https://bugs.winehq.org/show_bug.cgi?id=40964
Bug ID: 40964
Summary: Skullgirls stuck at loading screen with built-in
xaudio2_7.dll
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
Created attachment 55112
--> https://bugs.winehq.org/attachment.cgi?id=55112
audio debug log
The game can't get past the loading screen (hangs with 100% CPU load) when
using the built-in xaudio2_7. It loads to the menu properly with the native
one.
Reproduced with ALSA and Pulseaudio.
wine-1.9.14-112-gfec0b69
Fedora 24
Pulseaudio 8.0
Audio device: NVIDIA Corporation MCP61 High Definition Audio (rev a2)
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https://bugs.winehq.org/show_bug.cgi?id=40951
Bug ID: 40951
Summary: In function 'schannel_get_kx_algid' | undeclared
identifiers
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)openmailbox.org
Distribution: ---
Created attachment 55088
--> https://bugs.winehq.org/attachment.cgi?id=55088
log1.txt
Trying to compile wine 1.9.14.
My system:
Puppy Linux 4.3.1
command: uname -r
2.6.30.5
command: ldd --version
ldd (GNU libc) 2.6.1
undeclared identifiers in attached log.
Wine build does not complete.
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https://bugs.winehq.org/show_bug.cgi?id=40889
Bug ID: 40889
Summary: d3dcompiler unexpected KW_REGISTER
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: super_man(a)post.com
Distribution: ---
trace:d3dcompiler:compile_shader ":1:36: error: syntax error, unexpected
KW_REGISTER, expecting VAR_IDENTIFIER or TYPE_IDENTIFIER or NEW_IDENTIFIER\n"
This is very common error, would think that fixing this isnt so much of effort
since it seems to belong to a group of variables that are already there.
This error can be found for example from this bug 34747.
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https://bugs.winehq.org/show_bug.cgi?id=40652
Bug ID: 40652
Summary: Castle of Illusion star on black screen and crash
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 54523
--> https://bugs.winehq.org/attachment.cgi?id=54523
backtrace
Game begins normally but all appears in black however sound works correctly and
keyboard input too
Until game finish prologue after this crash
System Specs used in test
Nvidia Drivers 364.19
Xubuntu 16.04 64Bit - Kernel 4.4.0-22 generic (ubuntu mainline) - P-State:
Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
MAINBOARD: MSI H81M E33
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http://bugs.winehq.org/show_bug.cgi?id=34733
Bug #: 34733
Summary: Gnu TLS problem with UPlay 4.0
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Created attachment 46310
--> http://bugs.winehq.org/attachment.cgi?id=46310
Uplay 4 + secur32 log
Hi,
Today, there was an update for UPlay to pass to the version 4.0
Now, the automatic connection does not works correctly and i must to try more
time to success.
In the output console, i have this message after every failure:
"GnuTLS error: A TLS fatal alert has been received."
I attach the output console with +secur32 debug log.
For example, i have this message in the log :
"[...]
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Expected Packet[1]
Application Data(23) with length: 22
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Received Packet[1]
Alert(21) with length: 22
trace:secur32:schan_pull Pull 22 bytes
trace:secur32:schan_get_buffer Using buffer 0: cbBuffer 27, BufferType 0x1,
pvBuffer 0x5bee3b0
trace:secur32:schan_pull Read 22 bytes
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Decrypted Packet[1]
Alert(21) with length: 2
trace:secur32:schan_gnutls_log <4> REC[0x7d4948b8]: Alert[2|20] - Bad record
MAC - was received
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_record.c:726
trace:secur32:schan_gnutls_log <2> ASSERT: gnutls_record.c:1122
GnuTLS error: A TLS fatal alert has been received.
err:secur32:schan_DecryptMessage Returning 80090304
[...]"
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https://bugs.winehq.org/show_bug.cgi?id=40863
Bug ID: 40863
Summary: Multiple 64-bit Unreal Engine 4 games crash at start
(need d3d11_device_CreateUnorderedAccessView)
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Now that this bug has been fixed https://bugs.winehq.org/show_bug.cgi?id=40792
Unreal 4 Engine games still continue to crash when attempting to start them but
this time they require a different feature to be implemented.
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https://bugs.winehq.org/show_bug.cgi?id=40805
Bug ID: 40805
Summary: Steam
Product: Wine
Version: 1.6-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 4ebser(a)mail.ru
Distribution: ---
Created attachment 54735
--> https://bugs.winehq.org/attachment.cgi?id=54735
This is the same error
Hi, I encountered this error message each time you start Steam, it appears,
what should I do? Thanks in advance
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https://bugs.winehq.org/show_bug.cgi?id=40776
Bug ID: 40776
Summary: error occured while installing power iso
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shbhmkmr57(a)rediffmail.com
Distribution: ---
Created attachment 54675
--> https://bugs.winehq.org/attachment.cgi?id=54675
while installing power iso using play on linux the error shown
the error showed when i was installing power iso using play on linux
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https://bugs.winehq.org/show_bug.cgi?id=40633
Bug ID: 40633
Summary: Unimplemented function
msvcr110.dll.?_Id@_CurrentScheduler@details@Concurrenc
y@@SAIXZ
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: cole.malachuk(a)gmail.com
Created attachment 54506
--> https://bugs.winehq.org/attachment.cgi?id=54506
Terminal output of wine.
BethesdaNetLauncher.exe crashes with this error when the loading bar is almost
finished.
This is on wine 1.9.9, compiled under Mac OS X 10.11.4
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https://bugs.winehq.org/show_bug.cgi?id=40890
Bug ID: 40890
Summary: Photoshop: crashes as soon i use a tool
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ilaria.posca(a)gmail.com
Distribution: ---
Created attachment 54979
--> https://bugs.winehq.org/attachment.cgi?id=54979
photoshop bug backtrace
I can open photoshop smoothly but it won't make me use any tool. it crash.
I had previously installed photoshop through wine successfully without any
problem.
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