http://bugs.winehq.org/show_bug.cgi?id=31399
Bug #: 31399
Summary: Pegasus Mail is crashing
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fojtik(a)penguin.cz
Classification: Unclassified
Created attachment 41264
--> http://bugs.winehq.org/attachment.cgi?id=41264
Textual log from wine 1.5.5.
This bug has been introduced in 1.5.5.
1.5.2. seems to work fine.
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http://bugs.winehq.org/show_bug.cgi?id=35205
Bug ID: 35205
Summary: WOLF RPG Editor 2.10 (Game.exe): Broken font rendering
in GPU rendering mode
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Classification: Unclassified
Created attachment 46956
--> http://bugs.winehq.org/attachment.cgi?id=46956
Screenshot (GPU rendering mode)
Font rendering is broken in GPU rendering mode since WOLF RPG Editor 2.10. It
works fine in software rendering mode (and GPU rendering mode in previous
version).
Notes:
* GPU rendering mode (3D mode) is the default mode. To use software rendering
mode (software mode), open Game.ini and set SoftModeFlag to 1.
* WOLF RPG Editor uses a DirectX wrapper library called "DX Library" (open
source).
Downloads (Japanese):
* WOLF RPG Editor: http://www.silversecond.com/WolfRPGEditor/Download.html
* DX Library: http://homepage2.nifty.com/natupaji/DxLib/dxdload.html
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http://bugs.winehq.org/show_bug.cgi?id=31543
Bug #: 31543
Summary: Warface not started
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Classification: Unclassified
Created attachment 41476
--> http://bugs.winehq.org/attachment.cgi?id=41476
Error1
Download and install free to play game Warface.
http://wf.mail.ru/download
Install - ok
Start - fatal error
Sorry, attached only screenshots error.
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https://bugs.winehq.org/show_bug.cgi?id=47817
Bug ID: 47817
Summary: Gameforge Client: Cannot launch TERA
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pdot(a)tutanota.com
Distribution: ---
Created attachment 65308
--> https://bugs.winehq.org/attachment.cgi?id=65308
Terminal output
Hello!
I can't launch TERA from the new Gameforge Client. The game instantly crashes
after clicking the Play button, without showing any splash screen. Also, you
can't relaunch as the button is stuck with the "In Game" text.
The online installer can be downloaded here:
https://install.gameforge.com/download?download_id=79616a07-e3d9-4234-a459-…
a6b4c4110221039f0926ae220ceba58dd75c2a88 GameforgeInstaller.exe
Alternatively, you can download the offline installer here:
http://dl.tnt.gameforge.com/tnt/final-ms3/GameforgeClientSetup_190918115147…
0f7a11df5d6529232ab7ba0de2d0226295674f0c GameforgeClientSetup_190918115147.exe
Tested on a clean 32-bit prefix (also affects 64-bit). Wine was built with the
backtrace patch mentioned in the Winedbg's page.
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https://bugs.winehq.org/show_bug.cgi?id=47565
Bug ID: 47565
Summary: winetricks vcrun* verbs fail with Wine 4.12(+)
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bob.mt.wya(a)gmail.com
Distribution: ---
Created attachment 64965
--> https://bugs.winehq.org/attachment.cgi?id=64965
winetricks vcrun2015 log
winetricks vcrun2015 verb fails with Wine 4.12.1 and works correctly with Wine
4.11 ...
Wine Git bisection regression test:
32fdffac424b51fbbbd89c02022b4269930bdd31 is the first bad commit
commit 32fdffac424b51fbbbd89c02022b4269930bdd31
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Jun 26 12:41:22 2019 +0200
include: Implement some inline functions in C instead of assembly.
This way the same code can be used on all platforms.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/kernel32/kernel32.spec | 14 ++---
dlls/kernel32/process.c | 3 +-
dlls/kernel32/thread.c | 122 +++-----------------------------------------
dlls/ntdll/ntdll_misc.h | 5 --
include/winbase.h | 115 +++++++++++++----------------------------
5 files changed, 49 insertions(+), 210 deletions(-)
Tested in a clean 32-bit WINEPREFIX.
Thread/issue reference(s) for other users able to reproduce this issue:
* https://github.com/Winetricks/winetricks/issues/1280
* https://forum.winehq.org/viewtopic.php?f=8&t=30883&p=123789#p123789
Both these users are on Arch Linux...
I'm on Gentoo and using gcc 9.1.0...
So perhaps gcc-9.1.0 is "optimising" these C blocks?
I'll test building Wine 4.12.1 with -O0 instead of -O2 ...
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https://bugs.winehq.org/show_bug.cgi?id=47364
Bug ID: 47364
Summary: COM ports do not work
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: rick(a)tripletry.com
Distribution: ---
Created attachment 64703
--> https://bugs.winehq.org/attachment.cgi?id=64703
program run with com debugging.
Regression: Since the last update on Fedora 29 to wine 4.9 the com ports no
longer work. I have the registry entry for ttyUSB2 linked and it stopped
working after the last update. The program is PUTTY.EXE but other programs
also do not work such as winlink-express. The message from putty is "end of
file reading from serial device"
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http://bugs.winehq.org/show_bug.cgi?id=10696
Summary: Direct3D mode in Age of Wonders 2 demo is unusably slow
and glitchy
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sharparrow1(a)yahoo.com
(Demo available at http://www.triumphstudios.com/ageofwonders2/files.html; it
installs quite painlessly.)
Note that Direct3D mode is the default for this game, but can be turned off
through the included configuration app aow2Setup.exe. However, when Direct3D
mode is not enabled, some graphical effects are disabled.
Multiple issues with Direct3D mode in Age of Wonders 2 demo; I'm not really
sure how related these are, but I'll put them together, I guess, since I'm not
sure separate bugs would be useful without any real idea of what is causing
these effects:
1. In-game repainting speed is unusably slow. (To get in-game quickly, press
the "Tutorial" button.)
2. There are graphical glitches in-game: for one very obvious example, use the
scroll wheel to change the zoom level, and all the UI on the bottom gets
painted over.
3. The "buy now" screen (accessible by clicking "Quit" on the main menu)
flickers severely.
I'm using Wine 0.9.50 on Ubuntu 7.10; I have an Intel Core Duo and and
ATI Mobility X1400, and I'm using the version of fglrx that comes with
Ubuntu.
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https://bugs.winehq.org/show_bug.cgi?id=48273
Bug ID: 48273
Summary: Relay debugging is broken in a --without-mingw build
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Distribution: ---
This is a fresh breakage, however regression test for some reason points
to an innocent dmusic commit.
Relevant part of 'WINEDEBUG=+relay,+seh,+tid wine winver' looks like this:
000b:Call KERNEL32.__wine_start_process() ret=00000000
000b:Starting process L"C:\\windows\\system32\\wineboot.exe"
(entryproc=0x7b454da4)
000b:Call
ntdll.NtQueryInformationProcess(ffffffff,00000007,0032fefc,00000004,00000000)
ret=7ee6e9a8
000b:Ret ntdll.NtQueryInformationProcess() retval=00000000 ret=7ee6e9a8
000b:Starting process L"C:\\windows\\system32\\wineboot.exe"
(entryproc=0x7ffd8000)
000b:Call
ntdll.NtQueryInformationProcess(ffffffff,00000007,0032fe3c,00000004,00000000)
ret=7ee6e9a8
000b:Ret ntdll.NtQueryInformationProcess() retval=00000000 ret=7ee6e9a8
000b:trace:seh:raise_exception code=c0000005 flags=0 addr=0x7ffd8000
ip=7ffd8000 tid=000b
000b:trace:seh:raise_exception info[0]=00000008
000b:trace:seh:raise_exception info[1]=7ffd8000
000b:trace:seh:raise_exception eax=7ffd8000 ebx=7ffdf000 ecx=0032ff48
edx=0032ff48 esi=0032fff4 edi=00000000
000b:trace:seh:raise_exception ebp=0032fe58 esp=0032fe44 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00010246
000b:trace:seh:call_stack_handlers calling handler at 0x7b46cda0 code=c0000005
flags=0
000b:Call ntdll.NtCreateEvent(0032f9b0,001f0003,0032f9b4,00000000,00000000)
ret=7ee6f83b
000b:Ret ntdll.NtCreateEvent() retval=00000000 ret=7ee6f83b
wine: Unhandled page fault on execute access to 7FFD8000 at address 7FFD8000
(thread 000b), starting debugger...
wineboot crashes right at its entry point, and then everything hangs.
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https://bugs.winehq.org/show_bug.cgi?id=42942
Bug ID: 42942
Summary: Fatal error when adding a person to the database
(Sqlite).
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jan-olof.svensson(a)abc.se
Distribution: ---
Disgen 2016: Running Wine 2.7-devel. Fatal error when adding a person to the
database. The program has to be restarted or terminated. The added person can
be found but when trying to proceed I get a fatal error again. If selecting
Help, Look for help about... the error temporarily disappears.
The error does not occur in Wine-staging.
Expected result: When selecting the person (from menu, double clicking,
pressing space bar or pressing F9) the next page should appear.
Steps to reproduce: I did this:
https://www.dropbox.com/s/tt8ad63v98pvzk6/Disgen-2016.5_Wine-2.7-devel.ogv
Download link for Disgen 2016 update 5:
https://medlem.dis.se/download/dg2016/disgen_install_2016_5.exe.
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