https://bugs.winehq.org/show_bug.cgi?id=8051
--- Comment #146 from Fabian Maurer <dark.shadow4(a)web.de> ---
Can anyone still get it to work with wine-1.9.6 and swswine's patch?
Because I still get
> err:d3d:resource_init Out of adapter memory
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https://bugs.winehq.org/show_bug.cgi?id=44110
Bug ID: 44110
Summary: LightShot: Doesn't screenshot if wine window is not
the active clicked!
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian_grunwald(a)web.de
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Hello,
if i want to take a LightShot and i clicked the wine window(it is active) than
all is fine. But if i am in another programm, it doesn't work. There is no
error or something else. The key is only undetected!(i hope understandable)
The link to LightShot: https://app.prntscr.com/build/setup-lightshot.exe
~Berstanio
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https://bugs.winehq.org/show_bug.cgi?id=43844
Bug ID: 43844
Summary: Skyrim can not load skse when upgrade to 2.18
Product: Wine-staging
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59401
--> https://bugs.winehq.org/attachment.cgi?id=59401
stdout that wine output.
After upgrade to wine-staging, skyrim can not load skse_1_9_32.dll which is
normal in 2.17.
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