https://bugs.winehq.org/show_bug.cgi?id=53785
Bug ID: 53785
Summary: Need for Speed: Payback crashes on launch with OpenGL
renderer
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: cdavis5x(a)gmail.com
Regression SHA1: 06b19322187e5ef8ffc06504c322ce9bcdaaa6ee
Distribution: ---
Created attachment 73274
--> https://bugs.winehq.org/attachment.cgi?id=73274
error message
Works just fine with Vulkan renderer.
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https://bugs.winehq.org/show_bug.cgi?id=53743
Bug ID: 53743
Summary: Vivisector has graphical glitches
Product: Wine
Version: 7.3
Hardware: x86-64
URL: https://www.gamepressure.com/download.asp?ID=10392
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 1632b8e7a419ebf256c4a356a58d505ef918f2fe
Distribution: ---
Vivisector: The Beast Within shows strange artifacts during gameplay (black
textures are popping in as the player is moving etc).
Can be reproduced with the demo version (available in German).
Reverting commit 1632b8e7a419ebf256c4a356a58d505ef918f2fe
on top of wine-7.18-100-g46d084aca88 fixes the problem.
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 470.141.03
OpenGL core profile shading language version string: 4.60 NVIDIA
public_demo_de.exe (190M)
md5: f52157925d94d34b5c09fdefc0fe3d95
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https://bugs.winehq.org/show_bug.cgi?id=53680
Bug ID: 53680
Summary: urlmon:url - test_BindToStorage() fails on Windows <=
8.1
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
urlmon:url - test_BindToStorage() fails on Windows <= 8.1:
url.c:4082: synchronous https test (invalid CN, dialog)
url.c:1654: Test failed: unexpected call OnProgress_CONNECTING
url.c:1654: Test failed: unexpected call OnProgress_CONNECTING
url.c:1846: Test failed: binding failed: 800c0005, expected 800c0019
url.c:1857: Test failed: res = 00002efd, expected 800c0019
url.c:3176: Test failed: Got 800c0005
url.c:3268: Test failed: expected QueryInterface_IHttpSecurity
url.c:3269: Test failed: expected QueryService_IHttpSecurity
url.c:3270: Test failed: expected OnSecurityProblem
url.c:4089: asynchronous https test (invalid CN, fail)
url.c:1654: Test failed: unexpected call OnProgress_CONNECTING
url.c:1654: Test failed: unexpected call OnProgress_CONNECTING
url.c:1846: Test failed: binding failed: 800c0005, expected 800c0019
url.c:1857: Test failed: res = 00002efd, expected 800c0019
url.c:3268: Test failed: expected QueryInterface_IHttpSecurity
url.c:3269: Test failed: expected QueryService_IHttpSecurity
url.c:3270: Test failed: expected OnSecurityProblem
url.c:4093: asynchronous https test (invalid CN, accept)
url.c:1846: Test failed: binding failed: 800c0005, expected 00000000
url.c:1857: Test failed: res = 00002efd, expected 00000000
url.c:3268: Test failed: expected QueryInterface_IHttpSecurity
url.c:3269: Test failed: expected QueryService_IHttpSecurity
url.c:3270: Test failed: expected OnSecurityProblem
url.c:3288: Test failed: expected OnResponse
url.c:3292: Test failed: expected OnProgress_MIMETYPEAVAILABLE
url.c:3293: Test failed: expected OnProgress_BEGINDOWNLOADDATA
url.c:3294: Test failed: expected OnProgress_ENDDOWNLOADDATA
url.c:3302: Test failed: expected OnDataAvailable
url.c:4097: asynchronous https test (invalid CN, dialog 2)
url.c:1654: Test failed: unexpected call OnProgress_CONNECTING
url.c:1654: Test failed: unexpected call OnProgress_CONNECTING
url.c:1846: Test failed: binding failed: 800c0005, expected 00000000
url.c:1857: Test failed: res = 00002efd, expected 00000000
url.c:3288: Test failed: expected OnResponse
url.c:3292: Test failed: expected OnProgress_MIMETYPEAVAILABLE
url.c:3293: Test failed: expected OnProgress_BEGINDOWNLOADDATA
url.c:3294: Test failed: expected OnProgress_ENDDOWNLOADDATA
url.c:3302: Test failed: expected OnDataAvailable
url.c:4102: asynchronous https test...
https://test.winehq.org/data/patterns.html#urlmon:url
A bisect shows these failures started with the commit below:
commit 81e91afb36f014956db75d29f0dad334bf0f9e75
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Aug 29 15:18:26 2022 +0200
urlmon/tests: Run tests against the gitlab server to avoid redirects.
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https://bugs.winehq.org/show_bug.cgi?id=52903
Bug ID: 52903
Summary: Resizing Dn-FamiTracker fails to redraw pattern editor
and status bar
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nyanpasu64(a)tuta.io
Distribution: ---
Created attachment 72288
--> https://bugs.winehq.org/attachment.cgi?id=72288
Dn-FamiTracker window not redrawn on Arch Linux Wine 7.7, after resizing with
bottom-right corner
- Download Dn-FamiTracker
(https://github.com/Dn-Programming-Core-Management/Dn-FamiTracker/releases/d…)
and extract Release/Dn-FamiTracker.exe.
- Run the program on Wine 7.7 on Arch Linux kwin_x11 with compositing on.
- Maximize and un-maximize it, or alternatively resize it.
The blue line in the program's bottom half should remain vertically centered.
Instead after maximizing, I get two blue lines (one stale image in the top half
of the window, and one redrawn blue line in the center). The stale image goes
away when you click on the canvas or press an arrow key. And when unmaximizing,
the blue line is below the center of the screen or off the bottom entirely. The
line is redrawn at its correct position when you click on the canvas or press
an arrow key.
Additionally, by slowly resizing the window's bottom-right corner, you can get
the status bar to draw dozens of drag corners on top of each other, much like
foobar2000.
This occurs on Wine 7.7 (Arch Linux) (resizing does not redraw the window), and
to a lesser extent on macOS Wine (run
https://cdn.discordapp.com/attachments/219258602450452486/96356131718732608…
to workaround https://bugs.winehq.org/show_bug.cgi?id=49802) as well (resizing
intermittently redraws the window). The bug also occurs on Bottles Caffe 7.2,
but not 7.0 and below. On Bottles Caffe 7.0 and Bottles Vaniglia 6.x, when
maximizing or restoring the window, I see a flicker of stale image, followed by
a proper redraw. I don't know whether the Wine ≤7.0 behavior was correct
(matching Windows), or an extra delayed redraw masking the missing redraw.
Unlike foobar2000, Dn-FamiTracker is open-source (though depends on MFC and is
spaghetti code):
https://github.com/Dn-Programming-Core-Management/Dn-FamiTracker/tree/Dn0.4…
and https://github.com/Dn-Programming-Core-Management/Dn-FamiTracker
The same error appears on Wine 7.7 and 7.2 but not 7.0, when testing
0CC-FamiTracker 0.3.15.3 (http://hertzdevil.info/programs/0CCft_v0315r3.7z).
I've never seen either Dn-FamiTracker or 0CC-FamiTracker fail to redraw on real
Windows 7 or 10.
This may be related to Bug 52515 (foobar2000), but I reported that bug on Wine
7.0 (which I think is immune to this bug). It may be the same bug anyway, but
either my older report has the wrong version or Bottles Caffe 7.0 differs from
Arch Wine. If I try running foobar2000's installer in Bottles to test old Wine
versions, the installed foobar2000 program crashes on startup, so I can't test
if it broke between Wine 7.0 and 7.2 as well.
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https://bugs.winehq.org/show_bug.cgi?id=47536
Bug ID: 47536
Summary: Overwatch stops getting mouse input after alt-tabbing
(regression
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Through bisect, I've found this commit 82c6ec3a32f44e8b3e0cc88b7f10e0c0d7fa1b89
causes issues in Overwatch (a Blizzard game). To be specific, if the game is
set to use Fullscreen or Windowed mode and you alt tab out of it even one time,
it no longer allows you to aim. Instead, mouse cursor just kind of floats
around the window, and I can even click in menus. The only way to recover it
from that state is to relaunch it. The issue also doesn't seem to affect
Borderless Windowed mode.
Reverting that commit fixes the issue.
I should note that during my testing, I had to use staging patches, as some of
it are required to make it playable, but I don't know which ones it actually
needs so I couldn't just apply them selectively.
I am not really sure with which debug channels I should create the log with to
help find the issue, so let me know which ones you need and I will record a log
with them.
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http://bugs.winehq.org/show_bug.cgi?id=35126
Bug ID: 35126
Summary: AirBuccaneers hangs on exit
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://s3-eu-west-1.amazonaws.com/airbuccaneers1/AirBu
ccaneers_1.1_demo.zip
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46856
--> http://bugs.winehq.org/attachment.cgi?id=46856
terminal output
The game loads fine and it is playable, the only problem I observed so far is
that the game hangs indefinitely when I choose to quit the game. CPU usage is
minimal (1-2%), animation and music stop playing and the abu.exe process is
just sitting there.
Steps to reproduce the problem with the demo version:
1. unpack AirBuccaneers_1.1_demo.zip and start the game with abu.exe
2. select language and choose a new account
3. choose <Quit> in the main menu
I tried the game in Virtualbox (Windows XP guest) and the problem doesn't exist
there.
wine-1.7.8-88-gfb75292
AirBuccaneers_1.1_demo.zip
md5sum: 92d2a669743b0c9bb6645c8d2d01ff7e
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https://bugs.winehq.org/show_bug.cgi?id=53908
Bug ID: 53908
Summary: Comptes.exe errors with "dxLockMessage fails"
Product: Wine
Version: 7.20
Hardware: x86-64
URL: https://www.msoft.fr/download/1528/
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
CC: jacek(a)codeweavers.com
Distribution: Debian
Hi,
this has been reported twice in the forum and is a regression.
I tried a regression test but it fails because in March there was first a
commit that prevented to start the program at all, and after that was fixed,
this error was present ,,,
Steps to reproduce (requires a little knowledge of french):
Install the app, then choose the example and then select "Operations" from the
menu, select some row, double click and try to use the date picker: the error
message box appears
The only thing I know for sure is that it worked before
commit 0044b02d482fa19f6d1ddebc4b716efeba287d44
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Mar 7 14:41:53 2022 +0100
user32: Use UNICODE_STRING for passing window classes internally.
I`m not 100% sure (because regressiontest fails) if this is the cause of the
bug but I added you (Jacek) anyway the bugreport, hope you don`t mind ;)
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https://bugs.winehq.org/show_bug.cgi?id=52563
Bug ID: 52563
Summary: d3d11:d3d11 fails in
test_dynamic_map_synchronization() on cw-rx460
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d11:d3d11 fails in test_dynamic_map_synchronization() on cw-rx460:
d3d11.c:34006: Test failed: Got 0xff0000ff, expected 0xff00ff00 at (3, 478, 0),
sub-resource 0.
https://test.winehq.org/data/patterns.html#d3d11:d3d11
The failures started with the commit below:
commit a13fc3bb7e055562b8b9deae985c64c5c7861424
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Feb 11 19:42:02 2022 -0600
wined3d: Use the chunk allocator for GL vertex buffers.
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=53277
Bug ID: 53277
Summary: user32:edit - The edit field is sometimes empty after
a paste on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:edit - The edit field is sometimes empty after a paste on Windows:
edit.c:3211: Test failed: got 0
edit.c:3240: Test failed: got 0
https://test.winehq.org/data/patterns.html#user32:edit
These two failures can happen independently.
This may be caused by clipboard interference (see bug 47888 and bug 53276),
though such interference is supposed to preserve the content of the clipboard.
Furthermore this not only happens with the Radeon driver but also on plain QXL
VMs (w1064-1qxl on 2022-05-06 and 2022-05-31) and Nvidia machines (cw-gtx560
2022-04-26).
So this is probably related to the above bugs but it looks as if the clipboard
gets cleared after it has been set which means a different workaround would be
required (e.g. retrying the whole Copy+Paste multiple times).
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https://bugs.winehq.org/show_bug.cgi?id=47888
Bug ID: 47888
Summary: user32:clipboard fails on Win 8.1 since the RX 460 GPU
got installed
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:clipboard fails on cw-rx460 / Windows 8.1 since the RX 460 GPU got
installed (2019-09-25):
clipboard.c:760: Test failed: 0: gle 5
clipboard.c:765: Test failed: 0.0: got 0000 instead of 0001
clipboard.c:805: Test failed: 0: gle 1418
clipboard.c:815: Test failed: 0: count 4
clipboard.c:818: Test failed: 0: gle 1418
clipboard.c:852: Test failed: 0: format 0001 got data 00798D08
clipboard.c:853: Test failed: 0.0: formats 00000000 have been rendered
clipboard.c:858: Test failed: 0.0: formats 00000000 have been rendered
clipboard.c:852: Test failed: 0: format 0007 got data 00798C78
clipboard.c:853: Test failed: 0.2: formats 00000000 have been rendered
clipboard.c:858: Test failed: 0.2: formats 00000000 have been rendered
clipboard.c:852: Test failed: 0: format 000d got data 007A12D0
clipboard.c:853: Test failed: 0.3: formats 00000000 have been rendered
clipboard.c:858: Test failed: 0.3: formats 00000000 have been rendered
clipboard.c:717: Test failed: 4: gle 5
clipboard.c:719: Test failed: 4: gle 1418
clipboard.c:746: Test failed: 4: count 2
clipboard.c:749: Test failed: 4: gle 1418
clipboard.c:765: Test failed: 4.0: got 000e instead of 0003
clipboard.c:717: Test failed: 6: gle 5
clipboard.c:719: Test failed: 6: gle 1418
clipboard.c:746: Test failed: 6: count 3
clipboard.c:749: Test failed: 6: gle 1418
clipboard.c:765: Test failed: 6.0: got 0002 instead of 0008
clipboard.c:717: Test failed: 7: gle 5
clipboard.c:719: Test failed: 7: gle 1418
clipboard.c:746: Test failed: 7: count 3
clipboard.c:749: Test failed: 7: gle 1418
clipboard.c:765: Test failed: 7.0: got 0008 instead of 0011
clipboard.c:1040: multi-threaded test
clipboard.c:1130: Test failed: OpenClipboard failed: 5
clipboard.c:1142: Test failed: WM_RENDERFORMAT received 0000
clipboard.c:1146: Test failed: didn't get data for CF_OEMTEXT
clipboard.c:1148: Test failed: WM_RENDERFORMAT received 0000
clipboard.c:1152: Test failed: sequence diff 0
clipboard.c:1155: Test failed: CloseClipboard failed: 1418
clipboard.c:1017: Test failed: wait failed
clipboard.c:1157: Test failed: WM_DRAWCLIPBOARD not received
clipboard.c:1157: Test failed: WM_CLIPBOARDUPDATE not received
https://test.winehq.org/data/tests/user32:clipboard.html
It's strange that changing the GPU and updating the graphics driver would cause
permission denied errors when handling the clipboard.
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