https://bugs.winehq.org/show_bug.cgi?id=43350
Bug ID: 43350
Summary: Paladins: Champions of the Realm:: Crashes when
launching game from the Hi-Rez launcher.
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shasharala(a)outlook.com
Distribution: ---
Created attachment 58687
--> https://bugs.winehq.org/attachment.cgi?id=58687
Backtrace created when launching Paladins: Champions of the Realm from the
Hi-Rez launcher.
While Paladins: Champions of the Realm might install the Hi-Rez launcher, the
entire game, and any pre-requisites required of it, the game itself does not
launch when pressing 'Play' from the Hi-Rez launcher. Instead it crashes.
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https://bugs.winehq.org/show_bug.cgi?id=43200
Bug ID: 43200
Summary: The Witcher 3. The game does not start.
Product: Wine
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
Created attachment 58473
--> https://bugs.winehq.org/attachment.cgi?id=58473
The Witcher 3. The game does not start.
I know about
https://bugs.winehq.org/show_bug.cgi?id=43167
but I have another console output, another hardware, and, most likely, other
reasons for this problem.
I have Wine Staging 2.10, Arch Linux x86_64, AMD Radeon HD7770, Mesa 17.1.2,
Linux 4.11.6.
I applied this registry key, because without it, Wine can not correctly detect
my current version of OpenGL 4.5, only as OpenGL 3.0.
REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"UseGLSL"="enabled"
"MaxVersionGL"=dword:00040005
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https://bugs.winehq.org/show_bug.cgi?id=43135
Bug ID: 43135
Summary: The Witcher 3. Game don't start anymore after update
to wine-staging 2.9. On wine-staging 2.8 game works.
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
Created attachment 58345
--> https://bugs.winehq.org/attachment.cgi?id=58345
I see this logs when I try to run The Witcher 3 with wine-staging 2.9
The Witcher 3. Game no longer run after updating to wine-staging 2.9. But, with
wine-staging 2.8 the game runs well.
Arch Linux x86_86, Linux 4.11.3, Rolling release.
AMD Radeon HD7770, Mesa 17.1.1, OpenGL 4.5.
I was add this reg key, because without it Wine detect only OpenGL 3.0 as
maximum OpenGL version, so, the game don't runs and shows an error message "The
Witcher 3 minimal require DirectX11, but your video hardware don't support it".
glversion_fix.reg
REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"UseGLSL"="enabled"
"MaxVersionGL"=dword:00040005
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https://bugs.winehq.org/show_bug.cgi?id=42960
Bug ID: 42960
Summary: ffxiv dx11
fixme:d3d_shader:shader_sm4_read_instruction_modifier
Unhandled modifier 0x80000202.
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv dx11
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https://bugs.winehq.org/show_bug.cgi?id=43132
Bug ID: 43132
Summary: The Witcher 3: minimap distortion
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 58340
--> https://bugs.winehq.org/attachment.cgi?id=58340
The Witcher 3: minimap distortion
When running The Witcher 3, minimap sometimes gets an oval shape appearing
around it, which isn't supposed to be there.
See attached screenshot.
Game version: GOG, 1.31.
System: Debian testing, x86_64.
Graphics: AMD RX 480: AMD POLARIS10 (DRM 3.8.0 / 4.9.0-3-amd64, LLVM 3.9.1),
Mesa 17.1.0-devel (git-af73acca2b).
Resolution: 1920x1200.
Settings: Max settings for all graphics (ambient occlusion: HBAO+), except
Nvidia hairworks is off.
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https://bugs.winehq.org/show_bug.cgi?id=43130
Bug ID: 43130
Summary: The Witcher 3: hair is causing distortion
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 58338
--> https://bugs.winehq.org/attachment.cgi?id=58338
The Witcher 3: hair distortion
When running The Witcher 3, there are occasional white threads appearing on the
screen (which look like hair), and they are usually accompanied by some
distorted semi-transparent white shape. Also, Geralt's hair looks black which
might be related.
See attached screenshot.
Game version: GOG, 1.31.
System: Debian testing, x86_64.
Graphics: AMD RX 480: AMD POLARIS10 (DRM 3.8.0 / 4.9.0-3-amd64, LLVM 3.9.1),
Mesa 17.1.0-devel (git-af73acca2b).
Resolution: 1920x1200.
Settings: Max settings for all graphics (ambient occlusion: HBAO+), except
Nvidia hairworks is off.
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https://bugs.winehq.org/show_bug.cgi?id=42742
Bug ID: 42742
Summary: Exception when running DDFCreator 3.0
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fxedel(a)gmail.com
Distribution: ---
Created attachment 57745
--> https://bugs.winehq.org/attachment.cgi?id=57745
That's the exception that was created by the DDFCreator program
I successfully installed DDFCreator
(http://www.dmxcontrol.de/downloads/file/49-ddfcreator-3-0.html) with wine, but
when running it, there's an exception: "Specified argument was out of the range
of valid values. Parameter name: Column index is out of range."
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https://bugs.winehq.org/show_bug.cgi?id=43867
Bug ID: 43867
Summary: Microsoft Visual C++ 2015 Redistributable (x86 and
x64) shows "Setup failed" after installing
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 59453
--> https://bugs.winehq.org/attachment.cgi?id=59453
Wine 2.18 terminal output (x86)
Wine 2.18 (devel): after installing Microsoft Visual C++ 2015 Redistributable
2015 (x86 or x64) from installer on Microsoft site, it shows "Setup failed".
Wine 2.0.2 (stable): it shows "Setup successful".
OS: Lubuntu 16.04.3, Wine from official Wine repos.
File link: https://www.microsoft.com/en-us/download/details.aspx?id=48145
sha256 (x86): fdd1e1f0dcae2d0aa0720895eff33b927d13076e64464bb7c7e5843b7667cd14
sha256 (x64): 5eea714e1f22f1875c1cb7b1738b0c0b1f02aec5ecb95f0fdb1c5171c6cd93a3
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https://bugs.winehq.org/show_bug.cgi?id=43566
Bug ID: 43566
Summary: Risen 2 does failes to start
Product: Wine-staging
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vindrg(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58975
--> https://bugs.winehq.org/attachment.cgi?id=58975
Risen startup log
I've installed latest wine-staging 2.14 on Kubuntu 16.04, and now I cannot
start Risen 2 (Steam version). It just freezes. I see "Banner" title bar on
bottom on virtual Wine desktop, mouse cursor disappears, but game does not show
up. It does start with wine-devel fine though.
I have attached console output when launching like this:
wine ~/.wine/drive_c/Program\ Files\ \(x86\)/Steam/steamapps/common/Risen\
2/system/Risen2.exe 2>&1 | tee /tmp/risen_wine.log
Same result with CSMT or virtual desktop enabled or not.
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http://bugs.winehq.org/show_bug.cgi?id=24815
Summary: Far Cry 2: Setting "Shading" option to "High" disables
skybox
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666+wine(a)gmail.com
Hi,
since 1.3.4, Far Cry 2 has worked great! It used to always crash during loading
in 1.1.x version, but that has been fixed. I can now play Far Cry 2 without
rebooting my computer!
However. When I change the shading option in the settings menu from "medium" to
"high", the skybox is no longer rendered. The bug can be seen in the attached
screenshots. I've also attached a screenshot of the offending menu option and a
log of wine.
The command used to start to game was:
wine "/media/Data/Programs/Steam/steamapps/common/far cry 2/bin/FarCry2.exe" 2>
~/wine.log
I will gladly provide any additional information required.
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