http://bugs.winehq.org/show_bug.cgi?id=33235
Bug #: 33235
Summary: WM_NOTIFY receive problem
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sfence.software(a)gmail.com
Classification: Unclassified
Created attachment 43955
--> http://bugs.winehq.org/attachment.cgi?id=43955
source code of bug example application
I have wine 1.5.26 compiled with ./configure && make && make install
I found a problem and for example create an example program.
It looks like, that when I create tab control with HWND_MESSAGE parent and
lately change parent with use SetParent function to window parent (line 79 in
attachment) and show it, it isn't posting WM_NOTIFY message to actual parent.
Example program work good on MS Window XP. I tested it myself.
My command for compile example appliaction:
i686-w64-mingw32-gcc -o main.exe main.c -luser32 -lgdi32 -lcomctl32
pastie of source code (this is in attachment too):
http://pastebin.com/YdFbZGxa
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https://bugs.winehq.org/show_bug.cgi?id=42292
Bug ID: 42292
Summary: Witcher 3 fails to render correctly after starting new
game
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 57008
--> https://bugs.winehq.org/attachment.cgi?id=57008
Broken rendering in the Witcher 3
In the Witcher 3, when starting a new game, the rendering is all broken with
distorted graphics (while sounds works OK).
See attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=43893
Bug ID: 43893
Summary: Disable use of SHM extension through environment
variable
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: panard(a)inzenet.org
Distribution: ---
When using wine through container systems like docker, use of MIT-SHM can
provoke crashes due to some memory isolation, especially on Mac OS X or Windows
(see for instance https://github.com/pauleve/docker-mtgo/issues/3 )
It would be very convenient to be able to disable the use of XShm extension by
setting an environment variable, as Qt and others did (QT_X11_NO_MITSHM).
Something like WINE_11_NO_MITSHM would be awesome.
Let me know if you would agree with such a feature - I can work on the patch.
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https://bugs.winehq.org/show_bug.cgi?id=43856
Bug ID: 43856
Summary: Update from 2.12 staging to 2.18 staging breaks
looking around in csgo.
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jmwaughtal1(a)gmail.com
Distribution: ---
This is possibly is with dinput.
I used play on linux to manage my install. I am playing csgo using steam. I
upgraded from wine 2.12 staging to 2.18 staging. After updating, it broke the
looking around mechanic with the mouse. If I move my mouse to look around the
game spazzes out. With very small movements, it is predictable but incorrect.
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https://bugs.winehq.org/show_bug.cgi?id=43369
Bug ID: 43369
Summary: Nora, Princess and Stray cat (demo): fails to run
(division by zero)
Product: Wine
Version: 2.12
Hardware: x86-64
URL: https://1drv.ms/u/s!Avo02wg9265yi6V1KMqDZF4s0LfCrA
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 58737
--> https://bugs.winehq.org/attachment.cgi?id=58737
backtrace.txt
A demo version of Nora, Princess and Stray cat (ノラと皇女と野良猫ハート体験版) fails to run
after start-up configuration (起動設定) window.
Console output shows "Unhandled exception: divide by zero in 32-bit code
(0x00439e10)". See the attachment for details.
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https://bugs.winehq.org/show_bug.cgi?id=43888
Bug ID: 43888
Summary: Concept2 Utility from concept2 crashes on boot nearly
every time
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ray.curtis(a)ntlworld.com
Distribution: ---
Created attachment 59503
--> https://bugs.winehq.org/attachment.cgi?id=59503
generated by crash of Concept2 Utility
Concept 2 Utility crashes on start-up nearly every time
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https://bugs.winehq.org/show_bug.cgi?id=43885
Bug ID: 43885
Summary: There is no Wine logo picture in context menu
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 59493
--> https://bugs.winehq.org/attachment.cgi?id=59493
The context menu before placing Wine logo to its directory
After right-click on any EXE file, there is no Wine logo picture in context
menu.
I've found solution: I've got Wine logo picture (wine.svg) and placed it to
/usr/share/pixmaps/.
Could you add it into Wine? It's not so good to do it manually after OS
re-installing.
OS: Lubuntu 16.04.3, Wine from official Wine repos.
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http://bugs.winehq.org/show_bug.cgi?id=17894
Summary: Raw printing does not work
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giulioo(a)gmail.com
System:
Ubuntu 8.04
Wine 1.1.18 (binary from WineHQ APT Repository)
I googled, asked on the web forum and searched bugzilla, but no one had a
definitive answer about this issue, ie a way to get raw printing working from
Wine.
>From here http://wiki.winehq.org/Printing it's not clear it it's considered a
bug.
I thought to open a bug about this so developers can definitively say whether
this is actually a bug or if the agreement is that it's up to the Linux side to
do something about this (convert back from PS to ascii or something).
Raw printing is useful for those applications which expect the printer to
receive their pre-formatted data as is: apps which output PCL directly, label
printer software, ....
Steps to reproduce the problem:
- Create a raw printer queue in Linux/ubuntu which points to a NON PS printer
(ie: pure PCL or text printer).
- Run
$ echo ABCD | lpr -P raw_queue
and see that the printer prints ABCD.
- Then run
$ wine notepad.exe
Type ABCD
Print to the raw_queue
and see that the printer prints the PostScript data produced by Wine even if
the Linux queue is defined as raw.
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https://bugs.winehq.org/show_bug.cgi?id=43806
Bug ID: 43806
Summary: Hair render bug with paragon
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 59345
--> https://bugs.winehq.org/attachment.cgi?id=59345
Render of hair
He have problem with Paragon
The hair of heroes not render properly
I have this errors:
fixme:d3d:wined3d_debug_callback 0x34b84520: "Program undefined behavior
warning: Sampler object 27 has depth compare enabled but is bound to a
non-depth texture, and used by a program that samples it with a shadow sampler.
This is undefined behavior.".
err:d3d:wined3d_debug_callback 0x34b84520: "GL_INVALID_OPERATION error
generated. Query object not found.".
err:d3d:context_reacquire Acquired context 0x34b84520 instead of 0x5bc28190.
fixme:d3d:wined3d_buffer_create Ignoring access flags (pool).
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https://bugs.winehq.org/show_bug.cgi?id=39526
Bug ID: 39526
Summary: CANT PLAY MINECRAFT HELP!!
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: killerzuace(a)gmail.com
Distribution: ---
Please I cannot play a game called Minecraft on my computer.
I would really appreatiate if you can fix this and email me back at
killerzuace(a)gmail.com
Please I will REALLY LOVE IT!!!
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