https://bugs.winehq.org/show_bug.cgi?id=37383
Bug ID: 37383
Summary: Office 2010 - Submenus invisible on GNOME 3.14
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anmeldung(a)r-system.de
## summary
Submenus are invisible.
If I was running GNOME 3.12 everything was fine with OFFICE 2010.
Now I've upgraded to GNOME 3.14.0 with:
i | gnome-shell | Paket | 3.14.0-308.1 | x86_64 | GNOME
i | xorg-x11 | Paket | 7.6_1-16.1 | noarch | repo-oss
with Vendor NVIDIA Driver NVIDIA-Linux-x86_64-340.46
sidenote:
this issue is not related to playonlinux only. It also appears in crossover. So
the question is, if it is a wine or gnome problem?
I can reproduce this on T500 Lenovo with Intel Chipset and on Desktop Computer
with NVIDIA GraphicsCard. So it seems not to be a display driver problem.
## actual behaviour
If I want to see a submenu in any Office 2010 application with either "right
click" or from "ribbon menu" they do not appear in any case. But if you call a
menu with richt click and imagine it was there and use the keyboard to select
an item from that invisible menu -the actions itself are working.
If I switch to another desktop environment the menus do appear.
See videolinks:
xfe -> [https://vid.me/AaY]
gnome 3.14 [https://vid.me/GU7]
## expected behaviour
see the menu in any case.
## additional info
I'm not sure where to put this issue. If this is correct here on pol or if this
should be posted to GNOME Bugtracker or it should be posted to the wine
bugtracker.
As this is not quite clear, i'll post it cross and reference each.
Any hints are welcome.
## confirmation
it would be very good if anybody could confirm this
## crossreference
*
http://www.playonlinux.com/en/topic-12497-Office_2010__Submenus_invisible_o…
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https://bugs.winehq.org/show_bug.cgi?id=41268
Bug ID: 41268
Summary: Songr 1 installation fails
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 55568
--> https://bugs.winehq.org/attachment.cgi?id=55568
Console output during installation
Hello everyone,
I am having problems installing an application on wine 1.9.17 - Download URL is
at:
http://www.xamasoft.com/songr/
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https://bugs.winehq.org/show_bug.cgi?id=52208
Bug ID: 52208
Summary: WSCGetApplicationCategory does not exist
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
wine malus
wine: Call from 7BC2B310 to unimplemented function
WS2_32.dll.WSCGetApplicationCategory, aborting
This software could not run.
https://getmalus.com/
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https://bugs.winehq.org/show_bug.cgi?id=56975
Bug ID: 56975
Summary: Death to Spies: black screen during video playback
Product: Wine
Version: 9.13
Hardware: x86-64
URL: http://files.aspyr.com/support/DTS_Demo_Installer.zip
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 9192b3b724d90788f7a1682b3f9eedb7bf363e22
Distribution: ---
Created attachment 76802
--> https://bugs.winehq.org/attachment.cgi?id=76802
brief terminal output
Similar to bug #56769, but this time the regression came from Wine-9.13:
commit 9192b3b724d90788f7a1682b3f9eedb7bf363e22
winegstreamer: Create transforms from MFVIDEOFORMAT / WAVEFORMATEX.
Instead of going through a custom intermediate format.
Description: The screen is black when the intro videos are playing (only audio
can be heard).
Can be reproduced with the demo version.
DTS_Demo_Installer.zip (590 M)
md5sum: 0a8112c4a4056428c47ea9619fff62cb
wine-9.13-26-g8070ed27bc4
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https://bugs.winehq.org/show_bug.cgi?id=56875
Bug ID: 56875
Summary: WordSmith 9.0 shows error message on start
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 76680
--> https://bugs.winehq.org/attachment.cgi?id=76680
Screenshot Error Message
As soon as the program starts you get the attached error message:
> 'le>' is not a valid integer value for Integer type.
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https://bugs.winehq.org/show_bug.cgi?id=54312
Bug ID: 54312
Summary: (FL Studio 21) ilbridge.exe doesn't work.
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: djtech.developer(a)gmail.com
Distribution: ---
Hi, I was trying to use FL Studio 21 with wine on Ubuntu 22.04.
Everything works, execpt ilbridge.exe (the internal component that lets the
user run 32-bit plugin on 64-bit machines, located at `C:\Program
Files\Image-Line\FL Studio 21\System\Tools\Bridge\(32bit/64bit)\ilbridge.exe`)
I tried using the DVS plugins and the Tonmann DeEsser plugin and they both
worked on my Windows 11 virtual machine, but when I tried using them with wine,
FL would stop responding and `ilbridge.exe` would start using 100% of my CPU
without actually loading the plugin (I tried waiting for about 10 minutes, but
nothing).
I wanted to ask if there was a solution to this.
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=25974
Summary: AutoCAD 2009 LT: acadlt.msi doesn't start installer
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33110)
--> (http://bugs.winehq.org/attachment.cgi?id=33110)
WINEDEBUG=+msi on wine-1.3.12-272-g2d6b748
Steps to reproduce:
1) remove ~/.wine
2) wine start /x86/acadlt.msi
Behaviour:
Fatal error
"Installation ended prematurely because of an error"
Expected behaviour:
Installer's window.
Terminal output:
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:msi:check_assembly_installed we should probably check the manifest file
here
err:msi:ITERATE_Actions Execution halted, action L"SetupWizard" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=15346
Summary: Winamp disappears when you move it's location
Product: Wine
Version: 1.1.5
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: homerhomer(a)gmail.com
Created an attachment (id=16178)
--> (http://bugs.winehq.org/attachment.cgi?id=16178)
DwmSetWindowAttribute error
Sort of a silly bug, basically once winamp is up and running, if you click on
the title bar and move it around winamp disappears. To make sure that the bug
happens make sure to swirl it around a couple of times. ( A Swirly if you will
)
Attached
I also noticed this when running winamp manually at startup. This may be
related. but then I move winamp and it disappears I don't get any more error
messages. So I'm not sure. I appreciate the good work
Thank you
I'm running Ubuntu 8.04, Wine 1.1.5, AMD64
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https://bugs.winehq.org/show_bug.cgi?id=55029
Bug ID: 55029
Summary: Wishlist: do reflink on CopyFileW for WINEPREFIX size
reduction
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: arthur200126(a)gmail.com
Distribution: ---
The current implementation of CopyFileW consists of a simple read-write loop.
This of course is completely fine in terms of Windows emulation, but one of the
consequences is huge file size inflation when setting up things like a
WINEPREFIX: on a wine 7.7-staging 64-bit install, each fresh prefix takes up
1.2 GiB: 619M of that is System32, and Syswow64 520M.
Doing reflink on the CopyFileW interface (which is what rundll32 uses to get
wine.ini set up) would greatly reduce the disk space burden associated with
setting up a fresh prefix. Removal of real disk IO would also make the process
a lot faster. Back in GNU land, the `cp` utility has been doing reflink by
default since June 2020.
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http://bugs.winehq.org/show_bug.cgi?id=36447
Bug ID: 36447
Summary: Test for exe date fails - Avanti
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marawuti0(a)gmail.com
Avanti [http://www.avanti.arrozcru.org/] tests the ffmpeg.exe for a minimum
date. This fails under Wine but the identical downloaded files work fine under
Windoz.
I was using Avanti-078.7z (released 06-05-2014) [May 6] and
ffmpeg from http://ffmpeg.zeranoe.com/builds/ Version: git-4cdea92
(2014-05-07)
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https://bugs.winehq.org/show_bug.cgi?id=55448
Bug ID: 55448
Summary: Motor4MX crashes due to HLSL syntax error 'unexpected
KW_DOUBLE'
Product: vkd3d
Version: 1.8
Hardware: x86-64
URL: http://www.gamepressure.com/download.asp?ID=21182
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:114:1: E5000: syntax error,
unexpected KW_DOUBLE
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https://bugs.winehq.org/show_bug.cgi?id=56895
Bug ID: 56895
Summary: So Blonde (demo): font display bug (regression)
Product: Wine
Version: 9.12
Hardware: x86-64
URL: https://www.gamepressure.com/download.asp?ID=19123
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Regression SHA1: 95999accf6c1ece887788bf6f827a34288744fba
Distribution: Ubuntu
Game: "So Blonde" demo (download link provided).
OS: Ubuntu 24.04 LTS 64bit.
NVIDIA Driver Version (proprietary): 535.183.01.
Description:
The fonts are displayed too brightly and without their black outlines (see
screenshots).
Here is the result of the regression test:
95999accf6c1ece887788bf6f827a34288744fba is the first bad commit
commit 95999accf6c1ece887788bf6f827a34288744fba
Author: Elizabeth Figura <zfigura(a)codeweavers.com>
Date: Sat May 4 13:35:04 2024 -0500
wined3d: Default diffuse to 1.0 in the vertex shader.
dlls/d3d9/tests/visual.c | 10 ++++------
dlls/wined3d/context_gl.c | 19 ++-----------------
dlls/wined3d/glsl_shader.c | 5 ++++-
dlls/wined3d/utils.c | 2 ++
dlls/wined3d/wined3d_gl.h | 3 +--
dlls/wined3d/wined3d_private.h | 3 ++-
6 files changed, 15 insertions(+), 27 deletions(-)
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http://bugs.winehq.org/show_bug.cgi?id=16367
Summary: multimedia keys not available for wine applications
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc.menghin(a)gmail.com
Some applications like Winamp use global hotkeys. Hotkeys work fine in Gnome
for me but do not work in Winamp (Can't set them in the Winamp config). Other
keys work fine there.
It looks like multimedia keys are not forwarded to a application running with
Wine.
Ubuntu 8.10, Wine 1.1.10 (Winamp 5.541)
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https://bugs.winehq.org/show_bug.cgi?id=53242
Bug ID: 53242
Summary: Bizhawk emulator memory leak
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theoc284(a)gmail.com
Distribution: ---
When running Bizhawk, there is a very fast memory leak. It appears to happen
the most with RTC's modified variant found here: https://redscientist.com/rtc
To get the dependencies that are needed to run on WINE, follow this guide:
https://corrupt.wiki/rtcv/other-rtc-guides/running-rtcv-on-linux
The memory leak is very fast, at roughly 50-200MB/sec
If you want to test the bug, Steam has a collection of ROMs with an emulator
called the Sega Genesis and Mega Drive classics collection. If you own it, go
to your Steam directory, steamapps, common, Sega Classics, then you can find
the ROMs in "Uncompressed ROMs".
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https://bugs.winehq.org/show_bug.cgi?id=52839
Bug ID: 52839
Summary: Possible regression: Application menu bar entries
disappear when opening the corresponding menu
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scallegari(a)arces.unibo.it
Distribution: ---
Created attachment 72235
--> https://bugs.winehq.org/attachment.cgi?id=72235
Screenshot showing the issue
With recent updates to wine, I have noticed that in the LTSpice application the
menu bar entries disappear when opening the corresponding menu.
The problem is illustrated in the attached screenshot where the "Edit" menu is
opened and the "Edit" menu bar entry becomes invisible in the process.
I do not know if the problem is specific to LTSpice or if it happens in other
applications as well. Nonetheless, I think that correcting the issue in LTSpice
would be both useful and important. In education LTSpice is probably (one of)
the most used circuit simulator with an integrated schematic capture and
waveform viewer that happens to be both unrestricted and free (although as in
beer only). Furthermore, its documentation actively advertises wine as the way
to use it under Linux.
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https://bugs.winehq.org/show_bug.cgi?id=53559
Bug ID: 53559
Summary: Cult of the Lamb leaks memory due to mfplat
unsupported service
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 72923
--> https://bugs.winehq.org/attachment.cgi?id=72923
Log output
After the developer opening, the game tries to reproduce another video. You can
hear the sound playing, but the video fails to load. The game seems to try to
load the video again and finds itself in a failing loop, leaking memory.
While trying to reproduce the intro video, the game spams to the log:
>fixme:mfplat:media_source_get_service_GetService Unsupported service {dd0ac3d8-40e3-4128-ac48-c0add067b714}.
This issue (memory leak) doesn't occurs on Proton, but the intro video still
can't be reproduced.
Procedure:
1 - Open up the game
2 - Wait until the first intro (Massive Monster opening) ends
3 - Watch for the system monitor that RAM is leaking. Kill the application or
else it'll freeze your system
Game is paid and can be downloaded from Steam or GOG. Their official page:
https://www.cultofthelamb.com/
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https://bugs.winehq.org/show_bug.cgi?id=53419
Bug ID: 53419
Summary: HeapReAlloc is slower than HeapFree, HeapAlloc +
memcpy combos
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
This shouldn't happen.
HeapReAlloc
cqwrteur@HOME-SERVER:~/Libraries/fast_io/benchmark/0011.containers/vector/0002.multi_push_back$
wine ./vector.exe
fast_io::vectors:5.3254482s
HeapAlloc combos
cqwrteur@HOME-SERVER:~/Libraries/fast_io/benchmark/0011.containers/vector/0002.multi_push_back$
wine ./vector.exe
fast_io::vectors:3.2410441s
On Windows:
HeapReAlloc
D:\hg\fast_io\benchmark\0011.containers\vector\0002.multi_push_back>vector
fast_io::vectors:2.1215775s
HeapAlloc combos
D:\hg\fast_io\benchmark\0011.containers\vector\0002.multi_push_back>vector
fast_io::vectors:2.1650619s
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https://bugs.winehq.org/show_bug.cgi?id=56596
Bug ID: 56596
Summary: Keyboard keypress generates NumLock keypress for all
keys
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: m.kolesinski(a)gmail.com
Distribution: ---
When playing an old Quake III engine based game (Medal of Honor: Allied
Assault) on Wine 9.4 thru 9.7, the game is no longer playable. All keyboard
keypress events also send a duplicate 'NumLock' keypress. I previously had
NumLock mapped (in-game) to perform some action, and remapping keys is now not
possible because every attempt binds to NumLock.
I believe the actual keypress AND NumLock keypress events are sent continuously
while any keyboard key is held down (I tried various keys, they all do it).
This was not an issue in Wine 9.2 and prior, and possibly 9.3 (I don't have
that package to test with, but I've tested with 9.4, 9.5, 9.6, and 9.7 on Arch
Linux).
There are no DLL overrides, it's a "stock" 64-bit prefix.
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https://bugs.winehq.org/show_bug.cgi?id=53727
Bug ID: 53727
Summary: TreeView doesn't check the return value of
TREEVIEW_SendExpanding
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
Distribution: ---
comctl32!TREEVIEW_Collapse function has a bug.
That function didn't check the return value of TREEVIEW_SendExpanding.
So, I can't forbid collapsing on a treeview control.
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https://bugs.winehq.org/show_bug.cgi?id=55347
Bug ID: 55347
Summary: widl generated winrt headers fails to compile with C++
code
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: nathbappai(a)gmail.com
Distribution: ---
Created attachment 74933
--> https://bugs.winehq.org/attachment.cgi?id=74933
minimal sample code
If winrt headers are used with C++ code, it fails to compile with both g++ and
clang++. In this case, the error comes from data types of virtual function
parameters. Replacing the data types with fully qualified name fixes the
compiler errors.
In the attachment section, a minimal sample code is added. That code does not
do anything, it's just for compilation testing purpose. It compiles fine with
MSVC/Visual Studio. Firefox is one of the project which is affected by this
issue. Currently, a patch is used with mingw-w64
https://hg.mozilla.org/mozilla-central/file/tip/taskcluster/scripts/misc/mi…
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http://bugs.winehq.org/show_bug.cgi?id=10648
Summary: Async WSASend does not send all bytes.
Product: Wine
Version: 0.9.5.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marius(a)scimore.com
On Server sending 1500 bytes with non-blocked WSASend and 2 WSABUFFERS will
transfer only 1452 bytes. On client WSARecv called again will be blocked and
does not receive the the remaining bytes.
The completion port receives event on transfered 1452 bytes, and there is no
more followed events on transfered the last 8 bytes.
OS: Ubuntu 7.10
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https://bugs.winehq.org/show_bug.cgi?id=56873
Bug ID: 56873
Summary: WordSmith 9.0 doesn't show text in installer
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 76676
--> https://bugs.winehq.org/attachment.cgi?id=76676
Screenshot Windows
See screenshots
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https://bugs.winehq.org/show_bug.cgi?id=55936
Bug ID: 55936
Summary: Sven Bømwøllen series: Several games crash after
loading screen
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikolas.gur(a)stud.uni-due.de
Distribution: ArchLinux
Created attachment 75501
--> https://bugs.winehq.org/attachment.cgi?id=75501
wine output for starting the games
At least the second, third and forth entry from the Sven Bømwøllen series
(https://www.mobygames.com/group/3577/sven-b%C3%B8mw%C3%B8llen-games/) called
Sven Zwø, Sven XXX and Sven 004 crash after showing briefly the loading screen
(the main menu is not entered, and no GUI error messages are shown). The wine
log messages appear to be similar in all three cases and are uploaded in the
attachments. The first game in the series does not have any problems and is
perfectly playable in wine.
The issue occurs both with demo and full CD versions of the games. The demo for
Sven 4 can be downloaded from here, for the maintainers to confirm the bug:
https://www.pcwelt.de/article/1143476/sven-004-xs.html (direct link:
https://download.pcwelt.de/area_release/files/BB/C1/BBC1C93E4C2BA5EC30CBEBA…)
sha1sum Setup_Sven004-XS_BTO_v104.exe
99105e743bbd60889bf476d357e2dd047ed0b0dd
Since the error mentions something about DirectDraw, I tried using
https://github.com/FunkyFr3sh/cnc-ddraw. I also tried setting WinXP
compatibilty, emulating a virtual desktop and tried both Wine 32 and 64
prefixes, but none of this worked in any way.
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https://bugs.winehq.org/show_bug.cgi?id=51202
Bug ID: 51202
Summary: Chessbase 11 Incorrect window brought to front on
search termination
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
In Chessbase 11, when search is terminated (manually or by completion) a
different ChessBase window (main one?) is brought to the front rather than
refreshing the current one.
This has always been an issue in wine.
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http://bugs.winehq.org/show_bug.cgi?id=12532
Summary: Autodesk TrueView fails to install
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://usa.autodesk.com/adsk/servlet/index?id=6703438&si
teID=123112
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, a user submitted this new app into appdb with garbage test results, so i
gave it a try as well. That user reported a problem that the disk was full, but
i can't reproduce that, it fails differently here.
To run into this bug you need Alex Villacis' patch here:
http://article.gmane.org/gmane.comp.emulators.wine.patches/49916
hopefully that patch will make it into git monday.
after applying that patch the intaller failed with a message 'Call not
implemented'
The problem seems to be:
fixme:MsiDatabaseGenerateTransformW
By just returning ERROR_SUCCESS, it ran into two other unimplemnted functions:
MsiQueryFeatureStateFromDescriptorA and MsiCreateTransformSummaryInfoW
By stubbing these out with ERROR_SUCCESS the installer claimed to be
successfull (but i guess that's doubtful).
Anyway , this all shows that these three functions need to be implemented to
get this installer finish, and that's where I created this bug for.
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https://bugs.winehq.org/show_bug.cgi?id=51732
Bug ID: 51732
Summary: TradeStation Installer: Unable to register servers.
Setup will now abort.
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christopher.m.penalver(a)gmail.com
Distribution: Ubuntu
Created attachment 70617
--> https://bugs.winehq.org/attachment.cgi?id=70617
WINEDEBUG=+relay wine 'TradeStation Setup.exe' 2>&1
Hello, attempting to install TradeStation from
https://update.tradestation.com/Installs/TradeStation/10.00.02.925/TradeSta…
with wine 6.0.1 causes a window to pop up noting precisely:
Unable to register servers. Setup will now abort.
In other words, the install fails and the user is left scratching their head
about why it doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=56030
Bug ID: 56030
Summary: Left 4 Dead 2 Version 2.2.0.0 Keyboard / Mouse inputs
not properly recognized.
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
With Wine-9.0-rc1 Left 4 Dead 2 Version 2.2.0.0 does not properly recognize
keyboard / mouse inputs.
It seems that in some cases key state changes are ignored. I.e. The key "gets
stuck" in the last read state. Causing behaviors like the player not moving
despite any of the WSAD keys being held down, continuing to move in a single
direction, or the player constantly firing / reloading / switching a weapon
(similar to a turbo controller) despite the mouse having only been clicked /
scrolled once (and the mouse not having a turbo mode). This seems to happen
about once every ~15-20 seconds. Making the game unplayable.
It also seems that the only way for the key to be "unstuck" is to change it's
state while the game is getting input. For example, If the player is stuck
firing a weapon, the player needs to manually fire the weapon again (Mouse1 by
default) and release the key before the game ignores input again to make the
weapon stop firing. Simply doing nothing will *not* fix the key state as far as
the game is concerned.
It should be noted that mouse movement does not seem to be affected by this. As
the player can still use mouse look normally despite the above behaviors.
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https://bugs.winehq.org/show_bug.cgi?id=37263
Bug ID: 37263
Summary: World Of Warcraft: stuck keys
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brian(a)infinityplusb.com
I'm running WoW 5.4.8.
At random intervals keys appear "stuck", even though they are not physically
stuck. I can really only notice the ones where the "stuck key" is for moving
(e,d,s,f) cause the character keeps strafing or running. Sometimes repressing
these keys causes the key to unstick, but that's maybe a 20-25% success rate.
Maybe less.
I'm new to this bug-filing thing so I'll try replicate the issue.
I'm not sure this issue is specific to Warcraft, but it's the only game I play.
There are other google tracks related to this, but they seem quite old
(pre-2008).
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https://bugs.winehq.org/show_bug.cgi?id=55849
Bug ID: 55849
Summary: Wine sends WM_(SYS)KEYUP event twice for Alt (and
such) key if Fcitx/iBus daemon is running
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: emuser20140816(a)gmail.com
Distribution: ---
Created attachment 75355
--> https://bugs.winehq.org/attachment.cgi?id=75355
A test application
I've attached an example application that reproduces this issue
(win32-syskey-test.exe).
The expected behavior of this application is to toggle background color
(red/green) by pressing Alt (VK_MENU) key.
This application behaves correctly on Windows, and behaves correctly on Wine
too but only when the Fcitx/iBus daemon (with XIM integration enabled) is *not*
running:
WM_SYSKEYDOWN: wParam: 18, lParam: 0x20380001
WM_SYSKEYUP: wParam: 18, lParam: 0xc0380001
However, the application behaves differently on Wine if Fcitx/iBus daemon is
running:
WM_SYSKEYDOWN: wParam: 18, lParam: 0x20380001
WM_SYSKEYUP: wParam: 18, lParam: 0xc0380001
WM_KEYUP: wParam: 18, lParam: 0xc0380001
and the toggle switch no longer works.
(This affects every application that takes a similar approach, i.e. an
application that uses Alt, Ctrl or Shift key to toggle something on
WM_(SYS)KEYUP event.)
The workaround for this issue is either quit the Fcitx/iBus daemon (which makes
IME unusable for this application) or revert the commit
https://gitlab.winehq.org/wine/wine/-/commit/a4a5a2ec121eeb2a7cd4ffbb5ba7b2…
(which requires complete rebuild from wine source tree).
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https://bugs.winehq.org/show_bug.cgi?id=53994
Bug ID: 53994
Summary: Internet Explorer 11: Install fails due to lack of
DISM.exe implementation
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: masterbuilder102(a)gmail.com
Distribution: ---
Created attachment 73579
--> https://bugs.winehq.org/attachment.cgi?id=73579
Log of IE11. (Contains two duplicate install attempts).
Info:
Debian 11, 32 bit wine prefix.
Workarounds: Need to use native version of inseng.dll
Download Link for IE11 32 bit:
https://web.archive.org/web/20210701100535/http://download.microsoft.com/do…
When installing IE11, it checks for a few files
d3d11.dll
api-ms-win-downlevel-user32-l1-1-0.dll
Ntoskrnl.exe
api-ms-win-security-base-l1-1-0.dll
conhost.exe
segoeui.ttf
taskhost.exe
tcpip.sys
tdh.dll
Wine lacks taskhost.exe, tcpip.sys, tdh.dll and segoeui.ttf, manually copying
these files over will cause the installer to not manually install it, except
for segoeui.ttf which fails regardless if the file is present.
In my log I have all these files copied over already which is why they all say
(True).
Based on Bug 43509 I believe the issue is that the wine implementation of
dism.exe is incomplete, but I also think it is possible to get IE11 working if
the segoeui.ttf check can be done.
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http://bugs.winehq.org/show_bug.cgi?id=24684
Summary: SMP problems with Source games
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
Some games with latest Source engine (Alien Swarm, Left for Dead 2) has
sometimes grayed out "Enable multicore rendering" in options menu. But when
It's not grayed out, and I enable it, it works like it's supposed to, giving me
notable fps boost and using both my CPU cores.
But I'm using virtual desktop, to still be able to communicate with my friend
using IM. But sometimes, when I leave virtual desktop and want to return back,
the VD is not redrawing. I can still hear music, game sounds, even blindly open
in-game console nad write quit to exit the game properly. This is not happening
if multicore is disabled in game.
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https://bugs.winehq.org/show_bug.cgi?id=54249
Bug ID: 54249
Summary: Temple of Elemental Evil Demo Backtrace
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 73802
--> https://bugs.winehq.org/attachment.cgi?id=73802
Backtrace 8.0-rc2 (Slackware 15.0)
Hello everyone,
I was revisiting bug 9304 and did a fresh install from:
https://www.fileplanet.com/archive/p-12410/The-Temple-of-Elemental-Evil-Demo
sha256sum ToEE_Demo.exe
827a280487c3615ae4be0185daefbb63098a93c71f6a21409446040969e8c6a9 ToEE_Demo.exe
I ran into the problem that now a backtrace is thrown in 8.0-rc2
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https://bugs.winehq.org/show_bug.cgi?id=43461
Bug ID: 43461
Summary: NoLimits2 crashes on startup
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: alt.stephan(a)web.de
Distribution: ---
Created attachment 58835
--> https://bugs.winehq.org/attachment.cgi?id=58835
Wine console messages
While initializing, the program quits with a fatal error: The application
failed with: D3DXAssembleShader return with an unexpected error. (see
crash.png)
Wine console log (crash.log) attached below, as well as the wine "crash
detected" log (err_report.log).
I tried with both UseGLSL enabled and disabled.
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http://bugs.winehq.org/show_bug.cgi?id=23150
Summary: Mass Effect 2: No audio in menus/videos/game
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=28791)
--> (http://bugs.winehq.org/attachment.cgi?id=28791)
terminal output
The only place you can get sound is in the launcher. Everything else is silent.
I have OpenAL installed, and ~/.alsoftrc contains:
austin@midna:~$ cat .alsoftrc
drivers = alsa
I've tried disabling mmdevapi in winecfg, changing windows version to vista/7,
using hardware emulation, using OSS instead of ALSA, etc., but have yet to get
any sound out.
The AppDB suggests installing foobar2000, then:
"Use foobar2000 to set the playback device and then select the Direct Analog
version in MassEffect2Config.exe."
though in the configuration tool's audio tab, the sound devices list is empty,
for me (with/without foobar2000).
Terminal output attached, though there's nothing obvious there.
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http://bugs.winehq.org/show_bug.cgi?id=29947
Bug #: 29947
Summary: Option to set virtual desktops to the current
resolution
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
At default the option "Emulate a virtual desktop" is set to 800x600 in winecfg.
What about an option that sets the desktop size for virtual desktops
automatically to the resolution of the system?
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http://bugs.winehq.org/show_bug.cgi?id=18846
Summary: Anti-Grain Geometry GDI Demo does not render
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.antigrain.com/demo/GDI_graph_test.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
This is a follow up to bug 10981. The Anti-Grain Geometry GDI Demo runs now,
but GdipDrawImagePointRectI is a stub so Wine users don't see the pretty
pictures.
http://www.antigrain.com/demo/graph_test.gif
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https://bugs.winehq.org/show_bug.cgi?id=56103
Bug ID: 56103
Summary: PropertySheet - CTRL+TAB and CTRL+SHIFT+TAB not
processed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
PropertySheet - CTRL+TAB and CTRL+SHIFT+TAB not processed
They should allow to change active tab but they don't.
Cause : in do_loop function, if(!IsDialogMessageW(hwnd, &msg)) should be
replaced by if (!PROPSHEET_IsDialogMessage(hwnd, &msg)) as
PROPSHEET_IsDialogMessage correctly implement TAB management for
propertysheets.
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http://bugs.winehq.org/show_bug.cgi?id=26813
Summary: Problems extracting python-3.1.3.amd64.msi under
wine's msiexec (works on WinXP)
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: conathan(a)gmail.com
I was attempting to extract the contents of python-3.1.3.amd64.msi
under wine 1.3.17 32bit, using the following command:
wget http://python.org/ftp/python/3.1.3/python-3.1.3.amd64.msi
msiexec /a python-3.1.3.amd64.msi /qb TARGETDIR=out #tried c:\\out as well
and it exits immediately with the following (which I believe is a red
herring, 32bit also says this)
fixme:storage:create_storagefile Storage share mode not implemented.
I tried this out on windows XP 32bit, and it extracted the files just fine.
the 32bit python extracted just fine
(http://python.org/ftp/python/3.1.3/python-3.1.3.msi)
(Note: Not trying to install it, just extract the files within for use
within a bash script)
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https://bugs.winehq.org/show_bug.cgi?id=55322
Bug ID: 55322
Summary: SBCL 2.3.4: unattended msiexec in administrator mode
fails
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: awkravchuk(a)gmail.com
Distribution: ---
Created attachment 74916
--> https://bugs.winehq.org/attachment.cgi?id=74916
wine output
I'm trying to use SBCL installer from here
https://github.com/roswell/sbcl_bin/releases/download/2.3.4/sbcl-2.3.4-x86-…
in untattended mode:
```
$ wine msiexec /a sbcl-2.3.4-x86-64-windows-binary.msi /qn /lv log.txt &>
wine.log; echo $?
90
```
When using `/i` switch, installation seems to succeed.
Log files are attached below.
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https://bugs.winehq.org/show_bug.cgi?id=42601
Bug ID: 42601
Summary: Foxit Reader Crashes after running for an extended
period of time
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seanaubin(a)gmail.com
Distribution: ---
Created attachment 57546
--> https://bugs.winehq.org/attachment.cgi?id=57546
Backtrace of the crash
After running Foxit Reader for an extended period of time (30 minutes) the
reader crashes. Before crashing, the graphics fail to render and are only
updated if the mouse click on them. However, the PDF itself is never updated.
Foxit Reader Version: 8.2.1.6871
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http://bugs.winehq.org/show_bug.cgi?id=18154
Summary: cmd.exe: failure to handle file extension association
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: swelef(a)post.sk
cmd.exe doesn't handle extension association.
Test case:
Install ActivePerl, create a dummy perl script test.pl and run
wine cmd /c test.pl
cmd.exe will try to run test.pl as Unix binary
trace:process:CreateProcessW starting L"C:\\\\test.pl" as Unix binary
and (probably) fail instead of running Perl.exe as the Windows XP command
cmd /c perl.pl
Source code analysis:
The function programs/cmd/wcmdmain.c:WCMD_run_program calls FindExecutable
but mostly ignores the result. This looks like an unfinished work.
Remark:
Theoretically, some program could rely on the association. As long as such
program is not known, this is a low priority issue. Users should prefer
the explicit command
wine perl test.pl
(or "wine start /W test.pl" if they want a new console).
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https://bugs.winehq.org/show_bug.cgi?id=49244
Bug ID: 49244
Summary: GdipDeleteFontFamily is declared, but does nothing
Product: Wine
Version: 5.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal54(a)gmail.com
Distribution: ---
Function just check if FontFamily is null and return value without doing
anything.
https://github.com/wine-mirror/wine/blame/056c9df854817670dc4fb9c095cba29c9…
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https://bugs.winehq.org/show_bug.cgi?id=55964
Bug ID: 55964
Summary: wine-mono: Dlls include reference to filenames
different to the files in
wine-mono-8.1.0-dbgsym.tar.xz
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
I was trying get a backtrace from #55736 with debug symbols.
Therefore I tried using a windows build of LLDB.
Unfortunately it took me some time to figure out that the PDB file name
embedded in the dll files did not match the filename
in the archive wine-mono-8.1.0-dbgsym.tar.xz.
After renaming to the name libmonosgen-2.0.pdb it got found by LLDB.
Maybe either the build can be modified to build with the expected file names
in the first place, or add a short readme to the archive file describing
this issue?
$ strings windows/mono/mono-2.0/bin/libmono-2.0-x86*.dll | grep -i
"mono.*\.pdb"
/vagrant/build/mono-x86_64/mono/mini/.libs/libmonosgen-2.0.pdb
/vagrant/build/mono-x86/mono/mini/.libs/libmonosgen-2.0.pdb
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https://bugs.winehq.org/show_bug.cgi?id=54212
Bug ID: 54212
Summary: Nexus ECU Tuning Software for HALTECH ECU
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: nbehnken(a)gmail.com
Distribution: ---
Created attachment 73755
--> https://bugs.winehq.org/attachment.cgi?id=73755
Startup Trace before error message is Displayed about Windows Installer
The Nexus software is a DOTNET application that controls the Haltech ECU for
automotive tuning.
ERROR from APP
"Nexus Software cannot be installed on systems with Windows Installer version
lower than 5.0."
Download Location
https://www.haltech.com/wp-admin/admin-ajax.php?action=ht_latest_software
wine NexusInstallPackageWeb_v1.40.2.exe
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https://bugs.winehq.org/show_bug.cgi?id=55343
Bug ID: 55343
Summary: Game Constantine Doesn't Work
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jon9097(a)gmail.com
Distribution: ---
Constantine's game doesn't work.
I've been trying to run it for years and it's all to no avail. Either it starts
but doesn't respond to any key, or it doesn't start at all.
Here is the link to the game: https://archive.org/details/constantine_202007
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https://bugs.winehq.org/show_bug.cgi?id=55410
Bug ID: 55410
Summary: msi:package fails on w8adm
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
msi:package fails on w8adm:
package.c:8054: Test failed: Expected ERROR_SUCCESS, got 1605
package.c:8055: Test failed: Expected a valid product handle
package.c:8099: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8100: Test failed: Expected "", got "apple"
package.c:8101: Test failed: Expected 0, got 260
package.c:8106: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8107: Test failed: Expected "", got L"apple"
package.c:8108: Test failed: Expected 0, got 260
package.c:8114: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8115: Test failed: Expected "{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}",
got "apple"
package.c:8117: Test failed: Expected 38, got 260
package.c:8123: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8124: Test failed: Expected
L"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got L"apple"
package.c:8126: Test failed: Expected 38, got 260
package.c:8132: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8133: Test failed: Expected 38, got 260
package.c:8138: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8139: Test failed: Expected 38, got 260
package.c:8149: Test failed: Expected 38, got 260
package.c:8158: Test failed: Expected 38, got 260
package.c:8165: Test failed: Expected ERROR_MORE_DATA, got 6
package.c:8166: Test failed: Expected first 3 chars of
"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got "apple"
package.c:8168: Test failed: Expected 38, got 4
package.c:8174: Test failed: Expected ERROR_MORE_DATA, got 6
package.c:8175: Test failed: Expected first 3 chars of
L"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got L"apple"
package.c:8177: Test failed: Expected 38, got 4
package.c:8184: Test failed: Expected ERROR_MORE_DATA, got 6
package.c:8185: Test failed: Expected first 37 chars of
"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got "apple"
package.c:8193: Test failed: Expected ERROR_MORE_DATA, got 6
package.c:8194: Test failed: Expected first 37 chars of
L"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got L"apple"
package.c:8203: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8204: Test failed: Expected "{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}",
got "apple"
package.c:8206: Test failed: Expected 38, got 39
package.c:8212: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8213: Test failed: Expected
L"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got L"apple"
package.c:8215: Test failed: Expected 38, got 39
package.c:8222: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8223: Test failed: Expected "", got "apple"
package.c:8224: Test failed: Expected 0, got 260
package.c:8229: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8230: Test failed: Expected "", got L"apple"
package.c:8231: Test failed: Expected 0, got 260
package.c:8234: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8240: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8241: Test failed: Expected "", got "apple"
package.c:8242: Test failed: Expected 0, got 260
package.c:8247: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8248: Test failed: Expected "", got L"apple"
package.c:8249: Test failed: Expected 0, got 260
package.c:8252: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8258: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8259: Test failed: Expected "{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}",
got "apple"
package.c:8261: Test failed: Expected 38, got 260
package.c:8267: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8268: Test failed: Expected
L"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got L"apple"
package.c:8270: Test failed: Expected 38, got 260
See https://test.winehq.org/data/patterns.html#msi:package
These failures started on 2023-07-27 which is when the w8 VM's memory was
increased to 4GB, and older WineTest builds still produce the failures. So the
2023-07-27 VM change is the cause of these failures but it's not clear why.
Also note that, unlike msi:msi and msi:source, msi:package fails even if run on
its own (see bug 55396).
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https://bugs.winehq.org/show_bug.cgi?id=53154
Bug ID: 53154
Summary: Crash of EpicOnlineServicesUserHelper.exe" --setup
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: me(a)janryll.de
Distribution: ---
Created attachment 72586
--> https://bugs.winehq.org/attachment.cgi?id=72586
Unhandled exception: page fault on read access.
1. Start "Epic Games Lauchner"
2. Goto Settings
3. Click on Install Epic Online Services
4. Crash after some seconds
Epic Games Launcher displays Error EOS-ERR-1603.
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https://bugs.winehq.org/show_bug.cgi?id=55804
Bug ID: 55804
Summary: DICOM Viewer (eFilm Workstation 2.x/3.x) aborts
because libxml2 doesn't like "ISO8859-1" (builtin
msxml6).
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 75294
--> https://bugs.winehq.org/attachment.cgi?id=75294
xml2: Allow encoding="ISO8859-1".
Bug #13340 is for the same application but with native msxml6.
This bug is about the nearly same error message when using builtin msxml6:
> XML Parser Error
> LoadXMLFile 'C:\efilmlite_dvd\eFilmLite\Profiles
> \Default\ToolBarMiniCfg.xml':
> Error:
> Code = 0x80004005
> Source = Line: 0; Char: 0
> Error Description = error
But this seems to be caused by the bundled libxml2 not accepting
as encoding "ISO8859-1", just "ISO-8859-1".
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https://bugs.winehq.org/show_bug.cgi?id=43472
Bug ID: 43472
Summary: R-Link 2 Toolbox crashes on startup
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sb(a)monkey-mind.net
Distribution: ---
Created attachment 58852
--> https://bugs.winehq.org/attachment.cgi?id=58852
R-Link 2 Toolbox Backtrace
The Renault R-Link 2 Toolbox application crashes upon launch.
The installer manages to install just fine, but when trying to launch the
actual application, the crash dialog pops up. See attached backtrace.
The shell window from which the application was started says:
wine: Unhandled page fault on execute access to 0x00000000 at address
(nil) (thread 0009), starting debugger...
Tried with emulation set to Windows 10, Windows 7, Windows Server 2003; all
failed with the same error. SELinux is in permissive mode.
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https://bugs.winehq.org/show_bug.cgi?id=56102
Bug ID: 56102
Summary: Comdlg32/Color - Out of bound value is used
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
- Set HSV to max value by typing 999
- Automatically sets to 239, 240, 240
Scenario 1 :
- Click on the 2D spectrum
- Lum gets to 999 => should stay to 240
Scenario 2 :
- Click on right ribbon
- H & S gets to 999 and ribbon gets crazy
> Faulty code is CC_CheckDigitsInEdit where the raw value is returned even when exceeding max value
if (value > maxval) /* build a new string */
{
sprintf(buffer, "%d", maxval);
result = 2;
}
should be replaced by
if (value > maxval) /* build a new string */
{
value = maxval;
sprintf(buffer, "%d", maxval);
result = 2;
}
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https://bugs.winehq.org/show_bug.cgi?id=56352
Bug ID: 56352
Summary: comctl32: Handle progress bar state messages
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: rikul(a)inbox.ru
Distribution: ---
PBM_SETSTATE, PBM_GETSTATE messages are not handled for Progress Bar control.
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https://bugs.winehq.org/show_bug.cgi?id=50365
Bug ID: 50365
Summary: Starcraft Remastered black screen on launch or window
only mode
Product: Wine-staging
Version: 6.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darinsmiller(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
2 display issues appeared a few releases prior to the 6.0 rc's and are still
present:
1st issue: Starcraft Remaster fails to set proper video mode by launching with
black screen. Starcraft cursor is visible and underlying menu items react with
hover sound, but screen remains black even after clicking on invisible menu
items. Alt-tabbing from/to the game refreshes the screen to normal display
mode.
2nd issue: Running dual monitors: primary 4K, secondary 2K scaled to 4K.
Starcraft Rem. launches in window mode on the 4K screen even though settings
specify full-screen mode. Alt-enter fails to scale to full screen. If the
secondary 2K monitor is set to native (non-scaled resolution) before the game
is launched, the game launches to the black fullscreen mode on the primary
display as described above.
Lutris with wine version 5.7.10-x86_64 correctly runs Starcraft Remastered on
the primarly 4K display.
Operating System: Kubuntu 20.10
KDE Plasma Version: 5.19.5
KDE Frameworks Version: 5.74.0
Qt Version: 5.14.2
Kernel Version: 5.8.0-33-generic
OS Type: 64-bit
Processors: 8 × Intel® Core™ i7-4771 CPU @ 3.50GHz
Memory: 15.6 GiB of RAM
Graphics Processor: GeForce GTX 1080/PCIe/SSE2
NVidia Driver: 455.45.01
wine version: wine-6.0-rc3 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=52687
Bug ID: 52687
Summary: OpenKiosk installer not working
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Running "wine msiexec /i OpenKiosk91.7.0-2022-02-22-x86_64.msi" I only get:
> 00d4:fixme:file:NtLockFile I/O completion on lock not implemented yet
> 00d4:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
> 00d4:err:msi:read_properties_from_data propid 10 has unknown type
> 00d4:err:msi:read_properties_from_data propid 10 has unknown type
It seems to install for another user though, see bug 52685.
It also works on windows, so probably not a corrupted file.
MD5Sum
bd5c917f09bdc35f79a2156a00459531 OpenKiosk91.7.0-2022-02-22-x86_64.msi
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https://bugs.winehq.org/show_bug.cgi?id=48404
Bug ID: 48404
Summary: Can't close free game notifications from Epic Games
Store
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
How to reproduce:
1) Install Epic Games Store (which can be done easily by using a version of
Lutris installer that doesn't install any native components
https://lutris.net/games/epic-games-store-untainted/installer/edit)
2) Launch it with -opengl -SkipBuildPatchPrereq flags
2) Get a notification about current free game giveaway
3) Click on [X] (close) button
Instead of being closed, the notification instead gets recreated, and after
that, it can't be closed without use of tools like xkill.
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http://bugs.winehq.org/show_bug.cgi?id=11770
Summary: mapi32.dll.so does not support attachments for sending
mail
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Mark_Neyhart(a)legis.state.ak.us
Applications like Microsoft Excel 2002 and Word 2002 have a File...Send To
function which should bring up an email client with the current file attached.
The DLL override mapi32.dll.so does not support attachments. The sendmail.c
source for this dll has a FIXME which outputs "Ignoring attachments".
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https://bugs.winehq.org/show_bug.cgi?id=45289
Bug ID: 45289
Summary: Wine Crashes Some Programs If Compiled with AVX
Support
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
This is a really specific bug and I'm not sure what other programs/games it
affects. I assume there are more, but this is the only example that I've
reliably run into at the moment:
== To Recreate
Run Cemu under a 64bit Prefix. Start Mario Kart 8. After Mario announces the
game, it will crash.
== Workaround
Compiling Wine without AVX support (i.e. adding the -mno-avx C/XXFLAG) negates
the issue.
People won't see this when using distro packages because they'll be compiled
using something like -march=x86-64 which doesn't enable any of the AVX options
(as they aren't available in all processors). If you compile it yourself using
something like -march=native then GCC will enable the AVX functions which in
turn triggers this issue.
I saw this behaviour on both my old i7-5775C and the i7-8700K which has since
replaced it.
In case it's relevant, it looks like this problem may have not existed before
Wine 3.0 because I've tracked down an old post of my own wherein I stated
(regarding the Mario Kart 8 crash on Cemu):
=======================
Tried on a brand new Wine 3.2 prefix, same issue (Segmentation fault after the
splash screen). Works fine with Staging 2.21.
More specifically:
002c:fixme:seh:RtlCaptureStackBackTrace (0, 40, 0x25152ba0, (nil)) stub!
002c:err:seh:call_stack_handlers invalid frame 25153728 (0x116a0000-0x117a0000)
002c:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception
EDIT: The issue was vcrun2015. Wine-staging didn't need it. Standard wine does,
for some reason.
=======================
Not sure if the vcrun2015 issue was a red-herring as that's installed now but
no-longer fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=49407
Bug ID: 49407
Summary: Display device initialization fails due to
vkGetRandROutputDisplayEXT() causing X exception on
dual Nvidia / Intel GPU configuration (regression).
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: pgofman(a)codeweavers.com
Distribution: ---
Wine can't create any window on the mentioned configuration after
145cfce1135a7e59cc4c89cd05b572403f188161:
> winex11.drv: Add a Vulkan UUID property for GPUs.
> A Vulkan UUID property is used to find the corresponding GPU in SetupAPI.
> Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
> Signed-off-by: Liam Middlebrook <lmiddlebrook(a)nvidia.com>
> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
$ xrandr --listproviders
Providers: number : 2
Provider 0: id: 0x1b8 cap: 0x1, Source Output crtcs: 4 outputs: 4 associated
providers: 1 name:NVIDIA-0
Provider 1: id: 0x1e9 cap: 0xf, Source Output, Sink Output, Source Offload,
Sink Offload crtcs: 3 outputs: 4 associated providers: 1 name:modesetting
The exception happens when vkGetRandROutputDisplayEXT is called with Nvidia
device for Provider 1 (modesetting):
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 155 (NV-GLX)
Minor opcode of failed request: 31 ()
Serial number of failed request: 147
Current serial number in output stream: 147
This looks like a bug between between vulkan implementation and xrandr, as
vulkan spec for vkGetRandROutputDisplayEXT clearly says that it should return
VK_NULL_HANDLE for missing output.
Still I guess we might need a temporary solution as it looks like Wine is going
to be totally broken on such configurations until this is fixed elsewhere.
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https://bugs.winehq.org/show_bug.cgi?id=57005
Bug ID: 57005
Summary: Wine segfaults on macOS when run from install
Product: Wine
Version: 9.12
Hardware: x86-64
OS: MacOS
Status: NEW
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Locally built Wine installed to a prefix. Trying to run any program in it
results in an immediate segfault, but it works when run from the build tree.
A bisect pointed to 7b82f507bda6b94f6876256c278d3b3637e95b8c
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https://bugs.winehq.org/show_bug.cgi?id=52685
Bug ID: 52685
Summary: Crash with openkiosk
OpenKiosk91.3.0-2021-10-28-i686.msi
Product: Wine
Version: 7.0
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: philippereix.csc(a)gmail.com
Distribution: ---
Created attachment 72023
--> https://bugs.winehq.org/attachment.cgi?id=72023
Backtrace of the database application
I installed kubuntu 18.04 (32 bit) on an old pentium 4 3ghz (i386 architecture)
with 4gb ram and the only installable version
OpenKiosk91.3.0-2021-10-28-i686.msi with
Wine 7.0 installed. OpenKiosk is a cross platform kiosk web browser based on
Mozilla Firefox that can be easily installed and used to secure a computer for
use as a public terminal. This is a complete solution for any kiosk
installation. This software is released under the MPL "as is" with no warranty
or support. (https://openkiosk.mozdevgroup.com/)
The OpenKiosk command is: env WINEPREFIX="/home/acsm-borne-pres/.wine" wine
C:\\Program\ Files\\OpenKiosk\\OpenKiosk.exe
and the working folder is: /home/acsm-borne-pres/.wine/dosdevices/c:/Program
Files/OpenKiosk/
OpenKiosk launches well but after 1 to 2 minutes I have this error message with
the detail attached
Can you help me please?
Thanks very much
Philip
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http://bugs.winehq.org/show_bug.cgi?id=32680
Bug #: 32680
Summary: cmd.exe Add support for CMDEXTVERSION, CMDCMDLINE,
HIGHESTNUMANODENUMBER
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: us(a)edmeades.me.uk
Classification: Unclassified
%CMDEXTVERSION%
%CMDCMDLINE%
%HIGHESTNUMANODENUMBER%
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https://bugs.winehq.org/show_bug.cgi?id=55829
Bug ID: 55829
Summary: Legend of Grimrock series has rendering glitch
Product: vkd3d
Version: 1.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 75325
--> https://bugs.winehq.org/attachment.cgi?id=75325
example
Continuation of bug 55182.
Commit 167ad1ee7bbdaa1ec329f4b6a27b2e9b9389c0e2 makes main menu be visible but
added rendering glitch.
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https://bugs.winehq.org/show_bug.cgi?id=55516
Bug ID: 55516
Summary: Motor4MX crashes due to missing 'refract' handling
Product: vkd3d
Version: 1.8
Hardware: x86-64
URL: http://www.gamepressure.com/download.asp?ID=21182
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:107:31: E5005: Function
"refract" is not defined.
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https://bugs.winehq.org/show_bug.cgi?id=43599
Bug ID: 43599
Summary: Engine Prime: application fails to launch
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: smidge(a)xsco.net
Distribution: ---
Created attachment 59013
--> https://bugs.winehq.org/attachment.cgi?id=59013
Terminal output
Engine Prime is a music preparation application targeted at DJs who use Denon's
latest hardware. It can be downloaded at http://www.denondj.com/engineprime
Engine Prime v1.0.0 fails to launch, crashing with a page fault. A window does
appear (without any content) before the crash occurs. The full terminal output
(quite verbose) is attached.
Note that the installer works without issue.
Wine version: wine 2.15 (staging)
Installer checksum:
ec3c75d7d923163d0fba3dfd6561ce318e344182 EnginePrime1.0.0Setup.exe
Post-installation executable checksum:
e462a0e5d08736c50d7b164956a12ff38ecc4a65 EnginePrime.exe
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https://bugs.winehq.org/show_bug.cgi?id=49505
Bug ID: 49505
Summary: Grim Dawn hangs while loading with builtin
d3dcompiler_43
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 67633
--> https://bugs.winehq.org/attachment.cgi?id=67633
+d3dcompiler
Hangs before entering the main menu. Setting library to 'native,builtin' is a
workaround.
wine-5.11-303-g10b17932fa
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https://bugs.winehq.org/show_bug.cgi?id=54709
Bug ID: 54709
Summary: Spider-Man Remastered shows only a black screen
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0880:trace:d3dcompiler:D3DCompile data 0000000144F23FA0, data_size 1428,
filename (null), defines 0000000000000000, include 0000000000000000, entrypoint
"QuadVertexShader", target "vs_4_0", sflags 0, eflags 0, shader
00000000635DF3B0, error_messages 00000000635DFA10.
0880:trace:d3dcompiler:D3DCompile2 data 0000000144F23FA0, data_size 1428,
filename (null), macros 0000000000000000, include 0000000000000000, entry_point
"QuadVertexShader", profile "vs_4_0", flags 0, effect_flags 0, secondary_flags
0, secondary_data 0000000000000000, secondary_data_size 0, shader_blob
00000000635DF3B0, messages_blob 00000000635DFA10.
1.6-207-g4110f1e5
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https://bugs.winehq.org/show_bug.cgi?id=54725
Bug ID: 54725
Summary: BeamNG Techdemo 0.3 crashes on missing 'determinant'
handling
Product: vkd3d
Version: 1.6
Hardware: x86-64
URL: https://www.moddb.com/games/beamng/downloads/beamng-te
chdemo-03
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Depends on: 34106
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0024:err:d3dcompiler:D3DCompile2 Shader log:
0024:err:d3dcompiler:D3DCompile2 <anonymous>:272:28: E5005: Function
"determinant" is not defined.
0024:err:d3dcompiler:D3DCompile2
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https://bugs.winehq.org/show_bug.cgi?id=54973
Bug ID: 54973
Summary: Renegade Ops needs literal sample index.
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
06c8:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
06c8:err:d3dcompiler:D3DCompile2 Shader log:
06c8:err:d3dcompiler:D3DCompile2 <anonymous>:6:243: E5002: Expected literal
sample index.
1.7-218-g1af662ae
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https://bugs.winehq.org/show_bug.cgi?id=56333
Bug ID: 56333
Summary: MotorM4X needs ternary operator support for vs_2_0
profile
Product: vkd3d
Version: 1.10
Hardware: x86-64
URL: http://www.gamepressure.com/download.asp?ID=21182
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:50:38: E5017: Aborting due to
not yet implemented feature: Ternary operator is not implemented for vs_2_0
profile.
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https://bugs.winehq.org/show_bug.cgi?id=54595
Bug ID: 54595
Summary: Split/Second crashes on launch due to missing
HLSL_IR_RESOURCE_LOAD instruction type
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
03c8:err:d3dcompiler:D3DCompile2 Shader log:
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:436: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:478: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:520: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2
03c8:err:d3dcompiler:D3DCompile2 Shader log:
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:469: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:511: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:553: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:594: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2
1.6-171-gb1e13d6e
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https://bugs.winehq.org/show_bug.cgi?id=56701
Bug ID: 56701
Summary: Ubisoft Connect - Missing tex2Dbias support
Product: Wine
Version: 9.8
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: claytmp+foj0w(a)gmail.com
Created attachment 76487
--> https://bugs.winehq.org/attachment.cgi?id=76487
The attachent contains the terminal output and the video
The app runs and tries to display a login screen but without 'tex2Dbias'
support, the Window is invisible while the white text cursor is blinking. It's
not clickable.
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https://bugs.winehq.org/show_bug.cgi?id=55207
Bug ID: 55207
Summary: SM1 register allocation for matrix types is innacurate
Product: vkd3d
Version: 1.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Created attachment 74810
--> https://bugs.winehq.org/attachment.cgi?id=74810
test
See attached shader. For "m1" matrix only one register is allocated because
second row is not used. In addition to that register order switches and "m1" is
using c2 on windows, instead of c0.
This test has to be compiled for ps_2_0.
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https://bugs.winehq.org/show_bug.cgi?id=45038
Bug ID: 45038
Summary: Shadow Tactics displays a pink screen
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 61160
--> https://bugs.winehq.org/attachment.cgi?id=61160
Terminal Output
If you start Shadow Tactics it will render a pink screen.
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https://bugs.winehq.org/show_bug.cgi?id=49837
Bug ID: 49837
Summary: Just Grandma and Me (win16) softlock. Win16Mutex wait
timed out
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: besentv(a)gmail.com
Distribution: ---
Created attachment 68176
--> https://bugs.winehq.org/attachment.cgi?id=68176
Console output when running the game.
I try to run the game JustGrandmaAndMe from 1997 (Version 2.0) in Wine Staging
5.16-1.
Using a clean Wineprefix set to Winearch=win32 and Windows-Version 98 I ran the
game's "jgmd.exe" with (put into a bashscript):
WINEARCH="win32" WINEPREFIX="/home/nutzer1/Dokumente/JGM/" WINEDEBUG=warn+all
wine "/home/nutzer1/Dokumente/LIVING_BOOKS/jgmd.exe"
(it doesn't work in a clean ~/.wine as well)
This gave me the error: err:dosmem:setup_dos_mem Cannot use first megabyte for
DOS address space, please report
Looking it up I found you can circumvent this error by doing: sudo sysctl -w
vm.mmap_min_addr=0
But now I'm getting the error:
00b8:err:ntdll:RtlpWaitForCriticalSection section 6BB42940
"../../../wine/dlls/krnl386.exe16/syslevel.c: Win16Mutex" wait timed out in
thread 00b8, blocked by 00bc, retrying (60 sec)
The retries are infinite, thus causing a softlock.
There are multiple bug reports with the same issue already. Overall it seems to
me that the issue was fixed before but somehow reappeared.
If you need the game files I will send them to you in private.
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https://bugs.winehq.org/show_bug.cgi?id=48024
Bug ID: 48024
Summary: Betfair Poker: black screen during install
Product: Wine
Version: 4.18
Hardware: x86-64
URL: https://poker-com-banner.bfcdl.com/installer/SetupPoke
r.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 65562
--> https://bugs.winehq.org/attachment.cgi?id=65562
Wine 4.18 console log
The Betfair Poker install client briefly shows the install screen before being
blacked out. The installation cannot continue.
https://youtu.be/U53jzEdIN98
Workarounds:
winetricks ie6 (Bug 38929)
The workaround is to use a virtual desktop where the black screen appears
BEHIND the main installer. (Z-order problem?) Same with Staging 4.18.
No account needed to get this far.
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http://bugs.winehq.org/show_bug.cgi?id=32619
Bug #: 32619
Summary: Tom Clancy's Rainbow Six: Lockdown can't save a game
(directory not created)
Product: Wine
Version: 1.5.20
Platform: x86
URL: http://www.fileplanet.com/160005/160000/fileinfo/Tom-C
lancy%27s-Rainbow-Six:-Lockdown-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43045
--> http://bugs.winehq.org/attachment.cgi?id=43045
terminal output
Normally the game should perform an autosave when starting the first mission,
and it should allow you to perform a manual save anytime in a mission. Neither
of them work in Wine.
1. After performing a manual save in the game, a 'save successful' message is
shown on the screen, however, if I open the <Load game> menu, it is empty.
2. When the player dies there is an option to restore the last saved game:
clicking on this option results in a crash as can be seen in the attached log
file.
The demo version doesn't let you save the game, but it does perform an
autosave, thus the crash can be reproduced with the demo too. Here's how:
1. install the demo, the game needs native d3dx9_36 and dxdiagn (bug #32163).
2. start the demo with Lockdown.exe, skip the intros. In the menu choose
<Single Player> - <Start Mission> and wait until the game is loaded.
3. press '4' to instruct teammates to stay back. There will be some bad guys
around the corner, step to them without shooting so the player dies pretty
soon.
4. the menu with statistics appears, click on <Load Last Save>...the game
crashes at this point.
There's nothing serious in the terminal, the game's own log file contains:
[ERROR | IkeStateMgr::SaveGame | 735] Could not open file c:/program
files/ubisoft/red storm entertainment/rainbow six lockdown
demo/data/save/game/autosave.sav
This directory structure does exist in Wine:
C:/Program Files/Ubisoft/Red Storm Entertainment/Rainbow Six Lockdown
Demo/data/save
Inside ../save there should be a /game directory which contains the saved
games. This directory (as well as an autosave.sav) should be created when you
start the first mission. For some reason the /game directory is not created in
Wine.
Workaround: you have to manually create the /game directory before starting the
game the first time. Saving/loading will work from then on.
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https://bugs.winehq.org/show_bug.cgi?id=54372
Bug ID: 54372
Summary: World in Conflict crashes due to missing SM1 'cast'
handling
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Split off from bug 41310.
0024:err:d3dcompiler:D3DCompile2 Shader log:
0024:err:d3dcompiler:D3DCompile2 <anonymous>:7:1: E5017: Aborting due to
not yet implemented feature: SM1 "cast" expression.
0024:err:d3dcompiler:D3DCompile2
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http://bugs.winehq.org/show_bug.cgi?id=31078
Bug #: 31078
Summary: Need For Speed Hot Pursuit (2010) performance is
unacceptable
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanuan(a)gmail.com
Classification: Unclassified
After fixing the crash http://bugs.winehq.org/show_bug.cgi?id=31031
I was able to run NFS11 (via Launcher.exe).
The performance, however, is unacceptable.
Running WINEDEBUG=fps reveals 5 fps on car selection screen. Setting UseGLSL to
disabled makes it 6 fps. AlwaysOffsceen=enabled makes it 4 fps.
When actually playing the game I see a mere 4 fps when UseGLSL=disabled and
minimal settings.
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.35fps
trace:fps:glxdrv_SwapBuffers @ approx 4.52fps, total 14.99fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.52fps
trace:fps:glxdrv_SwapBuffers @ approx 4.45fps, total 14.96fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.45fps
trace:fps:glxdrv_SwapBuffers @ approx 4.52fps, total 14.93fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.52fps
trace:fps:glxdrv_SwapBuffers @ approx 4.39fps, total 14.90fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.39fps
trace:fps:glxdrv_SwapBuffers @ approx 4.42fps, total 14.87fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.42fps
trace:fps:glxdrv_SwapBuffers @ approx 4.29fps, total 14.85fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.29fps
trace:fps:glxdrv_SwapBuffers @ approx 3.79fps, total 14.81fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 3.79fps
trace:fps:glxdrv_SwapBuffers @ approx 3.85fps, total 14.78fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 3.85fps
I have nvidia GeForce 8600 which is enough according to
http://www.game-debate.com/games/index.php?g_id=1099&game=Need%20for%20Spee…
Appreciate any suggestions on improving the game performance.
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https://bugs.winehq.org/show_bug.cgi?id=56296
Bug ID: 56296
Summary: PDFSam Installer shows an empty language list
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 76012
--> https://bugs.winehq.org/attachment.cgi?id=76012
Ubuntu_KO
PDFSam Installer shows an empty language list
This prevents installation
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https://bugs.winehq.org/show_bug.cgi?id=56282
Bug ID: 56282
Summary: Word 2010: The wine debugger throws an msiexec
exeception error when I attempt an installation from
DVD
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: mbaker0456(a)gmail.com
Distribution: ---
Created attachment 76002
--> https://bugs.winehq.org/attachment.cgi?id=76002
Filedump and backtrace of the msiexec.exe error
I've tried to install Word 2010 from the Home and Student Office edition DVD.
When right-clicking and selecting "Open with Wine" from the context menu,
setup.exe starts and runs until the installation window. Three-quarters of the
way through the progress widget an exception is thrown and the Wine Debugger
window opens.
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https://bugs.winehq.org/show_bug.cgi?id=55476
Bug ID: 55476
Summary: Unhandled exception: page fault on read access to
0x0000000000000010 in 64-bit code (0x000000073586a3).
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: masterweb801(a)gmail.com
Distribution: Debian
Created attachment 75038
--> https://bugs.winehq.org/attachment.cgi?id=75038
Wine had given this backtrace file.
I am installing my own application. I build it with python and made it
executable using pyinstaller. Then created MSI Installer of it using Advanced
Installer. Then I installed it with wine on Debian 12. It installed but when I
open it up, it throws an error. But this gives no error in Windows 10. I have
attached some files related this error.
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https://bugs.winehq.org/show_bug.cgi?id=54656
Bug ID: 54656
Summary: The winscard tests are not run on the GitLab CI
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winscard
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The winscard tests are not run on the GitLab CI:
winscard=dll is missing
See the gitlab-debian-* Linux results on:
http://winetest.dolphin/data/tests/winscard:winscard.html
I'm putting this as a Wine bug rather than a Wine GitLab one because I think
the fix is to update the tools/gitlab/image.docker file.
Also I'd argue this is a regression introduced by the commit that added the
dependency on libpcsclite because the Docker image update should have been made
there.
commit 8490c43f38e306fef7b5fed3ffcb256efd73af58
Author: Hans Leidekker <hans(a)codeweavers.com>
AuthorDate: Thu Feb 16 09:56:12 2023 +0100
winscard: Implement SCardEstablish/ReleaseContext() on top of libpcsclite.
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https://bugs.winehq.org/show_bug.cgi?id=56651
Bug ID: 56651
Summary: 3ds max setup error
Product: Wine-staging
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: finenkofedor(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
3DS Max 2024 wasn't launching without pasting bs.odis dlls to system32 folder,
all libs was in setup folder. After setting dll override setup launched but
could not finish installation. Figured out there's problem in main package,
3dsmax.msi, it wasn't launched either. I attached torrent file linked to my
package
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https://bugs.winehq.org/show_bug.cgi?id=56715
Bug ID: 56715
Summary: 05cc:fixme:netbios:nbDispatch (0035DCE0): command code
0x91
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: netapi32
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
I'm trying to run "HASP License Manager as a Service" as describe on page 2 of
this document:
https://www.geocentrix.co.uk/support/downloads/Installing%20HASP%20License%…
The USB dongle is connected to the host system, the software is installed in a
new wineprefix, with dotnet45 installed through winetricks.
When starting the HASP license service, an endless list of messages like the
following is shown:
...
05ec:fixme:netbios:nbDispatch (0035DCE0): command code 0x91
05f0:fixme:netbios:nbDispatch (0035DCE0): command code 0x91
05f4:fixme:netbios:nbDispatch (0035DCE0): command code 0x91
05f8:fixme:netbios:nbDispatch (0035DCE0): command code 0x91
05fc:fixme:netbios:nbDispatch (0035DCE0): command code 0x91
0600:fixme:netbios:nbDispatch (0035DCE0): command code 0x91
...
I was only able to stop this, when running "wineserver -k" from another shell,
or when running the uninstaller "C:\Program Files (x86)\Aladdin\HASP
LM\lmunist.exe"
Obviously, code 0x91 is not implemented in
./dlls/netapi32/netbios.c
./include/nb30.h
I'm using wine v9.9
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https://bugs.winehq.org/show_bug.cgi?id=56468
Bug ID: 56468
Summary: The program jcef_helperexe encountered a serious
problem and needs to be closed. We apologize for any
inconvenience this may have caused
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yu.liao.davcai(a)gmail.com
Distribution: ---
Created attachment 76234
--> https://bugs.winehq.org/attachment.cgi?id=76234
Unhandled exception: illegal instruction in 64-bit code (0x006ffff4344d99).
The program jcef_helperexe encountered a serious problem and needs to be
closed. We apologize for any inconvenience this may have caused.
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https://bugs.winehq.org/show_bug.cgi?id=48068
Bug ID: 48068
Summary: Mostly black window in Epic Games Launcher
Product: Wine
Version: 4.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michelle(a)iheartmichelle.com
Distribution: ---
Created attachment 65617
--> https://bugs.winehq.org/attachment.cgi?id=65617
Output of % wine {Prefix}/drive_c/Program Files (x86)/Epic
Games/Launcher/Portal/Binaries/Win64/EpicGamesLauncher.exe
-SkipBuildPatchPrereq
I have installed the Epic Games Launcher. It opens up with a mostly black
window. However, the app draws its own window controls, such as minimize and
close, and those work. Also, there's a "Settings" icon in the corner. When I
click that, it takes me to a settings screen which appears to work. However,
the rest of the window is black and I cannot install the untitled goose game,
as I so desperately want to do.
I'm using wine 4.19-staging. The Epic Games Launcher version ... well, I have
a story about that: While I was gathering info for this bug report, I started
the launcher and this time, the "Settings" icon had a dot on it. So I clicked
the Settings icon, and it said there was a new version of the launcher and I
should click here to install the new version and restart the launcher, and I
did and it worked. So at least that much of the app is working.
Anyway, the version (which is visible from the Settings screen) is now
10.9.1-10088168+++Portal+Release-Live
I don't think this is related to the ancient #40376 since that was last updated
2 years ago and seems to be caused by a bug which was fixed in a prior version
of wine.
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https://bugs.winehq.org/show_bug.cgi?id=55824
Bug ID: 55824
Summary: Unable to enter text in Epic Game Launcher
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: guidoj2269(a)gmail.com
Distribution: ---
The most recent version of Epic Game Launcher 15.7.0 installs and starts up in
Wine 8.18 without any problems. On a clean install the Epic Game Launcher opens
a window and asks you to sign up or sign in. There is a textbox where you are
required to enter an email address. This textbox can be selected, but it is
impossible to enter any text. Nothing happens when hitting keys on the keyboard
when this textbox is active. This leaves the Epic Games not accessible.
Console output gives the following messaging, although maybe not every line is
related to this problem:
02f0:fixme:win:GetPointerDevices (00007FFFFEC7EE84 0000000000000000): partial
stub
02f0:fixme:system:NtUserQueryDisplayConfig flags 0x2, paths_count
0x7ffffec7ee50, paths 0x7998007bbb70, modes_count 0x7ffffec7ee84, modes
0x799800705580, topology_id (nil) semi-stub
02f0:fixme:system:NtUserDisplayConfigGetDeviceInfo Unimplemented packet type
11.
02f0:fixme:ui:uisettings2_get_TextScaleFactor iface 00007F655C7822E8, value
00007FFFFEC7ED60 stub!
02f0:fixme:msctf:TextStoreACPSink_OnLayoutChange STUB:(00007F655C95A930)
02f0:fixme:msctf:TextStoreACPSink_OnLayoutChange STUB:(00007F655C95A930)
The most recent version of the Epic Games Launcher can be freely downloaded
here:
https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/instal…
Note that previous versions of both the Epic Games Launcher and Wine worked
well together, but I do not know which versions, nor do I have them available.
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https://bugs.winehq.org/show_bug.cgi?id=55970
Bug ID: 55970
Summary: Switching sound devices does not work correctly
Product: Wine
Version: unspecified
Hardware: aarch64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: preston(a)babypuncher.net
App tested: foobar2000
Behavior when switching sound devices is inconsistent.
Switching from headphone jack to internal speaker does work when "Primary Sound
Driver is selected" and output device is changed in macOS or by unplugging
headphones.
The inverse does not work, Wine will continue playing audio through the
internal speakers after macOS has switched back to the headphone jack.
Manually changing sound devices away from "Primary Sound Driver" in foobar2000
itself causes playback errors.
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https://bugs.winehq.org/show_bug.cgi?id=54561
Bug ID: 54561
Summary: Google Chrome unable to load widevine_cdm.dll
4.10.2557.0 (and up)
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ionic(a)ionic.de
Distribution: ---
Created attachment 74101
--> https://bugs.winehq.org/attachment.cgi?id=74101
WINEDEBUG=warn+all /usr/bin/wine-vanilla-9999
GoogleChromePortable64/App/Chrome-bin/chrome.exe --no-sandbox
Google Chrome is currently unable to load widevine_cdm.dll as of version
4.10.2557.0.
Version 4.10.2449.0 of widevine_cdm.dll (for instance shipped/bundled with
Google Chrome 105.0.5195.127) will load just fine, but is now useless, since
most streaming services have blocked this old version by now.
I've tested with wine 8.2 (I'm currently using git master from about a week
ago, built 20.02.2023), but the behavior shows also up with older wine
versions, down to 7.0.
My main use case is to watch content on Amazon Prime in Full HD resolution -
which is now impossible.
I'm also attaching a warn+all log, but the relevant part, as far as I can tell,
is this one:
033c:warn:seh:dispatch_exception EXCEPTION_ACCESS_VIOLATION exception
(code=c0000005) raised
033c:warn:module:process_attach Initialization of L"widevinecdm.dll" failed
[824:828:0223/065058.326:ERROR:cdm_module.cc(114)] CDM at
C:\users\ionic\AppData\Local\Google\Chrome\User
Data\WidevineCdm\4.10.2557.0\_platform_specific\win_x64\widevinecdm.dll could
not be loaded.
[824:828:0223/065058.326:ERROR:cdm_module.cc(115)] Error: 998
Error 998, conveniently, is ERROR_NOACCESS, which doesn't seem surprising given
the previous access violation.
I honestly don't know if this issue is caused by wine itself, especially since
older versions of the widevine library still load just fine.
For testing this, I recommend installing the current version of Google Chrome,
either normally or using the (64 Bit testing) version of Google Chrome Portable
and starting video playback on https://www.nuevodevel.com/nuevo/showcase/drm ,
which embeds the free Big Buck Bunny video in a Widevine-based DRM setting.
Note, however, that downgrading to widevine 4.10.2449.0 will make it work - but
Amazon Prime will complain about an outdated browser version (which is a lie,
because it really [also] checks the widevine version) and refuse to play any
content.
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https://bugs.winehq.org/show_bug.cgi?id=48614
Bug ID: 48614
Summary: Windows 10 Opera browser hangs/freezes immediatly on
install using Wine 4.1 linux x86/64bit
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
trying to use windows 10 Opera browser because native linux browser nolonger
can run Amazon Prime Videos. Tried playing NEW Amazon Prime tv series called
"Hunter"
at https://www.amazon.com/gp/video/detail/B07ZPF4DVK/ref=atv_dl_rdr?autoplay=1
Gets Digital rights error. Win 10 version of Opera works OK.
Linux and Windows version of Opera have no option to enable DRM, also called
"Widevine".
The error msg text is"A later version of Opera is required for Prime Video. To
check for updates, click the Opera menu, click About Opera, and then click
Relaunch Now."
But I am using latest Oper ver 66. also tried the Developer and Beta versions
of Oper ver 67 and 68. Same error.
Oddly, the windows 10 version of Opera was even older,at ver 63 but it worked?
Something to do with HTML5 videos and DRM/Widevine ?
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https://bugs.winehq.org/show_bug.cgi?id=52539
Bug ID: 52539
Summary: foobar2000 undocking from system tray works randomly
Product: Wine
Version: 7.1
Hardware: x86-64
URL: https://www.foobar2000.org/getfile/foobar2000_v1.6.9.e
xe
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: Fedora
Created attachment 71844
--> https://bugs.winehq.org/attachment.cgi?id=71844
foobar2000 undocked after 5 LMB clicks
Steps to reproduce:
1) remove ~/.wine
2) install foobar2000
3) wine foobar2000.exe
4) in menubar select "Library->Configure"
5) in configuration tree select "Display->Default User Interface->Background
and Notifications"
6) Under "Window minimize and close" select "Minimize hides, close exits"
7) Under "Notification area icon" select "Show only when foobar2000 is hidden"
8) In the right top corner press minimize icon
9) foobar2000 minimizes to the system tray
10) LMB click on an icon of foobar2000 in the system tray
Behaviour:
foobar2000 icon in the system tray flashes but its main window is not restored.
After a couple of clicks it gets restored (see the attached movie).
Expected behaviour:
foobar2000 main window should be restored after first click on its system tray
icon every time.
Additional comment:
1) using KDE Plasma 5.23.5 X11 on Fedora 35
2) nothing shows in the terminal when docking/undocking foobar2000
3) "journalctl -f -g xembedsniproxy" gives
kde.xembedsniproxy: adding damage watch for 85983387
kde.xembedsniproxy: Received click 1 with passed x*y 1052 784
kde.xembedsniproxy: Click point: QPoint(4,4)
kde.xembedsniproxy: trying to undock window 85983387
kde.xembedsniproxy: trying to dock window 85983392
kde.xembedsniproxy: adding damage watch for 85983392
kde.xembedsniproxy: Received click 1 with passed x*y 1053 783
kde.xembedsniproxy: Click point: QPoint(4,4)
kde.xembedsniproxy: trying to undock window 85983392
Until foobar2000 window is finally restored.
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https://bugs.winehq.org/show_bug.cgi?id=49390
Bug ID: 49390
Summary: ETaskbarException in CSS HTML Validator 2020 and Batch
Wizard
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: support(a)htmlvalidator.com
Distribution: ---
Created attachment 67458
--> https://bugs.winehq.org/attachment.cgi?id=67458
Screenshots of user email reporting the bug
Download and install CSS HTML Validator Pro Trial 2020:
https://www.htmlvalidator.com/css-html-validator-trial-setup.exe
Perform the following steps to reproduce the exception which causes program
malfunction:
1. Open CSS HTML Validator (version 20.03, under Wine 5.10 on Arch Linux, bare
metal)
2. Main Menu Bar > Tools > Batch Wizard
3. In the Batch Wizard dialog, do Options > Force Toolbar
4. If necessary, increase width of the Batch Wizard dialog, so that the entire
toolbar is visible.
5. Click the "Add Target" button.
6. Click the "Add file target(s)" option (or any other of the three options).
7. Select an HTML file, and click the "Open" button.
8. In the toolbar, click the "Start" button.
9. In the "HTML Validator: Confirm Job" dialog, click the "Start processing
now" option.
10. The "ETaskbarException: Could not register tab." error window appears.
11. Program ceases to function properly after exception (i.e. cannot be closed
properly).
Also see attachments which are screenshots provided by a user.
Sidenote: Toolbar (which contains the "New List" button) is still not
displaying properly as it displays fully justified when it should display left
justified. Can see this in the first screenshot (EmailPart1.png) in the
attachment.
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https://bugs.winehq.org/show_bug.cgi?id=55249
Bug ID: 55249
Summary: tried to play borderlands 3. crashed on start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jchoneandonly(a)gmail.com
Distribution: ---
Created attachment 74854
--> https://bugs.winehq.org/attachment.cgi?id=74854
the program told me to send this your way to get oyu information on the bug.
went to start borderlands 3 (epic games version) and it crashed before anything
would start up.
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https://bugs.winehq.org/show_bug.cgi?id=55520
Bug ID: 55520
Summary: Witch's Heart and its two other games: Runs too
quickly in windowed mode
Product: Wine
Version: 8.15
Hardware: x86-64
URL: https://vgperson.com/games/witchheart.htm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blankie(a)nixnetmail.com
Distribution: ArchLinux
Created attachment 75082
--> https://bugs.winehq.org/attachment.cgi?id=75082
Logs and save files
When running Witch's Heart in Windowed mode, the game runs normally from
starting a new game to seeing a big red monster. However, the rest of the game
(as far as I can tell, I did not continue playing) runs at an unplayably quick
rate. The two other games (Witch's Heart -Bonus Stage- and Unknown Past,
Dorothy's Secret: Conclusion) seem to run quickly throughout the entire game.
Running the games in fullscreen makes the game run at a normal rate (or perhaps
a bit slower).
For convenience, two save files for Witch's Heart are provided, the first is
when you first get control of the player and the second is when the bug
manifests. It is to be placed inside the Data folder.
Running `winetricks dlls quartz` makes it stop displaying the
fixme:quartz:MediaSeeking_SetRate messages, but the games are still unbareably
quick. `winetricks dlls directshow` does not appear to do anything.
Here are the sha1 hashes for the executables (StartWindowed.exe and
StartFullscreen.exe are only wrappers for Data/RPG_RT.exe):
6aafea701997929954b57cb3df7c492198dcd96c witchs-heart/StartWindowed.exe
ed793071fd3c23ca2aed323ca3f80e2ffd4654ea witchs-heart/StartFullscreen.exe
6a12f54c1cd533c753d8ace33a8d1cf65180d10c witchs-heart/Data/RPG_RT.exe
ac00ec884efe848ba879242828173754696cb981
witchs-heart-bonus-stage/StartWindowed.exe
68aa9ab88c1e8b39c762e73fde93026702bdb1c0
witchs-heart-bonus-stage/StartFullscreen.exe
a09386880c3a65470bec482ab52e896fb6699640
witchs-heart-bonus-stage/Data/RPG_RT.exe
3c17dd2b49e4b21966eff0b26dbacc40994945b0
witchs-heart-unknown-past-dorothys-secret/StartWindowed.exe
fa75f052c1776505dd3b677cee9eec3ae7fce42f
witchs-heart-unknown-past-dorothys-secret/StartFullscreen.exe
96fe5cf21e66aebc44a87260db4faae9923b1aae
witchs-heart-unknown-past-dorothys-secret/Data/RPG_RT.exe
neofetch reports my GPU as Intel Alder Lake-UP3 GT2 [Iris Xe Graphics], and I
have mesa, lib32-mesa, vulkan-intel, and lib32-vulkan-intel installed. (I don't
know what info to grab)
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http://bugs.winehq.org/show_bug.cgi?id=20456
Summary: FEAR's installer will not let me enter the serial
number
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi, F.E.A.R. installer requires entering serial number. It has several fields
for entering 4 characters (clasic 1234-5678-9abc-def0-1234).
I can enter:
* 4 "narrow" chars like 1111, iiii, etc.
or
* only 3 "fat" chars like AAA, CCC, etc.
or
* only 2 "extra fat" like WW
There are other pepole affected in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=5159&iTestingI…http://appdb.winehq.org/objectManager.php?sClass=version&iId=5159&iTestingI…
Based on other confirmations in AppDB consider UNCONFIRMED->NEW. Tested wine
versions: 0.9.50, 0.9.60, 1.0.1, 1.1.7, 1.1.10, 1.1.13, 1.1.22, 1.1.29, 1.1.31,
1.1.32 ...so it probably never worked correctly.
This is show stopper. I own two original and none is usable under wine because
of too wide chars in serial :-/
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https://bugs.winehq.org/show_bug.cgi?id=49623
Bug ID: 49623
Summary: winedevice high cpu load over all the time
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dieter.ferdinand(a)gmx.de
Distribution: Other
hello,
i have a big problem with winedevice of different versions of wine.
after the last updates of my system, i see, that winedevice need over 90% (most
99%) of cpu-time over hours and days. so my system must run all the time with
highest possible cpu-clock and i can't like this.
so i try to find out why this happens and because udisksd need also much
cpu-time, i kill it and lock it for automatic restart, so i can start it, if i
need it.
after that, i see, that winedevice no more need over 90% cpu-time.
because i deaktivate udisks always in the past, i think, i don't have this
problem with winedevice. but every update of udisks will reaktivate it again
and after some days, i deaktivate it again.
udisks is a nice program, but i can't like it, if one program kill all
powersaving functions of my system which runs 24 hours a day.
since i deaktive udisks, i have no more problems with winedevice.
i will deactive usage of udisks for wine to solve this problem.
goodby
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https://bugs.winehq.org/show_bug.cgi?id=51162
Bug ID: 51162
Summary: Xfce systray icons have a background of a next icon
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: explorerframe
Assignee: wine-bugs(a)winehq.org
Reporter: fin4478(a)hotmail.com
Distribution: ---
Created attachment 70030
--> https://bugs.winehq.org/attachment.cgi?id=70030
Xfce4.16 systray bug
Systray icons have a background of a next icon when running Ubisoft Connect,
Steam and Epic Games launchers. Switching the desktop compositor on and off
changes the background between blank and the next icon. The network icon is
from connman-gtk. Version: xfce4-panel 4.16.2. OpenGL: renderer: Radeon RX 580
Series (POLARIS10 DRM 3.41.0 5.13.0-rc2 LLVM 12.0.0) v: 4.6 Mesa 21.2.0-devel
(git-0df249f 2021-05-19 focal-oibaf-ppa)
I inspected source code of the Xfce4 systray plugin and the problem is not
solvable there.
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https://bugs.winehq.org/show_bug.cgi?id=54915
Bug ID: 54915
Summary: Some applications refuse to open if "emulate virtual
desktop" and "NVIDIA PRIME render offload" is used
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alandms123(a)gmail.com
Distribution: ---
GPU: RTX 3050 (Mobile) (driver version: 530.41.03-1)
OS: archlinux
CPU: i5-11400H
I tested with league of legends client, and the epic games launcher (both won't
open with render offload and virtual desktop enabled). Both application works
without virtual desktop.
Environment variables used:
__NV_PRIME_RENDER_OFFLOAD=1
__VK_LAYER_NV_optimus=NVIDIA_only
__GLX_VENDOR_LIBRARY_NAME=nvidia
Virtual desktop set to 1920x1080.
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