https://bugs.winehq.org/show_bug.cgi?id=39860
Bug ID: 39860
Summary: Steam RaidenIV Overkill crashes on start
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zakk(a)rsdio.com
Created attachment 53214
--> https://bugs.winehq.org/attachment.cgi?id=53214
Backtrace for RaidenIV
Raiden IV Overkill on steam crashes upon launch. A black window pops up and
then a crash dialog immediately appears.
Crash log and console output attached.
I've tried various versions of wine; these attachments are from wine-staging
1.7.55, the version available for OSX in the wine-staging repo.
One possibly relevant bit of info: A few users on the steam forum for this game
have reported it crashes under Windows when trying to use an integrated video
card, but works when a dedicated card is used. I've tried running on various
OSX machines (a hackintosh with intel graphics disabled in the bios and a gtx
970 installed, and a rMBP with both integrated and dedicated graphics forced
via a utility) all crash the same way.
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https://bugs.winehq.org/show_bug.cgi?id=40841
Bug ID: 40841
Summary: Steam game Minus Zero has bad performance
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zakk(a)rsdio.com
Created attachment 54822
--> https://bugs.winehq.org/attachment.cgi?id=54822
Console output
The game 'Minus Zero' which is a simple lock-on shooter game, has bad
performance degradation in some spots. The one consistently reproducible
problem occurs when there is very little on screen. Game drops to 30fps, maybe
even lower. Under windows (even under vmware fusion) game maintains a solid
60fps.
I've noticed that even in the menus it never seems to hit a consistent 60fps,
it's always around 56-58fps.
Things I've tried, none of which helped:
disabled glsl
set 'skip single buffer flushes' to true
latest staging
disabled steam overlay
I've also verified the issue is present when running on linux.
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https://bugs.winehq.org/show_bug.cgi?id=41243
Bug ID: 41243
Summary: Unreadable ingame messages and chat messages (Leaf 4
dead, steam)
Product: Wine-staging
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ilya-valeev(a)yandex.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55538
--> https://bugs.winehq.org/attachment.cgi?id=55538
log
Debian 8 x64, kernel 3.16.7, wine-staging 1.9.17.
I run Steam with this command:
$ env PULSE_PROP="filter.want=echo-cancel" WINEARCH=win32
WINEPREFIX="/home/blob/.wineapps/skyrim/" /opt/wine-staging/bin/wine
"c:\Program Files\Steam\Steam.exe"
When I start Left 4 Dead and join game, I see corrupted ingame messages and
chat. Some words and parts of words were replaced with , and } (see attached
screenshot).
Last time I run this game (2 months ago) this bug does not exist.
Could this be fixed?
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https://bugs.winehq.org/show_bug.cgi?id=37110
Bug ID: 37110
Summary: Steam requires Arial/Times New Roman fonts to open
Store/Profile/Community pages
Product: Wine
Version: 1.7.24
Hardware: x86
URL: http://media.steampowered.com/client/installer/SteamSe
tup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49334
--> https://bugs.winehq.org/attachment.cgi?id=49334
terminal output
The Steam client received a major update on 14/08/2014, since then the Store,
Community, Profile pages won't load (remain blank) unless the user installs
either Arial.ttf or Times.ttf via 'winetricks corefonts'. The game library page
still opens without problems.
Steam isn't closing but those pages never load and a minidump file is saved in
the /dumps directory but I can't see anything useful in it when loaded in
winedbg.
Fedora 20
wine-1.7.24-14-gd1749b5
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http://bugs.winehq.org/show_bug.cgi?id=26658
Summary: Steam startup slow on Wine
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On my nice fast laptop with a 15 Mbit/sec internet connection and wine from
git,
it takes 20-30 seconds from the time the "Connecting Steam Account: Foo"
appears to the time it gains a cancel button. This is about two or three times
longer than on Windows 7 on the same hardware.
The extra time makes starting Steam much more annoying.
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https://bugs.winehq.org/show_bug.cgi?id=42783
Bug ID: 42783
Summary: Terragen 4 needs function
KERNEL32.dll.GetActiveProcessorGroupCount
Product: Wine
Version: 2.5
Hardware: x86-64
URL: https://planetside.co.uk/free-downloads/terragen-4-fre
e-download/
OS: Linux
Status: NEW
Keywords: download, win64
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Depends on: 42360
Distribution: ---
The app is 64 bit only and requires winetricks allfonts to workaround bug
42360.
Open the program and press CTRL+R to render the current view. Console outputs
the unimplemented function message with a somewhat random interval, the
application resists the crash though. The exe is called tgd.exe.
wine: Call from 0x7bc5dfcc to unimplemented function
KERNEL32.dll.GetActiveProcessorGroupCount, aborting
File Info:
334a1e2fe6f314978ee18346024e6800383c1648 Terragen_4_Win64_40040.msi
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http://bugs.winehq.org/show_bug.cgi?id=34516
Bug #: 34516
Summary: Terragen fails to start
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45946
--> http://bugs.winehq.org/attachment.cgi?id=45946
Terminal output on Wine 1.7.2
Steps to reproduce:
1) remove ~/.wine
2) install Terragen
3) wine tgd.exe
4) click "Use free version"
Behaviour:
Wine error.
Expected behaviour:
No Wine error.
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http://bugs.winehq.org/show_bug.cgi?id=31212
Bug #: 31212
Summary: Some VST instruments crash when reloaded in Mixcraft
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: s_chriscollins(a)hotmail.com
Classification: Unclassified
In Mixcraft, some VST instruments crash when loaded a second time on a track.
However, the same instruments work fine when loaded for the first time on a
track. The following can be reproduced easily in Mixcraft:
1. Start Mixcraft and select "Build Virtual Instrument Tracks" from the "New
Project" window.
2. Click on the keyboard icon next to the first track name, which will bring up
the instrument selection window.
3. Select "<VSTi Instruments>" from the left pane and then "Messiah" from the
right pane. This sets the track to use the Messiah VSTi synth.
4. Now select "Acoustica Instruments" from the right pane.
5. Once again, select "Messiah" from the right pane. Mixcraft will pop up an
error box with the title "An instrument has crashed" containing the following
text: "A crash has been detected in the instrument "Messiah." This plug-in has
been muted. We recommend you save your project and re-start Mixcraft to avoid
losing your work."
Unfortunately, no helpful terminal output seems to be generated in relation to
the plugin crash. I have provided more detailed notes on VST behavior in
Mixcraft here:
https://docs.google.com/document/d/1YEPh0mkd_ip1whAJXcRIl4HYny5D8LSeGo3qgzV…
** My System **
OS: Kubuntu 12.04 64-bit w/ KDE SC 4.8.4
Motherboard: ASRock X58 Extreme3 (Intel X58 chipset)
CPU: Intel Core i7 (2.8 GHz quad-core)
RAM: 12GB DDR3
Video: Dell NVIDIA GeForce 7800 GTX w/ 256 MB RAM (PCI Express)
Sound Card #1: Sound Blaster Audigy 2 ZS Gold
Sound Card #2: Echo Gina3G
Linux Kernel: 3.2.0-26-generic
NVIDIA video driver: 302.17
Screen Resolution: 1280 x 960
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https://bugs.winehq.org/show_bug.cgi?id=45001
Bug ID: 45001
Summary: prevents Kruzwil 3000 from installing
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: logicalman101(a)gmail.com
Distribution: ---
Created attachment 61130
--> https://bugs.winehq.org/attachment.cgi?id=61130
error log
after waiting a couple of minutes during install an error in the installer pops
up saying unknown source 'productselector.dll.' After clicking ok the installer
then finishes and goes to the finish window but didn't install enough to put a
launcher in the install directory. log attached.
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http://bugs.winehq.org/show_bug.cgi?id=15255
Summary: ntdll: The memory overview Page in Google Chrome is
incomplete (MemoryWorkingSetList for
NtQueryVirtualMemory)
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://chrome.google.com
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P3
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=16041)
--> (http://bugs.winehq.org/attachment.cgi?id=16041)
about:memory
Display the Memory status Page with "about:memory"
The Virtual Memory status is displayed (Private and Mapped),
but the Resident memory size is 0 (Private, Shared and Total)
0019:fixme:virtual:NtQueryVirtualMemory (process=0xffffffff,addr=(nil))
Unimplemented information class: MemoryWorkingSetList
0019:fixme:virtual:NtQueryVirtualMemory (process=0x108,addr=(nil))
Unimplemented information class: MemoryWorkingSetList
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