https://bugs.winehq.org/show_bug.cgi?id=7055
--- Comment #7 from Nikolay Sivov <bunglehead(a)gmail.com> ---
*** Bug 7068 has been marked as a duplicate of this bug. ***
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https://bugs.winehq.org/show_bug.cgi?id=7068
Nikolay Sivov <bunglehead(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|INVALID |DUPLICATE
--- Comment #3 from Nikolay Sivov <bunglehead(a)gmail.com> ---
Duplicate.
*** This bug has been marked as a duplicate of bug 7055 ***
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https://bugs.winehq.org/show_bug.cgi?id=42049
Bug ID: 42049
Summary: VSphere install crashes with
ntoskrnl.exe.KeWaitForMultipleObjects, "Failed to
install the hcmon driver"
Product: Wine
Version: 2.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
As stated. The VSphere 6.0.0 installation crashes about halfway through with a
popup titled "VMInstallHcmon" saying "Failed to install the hcmon driver".
However, the console output reveals wine crashed due to an unimplemented
"ntoskrnl.exe.KeWaitForMultipleObjects".
The last few lines of output:
regsvr32: Successfully registered DLL 'C:\Program Files (x86)\Common
Files\VMware\VMware Remote Console Plug-in 5.5\Internet
Explorer\vmwareRemoteConsole.dll'
fixme:msvcrt:__clean_type_info_names_internal (0x11072b4c) stub
fixme:heap:RtlSetHeapInformation 0x250000 0 0x23fdf0 4 stub
fixme:heap:RtlSetHeapInformation 0x250000 0 0x23fdf0 4 stub
fixme:heap:RtlSetHeapInformation 0x250000 0 0x23fdf0 4 stub
fixme:ntoskrnl:IoWMIRegistrationControl (0x64a880 2147549185) stub
fixme:ntoskrnl:IoCsqInitialize (0x156a8 0x64730c 0x64735c 0x647394 0x6473ec
0x647410 0x647424) stub
fixme:ntoskrnl:KeInitializeEvent stub: 0x15630 0 0
fixme:ntoskrnl:KeInitializeEvent stub: 0x15648 0 0
fixme:ntoskrnl:KeInitializeEvent stub: 0x15660 0 0
fixme:ntoskrnl:IoRegisterPlugPlayNotification (2 0 0x649310 0x12fe0 0x6468e4
0x151c8 0x15698) stub
fixme:ntoskrnl:IoRegisterPlugPlayNotification (2 1 0x6492b0 0x12fe0 0x646cf0
0x151c8 0x156a0) stub
fixme:ntoskrnl:ObReferenceObjectByHandle stub: 0x3c 1f03ff 0x0 0 0x15678 0x0
wine: Call from 0x7b430d32 to unimplemented function
ntoskrnl.exe.KeWaitForMultipleObjects, aborting
wine: Unimplemented function ntoskrnl.exe.KeWaitForMultipleObjects called at
address 0x7b430d32 (thread 00a0), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=44577
Bug ID: 44577
Summary: QBlade: The application has encountered a serious
error
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jkimhong13(a)gmail.com
Distribution: ---
Created attachment 60549
--> https://bugs.winehq.org/attachment.cgi?id=60549
Program Error Details
It's my first time installing Wine (along with XQuartz).
On the website of QBlade (http://q-blade.org), it says Wine can emulate QBlade
for linux. I'm wondering if this means it's limited to linux only and not mac
even if there is a mac version of Wine.
I downloaded the QBlade package and ran the .exe file. The application opens
under Wine so I click the menu buttons to see if they really work. There are a
few buttons (such as the Turbulent Windfield Generator) that always result in
Wine closing QBlade.
I'm using Wine 3.0, XQuartz 2.7.7, QBlade win_v0.96.3_64bit
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https://bugs.winehq.org/show_bug.cgi?id=44575
Bug ID: 44575
Summary: installing dotnet452 failed: echo '%ProgramFiles%'
returned empty string
Product: Wine
Version: 1.8.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kenorb(a)gmail.com
Distribution: ---
This is happens when installing dotnet452. I'm using Wine installed from
http://winebottler.kronenberg.org/
###BOTTLING### applywinetricks.sh
###BOTTLING### Gathering debug Info...
Versions
OS...........................: darwin17
Wine.........................: 1.8.3
WineBottler..................: 1.8.3
Wineticks....................: 20180217-next - sha256sum:
6dd23a6c59febc56a2c5a31aabc0c1b92545ec176c64b494aa088c5d993bf588
BUNDLERESOURCEPATH...........:
/var/folders/32/4w12jr5s07jbl07_wm7jgc8c0000gn/T/AppTranslocation/6B7D7A6D-60A2-47C6-A121-D2240DF5E30F/d/Wine.app/Contents/Frameworks/WBottler.framework/Resources
INETRICKS_ITEMS.............: dotnet452 vcrun6 vcrun2017 winhttp wininet
DLL_OVERRIDES................:
EXECUTABLE_PATH..............: notneeded
EXECUTABLE_ARGUMENTS.........:
EXECUTABLE_VERSION...........: 1.0.0
BUNDLE_COPYRIGHT.............:
BUNDLE_IDENTIFIER............: org.kronenberg.winebottler
BUNDLE_CATEGORYTYPE..........: public.app-category.utilities
SILENT.......................:
Hardware:
Hardware Overview:
Model Name: MacBook Pro
###BOTTLING### installing dotnet452
### LOG ### Command 'source
/private/tmp/winebottler_1519248378/nospace/winetricks.sh --no-isolate
dotnet452' returned status 1.
warning: taskset/cpuset not available on your platform!
------------------------------------------------------
/private/tmp/winebottler_1519248378/nospace/wine cmd.exe /c echo
'%ProgramFiles%' returned empty string, error message "wine: chdir to
/private/tmp/winebottler_1519248378/nospace/wineprefix
: No such file or directory"
------------------------------------------------------
###ERROR### Command 'source
/private/tmp/winebottler_1519248378/nospace/winetricks.sh --no-isolate
dotnet452' returned status 1.
Task returned with status 1.
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https://bugs.winehq.org/show_bug.cgi?id=43948
Bug ID: 43948
Summary: d3dx9 effects - pixel shader 2.0 does not render well
Product: Wine
Version: 2.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: havran.jan(a)email.cz
Distribution: ArchLinux
Created attachment 59587
--> https://bugs.winehq.org/attachment.cgi?id=59587
d3dx9 effects
I have strange behaviour of effects in d3dx9 application where I have access to
source code. I tried to reduce code size to the minimum where this bug is still
reproduciable. The problem is, when I apply attached shaders.fx effects (VS +
PS) on some objects (triangle for example), then the object is black in Wine,
while in Windows or Gallium Nine it is grey.
Here is list of configuration where it works as expected (expected = how it
works on native Windows):
Windows 7 + D3D9 + AMD graphics
Windows 7 + D3D9 + Intel graphics
Linux + Wine + Gallium Nine + AMD graphics (Mesa)
Here is list of configuration where it does not work (renders black objects):
Windows 7 + WineD3D + AMD graphics
Windows 7 + WineD3D + Intel graphics
Linux + Wine + WineD3D + AMD graphics (Mesa)
Linux + Wine + WineD3D + Intel graphics (Mesa)
There are possibly two issues in attached pixel shader:
1) uninitialized IN.lightVec
2) usage of normalize() function (and possible division by zero)
But here is the strange behaviour:
1) when I set IN.lightVec red, green or blue to 0.0 (one or two of them, but
not all of them, because it cause crash), then it is rendered black in Windows
and in Wine as well.
2) when I set IN.lightVec.r (for example) to "IN.lightVec.r + 0.0f", then it
has no effect.
>From point 2 it looks like IN.lightVec default values are 0.0f, but from point
1 it looks opposite. So I have no idea what are values of uninitialized vector.
I thought that it could be related to bug #34266 [1], but:
1) created patch did not work for me
2) when I set IN.lightVec to zero, the bug disappears
I can upload simple d3d app which use these effect and also binary file (exe).
I have no D3D (and D3D shaders) deep knowledge, so maybe I something understand
wrong.
I also used native d3dcompiler_43 so Wine could compile these shaders.
[1] https://bugs.winehq.org/show_bug.cgi?id=34266
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https://bugs.winehq.org/show_bug.cgi?id=39148
Bug ID: 39148
Summary: Guild Wars 2: Hangs on Close
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: soulhuntor(a)gmail.com
Distribution: ---
Guild Wars 2: Hangs on Close
Starting with 1.7.50 when trying to close Guild Wars 2 the program looks like
it closes but the Gw2.exe is still running.
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https://bugs.winehq.org/show_bug.cgi?id=44523
Bug ID: 44523
Summary: When visual style is enabled wine explorer column
header doesn't draw until mouseover
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Using current wine from git:
9d897b73a877e5eaae26df87930c951ff8273c14
First open wine explorer using no theme, and notice the column headers are
drawn correctly.
Next - set a visual style using winecfg (I confirmed with Royale Noir and
ubuntu light).
Royale Noir theme
http://www.istartedsomething.com/20061029/royale-noir/
This time the column headers are not drawn until you mouseover them - as shown
in the linked video
Video of bug
https://www.youtube.com/watch?v=YBcduwqQt48&feature=youtu.be
Terminal output while reproducing the bug -
$ wine explorer
0086:fixme:nstc:NSTC2_fnSetControlStyle2 mask & style (0x00000004) contains
unsupported style(s): 0x00000004
0086:fixme:shell:IShellBrowser_fnSendControlMsg stub, 0x1351a0 (2, 1026, a003,
0, 0x33f508)
0086:fixme:shell:IShellBrowser_fnSendControlMsg stub, 0x1351a0 (2, 1026, a004,
1, 0x33f508)
0086:fixme:shell:IShellBrowser_fnSendControlMsg stub, 0x1351a0 (2, 1025, a003,
1, 0x33f508)
0086:fixme:shell:IShellBrowser_fnSendControlMsg stub, 0x1351a0 (2, 1025, a004,
1, 0x33f508)
0086:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x002100f2
0086:fixme:uxtheme:DrawThemeTextEx unsupported flags 0x002100f2
[repeated]
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https://bugs.winehq.org/show_bug.cgi?id=44569
Bug ID: 44569
Summary: Winecfg - new desktop colour doesn't apply immediately
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Run winecfg with wine set to emulate a desktop.
Open Winecfg, go to desktop integration
choose Item->Desktop
Choose a new colour and click apply or OK.
The new colour does not show up until you start wine again.
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https://bugs.winehq.org/show_bug.cgi?id=44568
Bug ID: 44568
Summary: wine 3.0 ends with "wine_kernel_init boot event wait
timed out" on Mac OS X 10.13.3
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: teenylasers(a)gmail.com
Created attachment 60536
--> https://bugs.winehq.org/attachment.cgi?id=60536
on-screen output after executing "wine <my.exe>"
Hello,
I recently updated wine to 3.0 using Homebrew on Mac OS X High Sierra. What
used to work with wine 2.0.2 now produce the attached error when I try to do
"wine <my.exe>". At the same time, Wine launches with a window that says "“The
Wine configuration in /home/user/.wine is being updated, please wait…”, but it
never exits.
I have tried deleting ~/.wine and ~/.local/share/<wine-related>, brew uninstall
wine and then reinstall xquartz and wine. The result is the same. Can you
please help?
Thanks.
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