https://bugs.winehq.org/show_bug.cgi?id=47013
Bug ID: 47013
Summary: winebus.sys: hidraw_set_feature_report buffer too
small for some devices in SteelSeries Engine
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winebus.sys
Assignee: wine-bugs(a)winehq.org
Reporter: toadking(a)toadking.com
Distribution: ---
When using SteelSeries Engine 3.13.10 under Wine 4.6, some devices (Example:
the SteelSeries GameDac) use very large feature report sizes above 1024 bytes.
The SteelSeries GameDac in particular has feature report sizes of 1025 bytes.
Reproduction steps:
* Disable SDL support in winebus: `wine reg add
HKEY_LOCAL_MACHINE\\System\\CurrentControlSet\\Services\\WineBus /v Enable\ SDL
/t Reg_Dword /d 0`
* Set read/write permissions on hidraw devices: `sudo chmod 0666 /dev/hidraw*`
* Install and run SteelSeries Engine 3.13.10
(https://engine.steelseriescdn.com/SteelSeriesEngine3.13.10Setup.exe) under
Wine 4.6.
Results:
The following error log gets spammed to the console when trying to change
settings on the SteelSeries GameDac:
0022:err:plugplay:hidraw_set_feature_report Output feature buffer too small
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47564
Bug ID: 47564
Summary: Database mistmatch on brazillian timezone
(America/Sao_Paulo)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: lucas.francesco93(a)gmail.com
Distribution: ---
this is the same bug as 32916/45786, last time it was fixed with commit
8dfcc397082e8618ceb5b4566d76960a165ec850, but as of july 1st the error is back
again
it breaks applications and games launches and the recurent log is
"0021:fixme:ntdll:find_reg_tz_info Can't find matching timezone information in
the registry for -03, bias 180, std (d/m/y): 17/02/2019, dlt (d/m/y):
31/12/2019¨
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38182
Bug ID: 38182
Summary: King of Dragon Pass: can't change audio volume level
Product: Wine
Version: 1.3.25
Hardware: x86
URL: http://a-sharp.com/files/KoDP-Tour.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Regression SHA1: be158e48ad8ee556941bd3f1ff94ca7116680d00
Distribution: ---
Adjusting the volume level in the game has no effect, the game is playing audio
on the default, highest volume.
The game is originally from 1999, I tested with the GOG version. The problem
can be reproduced with the demo version too.
The same problem in Wine 1.4.1, 1.6.2 and 1.7.38.
Last working version: Wine 1.3.25.
Regression introduced by
commit be158e48ad8ee556941bd3f1ff94ca7116680d00
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Mon Jul 11 08:28:30 2011 -0500
winmm: Implement waveOut* on top of MMDevAPI.
Steps to reproduce the problem in the demo:
After installation start the game with tour.exe. Click on the highlighted
<Tour> button then click <Skip all> then <Play>. Click on the button right next
to <Proceed> in the lower right corner and try to change audio volume level
using the slider...you can't.
Wine 1.7.38
Fedora 21
Alsa 1.0.28 (Pulseaudio is not running)
KoDP-Tour.exe
sha1: 445443bd6365f71257abfe0809e9a1932791d1ed
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41657
Bug ID: 41657
Summary: CoolQ fails to launch with network error
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bdbaiapp(a)163.com
Distribution: ---
Created attachment 56052
--> https://bugs.winehq.org/attachment.cgi?id=56052
stderr output
After splash screen displayed, CoolQ exits with the message
"无法连接软件更新服务器。请检查网络是否通畅,并稍后再试。" (Error while connecting to update server. Please
check your network and try again later.)
exe file could be found here: http://dlsec.cqp.me/cqa-full
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=27185
Summary: PC Mark 7 doesn't run under Wine
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.gamershell.com/news_116756.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Appears to be a .NET 4 application:
austin@aw25 ~/.wine/drive_c/Program Files/Futuremark/PCMark 7/bin $ wine
PCMark7.exe
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not
<assembly>
fixme:mscoree:CLRMetaHost_GetRuntime Unrecognized version L"v4.0.20926"
though installing mono210 doesn't seem to help. Windows version was set to
Windows 7, but XP had the same problem.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47178
Bug ID: 47178
Summary: Grand Prix Legends: Service papycpu2 doesn't load
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timschumi(a)gmx.de
Distribution: ---
After Grand Prix Legends has been installed, a service is registered. On every
subsequent start of wine, the following log message is printed:
000f:err:service:load_reg_dword Error 1804 while reading value L"Type"
000f:err:service:scmdatabase_load_services Error 1804 reading registry key for
service L"papycpu2" - skipping
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38423
Bug ID: 38423
Summary: Python 3.5.x exe installer fails with Access denied
error
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
When you start 3.5.0a3 installer (webinstall or a full one) you get blank
dialog with no controls (I don't know if it's expected or not), clicking
anywhere shows up a progress bar but after a couple of moments if fails with
access denied error.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45218
Bug ID: 45218
Summary: Fallout 4 Script Extender fails to allocate trampoline
buffers
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: buggy(a)ifel.se
Distribution: ---
Created attachment 61445
--> https://bugs.winehq.org/attachment.cgi?id=61445
f4se log
f4se will abort initialization and launch Fallout4 without modification when
launching with unpatched wine. It looks for 64K of unreserved memory before the
addresses of Fallout4.exe and whichever f4se dll is being loaded for trampoline
buffers.
I see two issues here. The first is that get_free_mem_state_callback is
returning that a block before the exe base overlaps the exe area (ie if exe
base address is 0x14000000000 it will reject a 64K block starting at
0x13FC0000000 as overlapping).
The other issue is that when the f4se dll is being loaded it's being loaded at
a lower address. The code that looks for trampoline buffer space aborts when it
gets to a lowest acceptable address which is the module address minus
0x78000000. For low addresses this wraps back around to a high address.
Switching to loading dlls from top down stops this from happening but I doubt
that's a good approach.
With the two patches I'm about to attach f4se completes initialization and
everything seems to run fine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47514
Bug ID: 47514
Summary: AviUtl: Can't add a file to the ExEdit dialog after
the first drop.
Product: Wine
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
AviUtl is a Japanese AVI file editing tool. When a user drop a file to the
ExEdit dialog, it doesn't accept after the first time.
How to reproduce:
1. Download aviutl_plus_20120619.zip from
http://spring-fragrance.mints.ne.jp/aviutl/
2. Unzip it.
3. Launch aviutil.exe in Japanese locale, i.e. LANG=ja_JP.UTF-8 wine aviutl.exe
4. Choose [設定]-[拡張編集の設定] (Settings-ExEdit Settings), then the window titled
拡張設定 (ExEdit) will be shown.
5. Drag and drop a media file (*.avi/*.jpg/*.png/*.wav) to the window. New
project dialog is shown.
6. Clieck [OK].
7. After the click, an object setting window (e.g. 画像ファイル[標準描画]) is shown and
the object bar is added to the right of the Layer 1 label in the ExEdit window.
8. Close the object setting window with the right upper [X] button.
9. Drag and drop a media file to the window, again.
Expected behavior:
* An object setting window for the file is shown, and
* New object bar is added below the existing object bar(s) in the ExEdit
window.
Actual behavior:
* Nothing happens.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=47129
Bug ID: 47129
Summary: Caste Siege/Ballerburg crashes on start
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 64349
--> https://bugs.winehq.org/attachment.cgi?id=64349
Backtrace
Old ddraw7 game crashes on start. Using wine-staging-4.7 and set to Windows XP
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.