https://bugs.winehq.org/show_bug.cgi?id=42188
Bug ID: 42188
Summary: Flåklypa Grand Prix (CD-COPS protection) Need full
access to the first megabyte for DOS mode
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Created attachment 56819
--> https://bugs.winehq.org/attachment.cgi?id=56819
Logfile from starting FGP.exe
Flåklypa Grand Prix is an old (2001), Norwegian PC-game with CD-Cops protection
(http://www.gamecopyworld.eu/games/pc_flaklypa_gp.shtml).
It would be nice to get this game to run without cracking it.
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https://bugs.winehq.org/show_bug.cgi?id=44261
Bug ID: 44261
Summary: wine registers its mime type handlers with too high
priority
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hramrach(a)gmail.com
Distribution: ---
This happens on Debian and Suse so is probably not distro specific.
When you install wine text files open in notepad, html pages, images and PDF
files in winebrowser.
It is completely fine to have these as low priority fallback but they should
not override the viewers and editors provided by Gnome or other X11 desktop.
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https://bugs.winehq.org/show_bug.cgi?id=44220
Bug ID: 44220
Summary: Battle.net client crashes moments after launch
Product: Wine
Version: 3.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emailofchris(a)gmail.com
Distribution: ---
Created attachment 60012
--> https://bugs.winehq.org/attachment.cgi?id=60012
Terminal output from attempting to launch Battle.net.exe
I can't get the Battle.net client to launch. I get the login window, and after
a few seconds, a crash dialog comes up, offering to send crash data to
Blizzard. I've attached the output.
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https://bugs.winehq.org/show_bug.cgi?id=43958
Bug ID: 43958
Summary: Graphical Glitches in Sniper Ghost Warrior 3
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: noonetinone(a)gmail.com
Distribution: ---
Created attachment 59603
--> https://bugs.winehq.org/attachment.cgi?id=59603
Screenshot #1
Everything looks good and no other problems.
During gameplay a swarm of tiny squares pop out
disappear like a swarm.
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https://bugs.winehq.org/show_bug.cgi?id=43901
Bug ID: 43901
Summary: battle.net login screen broken UI elements
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaahaaap(a)gmail.com
Distribution: ---
Created attachment 59527
--> https://bugs.winehq.org/attachment.cgi?id=59527
screenshot battle.net login screen with broken UI elements
When starting battle.net after a clean install on wine-staging 2.18 with wine
configured to Windows 7 the login screen shows the regular username and
password fields but these don't work (i.e. putting you username and password in
them and submitting results in a message that no username or password was
entered) and additional unstyled fields and buttons are shown below the regular
username and password fields. These unstyled fields do work.
See attached screenshot of the login screen.
Steps to reproduce:
- Create a new 32 bits wine prefix
- Download battle.net installer
(https://www.battle.net/download/getInstallerForGame?os=win&locale=enUS&vers…
from https://eu.battle.net/account/download/index.xml?show=bnetapp#bnetapp) and
install it
- When the install is finished the login window is shown with the above
mentioned issues
This doesn't happen when setting Wine to Windows XP.
But since Blizzard has stopped supporting Windows XP (and other Windows
versions up/until 2008R2) and their games don't even run on it anymore one has
to switch to Windows 7 or newer.
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https://bugs.winehq.org/show_bug.cgi?id=43712
Bug ID: 43712
Summary: Metatrader 5: crash when execute application.
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: will.cutlass(a)gmail.com
Distribution: ---
Created attachment 59184
--> https://bugs.winehq.org/attachment.cgi?id=59184
backtrace log.
I'm on XUbuntu 17.04. Wine ppa, devel version.
Installed by : wine MT5Setup.exe.
Installation done with mono, proposed automatically by installer. No need to
install .NET framework.
When I launch the program terminal64.exe, it crashes.
I attach the log. Doesn't seem to be related to other bug about MT5.
Regards,
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=43314
Bug ID: 43314
Summary: Missing characters/models in d3d11 Unity 5 games
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eldrad(a)autistici.org
Distribution: ---
Most Unity 5 games are missing the character models in directx11 mode.
In some games this can be worked around by using d3d9 mode (ie, like Homeworld:
Deserts of Kharak), but not all games support it (like Shadow Tactics: Blades
of the Shogun).
The best way to reproduce this is using the GOG Demo for Shadow Tactics: Blades
of the Shogun.
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https://bugs.winehq.org/show_bug.cgi?id=42571
Bug ID: 42571
Summary: H1Z1 King of the KIll
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tadgeee(a)gmail.com
Distribution: ---
WHen you try and play H1Z1 battleye does not work as I think you need to run it
as admin not sure. Trying to play it on ubuntu but not working.
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https://bugs.winehq.org/show_bug.cgi?id=42248
Bug ID: 42248
Summary: Faststone Image VIewer (and other apps) shows multiple
times in "open with" dialog
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unxed(a)mail.ru
Distribution: ---
Created attachment 56927
--> https://bugs.winehq.org/attachment.cgi?id=56927
sample screenshot #1
In right-click (on file) context menu those apps are also shown twice.
Mint 18.1 x64 MATE edition.
ls -1 ~/.local/share/applications/wine-extension-*.desktop | wc -l
48
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https://bugs.winehq.org/show_bug.cgi?id=41230
Bug ID: 41230
Summary: Startup crash in FAR Manager v2.0 if wineconsole size
is too large
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: ctruta(a)gmail.com
Distribution: ---
This crash occurs inconsistently, perhaps because it's caused by a race
condition. Sometimes, it prints the following trace:
*** Error in `far': double free or corruption (!prev): 0xNNNNNNNN ***
For diagnostics, use FAR Manager v2.0 (e.g. latest build 1807). Do not use the
newer version FAR v3.0, which crashes in a different place and for a different
reason.
http://www.farmanager.com/history/far2.x86.msi
I git-bisect'ed it and found it to be a regression of the following commit:
commit ea07c310ecfee6b301e7af8413760eb446e6f184
Author: Alexandre Julliard <julliard(a)winehq.org>
AuthorDate: 2012-09-04 13:34:15 +0200
Subject: winex11: Create the whole window at window creation time.
It only occurs under X11. On Mac, using the native Mac driver, everything runs
well.
I have found it easier to reproduce under Ubuntu 14.04 / Linux Mint 17.x than
under Ubuntu 16.04 / Linux Mint 18.x, although it does crash under the later
Linux OS, also. (Just less frequently so.)
Moreover, I have found it easier to reproduce if the wineconsole height is
larger. It works ok most of the time if the height is 40 characters, but it
crashes much more frequently if the height is, say, 60 characters.
The behavior is roughly the same at the time of regression
(wine-1.5.12-36-gea07c310ec) and as of latest version (wine-1.9.17).
I noticed two types of crashes: one that has __clone() calling itself until the
stack runs out, and the other that doesn't have any __clone() calls at all. See
the attachments.
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