http://bugs.winehq.org/show_bug.cgi?id=26678
Summary: wine beebem.exe crashes in
RtlEnterCriticalSection+0x17 with page fault on read
access
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: agents(a)andrewpetermarlow.co.uk
Created an attachment (id=33975)
--> (http://bugs.winehq.org/attachment.cgi?id=33975)
A dump of all output including register dump, stack dump and backtrace.
beebem is the BBC Micro emulator. When I run it using wine it gives the
following error as it crashes:
wine: Unhandled page fault on read access to 0x00000034 at address 0x7bc33647
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000034 in 32-bit code
(0x7bc33647).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7bc33647 ESP:0032fbf4 EBP:0032fc1c EFLAGS:00210206( - 00 - RIP1)
EAX:00000020 EBX:7bc89444 ECX:00436f60 EDX:0000c98a
ESI:00000020 EDI:0000fe00
The full log is in the attachment.
This happened when running on Debian 6 (squeeze) with the 1.0.1 version of wine
installed by the synaptic package manager.
Regards,
Andrew Marlow
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https://bugs.winehq.org/show_bug.cgi?id=8067
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #26 from joaopa <jeremielapuree(a)yahoo.fr> ---
Does the bug still occur with wine-8.6 and the windows version?
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https://bugs.winehq.org/show_bug.cgi?id=7638
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #10 from joaopa <jeremielapuree(a)yahoo.fr> ---
Created attachment 74413
--> https://bugs.winehq.org/attachment.cgi?id=74413
With wine-8.6
Looks like the bug still occurs with wine-8.6
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http://bugs.winehq.org/show_bug.cgi?id=13560
Summary: Baldur's Gate 2 Throne of Bhaal fails to save game
because the file default.tot exists in the game temp
directory.
Product: Wine
Version: 0.9.59.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.apolloni(a)gmail.com
Baldur's Gate 2 with the installed expansion Throne of Bhaal fails to save
games unless the user manually removes the file /temp/default.tot in the game
directory. It's not wine crashing: the game displays an error message with the
following text:
Save game failed, do you wish to quit?
Yes No
Removing the default.tot file before attemping to save makes it work, but the
files gets recreated when the game runs so it has to be removed every time you
want to save, which is pretty annoying.
>From the App DB's comments and a quick google search it seems many others are
having the same problem.
It's a lot of time that I don't use wine but I remember in the past it was
saving correctly whithout the need to manually delete anything.
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https://bugs.winehq.org/show_bug.cgi?id=6230
--- Comment #24 from joaopa <jeremielapuree(a)yahoo.fr> ---
Does the bug still occur with wine-8.6?
If yes, a full console output would be interesting. Since 17 years!! there is
no console output. No way for the develloppers to know what happens.
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https://bugs.winehq.org/show_bug.cgi?id=43672
Bug ID: 43672
Summary: Airscout program 1.2.0.5 does not load under wine
2.0.2
Product: Wine
Version: 2.0.2
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cut.em(a)tiscali.it
Distribution: ---
Created attachment 59116
--> https://bugs.winehq.org/attachment.cgi?id=59116
this is what I get when trying to load the program in a shell.
The Airscout 1.2.0.5 by DL2AFL Program does not load under wine 2.0.2 on a 64
bit Linux Mint 18.2 running amd64 . It was ok with wine 1.8 on a 32 bit linux
machine running xubuntu 14.04.
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http://bugs.winehq.org/show_bug.cgi?id=32089
Bug #: 32089
Summary: Window resize enters endless cycle
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: techtonik(a)gmail.com
Classification: Unclassified
Console2 application enters the endless cycle when tries to adjust its window
size if it doesn't match one specified in settings. Probably there is an
off-by-one problem in Wine window size reporting functions.
Console2 size is specified in characters. Default size is 25x80, but in Wine it
jumps from 23x80 to 24x78 and back. Sources for Console2 are available.
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https://bugs.winehq.org/show_bug.cgi?id=54856
Bug ID: 54856
Summary: Final Fantasy XI Online: Opening movie doesn't play
(redux part II).
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Distribution: ---
Created attachment 74353
--> https://bugs.winehq.org/attachment.cgi?id=74353
FFXI Opening Movie Skip Log
After 6c11a4af588 [1], the opening movie of Final Fantasy XI Online does not
show any video, and stops (gets skipped) after a short while (audio does play).
In the terminal, thousands of lines of
07b8:err:quartz:send_buffer Failed to get a sample, hr 0x80040211.
can be seen, and I believe this is around where the movie gets skipped:
0434:err:quartz:BaseMemAllocator_Commit Failed to allocate, hr 0x8007000e.
00e0:err:quartz:BaseMemAllocator_Commit Failed to allocate, hr 0x8007000e.
00e0:err:quartz:BaseMemAllocator_Commit Failed to allocate, hr 0x8007000e.
1.
https://source.winehq.org/git/wine.git/commitdiff/6c11a4af5885c6485a908ea5c…
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https://bugs.winehq.org/show_bug.cgi?id=54815
Bug ID: 54815
Summary: wininet:internet - test_InternetErrorDlg() fails on
Windows 10 1607
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
wininet:internet - test_InternetErrorDlg() fails on Windows 10 1607:
internet.c:1593: Test failed: Got 0, expected 1223 (12062)
internet.c:1606: Test failed: Got 0, expected 1223 (12062)
See https://test.winehq.org/data/patterns.html#wininet:internet
Where:
0 == ERROR_SUCCESS
1223 == ERROR_CANCELLED
12062 == ERROR_INTERNET_SEC_CERT_WEAK_SIGNATURE
These failures are systematic and only happen on the w1064v1607 VM.
The gist of it is that InternetErrorDlg() does not handle
ERROR_INTERNET_SEC_CERT_WEAK_SIGNATURE as expected on Windows 10 1607.
All is fine on 1709+. But if this was a case where old Windows 10 versions were
broken, then this test should be failing on Windows 10 1507 too. But that's not
the case.
Maybe this should still be a broken() but it would be nice to know what's
different with this VM.
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http://bugs.winehq.org/show_bug.cgi?id=23647
Summary: Street Fighter 4 Benchmark: Flickering screen with
parallel rendering enabled
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
The benchmark runs great as long as you disable parallel rendering.
When parallel rendering is enabled, the screen will flicker between the proper
scene and a black screen.
The benchmark is downloadable from:
http://gamedaily.newaol.com/pub/StreetFighterIV_Benchmark.exe SHA1SUM:
f7754210308b3a0ff2bb3be3a62b22767519ca62
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