https://bugs.winehq.org/show_bug.cgi?id=48138
Bug ID: 48138
Summary: League of Legends 9.23: Crash after champ select
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)juke.fr
Distribution: ---
(mostly copy-pasted from Bug#47915)
Since updating to LoL 9.23 there is a new "crash after champ select" issue.
Would be great if some experienced developer could have a look at this.
I could not find a way to get the game to give me a crash dump report so I have
not attached any logs, maybe other people will have better luck with this.
The bug is really easy to reproduce. Just try to open the "practice tool". Will
crash immediately when the switch from client to actual game should happen.
There is also a problem with fonts not showing correctly when updating the
client from a previous version that can easily be fixed by switching the
resolution back and forth in the settings of the launcher.
Maybe David Torok could have a look at this one? He did an remarkably great job
with fixing such things in the past!
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https://bugs.winehq.org/show_bug.cgi?id=49425
Bug ID: 49425
Summary: gdiplus:image tests fail when accessing files
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Running gdiplus:image using make test, I get the following failures:
image.c:503: Test failed: Expected 0, got 1
image.c:510: Test failed: Expected 0, got 1
image.c:523: Test failed: Delete failed.
image.c:579: Test failed: Expected 0, got 1
image.c:700: Test failed: Delete 1.tif failed.
Digging in a bit, seems to be some kind of permissions or sharing issue:
00c0:trace:gdiplus:GdipSaveImageToFile 0000000000BD3060 (L"a.bmp")
0000000000000000 0000000000000000
00c0:trace:gdiplus:GdipGetImageEncodersSize 000000000031F7C0 000000000031F7C8
00c0:trace:gdiplus:GdipGetImageEncoders 5 520 0000000000A8BDD0
00c0:trace:gdiplus:GdipSaveImageToFile 0000000000BD3060 (L"a.bmp")
0000000000A8BDD0 0000000000000000
00c0:trace:gdiplus:GdipCreateStreamOnFile (L"a.bmp", 1073741824,
000000000031F6D8)
00c0: create_file( access=c0100080, sharing=00000001, create=5,
options=00000060, attrs=00000000,
objattr={rootdir=0000,attributes=00000040,sd={},name=L""},
filename="/home/wine/.wine/dosdevices/z:/a.bmp" )
00c0: create_file() = ACCESS_DENIED { handle=0000 }
image.c:503: Test failed: Expected 0, got 1
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https://bugs.winehq.org/show_bug.cgi?id=49098
Bug ID: 49098
Summary: Divinity: Original Sin 2 (GOG): Doesn't start since
5.7
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: nilschrbrause(a)googlemail.com
Distribution: ---
Created attachment 67067
--> https://bugs.winehq.org/attachment.cgi?id=67067
Log with +relay,+seh,+tid
I recently upgraded from wine 5.6 to wine 5.7 and since then "Divinity:
Original Sin 2" (GOG version) doesn't start anymore. Instead of opening the
application window, it does nothing. It doesn't exit and doesn't use much cpu.
Git bisect between wine-5.6 and todays master pointed me to
fd7992972b252ed262d33ef604e9e1235d2108c5 as the first bad commit.
I know about Bug 48971, but 6f4272ce3e74f2d30f45bf0d407cdc9264b813a9 didn't fix
the issue in this case.
I tried to revert the commit, but I couldn't resolve the conflicts.
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https://bugs.winehq.org/show_bug.cgi?id=45191
Bug ID: 45191
Summary: winedbg: Internal crash at 0x7f1e5ee35587
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
Distribution: ---
~$ winecfg
err:process:__wine_kernel_init boot event wait timed out
wine: Unhandled page fault on read access to 0x00000008 at address
0x7fc46f8d0587 (thread 0039), starting debugger...
winedbg: Internal crash at 0x7f1e5ee35587
~$ dpkg -l | grep wine
ii wine-devel 2.4.0~ubuntu16.10.1
amd64 official WineHQ build of the popular Wine software
ii wine-devel-amd64 2.4.0~ubuntu16.10.1
amd64 official WineHQ build of the popular Wine software
ii wine-devel-i386:i386 2.4.0~ubuntu16.10.1
i386 official WineHQ build of the popular Wine software
ii winehq-devel 2.4.0~ubuntu16.10.1
amd64 official WineHQ build of the popular Wine software
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http://bugs.winehq.org/show_bug.cgi?id=19439
Summary: Windows Media Player 9 works good only with native
jscript.dll
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Zenitur(a)yandex.ru
Created an attachment (id=22567)
--> (http://bugs.winehq.org/attachment.cgi?id=22567)
WMP9 jscript bug
Some time ago Wine can't start Windows Media Player 9 without native
jscript.dll. Not it works. Bad. Watch screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=49445
Bug ID: 49445
Summary: Generation Zero: FNIX Rising crashes at start with
Wine 5.11
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 67547
--> https://bugs.winehq.org/attachment.cgi?id=67547
Generation Zero: FNIX Rising Wine log
Generation Zero: FNIX Rising crashes at start with Wine 5.11. The game is
running fine with Wine 5.5.
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https://bugs.winehq.org/show_bug.cgi?id=48884
Bug ID: 48884
Summary: When exiting 64 bit SierraChart Versions 2068, 2072,
2074, the attached error occurs
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rtgriggs(a)gmail.com
Distribution: ---
Created attachment 66828
--> https://bugs.winehq.org/attachment.cgi?id=66828
Windows backtrace
After updating to Wine 5.5 and when exiting 64 bit SierraChart Versions 2068,
2072, 2074, the attached backtrace error occurs. It only occurs when exiting
the application.
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https://bugs.winehq.org/show_bug.cgi?id=49494
Bug ID: 49494
Summary: Branching on uninitialized variables in
unix_to_win_locale.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jeffersoncarpenter2(a)gmail.com
Distribution: ---
Created attachment 67621
--> https://bugs.winehq.org/attachment.cgi?id=67621
Configure output.
This is a very recent problem, introduced in b6722aa752
Steps to reproduce:
* Build wine b6722aa752 (my configure output is attached)
* Build 'int main() { return 0; }' using i686-w64-mingw-gcc
* Run under valgrind (valgrind output attached)
Valgrind emits many warnings such as this:
==17065== Conditional jump or move depends on uninitialised value(s)
==17065== at 0x403C51E: strpbrk (vg_replace_strmem.c:1689)
==17065== by 0x4839781: unix_to_win_locale (env.c:664)
==17065== by 0x4839956: init_locale (env.c:716)
==17065== by 0x48399A2: init_environment (env.c:780)
==17065== by 0x484B4BB: __wine_main (loader.c:1825)
==17065== by 0x7C0018E4: main (main.c:285)
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http://bugs.winehq.org/show_bug.cgi?id=30366
Bug #: 30366
Summary: Wing Commander 4 game doesn't run
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maquis196(a)yahoo.co.uk
Classification: Unclassified
I believe it to be video related due to the error message I get;
"DXMCI ERROR - Error loading video".
The +quartz log is thus;
http://pastebin.com/k9YP66tX
The video is a vob and mplayer reports the following;
http://pastebin.com/SESSUvNp
I have tried native for the following dll's (that in windows help the game work
in windows2000+;)
mpeg2.dll
dxmci.dll
As a side note, this is the GoG edition.
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