https://bugs.winehq.org/show_bug.cgi?id=45097
Bug ID: 45097
Summary: Wrong process name when using CreateProcess from
kernel32
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: sr-tream(a)yandex.ru
Distribution: ---
After using CreateProcess from kernel32 on Linux, lpCommandLine is used as the
process name, although lpApplicationName should be used.
=================================================================================
BOOL WINAPI CreateProcess(
_In_opt_ LPCTSTR lpApplicationName,
_Inout_opt_ LPTSTR lpCommandLine,
_In_opt_ LPSECURITY_ATTRIBUTES lpProcessAttributes,
_In_opt_ LPSECURITY_ATTRIBUTES lpThreadAttributes,
_In_ BOOL bInheritHandles,
_In_ DWORD dwCreationFlags,
_In_opt_ LPVOID lpEnvironment,
_In_opt_ LPCTSTR lpCurrentDirectory,
_In_ LPSTARTUPINFO lpStartupInfo,
_Out_ LPPROCESS_INFORMATION lpProcessInformation
);
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https://bugs.winehq.org/show_bug.cgi?id=41438
Bug ID: 41438
Summary: fastone image viewer 5.9 "crop" window do not show if
called by hotkey from full screen mode
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unxed(a)mail.ru
Distribution: ---
steps to reproduce:
1. get faststone image viewer from here:
http://www.faststone.org/FSViewerDownload.htm
2. select any image
3. press "enter" to go to fullscreen mode
4. prexx "x" for crop properties window
5. the window will be shown in background, with no way to switch to it:
actually unusable
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https://bugs.winehq.org/show_bug.cgi?id=45099
Bug ID: 45099
Summary: SetWindowPlacement doesn't restore the normal position
correctly
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: vz-wine(a)zeitlins.org
Distribution: ---
Consider an application which calls GetWindowPlacement() on its main window to
store its geometry on exit and SetWindowPlacement() on startup to restore the
previously stored values. If the window of such application is maximized on
exit, then the window is correctly restored to the maximized state during the
next run, but restoring this window, i.e. returning it to the normal,
unmaximized state, doesn't restore it to the previous position (although it
does restore its size).
Here are some excerpts from the logs I see with WINEDEBUG=win for the last
execution:
0009:trace:win:WINPOS_SetPlacement 0x10050: setting min 0,0 max 0,55 normal
(3440,1910)-(3840,2160) flags 6 ajusted to min 0,0 max 0,55 normal
(3440,1910)-(3840,2160)
0009:trace:win:SetWindowPos hwnd 0x10050, after (nil), 3440,1910 (400x250),
flags 00000014
...
0009:trace:win:WINPOS_MinMaximize 0x10050 3
0009:trace:win:GetWindowPlacement 0x10050: returning min -1,-1 max 0,55 normal
(3440,1910)-(3840,2160)
0009:trace:win:GetWindowRect hwnd 0x10050 (3440,1910)-(3840,2160)
... I restore the window here ...
0009:trace:win:WINPOS_MinMaximize 0x10050 9
0009:trace:win:GetWindowPlacement 0x10050: returning min -1,-1 max 0,55 normal
(3440,1910)-(3840,2160)
... almost immediately after ...
0009:trace:win:USER_SetWindowPos status flags = 1807
0009:trace:win:GetWindowRect hwnd 0x10064 (3445,2119)-(3835,2155)
0009:trace:win:GetWindowRect hwnd 0x10064 (3445,2119)-(3835,2155)
0009:trace:win:GetWindowRect hwnd 0x10064 (3445,2119)-(3835,2155)
0009:trace:win:GetWindowRect hwnd 0x10050 (3440,1910)-(3840,2160)
0009:trace:win:SetWindowPos hwnd 0x10050, after (nil), 115,87 (400x250), flags
00000015
... when closing the program ...
0009:trace:win:GetWindowPlacement 0x10050: returning min -1,-1 max 0,55 normal
(115,87)-(515,337)
I.e. SetWindowPlacement() is passed the correct position (3440,1910
corresponding to the lower right corner), and even restoring it still uses the
same correct position, but then the window is somehow moved to the wrong
position (115,87) for some reason which I don't understand.
This is just a minor irritant, of course, but I'd still like to open this bug
just in case it's also simple to fix.
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http://bugs.winehq.org/show_bug.cgi?id=30762
Bug #: 30762
Summary: msxml3/domdoc tests flaky
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
ca48dac8821e128db8991dc54b4dedc8c321e816 and
9c0486d7a802c2f618a56a2074c5d790d329e3cf
both seem to have introduced some flaky tests in msxml3/domdoc.
Here's the result of 455 runs in a loop on ubuntu 12.04 (though I
also saw these on Centos 6):
342 domdoc.c:11537: Test failed: got L"http://blahblah.org"
342 domdoc.c:11542: Test failed: got L"http://blah.org"
350 domdoc.c:11647: Test failed: got L"http://blahblah.org"
350 domdoc.c:11652: Test failed: got L"http://blah.org"
3 domdoc.c:2098: Test failed: can't create file
C:\users\dank\Temp\leading_spaces.xml: 32
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http://bugs.winehq.org/show_bug.cgi?id=28578
Bug #: 28578
Summary: Editing a wiki page strips out carriage returns from
all preformatted text on that page
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Classification: Unclassified
This most recently happened with the Regression Testing page (bug 28575), but
I've seen it before on other pages: carriage returns are removed from
preformatted text, even if that part is not edited directly, and the
preformatted text turns into an unreadable mess. It used to be possible to
avoid this by staying in GUI mode and not previewing, but that seems to no
longer work.
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http://bugs.winehq.org/show_bug.cgi?id=33470
Bug #: 33470
Summary: Don't allow to create wiki pages with external links
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)baikal.ru
CC: dimi(a)lattica.com
Classification: Unclassified
Just have a look at http://wiki.winehq.org/RecentChanges, it really starts
to take quite a bit of an effort to clean Wine wiki from spam.
Apparently, spammers can't be stopped by keywords listed in the stop list
http://wiki.winehq.org/LocalBadContent, and that's another problem.
Disallowing to create wiki pages with external links is considered main and
very efficient way to stop wiki spam, there are many resources explaining how
to do that for various wiki engines.
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https://bugs.winehq.org/show_bug.cgi?id=40642
Bug ID: 40642
Summary: Show windows application menu in OS X global menubar
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: f.platte(a)platte-web.de
Distribution: ---
The MacDriver has evolved significantly from when it was introduced and I have
no need to use the X11 window environment since quiet some time. However what
is still missing menubar integration. I don't know if this ever was planed,
however I think this is one of the most logical progression for wine on OS X.
I'm posting this now because I just came across a windows tool which does
exactly that. While there were always attempts to theme windows like OS X and
emulating the global menubar now someone found a way to do just that
(http://lee-soft.com/el-capitan-menubar-for-windows/). So as it's possible to
extract windows applications' menus it might be possible to integrate them into
OS X's menubar as GTK and Java can inject menus there, too.
While I related this "bug report" to the MacDriver and OS X it might also be
useful for Ubuntu, as it (optionally) also features a global menubar.
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https://bugs.winehq.org/show_bug.cgi?id=43231
Bug ID: 43231
Summary: Dai-Senryaku Perfect 3.0:Not draw background with GDI.
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: whatisthis.sowhat(a)gmail.com
Distribution: ---
When playing Dai-Senryaku Perfect 3.0 for PC (大戦略バーフェクト3.0
http://www.ss-alpha.co.jp/products/dsperfect3.html ), using with GDI as DDraw
renderer, not show background and map.
When using OpenGL as renderer, background and map were drawn, but, very slowly.
Too slow to unplayable.
With Wine 2.0, with GDI, play fine.But with 2.0 with OpenGL, very slowly.
Note:
1. Trial version is available:
http://www.ss-alpha.co.jp/download/dsperfect3_tk.html
2. For product version, set registry values to "DSP3.bin", do not set to
"DSP3.exe".
Regards.
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