https://bugs.winehq.org/show_bug.cgi?id=39606
Bug ID: 39606
Summary: Infinite loop in StackWalk
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: ralf.habacker(a)freenet.de
Distribution: ---
While working on x86_64 fixes of the dbus backtrace generator for windows
https://bugs.freedesktop.org/show_bug.cgi?id=92721, I recognized an infinite
loop while calling StackWalk on x86_64 systems.
start
/home/ralf.habacker/src/dbus-2-cmake-cross-x86_64-build/bin/manual-backtrace.exe...
Backtrace:
0 0xe3b17b7b in libpthread.so.0
1 wait_select_reply+0x49
[/usr/src/debug/wine-snapshot/dlls/ntdll/server.c:349] in ntdll
2 server_select+0x1f8 [/usr/src/debug/wine-snapshot/dlls/ntdll/server.c:614]
in ntdll
3 wait_objects+0x7e [/usr/src/debug/wine-snapshot/dlls/ntdll/sync.c:1006] in
ntdll
4 NtWaitForMultipleObjects+0x62
[/usr/src/debug/wine-snapshot/dlls/ntdll/sync.c:1017] in ntdll
5 0x7b887a8b in kernel32
6 WaitForSingleObject+0x26
[/usr/src/debug/wine-snapshot/dlls/kernel32/sync.c:127] in kernel32
7 dump_backtrace+0xa7
[/home/ralf.habacker/src/dbus-2/dbus/dbus-sysdeps-win.c:2553] in libdbus-1-3
8 _dbus_print_backtrace+0xd
[/home/ralf.habacker/src/dbus-2/dbus/dbus-sysdeps-win.c:2563] in libdbus-1-3
9 test2+0x11 [/home/ralf.habacker/src/dbus-2/test/manual-backtrace.c:34] in
manual-backtrace
10 test1+0xd [/home/ralf.habacker/src/dbus-2/test/manual-backtrace.c:39] in
manual-backtrace
11 test+0xd [/home/ralf.habacker/src/dbus-2/test/manual-backtrace.c:44] in
manual-backtrace
12 main+0x4f [/home/ralf.habacker/src/dbus-2/test/manual-backtrace.c:58] in
manual-backtrace
13 0x4013ed in manual-backtrace
14 0x40152b in manual-backtrace
15 start_process+0x91
[/usr/src/debug/wine-snapshot/dlls/kernel32/process.c:1105] in kernel32
16 call_thread_func+0x6e
[/usr/src/debug/wine-snapshot/dlls/ntdll/signal_x86_64.c:3675] in ntdll
17 RtlRaiseException+0x7e in ntdll
18 0xe32aa016 in ntdll
19 wine_call_on_stack+0x13 in libwine.so.1
20 wine_switch_to_stack+0x9 [/usr/src/debug/wine-snapshot/libs/wine/port.c:60]
in libwine.so.1
21 LdrInitializeThunk+0x2a4
[/usr/src/debug/wine-snapshot/dlls/ntdll/loader.c:3094] in ntdll
22 __wine_kernel_init+0x941
[/usr/src/debug/wine-snapshot/dlls/kernel32/process.c:1276] in kernel32
23 __wine_process_init+0x154
[/usr/src/debug/wine-snapshot/dlls/ntdll/loader.c:3303] in ntdll
24 wine_init+0x2ce [/usr/src/debug/wine-snapshot/libs/wine/loader.c:961] in
libwine.so.1
25 main+0x82 [/usr/src/debug/wine-snapshot/loader/main.c:248] in <wine-loader>
26 __libc_start_main+0xf5 in libc.so.6
27 _start+0x29 in <wine-loader>
28 _start+0x29 in <wine-loader>
29 _start+0x29 in <wine-loader>
30 _start+0x29 in <wine-loader>
31 _start+0x29 in <wine-loader>
32 _start+0x29 in <wine-loader>
....
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http://bugs.winehq.org/show_bug.cgi?id=17005
Summary: CT: Rendering issues
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: normandy(a)web.de
I have got a modified version of Chicken Tournament. It does not crash but does
not render everything. For example, trees, HUD and the radar, grass and the
walls are not rendered correctly. Here's a screenshot using wine:
http://tinyurl.com/8q39ec
And one using windows (grass disabled):
http://tinyurl.com/7tousz
My console's output:
http://pastebin.com/f40a0aa3
And the long one (+all) was to big (<200MB)
Here you can find the modified ct1.exe, just extract this:
http://tinyurl.com/8llxtp
(You'll need native d3dxof.dll to load models...)
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=46798
Bug ID: 46798
Summary: Multiple Microsoft applications need support for
Antimalware Scan Interface (AMSI) 'AMSI.dll'
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track the introduction of Antimalware Scan Interface component with recent
commits. Search didn't return any Wine related bug reports hence I assume it's
some sekrit stuff CodeWeavers works on. My guess would be it's Microsoft Office
2016/Office 365 that has AMSI integration for VBA Macro's (VBE7.dll).
Microsoft docs:
https://docs.microsoft.com/en-us/windows/desktop/amsi/antimalware-scan-inte…https://www.microsoft.com/security/blog/2015/06/09/windows-10-to-offer-appl…
--- quote ---
Antimalware Scan Interface (AMSI)
Purpose
The Windows Antimalware Scan Interface (AMSI) is a versatile interface standard
that allows your applications and services to integrate with any antimalware
product that's present on a machine. AMSI provides enhanced malware protection
for your end-users and their data, applications, and workloads.
AMSI is agnostic of antimalware vendor; it's designed to allow for the most
common malware scanning and protection techniques provided by today's
antimalware products that can be integrated into applications. It supports a
calling structure allowing for file and memory or stream scanning, content
source URL/IP reputation checks, and other techniques.
AMSI also supports the notion of a session so that antimalware vendors can
correlate different scan requests. For instance, the different fragments of a
malicious payload can be associated to reach a more informed decision, which
would be much harder to reach just by looking at those fragments in isolation.
Windows components that integrate with AMSI
The AMSI feature is integrated into these components of Windows 10.
User Account Control, or UAC (elevation of EXE, COM, MSI, or ActiveX
installation)
PowerShell (scripts, interactive use, and dynamic code evaluation)
Windows Script Host (wscript.exe and cscript.exe)
JavaScript and VBScript
Office VBA macros
--- quote ---
Found an app that makes use of AMSI here:
https://github.com/wchen-r7/amsiscanner
--- quote ---
AMSI Scanner
A C/C++ implementation of Microsoft's Antimalware Scan Interface.
--- quote ---
--- snip ---
$ wine ./amsiscanner.exe amsiscanner.exe
0009:fixme:amsi:AmsiInitialize L"\794d\6d41\6973\6353\6e61\656er", 0x33fdd4
0009:fixme:amsi:AmsiOpenSession 0xdeadbeef, 0x33fdd0
0009:fixme:amsi:AmsiScanBuffer 0xdeadbeef, 0x340000, 178688,
L"\6d61\6973\6373\6e61\656e\2e72\7865er.\0188", 0xdeadbeef, 0x33fdcc
0009:fixme:amsi:AmsiUninitialize 0xdeadbeef
Sample size: 178688 bytes
Risk level = 1 (No threat detected)
--- snip ---
$ sha1sum amsiscanner.exe
257626250fd91de2f853758c3cccc8e5f5830113 amsiscanner.exe
$ du -sh amsiscanner.exe
176K amsiscanner.exe
$ wine --version
wine-4.3-188-gab7756619c
Regards
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https://bugs.winehq.org/show_bug.cgi?id=46783
Bug ID: 46783
Summary: Metro Exodus crash on start [DXGI]
Product: Wine
Version: 4.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
Some DXGI function unimplemented.
003b:fixme:dxgi:dxgi_output_FindClosestMatchingMode1 iface 0x34e5880, mode
0x54de30, closest_match 0x54de50, device (nil) stub!
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https://bugs.winehq.org/show_bug.cgi?id=46571
Bug ID: 46571
Summary: FPS Monitor doesn't work
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
URL: https://fpsmon.com/en/?
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio.mgbx(a)hotmail.it
Distribution: Mint
Created attachment 63444
--> https://bugs.winehq.org/attachment.cgi?id=63444
error screenshot
I downloaded FPS Monitor, I can install it but it doesn't run. When I run it I
get the error:"The procedure entry point D3DKMTCloseAdapter could not be
located in the dynamic link library GDI32.dll". Instead, I get nothing in the
console output by running the program with "wine FPSMonitor.exe", as you can
see in the screenshot that I attached. To reproduce the error:
1) Download FPS Monitor here https://fpsmon.com/en/?
2) Install it
3) Try to run it (with "wine FPSMonitor.exe")
4) Program doesn't start and you get the error
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https://bugs.winehq.org/show_bug.cgi?id=37325
Bug ID: 37325
Summary: Rhapsody installs and streams however auto setup for
DRM fails
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kablake(a)live.com
Created attachment 49635
--> https://bugs.winehq.org/attachment.cgi?id=49635
backtrace provided when DRM setup fails
I installed Rhapsody 4.0 successfully and it streams well so far ... but then I
try to authorize the computer so I can download and play tracks locally and the
setup for DRM fails.
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https://bugs.winehq.org/show_bug.cgi?id=42982
Bug ID: 42982
Summary: Bayonetta can`t save settings
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zentarim(a)rambler.ru
Distribution: Ubuntu
Created attachment 58119
--> https://bugs.winehq.org/attachment.cgi?id=58119
file trace
Bayonetta can`t save settings. Game try to write settings to file
~/documents/Bayonetta/system_data, but fails and freezes. If this "garbage"
file is exists - game does not start.
file have size ~ 1.7Kb.
Log (trace+file) in attachement.
Suspicious lines 135820 - 135825:
trace:file:ReadFile 0xb0 0x33f3d0 857 0x33f7d4 (nil)
trace:file:CreateFileW L"C:\\users\\zentarim\\\041c\043e\0438
\0434\043e\043a\0443\043c\0435\043d\0442\044b/Bayonetta/system_data"
GENERIC_READ creation 3 attributes 0x40000080
trace:file:RtlDosPathNameToNtPathName_U (L"C:\\users\\zentarim\\\041c\043e\0438
\0434\043e\043a\0443\043c\0435\043d\0442\044b/Bayonetta/system_data",0x33faa8,(nil),(nil))
trace:file:RtlGetFullPathName_U (L"C:\\users\\zentarim\\\041c\043e\0438
\0434\043e\043a\0443\043c\0435\043d\0442\044b/Bayonetta/system_data" 520
0x33f7e8 (nil))
trace:file:wine_nt_to_unix_file_name L"\\users\\zentarim\\\041c\043e\0438
\0434\043e\043a\0443\043c\0435\043d\0442\044b\\Bayonetta\\system_data" not
found in
/home/zentarim/.PlayOnLinux//wineprefix/Bayonetta/dosdevices/c:/users/zentarim/Мои
документы/Bayonetta
trace:file:CreateFileW returning 0xffffffff
$ ls -lah
'/home/zentarim/.PlayOnLinux//wineprefix/Bayonetta/dosdevices/c:/users/zentarim/Мои
документы/Bayonetta/system_data'
-rw-rw-r-- 1 zentarim zentarim 1,7K мая 9 20:42
/home/zentarim/.PlayOnLinux//wineprefix/Bayonetta/dosdevices/c:/users/zentarim/Мои
документы/Bayonetta/system_data
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https://bugs.winehq.org/show_bug.cgi?id=46680
Bug ID: 46680
Summary: redefinition of typedef ‘fnprintf’
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 63642
--> https://bugs.winehq.org/attachment.cgi?id=63642
error_log1
in distro:
puppy431
# gcc --version
gcc (GCC) 4.2.2
# uname -r
2.6.30.5
# ldd --version
ldd (GNU libc) 2.6.1
compiling wine-4.1 and wine-4.2 fails.
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https://bugs.winehq.org/show_bug.cgi?id=46792
Bug ID: 46792
Summary: Europa Universalis III crashes after start
Product: Wine
Version: 4.3
Hardware: x86
URL: https://www.fileplanet.com/archive/p-44176/Europa-Univ
ersalis-III-Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: matteo.mystral(a)gmail.com
Regression SHA1: bd7a48c25114983f53c2c05299444e982f5a5490
Distribution: ---
Created attachment 63812
--> https://bugs.winehq.org/attachment.cgi?id=63812
terminal output
The game shows a black screen for a second after starting then it crashes.
Reverting commit bd7a48c25114983f53c2c05299444e982f5a5490 fixes the crash for
me.
The problem can be reproduced in the demo version.
EU3_Demo.exe
md5: 28eb4e4e7429b8fd455052cbf467cc0b
wine-4.3-136-g56f34c7489
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 418.42.02
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