https://bugs.winehq.org/show_bug.cgi?id=49046
Bug ID: 49046
Summary: Some japanese games won´t work
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lcrndrrr(a)gmail.com
Distribution: ArchLinux
Created attachment 67027
--> https://bugs.winehq.org/attachment.cgi?id=67027
log
Wine gets stuck when running some japanese visual novels even when setting
japanese locale.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49507
Bug ID: 49507
Summary: 32-bit libwine fails to link: relocations against
non-PIC objects in libwine_port.a
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bero(a)lindev.ch
Distribution: ---
Building the 32-bit part of wine in a WoW64 setup fails:
gcc -m32 -o libwine.so.1.0 c_037.o [...] -shared -Wl,-soname,libwine.so.1
-Wl,--version-script=../../../libs/wine/wine.map \
../../libs/port/libwine_port.a -ldl -Os -fomit-frame-pointer -g1
-Wstrict-aliasing=2 -pipe -Wformat -Werror=format-security
-fstack-protector-all --param=ssp-buffer-size=4 -O3 -m64 -march=znver1
-mtune=znver1 -mmmx -msse -msse2 -mssse3 -msse4a -msse4.1 -msse4.2 -mavx -mavx2
-msha -maes -mclflushopt -mfsgsbase -mrdrnd -mfma -mrdseed -mpopcnt -madx -mbmi
-mbmi2 -mfxsr -mxsave -mxsaveopt -mxsavec -mxsaves -mmwaitx -mclzero
-mfpmath=sse -Wl,-O2
/usr/lib64/gcc/x86_64-openmandriva-linux-gnu/10.1.1/../../../../x86_64-openmandriva-linux-gnu/bin/ld:
compose.o: relocation R_X86_64_32S against `.rodata' can not be used when
making a shared object; recompile with -fPIC
/usr/lib64/gcc/x86_64-openmandriva-linux-gnu/10.1.1/../../../../x86_64-openmandriva-linux-gnu/bin/ld:
config.o: relocation R_X86_64_32 against `.rodata.str1.1' can not be used when
making a shared object; recompile with -fPIC
/usr/lib64/gcc/x86_64-openmandriva-linux-gnu/10.1.1/../../../../x86_64-openmandriva-linux-gnu/bin/ld:
cptable.o: relocation R_X86_64_32S against `.rodata' can not be used when
making a shared object; recompile with -fPIC
/usr/lib64/gcc/x86_64-openmandriva-linux-gnu/10.1.1/../../../../x86_64-openmandriva-linux-gnu/bin/ld:
debug.o: relocation R_X86_64_32S against `.bss' can not be used when making a
shared object; recompile with -fPIC
/usr/lib64/gcc/x86_64-openmandriva-linux-gnu/10.1.1/../../../../x86_64-openmandriva-linux-gnu/bin/ld:
fold.o: relocation R_X86_64_32S against hidden symbol `wine_compatmap' can not
be used when making a shared object
/usr/lib64/gcc/x86_64-openmandriva-linux-gnu/10.1.1/../../../../x86_64-openmandriva-linux-gnu/bin/ld:
loader.o: relocation R_X86_64_32 against `.rodata.str1.1' can not be used when
making a shared object; recompile with -fPIC
/usr/lib64/gcc/x86_64-openmandriva-linux-gnu/10.1.1/../../../../x86_64-openmandriva-linux-gnu/bin/ld:
mbtowc.o: relocation R_X86_64_32S against hidden symbol `nfd_table' can not be
used when making a shared object
/usr/lib64/gcc/x86_64-openmandriva-linux-gnu/10.1.1/../../../../x86_64-openmandriva-linux-gnu/bin/ld:
mmap.o: relocation R_X86_64_32S against `.data' can not be used when making a
shared object; recompile with -fPIC
/usr/lib64/gcc/x86_64-openmandriva-linux-gnu/10.1.1/../../../../x86_64-openmandriva-linux-gnu/bin/ld:
port.o: relocation R_X86_64_32S against symbol `wine_casemap_lower' can not be
used when making a shared object; recompile with -fPIC
/usr/lib64/gcc/x86_64-openmandriva-linux-gnu/10.1.1/../../../../x86_64-openmandriva-linux-gnu/bin/ld:
sortkey.o: relocation R_X86_64_32S against hidden symbol `collation_table' can
not be used when making a shared object
/usr/lib64/gcc/x86_64-openmandriva-linux-gnu/10.1.1/../../../../x86_64-openmandriva-linux-gnu/bin/ld:
utf8.o: relocation R_X86_64_32S against `.rodata' can not be used when making a
shared object; recompile with -fPIC
/usr/lib64/gcc/x86_64-openmandriva-linux-gnu/10.1.1/../../../../x86_64-openmandriva-linux-gnu/bin/ld:
wctomb.o: relocation R_X86_64_32S against `.rodata' can not be used when making
a shared object; recompile with -fPIC
/usr/lib64/gcc/x86_64-openmandriva-linux-gnu/10.1.1/../../../../x86_64-openmandriva-linux-gnu/bin/ld:
../../libs/port/libwine_port.a(string.o): relocation R_X86_64_32 against
`.rodata' can not be used when making a shared object; recompile with -fPIC
collect2: error: ld returned 1 exit status
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49495
Bug ID: 49495
Summary: save_fpu: Conditional jump or move depends on
uninitialized values
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jeffersoncarpenter2(a)gmail.com
Distribution: ---
Created attachment 67624
--> https://bugs.winehq.org/attachment.cgi?id=67624
Configure output.
Steps to reproduce
* Build wine commit 8a169390c9 -- or commit 359ee2ecc2 with patch
https://bugs.winehq.org/attachment.cgi?id=67623 applied for bug 49494.
Configure output attached for the latter attached.
* Build 'int main() { return 0; }' with i686-w64-mingw-gcc
* Run under valgrind. Valgrind output attached.
The first error is:
==26416== Conditional jump or move depends on uninitialised value(s)
==26416== at 0x7BC84A16: save_fpu (signal_i386.c:274)
==26416== by 0x7BC84F7B: raise_exception_full_context (signal_i386.c:476)
==26416== by 0x7BC8503F: ??? (signal_i386.c:488)
==26416== by 0x7B033DEB: RaiseException (debug.c:315)
==26416== by 0x5CEFC70: RpcRaiseException (rpcrt4_main.c:214)
==26416== by 0x5CB26A0: NdrSendReceive (ndr_clientserver.c:217)
==26416== by 0x52B46B7: plugplay_send_event (plugplay_c.c:407)
==26416== by 0x52AF612: send_devicechange (pnp.c:675)
==26416== by 0x52AFB7D: IoSetDeviceInterfaceState (pnp.c:790)
==26416== by 0x63D03FC: PNP_RemoveDevice (pnp.c:217)
==26416== by 0x63D085A: HID_PNP_Dispatch (pnp.c:312)
==26416== by 0x52A6EDC: IoCallDriver (ntoskrnl.c:1706)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43118
Bug ID: 43118
Summary: Absurdly high shader_arb_select runtime usage in WoW
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mine809(a)gmail.com
Distribution: ---
Created attachment 58320
--> https://bugs.winehq.org/attachment.cgi?id=58320
Symbol annotated profiling report from OProfile
When running World of Warcraft: Legion (Version 7.2.0.24015) using the D3D11
renderer, framerates are severly limited by the time taken in
shader_arb_select.
I am using a GTX970 with the proprietary NVidia drivers.
Below I have attached the symbol annotated samples produces by oprofile, along
with annotated source of arb_program_shader.c showing that fragment shader
binding seems to be the core issue.
Please do not hesistate to ask for any other information, I'll gladly help out.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45101
Bug ID: 45101
Summary: Mouse cursor not displaying correctly in Hearthstone
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noe.le.cam.nlc(a)gmail.com
Distribution: ---
Created attachment 61272
--> https://bugs.winehq.org/attachment.cgi?id=61272
The cursor
The mouse cursor is not displaying correctly in Hearthstone(see attachment)
after updating to Ubuntu 18.04.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39633
Bug ID: 39633
Summary: Shadow Company: Left for Dead fails to install
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sano80(a)hotmail.com
Created attachment 52817
--> https://bugs.winehq.org/attachment.cgi?id=52817
Backtrace Output after trying to install Shadow Company: Left for dead
On Mac OS X El Capitan we used the Wineskin Winery App to install and play
Warcraft 3 TFT (with Battle.net) and it worked like a charm.
Unfortunately, when trying to install "Shadow Company: Left for dead" the app
crashed instantly after selecting the "Setup.exe", with the attached backtrace.
How big is the chance to get it to work on Mac?
Do you need any other information?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39223
Bug ID: 39223
Summary: Warcraft 3: Game conflicts with other started
applications
Product: Wine
Version: 1.5.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
The bug was already found in another ticket (
https://bugs.winehq.org/show_bug.cgi?id=32959 ) but it seems they are not
related so I'm creating a new ticket (this issue was also tested with Wine
1.7.50). There are 2 behaviors:
- Initially after starting Warcraft 3: If the game gets minimized, another
application gets started and then closed (for example winecfg) the window of
Warcraft 3 does automatically recover.
- After some time of playing Warcraft 3 (~1 hour): If the game gets minimized
and another application gets started it fails. Here is an example output from
winecfg:
sworddragon@ubuntu:~$ winecfg
err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42805
Bug ID: 42805
Summary: World of Warcrafft 64 bit client freezes or glitches
after some time
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theodorstormgrade(a)googlemail.com
Distribution: ---
The issue is that the 64bit client of World of Warcraft (not the 32bit client)
freezes after some time or result in glitches like this [1].
Another glichtes is red shade over the screen with other colors changed.
I tried a more recent version of wine with direct3d11 and the glitch occurred
to.
The bug trigger totally random sometimes it happens minutes after login,
sometimes after hours.
After a new patch bug don't occurs for a time.
For more reports of this bug just look at the application page of the app there
are more users reporting this issue.
No dll overrides used, Windows Version is either XP or Windows 7 but it makes
no difference (Blizzard detecs Linux anyway ;) )
https://dl.dropboxusercontent.com/u/172590784/wow/screenshots/WoWScrnShot_0…
(look at the yellow tint of the scene)
The bug initially happened since the 1.9.x series as far as I remember and is
some kind of an issue between a change of Blizzard and wine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43768
Bug ID: 43768
Summary: crash game
Product: Wine-staging
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paolinidiego(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59271
--> https://bugs.winehq.org/attachment.cgi?id=59271
log
crash while loading the character.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=30967
Bug #: 30967
Summary: Diablo III: Resolution problems without virtual
desktop
Product: Wine
Version: 1.5.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
If the resolution of the game is lower than the resolution of the system (for
example my system resolution is 1680x1050 and the resolution of Diablo III is
800x600) only a part of the ingame window will be drawn. If I touch the borders
of the ingame window with the mouse it is scrolling then. I can't even click on
the menu entries (they will get the white fonts but the menus doesn't open).
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.