https://bugs.winehq.org/show_bug.cgi?id=44190
Bug ID: 44190
Summary: Exception running Capitalism Lab
Product: Wine
Version: 2.0.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grma(a)emory.edu
Created attachment 59956
--> https://bugs.winehq.org/attachment.cgi?id=59956
Error from console
Running game, Capitalism Lab (I will gladly provide files if I receive an email
back). Error exception is caught, was able to initially run.
Attachement includes stack tracing
Please let me know what other information is needed.
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https://bugs.winehq.org/show_bug.cgi?id=44189
Bug ID: 44189
Summary: Buhl Data Mein Verein fails to connect
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Created attachment 59954
--> https://bugs.winehq.org/attachment.cgi?id=59954
screenshot
Mein Verein Trial now installs but fails to connect: Client error.
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https://bugs.winehq.org/show_bug.cgi?id=44123
Bug ID: 44123
Summary: Elder Scrolls Online: Game fails to launch citing
incompatible DirectX version
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: andrew.mrolko(a)gmail.com
Distribution: ---
Created attachment 59855
--> https://bugs.winehq.org/attachment.cgi?id=59855
log
In a brand new wine prefix, I receive a popup dialogue box immediately after
clicking "Play" from the game's launcher stating that the DirectX version I
have installed is not compatible with the game. (Please see attached
screenshot)
I have tried the following:
-Install d3dx11_43 via winetricks
-Put override in place via winecfg
(issue persists at this point)
-Run DirectX installation from the executable which is bundled with the title
(issue persists at this point)
I have included two screenshots with this ticket, showing the error and the
associated libraries/overrides that are in place to try and mitigate it. I also
have a screenshot of '$ screenfetch' to show my GPU model and kernel/distro.
NOTE: The game does run flawlessly on this machine in Windows 7.
I also have a log file which indicates that the directx version I have
installed could be the culprit of this issue. (Although a dev will have to
confirm that for me)
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=41990
Bug ID: 41990
Summary: Water animations missing in Battlestrike the Siege
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Created attachment 56397
--> https://bugs.winehq.org/attachment.cgi?id=56397
Log of the execution
For the software game Battlestrike The Siege of City Interactive
11289cc12d3ececf36c112df25259e6da1dbefa8f86c169b82f5f93478c8bc7f siege.exe
water animations in mission 4 are missing, so the boats, mines and other object
swim in the air.
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http://bugs.winehq.org/show_bug.cgi?id=20834
Summary: Psychonauts: Mouse buttons need to be reassigned every
play
Product: Wine
Version: 1.1.33
Platform: PC-x86-64
URL: http://www.gamershell.com/download_8864.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Everytime I load up Psychonauts I need to rebind or reassign the three mouse
buttons to their actions. It seems that before reassigning the mouse buttons
the actions will be assigned to the keyboard buttons nummber 1-3 rather than
mouse button 1-3.
Running Ubuntu 9.10 amd 64 with onboard Geforce 8200 running official nVidia
drivers version 185.18.36.
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https://bugs.winehq.org/show_bug.cgi?id=6893
rebe(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rebe(a)gmx.net
--- Comment #19 from rebe(a)gmx.net ---
Still same results in Wine 3.0-RC1 but first terminal output:
wine: Unhandled page fault on read access to 0x0000e308 at address
0x101f:0x00004d84 (thread 013d), starting debugger...
Unhandled exception: page fault on read access to 0x0000e308 in 16-bit code
(101f:0509).
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https://bugs.winehq.org/show_bug.cgi?id=36533
Bug ID: 36533
Summary: Original War: Patcher 1.12.10.12 changelog text is
wrong colour, almost illegible
Product: Wine
Version: 1.7.19
Hardware: x86-64
URL: http://www.owsupport.com/patches/OWPatch_1.12.10.12.ra
r
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopac76(a)mail.com
+++ This bug was initially created as a clone of Bug #36523 +++
After installing the retail cd version 1.02 french, and then trying to update
to 1.12.10.12.exe. Or just trying to run the patcher after installing. Shows a
changelog before installing written in black on dark grey, barely legible. The
shown colours on windows are different.
Download: http://www.owsupport.com/?sect=patches
71a1e44b03639791875dd216755e5e8910db24cb OWPatch_1.12.10.12.exe
Produces no output on default flags.
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https://bugs.winehq.org/show_bug.cgi?id=44108
Bug ID: 44108
Summary: silent hunter 3 screen flicker
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
on silent hunter 3 steam version there is lots of texture flicker on the
screen. It looks like elements such as map, and font are flickering fullscreen
during the menu and game.
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https://bugs.winehq.org/show_bug.cgi?id=44182
Bug ID: 44182
Summary: Crashes Diptrace
Product: Wine
Version: 2.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steve_w(a)exemail.com.au
Distribution: ---
Created attachment 59946
--> https://bugs.winehq.org/attachment.cgi?id=59946
screen shot system crashed
When Running Diptrace schematic V 3.1.0.1 trying to change the titles and sheet
setup option from the file menu the program crashes. Attached are screenshots
from the application in pre and post crashed states.
This has been raised on the diptrace forum, their response was it works fine
under windows the problem is in wine.
Im running ubuntu 16.04 lts on a dell inspiron running intel 17-7700 with a ge
force gtx1050/PCIE/SSE2
WINE IS VERSION
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https://bugs.winehq.org/show_bug.cgi?id=40046
Bug ID: 40046
Summary: Banished needs ID3D11Device CheckFormatSupport to be
implemented
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
You have the option to use DirectX11 from within the Options once the game
starts.
It will not change since ID3D11Device CheckFormatSupport isn't implemented.
Once CheckFormatSupport is changed to return valid flags, it attempts to use
DirectX11 but then fails for other reason.
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