https://bugs.winehq.org/show_bug.cgi?id=42381
Bug ID: 42381
Summary: Unhandled exception: page fault on read access to
0x00000000 in 32-bit code (0x006b6264).
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rip27_08(a)hotmail.com
Distribution: ---
Created attachment 57171
--> https://bugs.winehq.org/attachment.cgi?id=57171
Trace + Screenshot
Crash at startup.
Impossible to read fonts, they are not correctly positioned.
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https://bugs.winehq.org/show_bug.cgi?id=42547
Bug ID: 42547
Summary: error: expected ')' before '*' token
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)openmailbox.org
Distribution: ---
Created attachment 57449
--> https://bugs.winehq.org/attachment.cgi?id=57449
log.txt
# gcc --version
gcc (GCC) 4.2.2
# uname -r
2.6.30.5
# ldd --version
ldd (GNU libc) 2.6.1
applying patches from:
https://bugs.winehq.org/show_bug.cgi?id=42478#c2https://bugs.winehq.org/show_bug.cgi?id=42483#c5
wine-2.2 does not finish compiling.
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http://bugs.winehq.org/show_bug.cgi?id=23187
Summary: DeferWindowPos behaves wrong when invalid HWND
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rodrigorivascosta(a)gmail.com
Created an attachment (id=28848)
--> (http://bugs.winehq.org/attachment.cgi?id=28848)
Sample program to demonstrate the problem
The Wine behavior of the BeginDeferWindowPos/DeferWindowPos/EndDeferWindowPos
functions differ from the Windows one when some of the HWND used are invalid:
The attached program uses these functions to move several windows at once, but
one HWND is purposely hijacked to force the error. In Windows, all the windows
but the wrong one are moved. In Wine, however, only the windows "before" the
wrong one are moved.
It looks like Windows checks the HWNDs to be valid when calling DeferWindowPos
whereas Wine checks them when calling EndDeferWindowPos.
This can be checked with the output of the attached program:
Windows:
------------
BDWP 006D03E7
DWP 006D03E7
DWP 006D03E7
DWP 00000000
Error: 1400
DWP 006D03E7
DWP 006D03E7
DWP 006D03E7
EDWP 1
------------
Wine:
------------
BDWP 001B0082
DWP 001B0082
DWP 001B0082
DWP 001B0082
DWP 001B0082
DWP 001B0082
DWP 001B0082
EDWP 0
Error: 1400
------------
Note that the Windows behavior is somewhat different than the documented in
MSDN.
Regards.
--
Rodrigo.
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https://bugs.winehq.org/show_bug.cgi?id=42507
Bug ID: 42507
Summary: Final Fantasy XI Online: Intermittent crashes.
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
Created attachment 57389
--> https://bugs.winehq.org/attachment.cgi?id=57389
Backtrace With Terminal Output (tid,seh)
The game crashes seemingly without doing anything in particular, though most
often it has happened after having moved from an area to another, or right
after having entered the game world, the player having gained control of their
character.
Usually after having moved to a different area, the crash occurs when moving
the player character or/and the camera.
It has also happened while the game window was in the background, not active.
Perhaps somewhat interestingly, it seems to always crash in '0x79db5d60':
Backtrace:
=>0 0x79db5d60 in libnvidia-glcore.so.378.13 (+0x14d3d60) (0x676cf844)
Reverting "wined3d: Do not preload the buffer in wined3d_buffer_unmap()."
(6fd212818d6ade9d571aba1566b5e56ce594b01b) seems to fix/avoid this.
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http://bugs.winehq.org/show_bug.cgi?id=33423
Bug #: 33423
Summary: Cultures 3 multiplayer does not work
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulthetall(a)gmail.com
Classification: Unclassified
Created attachment 44225
--> http://bugs.winehq.org/attachment.cgi?id=44225
Screenshot multiplayer error
Multiplayer does not work for Cultures 3 8th Wonder of the world. It gives an
network error: See screenshot. Debug below:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f518,0x00000000), stub!
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:file:get_default_com_device no known default for device com9
fixme:file:get_default_com_device no known default for device com8
fixme:file:get_default_com_device no known default for device com7
fixme:file:get_default_com_device no known default for device com6
fixme:file:get_default_com_device no known default for device com5
fixme:file:get_default_com_device no known default for device com4
fixme:file:get_default_com_device no known default for device com3
fixme:file:get_default_com_device no known default for device com2
fixme:file:get_default_com_device no known default for device com1
fixme:winsock:convert_af_w2u unhandled Windows address family 6
I tried the trick by deleting the localspl.dll in the sysem32 folder, which did
not help. http://ubuntuforums.org/archive/index.php/t-845346.html
Please help :)
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https://bugs.winehq.org/show_bug.cgi?id=42426
Bug ID: 42426
Summary: Upgrade to 2.1 leads to crash with "unimplemented
function wlanapi.dll.WlanRegisterNotification called
in 32-bit code"
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: paul(a)uni-bonn.de
Distribution: ---
Created attachment 57252
--> https://bugs.winehq.org/attachment.cgi?id=57252
backtrace report
After upgrading to the last version of wine-devel the software crashes when
started (see backtrace). It used to run fine before.
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https://bugs.winehq.org/show_bug.cgi?id=9027
Reuben <reuben_p(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |reuben_p(a)yahoo.com
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https://bugs.winehq.org/show_bug.cgi?id=6394
mrypsilons(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |mrypsilons(a)gmail.com
--- Comment #25 from mrypsilons(a)gmail.com ---
The issue is still present in Photoshop CC 2015 with wine 2.2
As the rapget tool doesn't seem to exist anymore, I think the summary should be
updated so that it's easier for other people who experience the bug in
Photoshop.
There's a patch which seems to fix this in bug 29871. Maybe it can help to
properly fix the issue?
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https://bugs.winehq.org/show_bug.cgi?id=42217
Bug ID: 42217
Summary: d3d[89] tests/device crash on i965 executing
IDirect3D8_CreateDevice
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 56857
--> https://bugs.winehq.org/attachment.cgi?id=56857
backtrace
Crashes trying to execute an invalid float operation in 32-bit code.
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https://bugs.winehq.org/show_bug.cgi?id=37827
Bug ID: 37827
Summary: print to pdf failure
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: lurchgs(a)gmail.com
Distribution: ---
Created attachment 50375
--> https://bugs.winehq.org/attachment.cgi?id=50375
error output from wine notepad attempt to print to pdf
Wine 1.6.2, ubuntu 14.10
calling up print dialog in various apps works fine.
Printing to my Samsung 1665 works ok.
Printing to PDF fails. Dialog opens, clicking on "Ok/Print" shows no visible
result, dialog does not close, no file created.
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