https://bugs.winehq.org/show_bug.cgi?id=39632
Bug ID: 39632
Summary: Unhandled Exception
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: josiahbecker(a)gmail.com
Created attachment 52814
--> https://bugs.winehq.org/attachment.cgi?id=52814
backtrace bug report from the failed install
Failed install of overwolf hearthstone companion. Download website =
heartharena.com/overwolf
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http://bugs.winehq.org/show_bug.cgi?id=32436
Bug #: 32436
Summary: attempting to install programs with msiexec fails
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahferroin7(a)gmail.com
Classification: Unclassified
Created attachment 42793
--> http://bugs.winehq.org/attachment.cgi?id=42793
Output from `wine msiexec /a python-3.3.0.amd64.msi`
Seems to not matter what program I try to install, tested with multiple
installers, including multiple versions of Python and a couple of other free
programs. Console output from trying to install Python 3.3 is attached. If
you need more info, just let me know.
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https://bugs.winehq.org/show_bug.cgi?id=43870
Bug ID: 43870
Summary: Crash battlefront II 2017 on launch
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 59470
--> https://bugs.winehq.org/attachment.cgi?id=59470
backtrace
I wanted to take advantage of the beta to test Battlefront II with wine and the
game crash on launch.
I have this exception when the game crash:
wine: Unhandled page fault on write access to 0x7b423d00 at address 0x7b423d00
(thread 019d), starting debugger...
​I have test on my laptop: MSI GE72 2QF
clean prefix, wine defaults to a 64bits prefix, with windows 7
Kernel version : Linux version 4.10.0-35-generic
graphics driver version : nvidia 375.66-ubuntu0.16.04.1 on gtx 970m
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https://bugs.winehq.org/show_bug.cgi?id=43576
Bug ID: 43576
Summary: unit test: Menu Highlight does not return to original
color after style applied
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Brad.Wine1(a)amaitis.com
Distribution: ---
Created attachment 58987
--> https://bugs.winehq.org/attachment.cgi?id=58987
Image of Visual bug
winehq-devel
wine --version
wine-2.13
and
wine-2.14
Menu highlighting works without the style loaded.
After Style is loaded
Menu Highlight does not return to original color.
delphi source code is available
download unit test
http://www.ateksol.com/dev/unittest/MenuStyle.exe
sha1sum
b08eb7ad7fb0ea9164071b53dcacd117390d0913 MenuStyle.exe
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https://bugs.winehq.org/show_bug.cgi?id=43853
Bug ID: 43853
Summary: Keepass2 fails to launch
Product: Wine
Version: 2.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madmedix(a)gmail.com
Distribution: ---
Created attachment 59411
--> https://bugs.winehq.org/attachment.cgi?id=59411
system generated log file
Portable Apps version, resides on seperate HDD that is also used by Win10/64.
Stock Ubuntu 17.10/64 install. Previously worked without problems until this
update (from Synaptic):
Commit Log for Tue Sep 12 22:09:27 2017
Upgraded the following packages:
bluez (5.43-0ubuntu1) to 5.43-0ubuntu1.1
bluez-obexd (5.43-0ubuntu1) to 5.43-0ubuntu1.1
file (1:5.29-3) to 1:5.29-3ubuntu0.1
flashplugin-installer (26.0.0.151ubuntu0.17.04.1) to 27.0.0.130ubuntu0.17.04.1
gnome-software-common (3.22.7-0ubuntu3.17.04.5) to 3.22.7-0ubuntu3.17.04.7
libbluetooth3 (5.43-0ubuntu1) to 5.43-0ubuntu1.1
libgd3 (2.2.4-2ubuntu0.2) to 2.2.4-2ubuntu0.3
libgd3:i386 (2.2.4-2ubuntu0.2) to 2.2.4-2ubuntu0.3
libgnutls30 (3.5.6-4ubuntu4.1) to 3.5.6-4ubuntu4.2
libgnutls30:i386 (3.5.6-4ubuntu4.1) to 3.5.6-4ubuntu4.2
liblouis-data (3.0.0-3) to 3.0.0-3ubuntu0.2
liblouis12 (3.0.0-3) to 3.0.0-3ubuntu0.2
libmagic-mgc (1:5.29-3) to 1:5.29-3ubuntu0.1
libmagic1 (1:5.29-3) to 1:5.29-3ubuntu0.1
python3-louis (3.0.0-3) to 3.0.0-3ubuntu0.2
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https://bugs.winehq.org/show_bug.cgi?id=42569
Bug ID: 42569
Summary: user32/tests/clipboard intermittent failure ("expected
freed memory")
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
The following error is sometimes given:
clipboard.c:1742: Test failed: expected freed mem 0x155300
This seems to affect the acer64 and f25 test machines but not the hd6800.
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https://bugs.winehq.org/show_bug.cgi?id=42568
Bug ID: 42568
Summary: user32/tests/msg.ok intermittent failure in
SendMessage from other thread
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
The following lines are sometimes printed when running the tests for msg.c:
msg.c:15837: Test failed: SendMessage from other thread 4: 0: the msg 0x0401
was expected, but got msg 0x0403 instead
msg.c:15837: Test failed: SendMessage from other thread 4: 1: the msg sequence
is not complete: expected 0000 - actual 0401
msg.c:15845: Test succeeded inside todo block: wrong status 00000000
msg.c:15849: Test succeeded inside todo block: SendMessage from other thread 5:
marked "todo_wine" but succeeds
This affects both of the test machines.
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https://bugs.winehq.org/show_bug.cgi?id=43750
Bug ID: 43750
Summary: USB "ttyACM0" serial port not being created
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phoenix-precision(a)gmx.co.uk
Distribution: ---
I have followed the new instructions at
https://wiki.winehq.org/Wine_User%27s_Guide#Serial_and_Parallel_Ports, to use a
Neo 7 GPS module.
I had to create the registry key HKLM\Software\Wine\Ports as it did not already
exist. I added a string value "COM1" with the data /dev/ttyACM0, ran wineserver
-k and started my application (u-center from
https://www.u-blox.com/sites/default/files/ublox-GNSS_u-center_windows_v8.2…
)
ls -l .wine/dosdevices shows the same four standard com ports as normal, no
change.
Next I deleted com1 and manually created the link to /dev/ttyACM0. When I
restarted wine the link had been replaced by the standard one again.
I also attempted to create COM5 via the registry key
HKLM\HARDWARE\DEVICEMAP\SERIALCOMM, but Wine is having none of it and deletes
it when re-started.
By starting the application and then manually creating the COM port link I am
able to use my device, so there is nothing wrong there. It is purely the
mapping of COM ports which is the problem.
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https://bugs.winehq.org/show_bug.cgi?id=37669
Bug ID: 37669
Summary: Resetting a write watch can cause memory access
violation in kernel
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Distribution: ---
What happens:
heavy multi-threaded network application in one thread reads/writes from/to
a socket while in another thread .net GC calls GetWriteWatch with flag
WRITE_WATCH_FLAG_RESET on a buffer which was just verified for write access
and passed by ws2_32.recv to recvmsg kernel call. While recvmsg waits for
incoming data GetWriteWatch resets write watches by clearing VPROT_WRITE
access on a buffer passed to recvmsg. That cases recvmsg to return EFAULT
which in turn leads to a .net application raising an exception and dying.
This is basically a .net garbage collector causing races in network code
which reads/writes to a buffer because reading or writing via a network
is much slower than say reading/writing a disk file, but essentially this
is a general problem with resetting a write watch while another thread
is being dealing with the affected memory range.
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https://bugs.winehq.org/show_bug.cgi?id=43405
Bug ID: 43405
Summary: NieR:Automata - Most bullets are invisible
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 58747
--> https://bugs.winehq.org/attachment.cgi?id=58747
How the minigame looks on linux
NieR:Automata is an 64Bit DX11 game on Steam. It has some rendering issues,
most standard bullets are completely invisible, both in the actual game and the
minigame.
Screenshots attached.
I made an apitrace, but unfortunately this comes at a whooping 1.4GB (543MB
compressed). If you still want it, I uploaded it here:
http://www.mediafire.com/file/me8dsk3asiuqoiw/automata.7z
I don't know if it's possible to trim apitraces at the start, but if so, please
tell me and I'll shrink it down. It's just that I can't skip those parts of the
game.
Screenshots from frame 3050(windows) and 3052(linux), but I removed the
transparency.
Using wine-2.12-staging on Arch Linux for my tests.
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