (you can
choose, in the customization process, which leagues you want to be accessible
during the game). I'll attach a back trace.
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http://bugs.winehq.org/show_bug.cgi?id=13685
Summary: Anarchy Online is very slow in certain areas (< 3fps or
0)
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krause.marcel(a)gmx.net
It's something that's bugging me for a good while, and is also being mentioned
in the AppDB article for the game. As I said there it can be "worked around" by
using the commercial cedega software, which has other minor problems too, but
nothing compared to the slowness under wine.
1. download the free client using bittorrent:
http://torrent.funcom.com/torrents/AnarchyOnline_17.6.1_EP0.exe.torrent
2. register a free account: http://register.funcom.com/
3. Start the game, talk to the neutral recruiter at the island and take the
Wompah (teleporter) to Borealis, which will leave you in complete graphical
laggyness.
You can also notice the laggyness at the Unicorn Outpost (needs paid expansion
content), playershops in the guild cities (paid content too), and a few more
places. All of these places are frequently used by the players and visiting
them is a major pain of course, but as they're the central places in game, you
can't really get around on the long run.
It's not my system causing the lag though, as it works fine with the cedega
software.
Specs are:
Athlon X2 5000+
2Gb Ram
GeForce 8600GT@256MB
400GB WD harddisk
16MBit/s internet connection
Regards,
Marcel Krause
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http://bugs.winehq.org/show_bug.cgi?id=26142
Summary: Civilization 4: Screen turns black on turn end with
built-in msxml
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33298)
--> (http://bugs.winehq.org/attachment.cgi?id=33298)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) install Civilization 4 complete
3) wine Civilization4.exe
4) load my save
5) end the turn
Behaviour:
Black screen and HUD is OK. The game doesn't hang. See attachment (left image)
Expected behaviour:
There should be no black screen. See attachment (right image)
Workaround:
winetricks msxml3
Additional comment:
This bug occurs randomly and mostly after short films inside the game. If I try
to load the same saved game once more time I get black screen too. unless I
exit to desktop and load the game again.
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http://bugs.winehq.org/show_bug.cgi?id=27293
Summary: PSO:BB - Cannot type a character name during character
creation
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dev(a)gaminglounge.com
Created an attachment (id=34903)
--> (http://bugs.winehq.org/attachment.cgi?id=34903)
Wine 1.3.20 terminal ouput of issue when typing
To join the server in Phantasy Star Online: Blue Burst the user must first
register their UserID at the main screen by typing their username and password.
(typing at this point works) Once entered the user can either select an
existing character or create a new one.
When creating a new character - the last step is to give the character a name.
At this point typing suddenly stops working - no text appears and the console
is filled with this line with every keypress:
fixme:imm:ImmGetDescriptionW (0x4090409, 0xad9460, 255): semi stub
This is problem - if only for the fact that once started you can't really exit
out of the character creation process without forceably terminating the
application. We really need to be able to type the name to exit this point in
the game.
If new users can't create a character they won't be able to help in
troubleshooting bug (#12964) which is needed to get in-game.
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http://bugs.winehq.org/show_bug.cgi?id=33002
Bug #: 33002
Summary: vbsp.exe: Crashes during map compilation
Product: Wine
Version: 1.5.23
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bhs2007(a)gmail.com
Classification: Unclassified
Created attachment 43607
--> http://bugs.winehq.org/attachment.cgi?id=43607
Backtrace produced by Wine.
vbsp.exe is a utility used to compile VMF map files, and is distributed as part
of the Source SDK by Valve Software through Steam.
The utility is being invoked from a command line, in the following manner:
wine 'S:\Steam\steamapps\bhspitmonkey\sourcesdk\bin\orangebox\bin\vbsp.exe'
-game 'S:\Steam\steamapps\bhspitmonkey\Team Fortress 2\tf' ./outdoor
Context/output/backtrace is attached. I'm probably doing something wrong;
please let me know if that's the case!
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http://bugs.winehq.org/show_bug.cgi?id=33307
Bug #: 33307
Summary: heap corruption with gcc 4.8.0
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lich(a)math.spbu.ru
Classification: Unclassified
Fresh wine compiled with gcc 4.8.0 is quite unusable. Likely, gcc is a culprit.
But nevertheless it might indicate to some very sophisticated hidden bug in
wine64, so I post a bug here.
Compilation:
$ cd wine
$ mkdir build64
$ cd build64
$ ../configure --enable-win64 --prefix=/opt/wine64 --without-xinput2
--disable-tests
$ sudo make install
$ wine64 notepad
Bus error
Further investigation has led to the following:
$ WINEDEBUG=file,ntdll,heap wine64 notepad
...
err:heap:HEAP_ValidateInUseArena Heap 0x10000: block 0x106c0 tail overwritten
at 0x106e8 (byte 0/32 == 0x5c)
.....
wine64: ../../../dlls/ntdll/heap.c:455: HEAP_GetPtr: Assertion `0' failed.
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http://bugs.winehq.org/show_bug.cgi?id=28050
Summary: llvm-gcc-4.5 fails to compile loader/preloader.c with
optimizations enabled
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=63718
2
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: blocker
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
austin@debian:~/wine-git/loader$ make
llvm-gcc -o wine-preloader -static -nostartfiles -nodefaultlibs
-Wl,-Ttext=0x7c400000 preloader.o ../libs/port/libwine_port.a
preloader.o: In function `set_process_name':
/home/austin/wine-git/loader//preloader.c:455: undefined reference to `memset'
preloader.o: In function `map_so_lib':
/home/austin/wine-git/loader//preloader.c:455: undefined reference to `memset'
collect2: ld returned 1 exit status
make: *** [wine-preloader] Error 1
make -k lets it compile and wine runs. Alternatively, you can disable
optimization in loader/Makefile, and it will compile.
I tried a simple patch:
diff --git a/loader/preloader.c b/loader/preloader.c
index a94c52c..2e55d2a 100644
--- a/loader/preloader.c
+++ b/loader/preloader.c
@@ -173,6 +173,9 @@ void *__stack_chk_guard = 0;
void __stack_chk_fail_local(void) { return; }
void __stack_chk_fail(void) { return; }
+/* for dragonegg */
+void *memset(void *s, int c, size_t n) { return s; }
+
#ifdef __i386__
/* data for setting up the glibc-style thread-local storage in %gs */
but then wine segfaults :/. Additionally, using a simple implementation:
(from http://clc-wiki.net/wiki/C_standard_library:string.h:memset)
void *memset(void *s, int c, size_t n)
{
unsigned char* p=s;
while(n--)
*p++ = (unsigned char)c;
return s;
}
fails in the same way.
This is the only failure with llvm-gcc-4.5 (aka dragonegg), after that, at
least noteapd runs. Haven't checked what tests fail yet though :)..
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http://bugs.winehq.org/show_bug.cgi?id=33521
Bug #: 33521
Summary: Compilation fails with GCC 4.8 -O3
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)deseret-tech.com
Classification: Unclassified
WINE compilation fails with ArchLinux's GCC 4.8.0-4 (currently in testing).
preloader.o: In function `map_so_lib':
preloader.c:(.text+0x9e8): undefined reference to `memset'
preloader.o: In function `wld_start':
preloader.c:(.text+0x28d9): undefined reference to `memset'
collect2: error: ld returned 1 exit status
make[1]: *** [wine-preloader] Error 1
The distro-specific package is relevant because the codebase used is actually a
snapshot of version control taken on 2013 May 2, which includes the patch
discussed in bug #33307.
Compare bug #28050, regarding the same error, manifest in LLVM w/ dragonegg and
GCC 4.5. See http://llvm.org/bugs/show_bug.cgi?id=11173 for information on
that. Don't see an appropriate bug on GCC's tracker at the moment, not likely
to have time to create it.
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http://bugs.winehq.org/show_bug.cgi?id=33455
Bug #: 33455
Summary: Tomb Raider (2013): Flickering Bushes with NVIDIA GPU
/ driver
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixhaedicke(a)web.de
Classification: Unclassified
In a few forst game scenes, bushes with flickering leaves can be found.
I tested it on two computers with the following GPUs / drivers:
* NVIDIA GTX 560 Ti with proprietary driver 313.30 - Bug always reproducible
* Intel HD 3000 and driver version 2.21.6 - Bug NOT reproducible
What makes no difference:
* All effects on or off
* Lowest / highest deatil levels
* UseGLSL enabled disabled or
* StrictDrawOrdering enabled or disabled
I made a video of it here
http://youtu.be/9DONLEMEV3w
Unfortunately the video quality is not ideal and has a few distortions which
are caused by the record (used recordmydesktop), but the flickering should be
clearly visible.
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http://bugs.winehq.org/show_bug.cgi?id=31053
Bug #: 31053
Summary: impossible executer programme installé voir descriptif
bug en pièce jointe
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: malfre.daniel(a)sfr.fr
Classification: Unclassified
Created attachment 40765
--> http://bugs.winehq.org/attachment.cgi?id=40765
détail ano à l'ouverture
Programme comptes et budget V 6
programme installé correctement
Problème à l'ouverture ;
erreur execution 97;
erreur interne paramètres invalides reçus
détail fichier comptes.txt joint
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http://bugs.winehq.org/show_bug.cgi?id=12504
Summary: TextOut shows only black rectangles and probably slows
down programme
Product: Wine
Version: 0.9.58.
Platform: Other
URL: http://www.makakgames.wz.cz
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavelvonlostice(a)seznam.cz
Game, which i have programmed uses function TextOut, but in wine there are only
black rectangles without text, and this game runs too slow. Its programmed by
using DirectDraw, so I use GetDC method. You can download it from
http://www.makakgames.wz.cz/static_objects/robo_bob%20install.exe
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http://bugs.winehq.org/show_bug.cgi?id=29678
Bug #: 29678
Summary: ER Viewer 11: does not install, "requires Windows 2000
or later"
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: p155off(a)gmail.com
Classification: Unclassified
The installer fails with the error: "ERDAS ER Viewer 2011 & Microsoft Office
Plugin requires Windows 2000 or later."
No console output.
Free download:
http://www.erdas.com/products/ERDASERMapper/ERDASERViewer/Details.aspx
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http://bugs.winehq.org/show_bug.cgi?id=28842
Bug #: 28842
Summary: Dungeon Defenders configurator renders slowly
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmlipman(a)gmail.com
Classification: Unclassified
Demo available on Steam
Must be installed in 1.3.26 (requires installing .net 3.5 even if already
installed, regression in bug 28401)
To reproduce:
Launch the game from Steam
Select configure
Configurator app will be slow
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http://bugs.winehq.org/show_bug.cgi?id=23921
Summary: LBA2 doesnt refresh its screen
Product: Wine
Version: 1.3.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vleon1(a)gmail.com
Little big adventure 2 rarely refresh its screen, rendering the game
unplayable. the bug didnt exist in the 1.2 branch.
You can hear the games music from the next screen (for example from the ingame)
while having a picture of the games menu.
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http://bugs.winehq.org/show_bug.cgi?id=27916
Summary: Ferro CCTV: Fails to start
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35713)
--> (http://bugs.winehq.org/attachment.cgi?id=35713)
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks wmp9
3) install Ferro CCTV
4) wine FerroCCTV.exe
Behaviour:
Error message (see attachment).
Expected behaviour:
No error message.
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http://bugs.winehq.org/show_bug.cgi?id=21550
Summary: Winedbg's disassembler doesn't support SSE2
instructions
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Winedbg doesn't support SSE2 instructions while gdb does.
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http://bugs.winehq.org/show_bug.cgi?id=21790
Summary: 3D Rad demo "BeltBall" can't use its bundled
mfc80u.dll?
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.3drad.com/games/BeltBall%20v102.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The smallest demo from http://www.3drad.com/free-pc-games.php is the 8MB
http://www.3drad.com/games/BeltBall%20v102.exe, sha1sum
d8827274480b0391ad200478b2ebe26a2658166d BeltBall v102.exe
It installs fine, but when you start it, it complains
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
and puts up a dialog saying
"The dynamic link library 'MFC80U.DLL' could not be found"
even though it's installed in
./3D Rad Games/BeltBall v102/Microsoft.VC80.MFC/mfc80u.dll
Perhaps the installer forgot to set an app path or a manifest or something?
winetricks vc2005 works around the problem.
The game installs and runs fine on Vista; I guess we need to try it
on an old XP box that doesn't have vc2005 runtimes already and see
if it works there to confirm this bug.
(I checked on Vista, and there's no entry for the app in
HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths, for what it's worth.
And there doesn't seem to be a manifest file next to the .exe.)
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http://bugs.winehq.org/show_bug.cgi?id=16957
Summary: CreateProcess handles are inherited even when
bInheritHandles=FALSE
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)salilab.org
Created an attachment (id=18729)
--> (http://bugs.winehq.org/attachment.cgi?id=18729)
test.c
The attached file uses CreateProcess to create a subprocess (gzip in this case)
with redirected standard output. In order for this to work properly, the output
handle created in this code must be inherited by the subprocess - thus the
bInheritHandles argument to CreateProcess must be TRUE. And indeed if this
program is compiled to test-true.exe, a simple text file 'test.in' and the gzip
binary are placed in the same directory, and then test-true.exe is run, it
successfully produces the output test.gz.
If the TRUE argument is switched to FALSE and the file is compiled again to
test-false.exe, when the program is run in the same way on a 'real' Windows
sytem (32 bit Vista Business in this case) the following is output:
gzip: stdout: Bad file descriptor
This is also fine and expected, since the output file handle was not passed to
gzip. *However* if the same test-false.exe program is run with Wine (the Fedora
10 wine-core-1.1.12-1.fc10.i386 package in this case) it runs in just the same
way as test-true.exe, generating the test.gz output.
This suggests to me that the bInheritHandles argument is ignored by Wine. As
stated, this is a minor bug but it would be nice if Wine behaved the same way
as Windows here. (In our case we discovered this problem after we tested our
program successfully under Wine, but then had it fail on a real Windows
system.) I am not familiar with the code, but hopefully it should be
straightforward enough to provide the subprocess with invalid handles if
bInheritHandles=FALSE?
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http://bugs.winehq.org/show_bug.cgi?id=13778
Summary: Date and Time display
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rx9tx(a)qrz.ru
Created an attachment (id=13813)
--> (http://bugs.winehq.org/attachment.cgi?id=13813)
wine window
The problem is that in a Windows application running in Wine the date and time
displayed as digit like 39591.6425810185 instead of May-23-2008, 15:25, see
pictures http://rx9tx.qrz.ru/wine.jpg and http://rx9tx.qrz.ru/windows.jpg .
Same about the frequency value 0000000000028.012100 in mHz (28.0121 mhz) is
shown like 298112000.0. I dont know what kind of database is used, but it has
the .isd extension, also .isf, .ism, .isl files are present.
Here's the excerption from the database with the data shown on the pics:
http://rx9tx.qrz.ru/log.txt
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http://bugs.winehq.org/show_bug.cgi?id=35062
Bug #: 35062
Summary: FarCry3 : graphical glitches
Product: Wine
Version: 1.7.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 46762
--> http://bugs.winehq.org/attachment.cgi?id=46762
Graphical glitches on see
Hi,
There is a graphical bug when i play at FarCry3. this bug appears only when you
look the sea.
As you can see in the screenshot, it seems that the map is drawn in the sea.
I think it's not a problem about the sun/moon light reflections on the sea,
they're correctly drawn (not viewable in the screenshot)
Thanks,
Max
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http://bugs.winehq.org/show_bug.cgi?id=23676
Summary: Arcanum essentially unusable due to graphics errors
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex.richardson(a)gmx.de
When playing Arcanum, the issue shown by the screenshot happens as soon as you
attempt to scroll the view.
It seems that it only happens when scrolling to the top, left right and down
seem to be fine.
I know this did not happen with older versions of Wine ~1 year ago.
For testing purposes there is a demo of the game available here:
http://www.terra-arcanum.com/downloads/
If you need any other information please tell me, I'm quite new to reporting
bugs in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=15399
Summary: Colin Mcrae Rally 1.0 shows Graphical Glitches within
menus and crashes before loading any track.
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=4216
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Salz85(a)gmail.com
Created an attachment (id=16253)
--> (http://bugs.winehq.org/attachment.cgi?id=16253)
game run without any argument.
After Setting the compatibility to windows 95/98, installing direct media end
the indeo codec, Colin Mcrae rally start but deos not show any menu correctly,
except for fixed bitmap like the Copyright screen (see the screenshot ).
Even if I try to navigate the menu and get to load the track, wine crashes.
See the crash.log for the output when the game crashes wine, and menu.log for a
debug with "relay,+d3d7,+ddraw" active (reaching the menu, navigating it and
then exiting the application).
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http://bugs.winehq.org/show_bug.cgi?id=13340
Summary: dicom image viewer aborts because
IMultiLanguage2_GetCharsetInfo doesn't like "ISO8859-1"
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I had an MRI recently, and got a copy on cd-rom. The viewer app
crashed quickly on Wine.
trace:mlang:fnIMultiLanguage2_GetCharsetInfo 0x19dce8 L"ISO8859-1" 0x32f5b4
...
0009:Call KERNEL32.lstrcmpiW(01031d58 L"ISO8859-1",0032f524 L"iso-8859-1")
ret=7d52ed97
...
0009:Call oleaut32.SysAllocString(01577b00 L"System does not support the
specified encoding.\r\n") ret=69bf1378
...
wine: Unhandled exception 0x80000003 at address 0x7b83d7c1 (thread 0009),
starting debugger...
Backtrace:
=>1 0x7b83d7c1 DebugBreak+0x3() [wine-git/include/winternl.h:1828] in kernel32
2 0x7bc54140 call_entry_point+0x20() in ntdll
3 0x7bc55118 relay_call_from_32+0x1a1(descr=0x7b8b416c, idx=?,
stack=0x32f8fc) [wine-git/dlls/ntdll/relay.c:372] in ntdll
4 0x7b8273c1 in kernel32 (+0x73c1)
5 0x69b20265 in msxml4 (+0x10265)
6 0x004b8a53 in efilmlt (+0xb8a53)
Looks like Windows is more forgiving about how callers
identify charsets. We were only accepting names
like "iso-8859-1", but Windows accepts "ISO8859-1".
I have test that passes on WinXP, and a patch that fixes both the
test and the real app. Will send to wine-patches.
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http://bugs.winehq.org/show_bug.cgi?id=29255
Bug #: 29255
Summary: Microsoft Office 2003, 2007 & 2010 applications do not
print OTF
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gunwald(a)gmx.de
Classification: Unclassified
Created attachment 37835
--> http://bugs.winehq.org/attachment.cgi?id=37835
Document showing that OTF printing does not work
All Microsoft Office applications form 2003 to 2010 are not able to print
documents using any OTF (Open Type Font). Printing a Document using any OTF
leads in a completely blank page.
I think, this is an important bug, because printing is a main function of any
office application.
This bug may be related to bug 25515
(http://bugs.winehq.org/show_bug.cgi?id=25515).
I did attach an document to demonstrate the bug.
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http://bugs.winehq.org/show_bug.cgi?id=30969
Bug #: 30969
Summary: Tron 2.0 - No music while playing game and in menu
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: an0nym0usse(a)hotmail.com
Classification: Unclassified
Created attachment 40628
--> http://bugs.winehq.org/attachment.cgi?id=40628
output when launching Tron.exe
No music while playing game and in menu.
The game install with no problem
I add the msvcirt.dll in system32 like suggested on the wine site
All seems to go well, the first setting menu launch with sound
After that the diverse publishing companies videos are played with sound.
After a couple of seconds the Game menu appears with sound effects but NO
MUSIC.
No music while playing the game too.
You can look for clues in attachment1
When I re-install WMFADist.exe (probably audio codecs) included in Tron 2.0 cd
it seem to install without a problem but in the console it give some errors:
zool@Satellite-M40:~/JEUX/Progz/Win32/Tron2$ wine WMFADist.exe
fixme:setupapi:SetupDefaultQueueCallbackW notification 262144 params 32f84c,0
err:setupapi:SetupDefaultQueueCallbackW copy error 0
L"C:\\users\\zool\\Temp\\IXP000.TMP\\msdmo.dll" ->
L"C:\\windows\\system32\\msdmo.dll"
fixme:setupapi:SetupDefaultQueueCallbackW notification 262144 params 32f84c,0
err:setupapi:SetupDefaultQueueCallbackW copy error 0
L"C:\\users\\zool\\Temp\\IXP000.TMP\\msvcrt.dll" ->
L"C:\\windows\\system32\\msvcrt.dll"
fixme:sfc:SFC_3 0
fixme:sfc:SFC_3 0
fixme:ole:TLB_ReadTypeLib Header type magic 0x00905a4d not supported.
err:ole:TLB_ReadTypeLib Loading of typelib
L"C:\\windows\\system32\\logagent.exe" failed with error 0
err:ole:TLB_ReadTypeLib Loading of typelib
L"C:\\windows\\system32\\logagent.tlb" failed with error 2
It's all for now
P.S.
I have filed this bug under : directx-dmusic, seemed logical
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http://bugs.winehq.org/show_bug.cgi?id=34774
Bug #: 34774
Summary: Crimson Skies crashes when a mission ends
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: benpicco-wine(a)flauschlabor.de
Classification: Unclassified
Created attachment 46368
--> http://bugs.winehq.org/attachment.cgi?id=46368
Unhandled page fault on read access
I've installed the game to a 32bit Windeprefix, installed quartz, Active Video
and native amstream.dll and disabled winegstreamer so the game would launch.
Everything works well, I can launch missions/instant action battles, but when
they end and the game normally would go to a debriefing screen, it crashes
instead.
Last few lines of console output (abbreviated):
fixme:dinput:LinuxInputEffectImpl_Download Could not upload effect. Assuming a
disconnected device 45 "Invalid argument".
fixme:dinput:joy_polldev joystick cannot handle type 21 event (code 1)
fixme:dinput:LinuxInputEffectImpl_Download Could not upload effect. Assuming a
disconnected device 45 "Invalid argument".
fixme:dinput:LinuxInputEffectImpl_Download Could not upload effect. Assuming a
disconnected device 45 "Invalid argument".
wine: Unhandled page fault on read access to 0x06240000 at address 0x22022e0
(thread 0047), starting debugger...
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
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http://bugs.winehq.org/show_bug.cgi?id=33208
Bug #: 33208
Summary: WWII Battle Tanks: T-34 vs. Tiger selection of the new
company causes to crash
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 43931
--> http://bugs.winehq.org/attachment.cgi?id=43931
logout + backtrace
Game runs without any overrides, but has crash when selecting a new company.
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http://bugs.winehq.org/show_bug.cgi?id=34998
Bug #: 34998
Summary: 11 button mouse not detected in Wow
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)nuteknik.com
Classification: Unclassified
I am running wine 1.7.6 on Ubuntu 13.10.
I have a Razer Ochori 2013 mouse whose mouse buttons are not all detected while
running wow 5.4.
The mouse has four side buttons, two on the left, two on the right. Both
buttons on the right side are not detected in wow.
xev receives Buttonpress events for those two buttons, as 10 and 11.
note: xev receives both left side buttons as 8 and 9.
And curiously...I have never been able find buttons 6 or 7 on this mouse. The
mouse wheel does not tilt right or left...
I posted this issue in the forums and was suggested to open a bug.
Thanks for your help.
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http://bugs.winehq.org/show_bug.cgi?id=25740
Summary: setupapi: registry values missing %token% replacement
(dynamic strings, updspapi) (Windows PowerShell 2.0)
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
trying to start the Windows PowerShell Integrated Scripting Environment (ISE)
after installing Windows PowerShell 2.0 fails.
--- snip ---
$ wine powershell_ise.exe
...
Unhandled Exception: System.Reflection.TargetInvocationException: Exception has
been thrown by the target of an invocation. ---> System.ArgumentNullException:
Value cannot be null.
Parameter name: window
at System.Windows.MessageBox.Show(Window owner, String messageBoxText,
String caption, MessageBoxButton button, MessageBoxImage icon, MessageBoxResult
defaultResult)
at Microsoft.Windows.PowerShell.Gui.Internal.Program.Initialize()
--- End of inner exception stack trace ---
at Microsoft.Windows.PowerShell.GuiExe.Internal.GPowerShell.Main(String[]
args)
wine: Unhandled exception 0xe0434f4d at address 0x7b838ce2 (thread 0009),
starting debugger...
--- snip ---
The real cause is the inability to locate/load the assembly
"CompiledComposition.Microsoft.PowerShell.GPowerShell.dll" leading to later
crash.
The path to assembly is resolved using registry:
--- snip ---
0026:Call advapi32.RegOpenKeyExW(80000002,009bf828
L"Software\\Microsoft\\PowerShell\\1\\PowerShellEngine",00000000,00020019,0032ece8)
ret=0036a6a7
0026:Ret advapi32.RegOpenKeyExW() retval=00000000 ret=0036a6a7
...
0026:Call advapi32.RegQueryValueExW(00000180,009bf770
L"ApplicationBase",00000000,0032ed18,00000000,0032ed1c) ret=0036a7aa
0026:Ret advapi32.RegQueryValueExW() retval=00000000 ret=0036a7aa
...
0026:Call KERNEL32.GetFullPathNameW(0032ea1c
L"%SystemRoot%\\system32\\WindowsPowerShell\\v1.0\\CompiledComposition.Microsoft.PowerShell.GPowerShell.dll",00000105,0032e810,00000000)
ret=0036a1c3
0026:Ret KERNEL32.GetFullPathNameW() retval=00000073 ret=0036a1c3
--- snip ---
Registry export:
--- snip ---
REGEDIT4
[HKEY_LOCAL_MACHINE\Software\Microsoft\PowerShell\1\PowerShellEngine]
"ApplicationBase"="%SystemRoot%\\system32\\WindowsPowerShell\\v1.0"
"ConsoleHostAssemblyName"="Microsoft.PowerShell.ConsoleHost,Version=1.0.0.0,Culture=neutral,PublicKeyToken=31bf3856ad364e35,ProcessorArchitecture=msil"
"ConsoleHostModuleName"="\"%SystemRoot%\\system32\\WindowsPowerShell\\v1.0\\Microsoft.PowerShell.ConsoleHost.dll\""
"PowerShellVersion"="2.0"
"PSCompatibleVersion"="1.0,2.0"
"RuntimeVersion"="v2.0.50727"
--- snip ---
The path contains "%SystemRoot%" token which should have been deformated at
_install_ time (.NET app code directly takes the path string).
>From the setupapi/updspapi based installer's update.inf:
--- snip ---
...
[ProductInstall.GlobalRegistryChanges.Install]
AddReg=PowerShell.Add.Reg
DelReg=PowerShell.Del.Reg
...
[PowerShell.Add.Reg]
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"ApplicationBase",0x00000000,%SystemRoot%\system32\WindowsPowerShell\v1.0
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"ConsoleHostAssemblyName",0x00000000,"Microsoft.PowerShell.ConsoleHost,Version=1.0.0.0,Culture=neutral,PublicKeyToken=31bf3856ad364e35,ProcessorArchitecture=msil"
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"ConsoleHostModuleName",0x00000000,"""%SystemRoot%\system32\WindowsPowerShell\v1.0\Microsoft.PowerShell.ConsoleHost.dll"""
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"PowerShellVersion",0x00000000,"2.0"
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"PSCompatibleVersion",0x00000000,"1.0,2.0"
HKLM,SOFTWARE\Microsoft\PowerShell\1\PowerShellEngine,"RuntimeVersion",0x00000000,"v2.0.50727"
HKLM,SOFTWARE\Microsoft\PowerShell\1\ShellIds\Microsoft.PowerShell,"Path",0x00000000,%SystemRoot%\system32\WindowsPowerShell\v1.0\powershell.exe
--- snip ---
There are also %token% strings which are _not_ to be replaced, hence the double
% quoting:
--- snip ---
HKLM, SYSTEM\CurrentControlSet\Services\WinRM\Parameters, ServiceDll,
0x00020000, "%%SystemRoot%%\system32\WsmSvc.dll"
--- snip ---
MSDN says about the "INF AddReg Directive":
http://msdn.microsoft.com/en-us/library/ff546320.aspx
--- snip ---
[add-registry-section]
reg-root, [subkey],[value-entry-name],[flags],[value]
...
value
...
The expression of such a value depends on the registry type specified for
the flag, as follows:
* A registry string-type value can be expressed either as a "quoted
string" or as a %strkey% token defined in a Strings section of the INF file.
Such an INF-specified value does not have to include a NULL terminator at the
end of each string.
...
--- snip ---
There is a "dynamic strings" directive present in .inf file:
--- snip ---
[DynamicStrings]
SystemRoot=InstallPathEnvVar,SystemRoot
--- snip ---
This part is processed by installer, updspapi.UpdSpSetDynamicStringA gets
called:
--- snip ---
0023:Call setupapi.SetupFindFirstLineA(00144c68,01025d10
"DynamicStrings",00000000,0033bb94) ret=010758be
0023:Call ntdll.RtlCreateUnicodeStringFromAsciiz(0033baa8,01025d10
"DynamicStrings") ret=688f6bbf
0023:Ret ntdll.RtlCreateUnicodeStringFromAsciiz() retval=00000001 ret=688f6bbf
0023:trace:setupapi:SetupFindFirstLineW (0x144c68,L"DynamicStrings",(null)):
returning 63/0
..
0023:Call msvcrt._vsnprintf(0033b34b,000007f7,01025830 "ProcessDynamicStrings:
InstallPathEnvVar for %s returned %s",0033bb80) ret=010706ea
...
0023:Call updspapi.UpdSpSetDynamicStringA(00144c68,010f4940
"SystemRoot",001b7108 "C:\\windows") ret=01075d51
0023:fixme:updspapi:UpdSpSetDynamicStringA 0x144c68 "SystemRoot" "C:\\windows"
0023:Ret updspapi.UpdSpSetDynamicStringA() retval=00000001 ret=01075d51
...
0023:Call msvcrt._vsnprintf(0033b34b,000007f7,01025754 "ProcessDynamicStrings:
all %%%s%% replaced with %s.",0033bb80) ret=010706ea
--- snip ---
Setupapi installer log:
--- snip ---
2.734: ProcessDynamicStrings: InstallPathEnvVar for SystemRoot returned
C:\windows
2.734: ProcessDynamicStrings: all %SystemRoot% replaced with C:\windows.
--- snip ---
At later stage, when the registry section is processed:
--- snip ---
0023:trace:setupapi:SetupFindNextMatchLineW
(0x144c68,L"ProductInstall.GlobalRegistryChanges.Install",L"AddReg"): returning
2
0023:trace:setupapi:SetupGetStringFieldW context 0x144c68/0x144c68/10/2 index 1
returning L"PowerShell.Add.Reg"
0023:trace:setupapi:SetupFindFirstLineW
(0x144c68,L"PowerShell.Add.Reg",(null)): returning 48/0
0023:trace:setupapi:SetupGetStringFieldW context 0x144c68/0x144c68/48/0 index 1
returning L"HKLM"
0023:trace:setupapi:SetupGetStringFieldW context 0x144c68/0x144c68/48/0 index 2
returning L"SOFTWARE\\Microsoft\\PowerShell\\1\\PowerShellEngine"
...
0023:trace:setupapi:SetupGetStringFieldA context 0x144c68/0x144c68/48/0 index 4
returning "0x00000000"
0023:Call advapi32.RegCreateKeyExW(80000002,0033935c
L"SOFTWARE\\Microsoft\\PowerShell\\1\\PowerShellEngine",00000000,00000000,00000000,02000000,00000000,0033b37c,00000000)
ret=688ec641
0023:Ret advapi32.RegCreateKeyExW() retval=00000000 ret=688ec641
0023:trace:setupapi:registry_callback key 0x80000002
L"SOFTWARE\\Microsoft\\PowerShell\\1\\PowerShellEngine"
0023:trace:setupapi:SetupGetStringFieldW context 0x144c68/0x144c68/48/0 index 3
returning L"ApplicationBase"
...
0023:trace:setupapi:SetupGetStringFieldW context 0x144c68/0x144c68/48/0 index 5
returning L"%SystemRoot%\\system32\\WindowsPowerShell\\v1.0"
0023:trace:setupapi:do_reg_operation setting value L"ApplicationBase" to
L"%SystemRoot%\\system32\\WindowsPowerShell\\v1.0"
0023:Call advapi32.RegSetValueExW(0000006c,0033935c
L"ApplicationBase",00000000,00000001,0075d100,0000005a) ret=688ec5be
0023:Ret advapi32.RegSetValueExW() retval=00000000 ret=688ec5be
...
0023:Call advapi32.RegCloseKey(0000006c) ret=688ec6ce
0023:Ret advapi32.RegCloseKey() retval=00000000 ret=688ec6ce
--- snip ---
The string field containing %SystemRoot% token never got the replacement value.
Updspapi.dll UpdSpSetDynamicStringA() is a stub and does not have any
connection to setupapi, maybe this is the problem.
Updspapi seems like an internal/private version of Microsofts setupapi library,
distributed with installers/SP installers - not to be installed into OS.
Unfortunately setting updspapi to "native", skipping Wine's builtin stub
crashes the installer.
BTW ... the PowerShell console/command line stuff really integrates nicely now
that Wine has proper console support (wineconsole no longer needed).
Regards
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http://bugs.winehq.org/show_bug.cgi?id=34720
Bug #: 34720
Summary: Resident Evil 3: in the game launcher fonts not
rendered correctly
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46293
--> http://bugs.winehq.org/attachment.cgi?id=46293
RE3 Trace +font
You run the launcher using ResidentEvil3_menu.exe. I don't get anything in the
log. I've created a trace +font.
The problem can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=34197
Bug #: 34197
Summary: Rootmagic 6 Invalid operation GDI+ (Code 1)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivebeeneverywheremate(a)gmail.com
Classification: Unclassified
I have tried to open Rootsmagic 6 on Linux Mint 13 using Wine 1.4. A message
dialog box appears with a message "Invalid operation in GDI+ (Code:1)". There
is no issue with Wine opening Rootsmagic 4.
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http://bugs.winehq.org/show_bug.cgi?id=22596
Summary: PhotoScape unable to change/save files under Wine
1.1.43
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daquirm(a)seznam.cz
CC: daquirm(a)seznam.cz
Created an attachment (id=27721)
--> (http://bugs.winehq.org/attachment.cgi?id=27721)
LOG from the terminal
OS: Ubuntu 10.04 64bit
Wine 1.1.42 and 1.1.43 (tried Windows XP and Windows 7 compatibility mode)
trying to run PhotoScape v3.40
Problem: PhotoScape is unable to save or edit any files/images. It looks like
it's running just with read only permission.
Solution: Downgrade to Wine 1.1.31
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http://bugs.winehq.org/show_bug.cgi?id=35333
Bug ID: 35333
Summary: Text underline problem using GM_ADVANCED graphics mode
and dc rotation
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: ralf.habacker(a)freenet.de
Classification: Unclassified
Created attachment 47126
--> http://bugs.winehq.org/attachment.cgi?id=47126
wine screenshot with underlined text and TA_BASELINE text align (error)
Underlined text painted with TextOut() is not been drawn correctly in
GM_ADVANCED graphicsmode.
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http://bugs.winehq.org/show_bug.cgi?id=33664
Bug #: 33664
Summary: Can't paste from clipboard in Miranda
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 1and2(a)gmx.at
Classification: Unclassified
Created attachment 44563
--> http://bugs.winehq.org/attachment.cgi?id=44563
Terminal log
I cannot paste text from the clipboard in a chat window in Miranda 0.10.12.
OS: openSuse 12.3 KDE
Terminal log attached.
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http://bugs.winehq.org/show_bug.cgi?id=28659
Bug #: 28659
Summary: rpcrt4/server test crashes on 32-bit FreeBSD9
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: FreeBSD
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 36831
--> http://bugs.winehq.org/attachment.cgi?id=36831
backtrace
The rpcrt4/rpc test fails as well, but that may be related to missing ntlm_auth
(which I haven't found how to satisfy on FreeBSD). The server test shows that
same error, but also crashes, so something nastier is going on.
Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=22904
Summary: Register URL protocol handlers under Linux
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kempe.marcus(a)gmail.com
winemenubuilder is able to automatically register file type associations and
build menus under Linux, when triggered by an application under wine.
It would be great if the same thing were true for protocol handlers, so that
these would become registered in much the same way as when using gconftool in
gnome:
gconftool -s /desktop/gnome/url-handlers/spotify/command 'wine
c:\\spotify\\spotify.exe %s' --type String
gconftool-2 -s /desktop/gnome/url-handlers/spotify/enabled --type Boolean true
Would this be possible, hard, or maybe not a good idea?
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http://bugs.winehq.org/show_bug.cgi?id=16214
Summary: Copy command does not work as expected
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From Launchpad: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/272921
In Windows, the COPY command run in a command prompt allows users to
concatenate files by using a plus ("+") operator, for example:
copy file1+file2 outfile
In wine's cmd.exe, it seems to read file1+file2 as a single path and therefore
outputs a "Path Not Found". Also, it does not recognize the "con" keyword used
to represent stdout/stdin. Therefore another method of concatenating files:
copy file1 outfile
copy file2 con >> outfile
does not work either.
My Ubuntu version is 8.04, AMD64 architecture, though I have seen the same
issue on the x86 version as well.
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http://bugs.winehq.org/show_bug.cgi?id=20474
Summary: Wine can't be built with GCC in C99 mode
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
For multiple reason, wine can't be built by GCC in C99 mode ( --std=c99 ).
In particular, wine rely on GCC behavor regarding to extern inline.
It produces errors regarding asm construct conflicting with extern
inline symbols.
It produces errors with multiple defination of inline function in object files.
According to this, it seems that wine is not compatible with C99, but rely a
lot on GCC specific behavor.
See also bug #20306
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http://bugs.winehq.org/show_bug.cgi?id=16552
Summary: CreateIoCompletionPort fails in Chromium unit tests
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://chromium.org
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://src.chromium.org/viewvc/chrome/trunk/src/base/message_pump_win.cc
contains the code
port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1));
DCHECK(port_.IsValid());
...
HANDLE port = CreateIoCompletionPort(file_handle, port_, key, 1);
DCHECK(port == port_.Get());
The DCHECK fires when running one of the Chromium unit tests:
wine Debug/ui_tests.exe
...
001b:Call KERNEL32.CreateFileW(00ed7208
L"\\\\.\\pipe\\chrome.ChromeTestingInterface:8.1",c0000000,00000000,00000000,00000003,40110000,00000000)
ret=010e0220
001b:Ret KERNEL32.CreateFileW() retval=000000c0 ret=010e0220
...
0021:Call KERNEL32.CreateIoCompletionPort(ffffffff,00000000,00000000,00000001)
ret=01a304b3
0021:Ret KERNEL32.CreateIoCompletionPort() retval=000000c8 ret=01a304b3
0021:Call KERNEL32.CreateIoCompletionPort(000000c0,000000c8,00ed5aa0,00000001)
ret=01a30760
trace:ntdll:NtSetInformationFile
(0xc0,0x7cdee318,0x7cdee320,0x00000008,0x0000001e)
0021:Ret KERNEL32.CreateIoCompletionPort() retval=00000000 ret=01a30760
0021:Call KERNEL32.OutputDebugStringA(00ed95a8
"[26:33:1249:FATAL:message_pump_win.cc(428)] Check failed: port == port_.Get().
\r\n") ret=019a7af3
I think it's failing in wineserver for some reason during NtSetInformationFile
in set_completion_info.
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http://bugs.winehq.org/show_bug.cgi?id=19534
Summary: Office 2007 menu button loses focus
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22740)
--> (http://bugs.winehq.org/attachment.cgi?id=22740)
wine-1.1.26-231-gfe9d360 console output
I can't take a screenshot because it also loses focus, so I hope this makes
sense.
The Office 2007 apps have had their sensible menus replaced with a button in
the top left of the window.
The problem occurs when hovering over one option (say Send) so that it's
sub-menu opens, then moving the cursor over to another menu option (say Print).
The menu closes. This doesn't happen under Windows.
Tested Excel and Word. Can't really test the other apps as they have their own
problems preventing them from starting.
Nothing new is printed in the console when this happens, but log attached.
Went back to Wine 1.1.11 to check for a recent regression but problem occurs
there too. Same in latest git.
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http://bugs.winehq.org/show_bug.cgi?id=32206
Bug #: 32206
Summary: Primer Premier 6.12 doesn't draw its UI
Product: Wine
Version: 1.5.17
Platform: x86
URL: http://www.premierbiosoft.com/DATAFILES/PP612Installer
Win32.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 42481
--> http://bugs.winehq.org/attachment.cgi?id=42481
Screenshot: primer premier 6.12 doesn't draw its UI
1. install Primer Premier
$ wine PP612InstallerWin32.exe
2. start
$ cd ~/.wine/drive_c/Program\ Files/Primer\ Premier\ 6.12
$ wine Primer\ Premier\ 6.exe
Expect result:
The UI should be draw completed as Screenshot:
primer-premier-6-with-workaround.png
Actual result:
The UI doesn't draw at first, if you move the mouse onto Primer Premier, then
some parts of the UI draws but still not complete.
See screenshot primer-premier-doesnt-draw.png
Workaround:
Setting a virtual desktop, start Primer Premier, carefully move the mouse onto
the title bar of Primer Premier.
fixme:win:EnumDisplayDevicesW ((null),0,0x30e850,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x30e850,0x00000000), stub!
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x31f444,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x31f6b4,0x00000000), stub!
fixme:font:freetype_SelectFont Untranslated charset 255
fixme:imm:ImmGetOpenStatus (0x4452438): semi-stub
fixme:imm:ImeHandleNotify WM_IME_NOTIFY:IMN_SETCOMPOSITIONWINDOW
fixme:imm:ImeHandleNotify WM_IME_NOTIFY:IMN_SETCOMPOSITIONWINDOW
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
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http://bugs.winehq.org/show_bug.cgi?id=23008
Summary: winhelp: Popups disappear immediately and are the
wrong size
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Created an attachment (id=28516)
--> (http://bugs.winehq.org/attachment.cgi?id=28516)
ONLCFG.HLP compressed with bzip2
Links in help files which open pop-ups are broken in Wine winhlp32. (These
links typically appear in green with a dotted underline.)
What should happen: the popup appears when the link is clicked, and remains
present when the user releases the mouse button.
What actually happens: the popup appears, but vanishes when the user releases
the mouse button. The popup is the wrong size, and has scrollbars on the right
and bottom edges. (It's impossible to use the scrollbars since the popup
disappears when the button is released.) Some popups have text missing.
Example:
Open the attached ONLCFG.HLP file in Wine winhlp32. Click "How do I?". Click
"Letting your Intuit software ...". Click each of the underlined links: dial
type, dialing prefix and disable call waiting. Notice there is no text other
than the heading in the dialing prefix and disable call waiting popups. Click
Tell me more. The popup which appears contains links to other pages in the help
file, but it's impossible to select them due to the popup vanishing on mouse
release.
Compare with using winhlp32.exe from Windows under Wine to view that file.
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http://bugs.winehq.org/show_bug.cgi?id=26893
Summary: SimTower draws some objects misaligned
Product: Wine
Version: 1.3.18
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffrey.pfau(a)gmail.com
For several versions of Wine (going back to well before 1.2), many of the
objects you can construct (notably offices and apartments) will draw offset,
such that the edge of the room will be >10px from the left of the edge. The
amount it is offset is constant per object type. Given that one side of the
room is also offset vertically by 1px, it would appear to be the case that
drawing these rooms uses the wrong offset to the pixel data.
I have observed this bug in 32- and 64-bit versions of Wine on Linux, and
64-bit version of Wine on Mac. The bug is present in SimTower v1.0 and v1.1b. I
have not tested any other versions.
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http://bugs.winehq.org/show_bug.cgi?id=35727
Bug ID: 35727
Summary: Tom Clancy's Rainbow Six: Lockdown Demo wrong players
and weapon rendering
Product: Wine
Version: 1.7.13
Hardware: x86
URL: http://www.gamefront.com/files/4632177
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Created attachment 47714
--> http://bugs.winehq.org/attachment.cgi?id=47714
without Display First Person Weapon
Just one guy from a team is visible, others are not. But he is looks like a
ghost. (bug 27145 ?) In addition, some textures are imposed.
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http://bugs.winehq.org/show_bug.cgi?id=32896
Bug #: 32896
Summary: Serious Sam: The Random Encounter has no sound
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gediminas(a)varciai.lt
Classification: Unclassified
Created attachment 43445
--> http://bugs.winehq.org/attachment.cgi?id=43445
Terminal output with comments
Serious Sam: The Random Encounter has no sound both on PulseAudio and plain
ALSA.
The terminal output is spammed with DirectMusic fixme messages. I suspect this
is also the reason the game runs extremely slow.
Attaching the terminal output with comments.
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http://bugs.winehq.org/show_bug.cgi?id=34751
Bug #: 34751
Summary: Aura: Fate of the Ages: sounds aren't played, but
music works fine
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46334
--> http://bugs.winehq.org/attachment.cgi?id=46334
Aura Sound Log
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudio
For example there's no sound of this moving thing in the center of the menu, or
you can't here fire in the fireplace if you enter the room through the first
door you see when the game begins.
The problem can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=23489
Summary: Buccaneer: quits silently when entering the Tavern
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.bigdownload.com/games/buccaneer-the-pursuit
-of-infamy/pc/buccaneer-the-pursuit-of-infamy-demo/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=29317)
--> (http://bugs.winehq.org/attachment.cgi?id=29317)
console log
The game Buccaneer: The Pursuit of Infamy will quit silently (without a crash
dialogue or anything) when you enter the Tavern after returning from a mission.
The Tavern is the place where players can save their actual progress in the
game.
Interestingly the game never crashes if you enter the Tavern BEFORE a mission
(I mean right after starting a new game).
You can check out the issue using the demo (122 Mb download size), link added
to URL.
How to reproduce the bug in the demo:
1. Install the demo and start it by T3D.exe. The game will notify you about the
latest update, you can install it, the game will restart after updating.
2. Start a new single-player game, select an available mission in 'Chart Room',
'Set Sail'.
3. You can complete the mission if you like it or simply turn your ship back,
and leave the mission area. You will be returned to your home port (Cutlass
Bay).
4. Back in the port click on 'The Tavern' >> the game will quit unexpectedly.
After some fiddling it turned out that installing native comctl32 components
via winetricks solves the problem.
A standard console log (attached) doesn't reveal too much information, I guess.
Any winedebug I should pass to narrow the problem?
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http://bugs.winehq.org/show_bug.cgi?id=32395
Bug #: 32395
Summary: Neverwinter Nights 2 : Broken sky
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Classification: Unclassified
Created attachment 42747
--> http://bugs.winehq.org/attachment.cgi?id=42747
Screenshot
In Neverwinter Nights 2, the sky fails to display properly. Look at the
attached screenshot for an example. It reminds me of
http://bugs.winehq.org/show_bug.cgi?id=23012 in the sense that the faulty
portion of the sky seems similar, but the sky is not black.
The console outputs this error appears in loop , is it related to this bug?
err:d3d_surface:surface_blt_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glBlitFramebuffer() @ surface.c / 1265
Otherwise the console outputs nothing in particular. A specific channel could
be required to identify the culprit.
Wine 1.5.19
Neverwinter Nights 2 1.23
Nvidia 550 Ti
Arch Linux X64
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http://bugs.winehq.org/show_bug.cgi?id=31586
Bug #: 31586
Summary: Myst V stucked when about playing the first cutscene
in the game
Product: Wine
Version: 1.5.11
Platform: x86
URL: http://www.chip.de/downloads/Demo-Myst-V-End-Of-Ages_1
6462550.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 41534
--> http://bugs.winehq.org/attachment.cgi?id=41534
terminal output
This probably never worked correctly in Wine: in AppDB there are mentions of
the issue with Wine 0.9.x.
Reproducible with the demo as well as with the GOG.com version of the game.
The problem: when you meet the first person very early in the game, his/her
initial monologue is not playing. The person is just standing there, the audio
file containing the speech is never played. This makes impossible to get
further in the game. The game is not freezing; background music, animations,
camera movement are still working, but you are unable to use the keyboard or
the mouse. The only way to exit the game at this point is to kill the game
executable.
This is the point where certain fixmes from dmime are printed in the terminal,
as can be seen at the end of the attached log.
Workaround: 'winetricks directmusic' (which also installs native dsound). The
corresponding audio file is playing correctly and you can proceed further in
the game.
Steps to reproduce the problem with the demo version:
1. install the demo, use virtual desktop mode to work around bug #25786. At the
end of the installation, audio files used by the game will be converted from
.ogg to .wav. It should be noted that the game installer hits bug #17403 at
this point: the converted .wav files have different sizes, compared to the same
files when the game is installed under Windows. Probably that's not what causes
the reported issue (native directmusic doesn't help in bug #17403).
2. start the demo with eoa.exe. Skip the intro videos and click <Ok> in the
notification dialogue about mouse movement.
3. there is a 'bubble' in front of you, left click on it to get closer. A man
appears in front of you, but he's just standing there, his monologue is not
playing thus you can't proceed further.
The audio file that should be played at this point in the demo version is
'drboEsher-DireboSrln_eng.wav', located under Myst V Demo/sfx/streamingCache.
Please let me know if you need a log with debug channels enabled.
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http://bugs.winehq.org/show_bug.cgi?id=25323
Summary: Civilization IV Beyond the Sword crashed when trying
to start a new game.
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: f.pinamartins(a)gmail.com
Created an attachment (id=32176)
--> (http://bugs.winehq.org/attachment.cgi?id=32176)
Crash log with WINEDEBUG=+tid,+msxml,+variant
The crash mentioned in the summary occurs only if using builtin msxml3.
Reverting this dll to native will make the game start just fine.
I attached a logfile with WINEDEBUG=+tid,+msxml,+variant.
This should allow more progress on the builtin msxml3 lib.
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http://bugs.winehq.org/show_bug.cgi?id=25786
Summary: MYST V Demo: Installer GUI doesn't appear correctly
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=32861)
--> (http://bugs.winehq.org/attachment.cgi?id=32861)
Terminal output: wine "Myst V Demo.exe" + WINEDEBUG=+imm wine "Myst V Demo.exe"
Splitting from bug 11963 to isolate problems. This bug causes the window to not
render correctly and makes it impossible to click through the installation. It
can still be done perfectly from hotkeys - see also
http://bugs.winehq.org/show_bug.cgi?id=11963#c15
The offending Component is "imm".
(fixme:imm:ImeHandleNotify WM_IME_NOTIFY:IMN_SETCOMPOSITIONWINDOW)
Attached is the log showing the error + a debug of imm.
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http://bugs.winehq.org/show_bug.cgi?id=28635
Bug #: 28635
Summary: Pikachu Volleyball 3D fails to start a new game
Product: Wine
Version: 1.3.29
Platform: x86-64
URL: http://rev.knu.ac.kr/down/PV3DSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 36802
--> http://bugs.winehq.org/attachment.cgi?id=36802
Full log
When attempting to start a new game in Pikachu Volleyball 3D, it fails with the
following error message:
D3DMesh.cpp File 205 Line (DX Function) failed with DX9 error 0x80004001
E_NOTIMPL
Description - The function called is not supported at this time
It works after using winetricks d3dx9_36. The last line printed in the terminal
is:
fixme:d3dx:ID3DXMeshImpl_OptimizeInplace D3DXMESHOPT_VERTEXCACHE not
implemented.
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http://bugs.winehq.org/show_bug.cgi?id=33814
Bug #: 33814
Summary: Performance regression in 1.6-rc2
Product: Wine
Version: 1.6-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tdsbug(a)gmail.com
Classification: Unclassified
Regression SHA1: ffc9f535eb7817ea4cd0d0657471e61a9813debd
There is huge framerate drop in Ground Control
ffc9f535eb7817ea4cd0d0657471e61a9813debd is the first bad commit
commit ffc9f535eb7817ea4cd0d0657471e61a9813debd
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Jun 14 09:07:12 2013 +0200
wined3d: Handle pre-transformed vertices in the GLSL vertex pipe.
This also avoids a fallback to drawStridedSlow().
:040000 040000 a2d808d529d1695a844485a194fc8db77b699b2d
2052d3dc5293fb46c01e5bb1bbca101b9072323d M dlls
Nvidia 210, 319.23 driver
Resolution changes, graphics options, nvidia-settings etc have no effect on
this framerate drop.
WINEDEBUG=+d3d log:
https://docs.google.com/file/d/0ByuikmI4uhzXLXVuaW5JU2tNeWs/edit?usp=sharing
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http://bugs.winehq.org/show_bug.cgi?id=28611
Bug #: 28611
Summary: Farmer Jane freezes at Loading screen
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
Farmer Jane animates a Loading progress bar and freezes after it's full.
The strace log (over 125 MiB, omitted) ends at this point; no further system
calls occur. The WINEDEBUG=+relay log (almost 439 MiB, omitted) shows thread
0029 blocking in SetWindowPos(). Over 9000 lines later, we get
err:ntdll:RtlpWaitForCriticalSection section 0x7b9a71c0 "console.c:
CONSOLE_CritSect" wait timed out in thread 002a, blocked by 0029, retrying (60
sec)
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http://bugs.winehq.org/show_bug.cgi?id=34867
Bug #: 34867
Summary: Unhandled exception: divide by zero...
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kazikkazimierczak(a)gmail.com
Classification: Unclassified
Created attachment 46475
--> http://bugs.winehq.org/attachment.cgi?id=46475
The messages from wine.
Helo,
When I start to run parity.exe wine crashes. My system is Ubuntu 13.10 and it
contians:
wine-gecko1.4:amd64 1.4.0-0ubuntu2 amd64 Microsoft
Windows compatibility layer (embedded web browser)
wine-gecko1.4:i386 1.4.0-0ubuntu2 i386 Microsoft
Windows compatibility layer (embedded web browser)
wine1.4 1.4.1-0ubuntu7 amd64 Microsoft
Windows Compatibility Layer (Binary Emulator and Library)
wine1.4-amd64 1.4.1-0ubuntu7 amd64 Microsoft
Windows Compatibility Layer (64-bit support)
wine1.4-i386 1.4.1-0ubuntu7 i386 Microsoft
Windows Compatibility Layer (32-bit support)
winetricks 0.0+20130702+svn1032-1 all package
manager for WINE to install software easily
Could you help me?
Rgds,
Kazik
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http://bugs.winehq.org/show_bug.cgi?id=25988
Summary: Mr. Smoozles Goes Nutso: problems playing sound
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://www.juniper-games.com/smoozles/Nutsosetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33126)
--> (http://bugs.winehq.org/attachment.cgi?id=33126)
terminal output (only built-in dlls)
The game is a nice, freeware adventure puzzle game.
Neither sound nor music is playing in the game with a clean Wine install.
After installing the directmusic components via winetricks and starting
Timidity as a separate process music is playing fine in the menu and in some of
the scenes.
However there are still problems playing sound effects during gameplay: it is
most noticeable in the first scene where a simple sound effect is intended to
play (sounds like a shooting sound).
The game becomes almost unplayable because of a strange lagging issue: the game
barely responds to keyboard events while the sound is playing.
Once you manage to make it past the first scene, gameplay seems to be back to
normal in the second scene. It seems that the lagging issue has something to do
with the looping sound effect during the first scene.
The first log is showing the output without native directmusic dlls.
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http://bugs.winehq.org/show_bug.cgi?id=32574
Bug #: 32574
Summary: Patrician 4 fails to start (Error in
'App::Initialize')
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42991
--> http://bugs.winehq.org/attachment.cgi?id=42991
plain terminal output
Both the Steam and Gamersgate versions of the game have this bug. Only the base
game is affected, the expansion (Patrician 4: Rise of a Dynasty) which requires
the base game to be installed, doesn't have the problem.
After starting the game with Patrician4.exe, an error message is shown:
"D:\GMProjects\Patrician3\App\App.cpp(732): Error in 'App::Initialize'
.
.
Installation corrupt: 2:0xffffffff"
This error message comes up in this forum thread @Kalypso:
http://forum.kalypsomedia.com/showthread.php?tid=11896&pid=113448#pid113448
The answer was that the user had to update root certificates in Windows XP.
A +loaddll log reveals that crypt32.dll and wintrust.dll are indeed loaded when
I start the game.
Appdata.dll in the installed game directory contains a certification (the file
properties dialog under Windows shows it).
I wonder if a +crypt or +wintrust debug log would be of any help.
The game should start with a launcher asking you for registering the game
@Kalypso. I tried with native crypt32 and received a crash along with a
backtrace somewhere in Wine's wintrust component.
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http://bugs.winehq.org/show_bug.cgi?id=31983
Bug #: 31983
Summary: the delphi program cause the kwin error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l12436(a)yahoo.com.tw
Classification: Unclassified
there a small bug for the delphi.
when the delphin use the tapplication form
this form will effect the kwin animated.
and cause the focus window at botton of the window.
it seems the tapplication is regard as a window.
but it is no windows in most of my application.
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http://bugs.winehq.org/show_bug.cgi?id=29061
Bug #: 29061
Summary: TGL's mahou game will crash on the 8bit color with
wine
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l12436(a)yahoo.com.tw
Classification: Unclassified
Created attachment 37446
--> http://bugs.winehq.org/attachment.cgi?id=37446
error message
your wine will crash when using 8bit(256 color) on the windows95 game
mahou and mahou2
and it look like is the bug of wine.
and it work fine on the normal color.
but the game is must be on the 8bit(256 color), so it just could work.
but it could not play.
i submit the error on attach
and i sure the glxgear can run
and my connamd is
Xephyr :1 -ac -screen 800x600x8 & DISPLAY=:1 wine mahou.exe
and on the win7 and XP, use the 256 color could run this game.
and this game seem to use the directx4 or directx5.
the driver is vxd, the wine98 driver.
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http://bugs.winehq.org/show_bug.cgi?id=23508
Summary: Final Fantasy XIV Benchmark very slow
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://uk.download.nvidia.com/nzone/international/benc
hmarks/ffxiv/FFXIVBenchmark.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Final Fantasy XIV benchmark runs, but is very slow (~4 fps, plus lots of
pauses).
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http://bugs.winehq.org/show_bug.cgi?id=14592
Summary: Soldat Performance Spikes
Product: Wine
Version: 1.1.1
Platform: Other
URL: http://static.soldat.pl/downloads/soldatsetup15b.zip
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tehstealth(a)yahoo.com
I have been trying the Soldat 1.5.0 Beta out, and it works as well as the 1.4
version. However there is a bug (probably in 1.4 too, but I'm reporting it for
1.5b anyway) with the weapons selection menu and sprites. Especially with the
menu, Soldat lags horribly, and once you do select your weapon, everything is
fine again. Also, when sprites are drawn on the screen, it also seems to spike
a bit. Both instances are spitting out this, continuously:
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glReadBuffer @ surface.c / 913
Whatever that is, if that were fixed, it would probably be one of the last bugs
dealing with Soldat gameplay performance, as everything else is great!
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http://bugs.winehq.org/show_bug.cgi?id=24966
Summary: No sound and mouse problems on Unreal Tournament 2004
Demo
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paloseco(a)gmail.com
Apart from graphic issues, I cannot move mouse to the bottom when in menu, and
I have no sound at all.
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http://bugs.winehq.org/show_bug.cgi?id=23531
Summary: RmcpLoader does not start
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i386dx(a)hotmail.com
Created an attachment (id=29379)
--> (http://bugs.winehq.org/attachment.cgi?id=29379)
Backtrace after loading
This is about a small tool called 'RmcpLoader'. This is used to monitor and
control Newtec devices.
The tool can be downloaded (freeware) at
http://www.newtec.eu/fileadmin/user_upload/product_leaflets/Rmcploader_v4.9…
*Installation works
*first attempt gives an error (System error &H8007007E). Nothing to worry about
since this is the same behaviour as in Windows (MS Office needs to be installed
- can be removed afterwards)
After installation of MSOffice 2000/XP/2003 (at this point the program works in
Windows) the tool crashes completely.
Backtrace attached
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http://bugs.winehq.org/show_bug.cgi?id=16096
Summary: DirectMusic doesn't work
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)cms-db.de
Created an attachment (id=17324)
--> (http://bugs.winehq.org/attachment.cgi?id=17324)
DirectMusic Error
In Anno 1503 (1503 A.D.) the background music doesn't work.
There are lots of errors about DirectMusic in the console output.
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http://bugs.winehq.org/show_bug.cgi?id=23373
Summary: Dubloon does not play music or sound
Product: Wine
Version: 1.2-rc4
Platform: x86
URL: http://gamejolt.com/freeware/games/dubloon/files/254/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Created an attachment (id=29133)
--> (http://bugs.winehq.org/attachment.cgi?id=29133)
terminal output
Dubloon should start with background audio and should play sounds when a menu
is selected. However, it does not play any audio.
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http://bugs.winehq.org/show_bug.cgi?id=35822
Bug ID: 35822
Summary: No background music in "A Very Long Rope to the Top of
the Sky".
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: alexanderaltman(a)me.com
Created attachment 47829
--> http://bugs.winehq.org/attachment.cgi?id=47829
+dmime debug log
The game "A Very Long Rope to the Top of the Sky" does not play background
music under Wine, but does under Windows.
A +dmime log is attached.
This bug is a continuation of #35819, and some additional information can be
found there.
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http://bugs.winehq.org/show_bug.cgi?id=32496
Bug #: 32496
Summary: Street Fighter X Mega Man : no sound
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://static.capcom.com/sfxmm/SFxMM_EU.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.roussin(a)teledetection.fr
Classification: Unclassified
Hi,
No sound with this free game (no need to install only one exe file)
The first line of the log file :
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not
attach stream to file
Test with EU version, there is also a US version :
http://static.capcom.com/sfxmm/SFxMM_US.zip
Thank you,
Guy
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http://bugs.winehq.org/show_bug.cgi?id=25753
Summary: Hacker Evolution: Untold has no sound?
Product: Wine
Version: 1.3.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Created an attachment (id=32814)
--> (http://bugs.winehq.org/attachment.cgi?id=32814)
wine ./steam.exe 2>debug.log
The mentioned game (both demo and retail from Steam platform) has no sound but
music (MP3 music) is playing. Other games I play on a regular basis have
working sound. I think is is related to this line:
--------------
fixme:dswave:IDirectMusicWaveImpl_IPersistStream_Load (0x2ee3418, 0x17a518):
loading not implemented yet (only descriptor is lo
aded)
--------------
Regards,
Roland
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http://bugs.winehq.org/show_bug.cgi?id=34789
Bug #: 34789
Summary: MeGUI: Wrong icon for file chooser
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 46391
--> http://bugs.winehq.org/attachment.cgi?id=46391
Appearance comparison
Steps to reproduce:
1) remove ~/.wine
2) sh winetricks dotnet20
3) wine MeGUI.exe
4) click "One-Click"
Behaviour:
Left side of image (see attachment)
Expected behaviour:
Right side of image (see attachment)
Additional information:
1) WINETRICKS_VERSION=20130707
2) "sh winetricks gdiplus" helps
3) MeGUI 2356
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http://bugs.winehq.org/show_bug.cgi?id=34414
Bug #: 34414
Summary: Soukoku no Arterial crashes when entering certain
parts of the game
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: funtimeschaos(a)rocketmail.com
Classification: Unclassified
Created attachment 45809
--> http://bugs.winehq.org/attachment.cgi?id=45809
console output from firing up the game to entering the first card game
The game crashes when you:
- Start the first card game
- Attempt to access sub-menus of the options menu
- Attempt to save for the first time
- Attempt to enter the save or load menu after trying to save once
The demo version is officially available at
http://mirror3.fuzzy2.com/2012/02/eushully/21366637200/0221soukoku_trial.zip
But the japanese servers are slow as hell, so I've uploaded the copy I
downloaded in the link I put up.
sha1sum soukoku_trial.exe
aaf63c5944791d3c99ccf3e1ba90fb201e17f9e9
463MB
I installed using the command
env LANG=ja_JP.UTF-8 wine soukoku_trial.exe
To run the installer in a japanese locale. I've also had to disable
winegstreamer.
This bug is likely related to (or even a dupe of) bug 34413 , as both games
have the same developer and similar symptoms. I'm putting it up all the same,
just in case.
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http://bugs.winehq.org/show_bug.cgi?id=32941
Bug #: 32941
Summary: Boilsoft Video Splitter does not play/load video for
splitting
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fast.rizwaan(a)gmail.com
Classification: Unclassified
http://www.boilsoft.com/videosplitter/
I'm saying as a user, that boilsoft video splitter is really the easiest and
fastest video splitter/cutter for windows... supports almost all the video
files
The application installs, runs, and Almost 90% of functions works in wine; but
gstreamer1 + gstreamer-0.10 + wine on fedora 18 i686/x86_64 and opensuse 12.2
x86_64 does not play/load the video for manual cutting of a video file.
I'd really like to see it working with Wine as it is a very useful application.
Especially for uploading parts of a video to youtube, etc.
http://www.boilsoft.net/download/bs_video_splitter.exe
I've installed gstreamer* good, bad, ugly, libx264, ffmpeg, everything...
Videos (totem) gstreamer plays the video but wine + gstreamer is not loading or
playing the video.
Kindly look into this issue. Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=34302
Bug #: 34302
Summary: Edge of Chaos crashes when someone speaks
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
Created attachment 45665
--> http://bugs.winehq.org/attachment.cgi?id=45665
Backtrace on 32bit
Yet another crash. This is an assert in msadp32.c:
...
fixme:strmbase:TransformFilterImpl_QueryInterface No interface for
{56a868b3-0ad4-11ce-b03a-0020af0ba770}!
fixme:quartz:Parser_QueryInterface No interface for
{2dd74950-a890-11d1-abe8-00a0c905f375}!
fixme:quartz:Parser_QueryInterface No interface for
{2dd74950-a890-11d1-abe8-00a0c905f375}!
trace:msacm:acmStreamPrepareHeader (0x21cc700, 0x2d5e630, 0)
trace:msacm:ACM_GetStream (0x21cc700)
trace:adpcm:ADPCM_DriverProc (00000001 0x7af7690 6051 021cc70c 02d5e630);
trace:msacm:acmStreamPrepareHeader => (0)
trace:msacm:acmStreamConvert (0x21cc700, 0x2d5e630, 16)
trace:msacm:ACM_GetStream (0x21cc700)
trace:adpcm:ADPCM_DriverProc (00000001 0x7af7690 604f 021cc70c 02d5e630);
se\loader.exe: ../../../wine-multimedia/dlls/msadp32.acm/msadp32.c:296:
cvtMMms16K: Assertion `*src <= 6' failed.
wine: Assertion failed at address 0xf7737430 (thread 0038), starting
debugger...
"winetricks quartz" works around it. "disable_sound = 1" works around it.
Happens on both 32bit and 64bit.
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http://bugs.winehq.org/show_bug.cgi?id=24559
Summary: Final Fantasy 7: error when installing 'Movie Player'
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Created an attachment (id=31005)
--> (http://bugs.winehq.org/attachment.cgi?id=31005)
Clicking 'Install MoviePlayer' option
Using Ubuntu 10.04
Final Fantasy 7 setup program gives you the option to 'Install Movie Player'
clicking this appears to fail with the error message
DirectShow Setup failed with error code: -2147023829
terminal log attached
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http://bugs.winehq.org/show_bug.cgi?id=33763
Bug #: 33763
Summary: Sacred 2 : HLSL shader parsing failed error with
built-in d3dcompiler_43
Product: Wine
Version: 1.6-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 44714
--> http://bugs.winehq.org/attachment.cgi?id=44714
log trace+d3dcompiler
Follow up of http://bugs.winehq.org/show_bug.cgi?id=25366#c9
Running Sacred 2 in a clean prefix without overrides in 1.6-rc1 results in a
crash. Using overrides d3dcompiler_43 (poor performance) or d3dx9_36 (better
performance) work around the issue. This bug is tagged to d3dcompiler_43
however because of this :
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x5.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
wine: Unhandled page fault on read access to 0xca7fa113 at address 0x1134484
(thread 0009), starting debugger...
Attached a log trace+d3dcompiler which hopefully reveals meaningful details to
the devs..
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http://bugs.winehq.org/show_bug.cgi?id=16149
Summary: Star Wars Rebellion: tactical battle mode crashes game
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: appleshampooid(a)netscape.net
Created an attachment (id=17394)
--> (http://bugs.winehq.org/attachment.cgi?id=17394)
console output
Star Wars: Rebellion will crash when you try to enter tactical battle mode
(when two fleets meet over a planet). The fastest way to reproduce the bug is
to start a new game as the Rebellion and move your closest fleet to Coruscant,
then bump the game speed up to Fast and you'll get a battle alert within a
minute. Once you take control of the battle, you can issue orders while still
paused, although the starfield is blank and doesn't show any of the ships. As
soon as you unpause the battle or click in the starfield, the game will crash.
NOTE: I'm using the native DLLs for d3drm.dll and d3dxof.dll. The problem with
d3drm.dll is described in bug 8232, but it doesn't look like it's getting fixed
any time soon. From the console output, I'm pretty sure this bug would still
cause the game to crash even if the wine DLLs for those libraries worked (the
errors seem to be coming from other wine DLLs, not the native ones). Other
than those DLLs, I'm running it with a fresh .wine directory on 1.1.8.
Console output is attached, please let me know if you'd like me to enable any
other debug flags. Note that the error which is listed the first few times in
the file is pumped out constantly for the duration of the game, so I'm not sure
if its relevant. I've snipped off the top of the logfile until right before
you enter battle mode and it crashes.
Unfortunately I don't believe the game is available for free download. I'm
running Ubuntu 8.04. Thanks for taking a look.
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http://bugs.winehq.org/show_bug.cgi?id=12840
Summary: kernel32: change.ok test fails in PC-BSD but not Linux
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12531)
--> (http://bugs.winehq.org/attachment.cgi?id=12531)
+file in git, bzip2 -9'ed
Change.ok is full of failures in PC-BSD:
change.c:82: Test failed: Missed notification
change.c:296: Test failed: should be ready
change.c:759: Test failed: ov.InternalHigh wrong
change.c:763: Test failed: action wrong
change.c:764: Test failed: len wrong
change.c:765: Test failed: name wrong
change.c:820: Test failed: Missed parent notification
Total of 53!
Attached is a +file log.
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http://bugs.winehq.org/show_bug.cgi?id=12501
Summary: ms sql express 2005 fails to install
Product: Wine
Version: unspecified
Platform: PC
URL: http://go.microsoft.com/fwlink/?linkid=65212
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azrael(a)viii-lo.krakow.pl
ms sql express 2005 fails to install.
$ wine SQLEXPR32.EXE
fixme:clusapi:GetNodeClusterState ((null),0x33ec9c,0) stub!
And then I'm getting a popup "Unable to find a volume for file extraction.
Please verify that you have proper permissions"
So I unpacked it with cabextract and then I got:
:~/sqlexpr$ wine setup.exe
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),4,3,(nil),0,(nil)) - stub!
err:ole:CoGetClassObject class {ddacb012-db3a-432e-807d-66a0a3c7dffe} not
registered
err:ole:CoGetClassObject no class object {ddacb012-db3a-432e-807d-66a0a3c7dffe}
could be created for context 0x1
and a popup "setup failed"
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http://bugs.winehq.org/show_bug.cgi?id=12854
Summary: ntdll change.ok test fails in PC-BSD but not Linux
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12551)
--> (http://bugs.winehq.org/attachment.cgi?id=12551)
+file in git, bzip2 -9'ed
Change.ok is full of failures in PC-BSD:
change.c:117: Test failed: event should be ready
change.c:119: Test failed: information wrong
change.c:120: Test failed: information wrong
change.c:124: Test failed: action wrong
change.c:125: Test failed: len wrong
change.c:126: Test failed: name wrong
Total of 26.
Attached is a +file log.
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http://bugs.winehq.org/show_bug.cgi?id=27019
Summary: Print in Gestan
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jsiegwald(a)gmail.com
Hello everybody,
I'm using 'Gestan' (you can download it on www.gestan.fr) which is a fantastic
program used to manage my customers and create bills...
Anyway, I can install it without any problem, but when I want to print a bill,
there is nothing in !
It is a program created with Windev...
Anyone have a solution ?
Thanks a lot for your future help !
Julian
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http://bugs.winehq.org/show_bug.cgi?id=22785
Summary: 'Candytron' exhibits geometry corruption on certain 3D
objects
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://pouet.net/prod.php?which=9424
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mitch074(a)gmail.com
When running the 'Candytron' final version demo (now in full screen), some 3D
objects are rendered garbled with vertices going all over the place. The
program otherwise works to completion and closes properly.
Test configuration: WineHQ-made Wine 1.1.44 on Mandriva 2010.0, using clean
profile and fglrx from Catalyst 10.4.
When running from console, the only d3d error seems unrelated:
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
Download the 'final' version from this page:
http://pouet.net/prod.php?which=9424
Also provided at that address, a video of the rendered version.
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http://bugs.winehq.org/show_bug.cgi?id=31952
Bug #: 31952
Summary: Graphical bug causing horizontal lines on world
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan-vola(a)hotmail.com
Classification: Unclassified
Presumably due to a texture being projected horizontally, several areas in game
have horizontal "Slices" in them.
This was to my knowledge added by an update to the game not to wine, so there
is (probably) no regression.
Some areas where this bug is blindingly obvious are north Diessa Plateau and
west Rata Sum.
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http://bugs.winehq.org/show_bug.cgi?id=28464
Summary: winmm causes DSOUND_callback Wave queue corrupted
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
WHDR_DONE should only be set immediately before invoking the DriverCallback,
because some apps poll for that flag and don't depend on notifications or
callbacks.
WOD_MarkDoneHeaders must find another way to isolate done headers.
Because the queue of done headers is not isolated properly,
attachment #36494 to bug #28056
exhibits a log (around line 4250) where 2 threads, namely the app calling
waveOutWrite and the winmm feeder thread both grab the same list and send the
same notifications.
0034:trace:driver:DriverCallback (, 32bit function 0003,, 03BD,, 017D3A90,
00000000)
0036:trace:winmm:WINMM_BeginPlaying ...
0036:trace:oss:AudioRenderClient_ReleaseBuffer (0x17d34f0)->(512, 0)
0034:trace:driver:DriverCallback (, 32bit function 0003,, 03BD,, 017D3AB0,
00000000)
0034:trace:driver:DriverCallback (, 32bit function 0003,, 03BD,, 017D3AD0,
00000000)
0034:trace:winmm:WOD_PushData (0xc000)
0036:trace:driver:DriverCallback (, 32bit function 0003,, 03BD,, 017D3AB0,
00000000)
0036:trace:driver:DriverCallback (, 32bit function 0003,, 03BD,, 017D3AD0,
00000000)
What happens is that the first thread removes the first header from
device>first. At the time the second thread kicks in, apparently more headers
are marked done. But since they are all part of the same linked queue, the
later ones trigger 2 notifications each.
err:dsound:DSOUND_callback Wave queue corrupted!
is the result of getting notifications twice.
Nice race condition!
BTW, but that's another issue, the code says "NotifyClient should never be
called while holding the device lock". However that's exactly what can happen
via waveOutWrite -> WINMM_ValidateAndLock -> WINMM_BeginPlaying -> WOD_PushData
-> NotifyClient.
I suggest a per device slot updated via InterlockedExchangePointer holding the
queue of pending notifications. The top-level wave* commands (and the winmm
feeder thread too) would then drain that queue. (The feeder thread could even
delegate that to another (timer?) thread.) Alternatively, Push/PullData return
that queue.
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http://bugs.winehq.org/show_bug.cgi?id=33119
Bug #: 33119
Summary: Free Download Manager freezes randomly
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: otaku(a)rambler.ru
Classification: Unclassified
Tons of "err:treeview:TREEVIEW_HandleTimer got unknown timer" in terminal after
freeze. GUI of FDM partially works when freeze occurs.
To reproduce the bug:
1. Run FDM
2. Check "View / Groups of downloads" if unchecked (probably it triggers the
bug)
3. Download files until FDM will freeze
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http://bugs.winehq.org/show_bug.cgi?id=18213
Summary: Video in WebSlingPlayer Firefox is blank/black
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://beta.sling.com/sling_player
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
WebSlingPlayer, a Firefox plugin which acts in the same way as Slingplayer,
connects (with workarounds) but doesn't show any video. Audio plays fine.
"winetricks firefox3 flash wmp9" and native qcap.dll are needed to get this far
as there is no native Linux client as of yet. WebSlingPlayer is currently in
beta.
Workaround is using native quartz.dll.
Severity set low as workaround is use the Slingplayer. WebSlingPlayer is
intended for Windows users who do not have admin access, but this isn't
applicable to Wine.
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http://bugs.winehq.org/show_bug.cgi?id=33264
Bug #: 33264
Summary: iexplore crash on Unhandled page fault on read access
to 0x00000000 at address 0x7d404456 (thread 0009)
Product: Wine-gecko
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gecko-unknown
AssignedTo: jacek(a)codeweavers.com
ReportedBy: alfonsojon1997(a)gmail.com
Classification: Unclassified
Created attachment 43996
--> http://bugs.winehq.org/attachment.cgi?id=43996
Stack trace
Wine's iexplore.exe crashes when going to www.roblox.com and clicking "Build".
You must be logged in and have already installed Roblox. Perhaps this is an
activex issue?
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http://bugs.winehq.org/show_bug.cgi?id=34512
Bug #: 34512
Summary: DDO client Freeze up
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Linuxhelper2881(a)yahoo.com
Classification: Unclassified
Created attachment 45941
--> http://bugs.winehq.org/attachment.cgi?id=45941
DDO wine1.7.1. output
when u start the Client it Freezes up while it try's to load the Downloading
"EN-Splash-screen". log and output is here need any thing else just ask
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http://bugs.winehq.org/show_bug.cgi?id=18443
Summary: Could not initiate GoogleTalkPlugin connection in Google
Video/Voice chat
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.gmail.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=21044)
--> (http://bugs.winehq.org/attachment.cgi?id=21044)
+ws2_32,+winsock log
To reproduce:
1. Install win32 Firefox 3.0.x.
2. Login to Gmail.
3. Attempt to try the video/voice chat, download the plugin. (downloading
http://dl.google.com/googletalk/googletalkplugin/GoogleVoiceAndVideoSetup.e…
directly does not work)
4. Close win32 Firefox.
5a. run winetricks msxml3
5b. install GoogleVoiceAndVideoSetup.exe (It will say error 0x80040509 even
though it installed - bug 18442)
6. Move the content of c:\Program Files\'Mozilla Firefox' into the appropriate
place under c:\Program Files\Mozilla Firefox. (bug 18441)
7. Start win32 Firefox.
8. Login to Gmail.
Once the chat window loads, you should get the following on the console:
trace:winsock:WSACreateEvent
trace:winsock:WSAStartup verReq=1
trace:winsock:WSAStartup succeeded
err:ntdll:NtQueryInformationToken Unhandled Token Information class 25!
[000:002] Could not initiate GoogleTalkPlugin connection
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http://bugs.winehq.org/show_bug.cgi?id=34054
Bug #: 34054
Summary: Jack Orlando: A Cinematic Adventure. Director's Cut
demo hangs
Product: Wine
Version: 1.6-rc5
Platform: x86
URL: ftp://demos:4all@87.230.58.111/JO_demo_big_en.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45262
--> http://bugs.winehq.org/attachment.cgi?id=45262
log
Demo hangs with
fixme:d3d:wined3d_get_adapter_raster_status wined3d 0x182098, adapter_idx 0,
raster_status 0x32fbd8 semi-stub!
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http://bugs.winehq.org/show_bug.cgi?id=31649
Bug #: 31649
Summary: WebSlingPlayer IE never gets past the "initializing"
screen with Wine IE
Product: Wine
Version: 1.5.12
Platform: x86-64
URL: http://watch.slingbox.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 41610
--> http://bugs.winehq.org/attachment.cgi?id=41610
wine-1.5.12-157-gbdf9a9f console output
WebSlingPlayer IE should pick up account details and connect a Slingbox, but
under Wine's IE it never progresses past the "initializing" screen.
An account is needed with Sling to get this far.
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http://bugs.winehq.org/show_bug.cgi?id=31389
Bug #: 31389
Summary: Roblox website, 'play now' button fails with builtin
IE
Product: Wine
Version: 1.5.10
Platform: x86
URL: http://www.roblox.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 22417
Classification: Unclassified
$ wine iexplore.exe http://www.roblox.com
once the site loads, click 'Play now'. Nothing happens.
Terminal shows:
fixme:mshtml:HTMLEventObj_get_offsetX (0x14c210)->(0x32e694)
fixme:mshtml:HTMLEventObj_get_offsetY (0x14c210)->(0x32e694)
fixme:mshtml:HTMLEventObj_get_offsetX (0x14c210)->(0x32e6c4)
fixme:mshtml:HTMLEventObj_get_offsetY (0x14c210)->(0x32e6c4)
fixme:mshtml:nsURI_GetOriginCharset (0x13f450)->(0x32efdc)
fixme:mshtml:HTMLEventObj_get_offsetX (0x14c210)->(0x32e694)
fixme:mshtml:HTMLEventObj_get_offsetY (0x14c210)->(0x32e694)
fixme:mshtml:HTMLEventObj_get_offsetX (0x14c210)->(0x32e6c4)
fixme:mshtml:HTMLEventObj_get_offsetY (0x14c210)->(0x32e6c4)
fixme:mshtml:nsURI_GetOriginCharset (0x14c210)->(0x32efdc)
fixme:jscript:Object_propertyIsEnumerable
fixme:mshtml:nsURI_GetOriginCharset (0x219fdb8)->(0x32efdc)
fixme:ieframe:ControlSite_OnFocus (0x1323e0)->(0)
fixme:ieframe:InPlaceSite_OnInPlaceDeactivateEx fNoRedraw (1) ignored
fixme:mshtml:HlinkTarget_SetBrowseContext (0x15f9f8)->((nil))
fixme:jscript:JScript_SetScriptState unimplemented state 3
winetricks wsh57 makes no difference (and the website still reports javascript
as missing).
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http://bugs.winehq.org/show_bug.cgi?id=35336
Bug ID: 35336
Summary: HoMM 3: Horn of the Abyss launcher freezes on the game
update (Mono issue)
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
Classification: Unclassified
How to reproduce: open HotA_launcher.exe and then click on Update HotA. If you
try to cancel the update or there will be no updates available, the application
freezes.
With 'winetricks dotnet30' the launcher works fine, so it looks like a problem
with Mono.
You DON'T NEED Heroes of Might & Magic 3 to test this, you can open the
launcher of this unofficial expansion without downloading the original game.
There is nothing in the logs.
TESTED ON:
Ubuntu 13.04 and Mac OS X 10.9 Mavericks
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http://bugs.winehq.org/show_bug.cgi?id=34678
Bug #: 34678
Summary: Not all serial port work in wine
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rewineland(a)gmail.com
Classification: Unclassified
I have wine 1.6 install on Ubuntu 12.04 with kernel 3.8.0-31-generial. I have 2
serial ports on board and an add-on card with 8 more.I can get the the on board
and 7 of the add-on to work as 1 though 9 comports but com10 I can not get any
data though. the port is listed as ttyCTI7, when I connect to that I have data
going back and forth. It just wont go into the windows program. Any ideas on
what to do. I need to have all 10 ports.
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http://bugs.winehq.org/show_bug.cgi?id=30655
Bug #: 30655
Summary: GRID2: Low (1 - 3) FPS during race, but not in in-game
menus.
Product: Wine
Version: 1.5.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Classification: Unclassified
Created attachment 40128
--> http://bugs.winehq.org/attachment.cgi?id=40128
in-game benchmark test #!
Game itself installed with latest winetricks.
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http://bugs.winehq.org/show_bug.cgi?id=28603
Bug #: 28603
Summary: Winedbg sometimes receives invalid parameters
Product: Wine
Version: 1.3.29
Platform: x86
URL: http://www.winehq.org/pipermail/wine-patches/2011-Sept
ember/106508.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Created attachment 36753
--> http://bugs.winehq.org/attachment.cgi?id=36753
relay,seh,tid,dbghelp,winedbg
I sent a patch to eliminate this dialog:
http://www.winehq.org/pipermail/wine-patches/2011-September/106508.html
but Alexandre said this should never happen. I see it occasionally on various
systems, but since I wrote the patch, haven't found a very reliable testcase.
I've found a reliable testcase with make test on Alpine Linux (which uses
uclibc).
It may not be the best testcase, since it's not using glibc (and also use PaX),
but AJ asked for a log, so here we go :).
relay,seh,tid,dbghelp,winedbg attached
the testcase used was oleaut32/tmarshal
wine-1.3.29-217-g5432611
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http://bugs.winehq.org/show_bug.cgi?id=34374
Bug #: 34374
Summary: Mac driver does not respect "Emulate a virtual
desktop" option
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samael5(a)verizon.net
Classification: Unclassified
The Mac driver launches all apps in fullscreen mode, regardless of whether
"Emulate a virtual desktop" is set. Virtual desktop still functions as expected
when using the X11 driver on Mac.
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http://bugs.winehq.org/show_bug.cgi?id=14713
Summary: Xara Xtreme 4: Resizing handles not visible
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)linopus.de
Xara Xtreme 4: Resizing handles not visible
Xara Xtreme 4, the latest edition of the vector drawing application from Xara
(30 days trial available at http://www.xara.com/us/downloads/xtreme/ ), shows
no resizing handles when selecting an object. The resizing handles should be
visible when clicking an object with the select tool.
By contrast, the turning/shearing handles are visible. The turning/shearing
handels appear when clicking an object twice with the select tool.
Additionally, Bezier handles and points on curves do appear, but in wrong
colors (cyan instead of red). Bezier handles and points appear when using the
edit shape tool.
This is on a wine 1.1.2 install on Ubuntu Linux 8.04 in its standard settings.
The same bug is present when using Xara Xtreme X1, which is the thirdlast
edition. The bug is also present in earlier versions of wine (e.g. 0.9.56) and
CrossOver (e.g. 7.0.1).
Yours sincerely
Tobias Hilbricht
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http://bugs.winehq.org/show_bug.cgi?id=10471
Summary: Radmin viewer 3.1: Ungrayed disabled menu item in the
"Connection Properties" window
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://www.famatech.com/download/rview31.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs.radmin(a)gmail.com
We got an error:
1. Installed Radmin server 3.1 (http://www.famatech.com/download/rserv31.exe)
on a windows computer.
2. Installed Radmin viewer 3.1 on a linux computer with wine installed.
3. Started Radmin viewer and open "Connection Properties" window (can be
reached "Right click on connection icon" --> "Properties" or "Connection" -->
"Connect to").
The list of intermediate hosts in "Advanced settings" should be grayed
(disabled) until checkbox "Connect through host" is marked.
The error was tested on Fedora Core 7 installation with the last wine package
from fedora update site (fedora_mirror/fedora/linux/updates/7/i386/).
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http://bugs.winehq.org/show_bug.cgi?id=30550
Bug #: 30550
Summary: Invisibles sprites in Rayman Origins
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olivier.luraine(a)gmail.com
Classification: Unclassified
Created attachment 39961
--> http://bugs.winehq.org/attachment.cgi?id=39961
Screenshot that shows the bug.
They are missing sprites on rayman origins. For exemple ropes and other things
that rayman catch are invisible. I'm using an up to date archlinux with nvidia
295.40. The game run smoothly.
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http://bugs.winehq.org/show_bug.cgi?id=12428
Summary: win16 test suite: profile test fails
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://win16test.googlecode.com
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=11967)
--> (http://bugs.winehq.org/attachment.cgi?id=11967)
Backtrace in git
+++ This bug was initially created as a clone of Bug #9850 +++
The code can be downloaded
from http://win16test.googlecode.com with svn,
and is quite easy to run; see
http://win16test.googlecode.com/svn/trunk/src/README
for instructions.
The profile test crashes in current git. Attached is the backtrace in current
git.
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http://bugs.winehq.org/show_bug.cgi?id=12427
Summary: win16 test suite: printdlg test fails
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://win16test.googlecode.com
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=11966)
--> (http://bugs.winehq.org/attachment.cgi?id=11966)
Backtrace in git
+++ This bug was initially created as a clone of Bug #9850 +++
The code can be downloaded
from http://win16test.googlecode.com with svn,
and is quite easy to run; see
http://win16test.googlecode.com/svn/trunk/src/README
for instructions.
The printdlg test crashes in current git. Attached is the backtrace in current
git.
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http://bugs.winehq.org/show_bug.cgi?id=25100
Summary: the program don't start...
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: salvatore91salvatore(a)yahoo.it
....
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