https://bugs.winehq.org/show_bug.cgi?id=38943
Bug ID: 38943
Summary: Warhammer 40k: Dawn of War GOTY (Steam) crashes while
loading to the menu with Wine Mono
Product: Wine
Version: 1.7.47
Hardware: x86
OS: Linux
Status: NEW
Keywords: dotnet, regression
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51885
--> https://bugs.winehq.org/attachment.cgi?id=51885
+mscoree log
This bug affects the GOTY edition on Steam (including the Winter Assault
expansion), but W40k DoW: Soulstorm and the Dark Crusade expansions are not
affected.
The game plays the intro videos properly but crashes while loading to the main
menu. In the terminal I'm getting an
>err:seh:raise_exception Exception frame is not in stack limits => unable to dispatch exception.
but no backtrace is generated.
The game starts properly when .Net 2.0 is installed in the prefix (one minor
annoyance is that the game doesn't exit properly with .Net 2.0, the game
executable remains in memory after exiting).
Could be a regression in Wine Mono because the game starts properly when Wine
Mono 0.0.8 is installed, hangs with 100% CPU usage when 4.5.2 is installed and
crashes with Wine Mono 4.5.6.
If neither .Net nor Wine Mono is installed in the prefix then the game dies
silently after starting (nothing relevant in the terminal)
wine-1.7.47-118-ga90592c / Wine Mono 4.5.6 installed
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https://bugs.winehq.org/show_bug.cgi?id=38627
Bug ID: 38627
Summary: Holy Avatar vs. Maidens of the Dead hangs on exit
Product: Wine
Version: 1.5.31
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: dmitry(a)baikal.ru
Regression SHA1: bfcdf6df8eea1230fb0e1835a809e49e5971e5d2
Distribution: ---
Created attachment 51534
--> https://bugs.winehq.org/attachment.cgi?id=51534
terminal output
I let the Desura client install the game to avoid bug #38614.
The game starts properly without any winetricks, but it hangs on exit. After
selecting quit from the menu, the screen is frozen and the game executable
constantly uses 100% CPU and it needs to be killed.
The problem is present since
bfcdf6df8eea1230fb0e1835a809e49e5971e5d2 is the first bad commit
commit bfcdf6df8eea1230fb0e1835a809e49e5971e5d2
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Mon May 13 16:46:37 2013 +0900
kernel32: Terminate threads before unloading DLLs on process exit.
No demo version exists.
Let me know if you need debug logs or further testing.
Tested in wine-1.7.43-123-g90ed96a
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https://bugs.winehq.org/show_bug.cgi?id=46646
Bug ID: 46646
Summary: Paint Shop Pro 2019 Installer crashes due to urlmon
error
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 63566
--> https://bugs.winehq.org/attachment.cgi?id=63566
Console output on wine 4.0 (non-staging)
Hello everyone,
I am very happy that the JavaScript error in the Corel installer has been
fixed.
I have encountered a new error though which causes the installer to crash on
wine 4.0
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https://bugs.winehq.org/show_bug.cgi?id=4553
--- Comment #38 from joaopa <jeremielapuree(a)yahoo.fr> ---
Does the bug still occur with wine-4.3?
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https://bugs.winehq.org/show_bug.cgi?id=42172
Bug ID: 42172
Summary: Paladins crashes (patch 0.40)
Product: Wine
Version: 2.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darkael(a)gmail.com
Distribution: ---
Created attachment 56782
--> https://bugs.winehq.org/attachment.cgi?id=56782
crash info
Distribution: Arch Linux x86_64
http://store.steampowered.com/app/444090/
Game was installed with steam (after winetricks steam) in a new prefix and with
WINEARCH=win32
winetricks dotnet35 d3dx9_43 dotnet40
The launcher works (had to install lib32-gnutls and lib32-libldap) but the game
itself crashes immediately.
Current version of the game: 0.40.1478.5
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https://bugs.winehq.org/show_bug.cgi?id=46182
Bug ID: 46182
Summary: Outlook (from Office 365) crashes inside xul
Product: Wine
Version: 3.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Ubuntu
Hi,
installed Office 365
Winword and excel start fine.
When I try to start Outlook I get a window, I enter my email-address from the
organization I work at. Then I get a get a crash inside xul.
Note: After I do winetricks ie8, unset all native dlls again, I`m able to get a
bit further with
LIBGL_ALWAYS_SOFTWARE=1 WINEDLLOVERRIDES=mshtml,ieframe,jscript,urlmon=n wine
OUTLOOK.EXE
I can enter my password, will test further hereafter.
(Note: The LIBGL_ALWAYS_SOFTWARE=1 is needed because of crappy old hardware)
I`ll attach debuglog hereafter
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http://bugs.winehq.org/show_bug.cgi?id=13335
Summary: libGl error
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: schuster.bernhard(a)googlemail.com
In the near past, whenever trying to run warcraft via wine, I get two libGL
errors. Afterwards, I get told, that mesa will get used instead.
So performence goes really bad. I get about 10-20fps instead of 120-160fps,
though I have an insane gaming rig.
The only way to fix it, is removing the ~/.wine directory completly.
But that's not an real option...
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https://bugs.winehq.org/show_bug.cgi?id=43029
Bug ID: 43029
Summary: Command & Conquer Tiberian Sun lag when enabling csmt
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: Commander.Alchemy(a)gmail.com
Distribution: ---
When playing Command & Conquer Tiberian Sun using Wine 2.8 with csmt enabled
the game lags horribly in menus. There is about couple of seconds delay when
hovering over menu items etc.
Same thing happen in Wine-Staging when CSMT is enabled.
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https://bugs.winehq.org/show_bug.cgi?id=46828
Bug ID: 46828
Summary: Unhandled page fault on read access to 0x0000000 in
32bit code
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theatetusandsophist(a)gmail.com
Distribution: ---
Created attachment 63856
--> https://bugs.winehq.org/attachment.cgi?id=63856
Error about unhandled exception
Euro Truck Simulator 2 not starting in wine
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https://bugs.winehq.org/show_bug.cgi?id=46826
Bug ID: 46826
Summary: wineboot shows uninitialized memory use
Product: Wine
Version: 4.3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, valgrind
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 63855
--> https://bugs.winehq.org/attachment.cgi?id=63855
valgrind log
==2430== Thread 5:
==2430== Syscall param writev(vector[...]) points to uninitialised byte(s)
==2430== at 0x435D813: writev (writev.c:26)
==2430== by 0x7BC7994F: send_request (server.c:228)
==2430== by 0x7BC7A650: server_call_unlocked (server.c:288)
==2430== by 0x7BC7A6A5: wine_server_call (server.c:321)
==2430== by 0x7BC45DC7: server_write_file (file.c:621)
==2430== by 0x7BC48439: NtWriteFile (file.c:1233)
==2430== by 0x7B440C36: WriteFile (file.c:571)
==2430== by 0x4C03821: process_send_command (rpc.c:1133)
==2430== by 0x4C04F57: process_send_control (rpc.c:1203)
==2430== by 0x4C078CC: process_send_start_message (services.c:1047)
==2430== by 0x4C09589: service_start (services.c:1064)
==2430== by 0x4C092BC: service_start_process (services.c:887)
==2430== by 0x4C09545: service_start (services.c:1061)
==2430== by 0x4C050E0: svcctl_StartServiceW (rpc.c:1227)
==2430== by 0x4C0F65B: svcctl_svcctl_StartServiceW (svcctl_s.c:2583)
==2430== by 0x4D74962: process_request_packet (rpc_server.c:439)
==2430== by 0x4D75965: RPCRT4_process_packet (rpc_server.c:517)
==2430== by 0x4D759F6: RPCRT4_worker_thread (rpc_server.c:539)
==2430== by 0x7BC89783: process_rtl_work_item (threadpool.c:349)
==2430== by 0x7BC8ACE7: threadpool_worker_proc (threadpool.c:2126)
==2430== Address 0x555f514 is on thread 1's stack
==2430== Uninitialised value was created by a stack allocation
==2430== at 0x4C037E9: process_send_command (rpc.c:1127)
==2430==
==2430== Syscall param write(buf) points to uninitialised byte(s)
==2430== at 0x4255CC3: write (write.c:27)
==2430== by 0x7BC7990B: send_request (server.c:213)
==2430== by 0x7BC7A650: server_call_unlocked (server.c:288)
==2430== by 0x7BC95C2C: virtual_locked_server_call (virtual.c:2083)
==2430== by 0x7BC45A00: server_read_file (file.c:578)
==2430== by 0x7BC47C7A: NtReadFile (file.c:852)
==2430== by 0x7B440796: ReadFile (file.c:448)
==2430== by 0x4C03937: process_send_command (rpc.c:1151)
==2430== by 0x4C04F57: process_send_control (rpc.c:1203)
==2430== by 0x4C078CC: process_send_start_message (services.c:1047)
==2430== by 0x4C09589: service_start (services.c:1064)
==2430== by 0x4C092BC: service_start_process (services.c:887)
==2430== by 0x4C09545: service_start (services.c:1061)
==2430== by 0x4C050E0: svcctl_StartServiceW (rpc.c:1227)
==2430== by 0x4C0F65B: svcctl_svcctl_StartServiceW (svcctl_s.c:2583)
==2430== by 0x4D74962: process_request_packet (rpc_server.c:439)
==2430== by 0x4D75965: RPCRT4_process_packet (rpc_server.c:517)
==2430== by 0x4D759F6: RPCRT4_worker_thread (rpc_server.c:539)
==2430== by 0x7BC89783: process_rtl_work_item (threadpool.c:349)
==2430== by 0x7BC8ACE7: threadpool_worker_proc (threadpool.c:2126)
==2430== Address 0x555f614 is on thread 1's stack
==2430== Uninitialised value was created by a stack allocation
==2430== at 0x4C037E9: process_send_command (rpc.c:1127)
==2430==
After that, several invalid reads in glibc (in a different thread), I'll attach
the full log
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