http://bugs.winehq.org/show_bug.cgi?id=35412
Bug ID: 35412
Summary: wine's cmd fails on if not exist foo\nul
Product: Wine
Version: 1.7.11
Hardware: x86
URL: http://www.tinycc.org/
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Classification: Unclassified
TinyCC's build script does:
if not exist libtcc\nul mkdir libtcc
this fails, and libtcc is not made. Removing '\nul' works around the issue.
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https://bugs.winehq.org/show_bug.cgi?id=43115
Bug ID: 43115
Summary: Metal Slug 3 / Metal Slug X (GOG.com) fail to start
Product: Wine
Version: 2.9
Hardware: x86
URL: https://www.gog.com/game/metal_slug_3
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 58315
--> https://bugs.winehq.org/attachment.cgi?id=58315
terminal output
I tried the GOG.com version of the games. The games install MSVC++ 2013,
otherwise I have a clean 32-bit wineprefix.
Both games throw up the same error message on start, then they quit:
Assertion failed!
Program: C:\GOG Games\Metal Slug 3\mslug3.exe
File: renderer/renderer9_utils.cpp
Line: 387
Expression: "false"
wine-2.9-51-g06eceb3af2
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 381.22
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http://bugs.winehq.org/show_bug.cgi?id=17766
Summary: Empire Earth unhandled exception
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=2174
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=19990)
--> (http://bugs.winehq.org/attachment.cgi?id=19990)
Wine 1.1.17 +loaddll +tid
Empire Earth causes an unhandled page fault followed by an unhandled exception
and exits immediately.
This is the same problem as Bug 2247, so this has been ongoing for years.
The appdb shows this app to be gold, but this simply doesn't work for me no
matter what I try, and the HOWTO workarounds don't seem related to the problem.
Tried a NoCD but this made no difference.
I can't find a demo for testing (without registering).
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https://bugs.winehq.org/show_bug.cgi?id=45608
Bug ID: 45608
Summary: Flintest: Garbled font
Product: Wine
Version: 3.13
Hardware: x86-64
URL: https://www.flintest.de/
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Created attachment 62037
--> https://bugs.winehq.org/attachment.cgi?id=62037
screenshot
SHA256(flintest_1.1.1_portable.zip)=
7afab3f1c8eac093a12a4dd069e871c87d803514788d9a568e036b46cec9e1fe
Download here: https://www.flintest.de/
After trying to start Flintest, I keep seeing a lot of garbled font.
Also, no idea what part of it would actually start the program, but clicking
anywhere doesn't do anything.
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http://bugs.winehq.org/show_bug.cgi?id=21218
Summary: Pac-Man All Stars: Story Mode starts with page fault
on read access
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=25486)
--> (http://bugs.winehq.org/attachment.cgi?id=25486)
wine: Unhandled page fault on read access to 0x00000060 at address 0x21101b34
(thread 001b), starting debugger...
Upon selecting the story mode from main menu, this page fault appears. Also the
selection keeps cycling so it's hard to select it from the menu.
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https://bugs.winehq.org/show_bug.cgi?id=47484
Bug ID: 47484
Summary: `winetricks -q dotnet20sp1` fails when compiled with
mingw (failure to relocate PE builtin ngen.exe)
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
winetricks overrides ngen.exe as builtin-only. However, both the native
ngen.exe installed by the dotnet20sp1 installer and the PE builtin have the
same load address of 0x400000. The loader loads the native ngen first, and then
tries to load the PE builtin; the latter has to be relocated, but is compiled
without relocations.
I suspect the loader should be unmapping the native ngen before trying to load
the builtin one.
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https://bugs.winehq.org/show_bug.cgi?id=44019
Bug ID: 44019
Summary: Stud.io: parts not showing in the Building Palette
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emoryy(a)gmail.com
Distribution: ---
Created attachment 59683
--> https://bugs.winehq.org/attachment.cgi?id=59683
Log when running Stud.io from terminal
Stud.io is a 3D Lego building program from Bricklink. Freely downloadable from
here: https://studio.bricklink.com/v2/build/studio.page
I installed the 64bit Windows version.
I experienced the problem with Wine 2.21 under Arch Linux with kernel at
4.12.13-1. Video card is a Radeon RX480 with the open source drivers.
The problem is not occuring if Wine is started with the -force-d3d9 switch.
Screenshot showing the problem: https://i.imgur.com/qrot6QX.png
Screenshot of how it should look: https://i.imgur.com/AzolDkB.png
Log output attached as txt file.
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http://bugs.winehq.org/show_bug.cgi?id=12941
Summary: International Football 2000: crashes when launching in
Direct3D mode
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kirchun(a)bk.ru
Wine crashes when I try to launch "Microsoft International Football 2000" game
in Direct3D mode. There aren't any problems in "Software rendering" mode.
Switching Wine from "WinXP" to "Win98" doesn't help.
You can download free demo of this game from here:
http://download.microsoft.com/download/soccer2000/Trial/1/WIN98/FR/MSIFDEMO…
(65,1 Mb). Also see my log file.
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https://bugs.winehq.org/show_bug.cgi?id=39809
Bug ID: 39809
Summary: Empires: Dawn of the Modern World crash on startup
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Mlendea.Horatiu(a)GMail.com
Distribution: ---
Created attachment 53145
--> https://bugs.winehq.org/attachment.cgi?id=53145
error log
I think this may be related to DirectDraw
So I launch the game with "wine Empires_DMW.exe". The splash screen appears and
the screen resolution is set to that of the game. Soon after that, the cursor
is set to that of the game and the game crashes (the splash is still there)
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http://bugs.winehq.org/show_bug.cgi?id=12675
Summary: Lego Racers crashes with quartz (avispliter, pullpin)
induced crash
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=12337)
--> (http://bugs.winehq.org/attachment.cgi?id=12337)
Error log
Upon startup, Lego Racers crashes when the "Lego Media" avi is supposed to be
played. This does not occur with the demo. I tested this with a vanilla .wine
folder, so there has been no chance for a native quartz.dll file to mess up the
registry.
I believe this is a regression, probably to be blamed on Maarten Lankhorst's
recent quartz improvements. :P
I don't have the resources to perform a regression test, nor did I test this
game with the previous version, so I don't know if the app broke then or now.
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