https://bugs.winehq.org/show_bug.cgi?id=56994
Bug ID: 56994
Summary: mbstowcs for UTF8, with an exact (not overallocated)
output buffer size fails
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)martin.st
CC: piotr(a)codeweavers.com
Distribution: ---
This issue can be illustrated with the following test snippet:
#include <stdio.h>
#include <locale.h>
#include <stdlib.h>
#include <wchar.h>
int main() {
const char *locname = "en_US.UTF-8";
if (!setlocale(LC_ALL, locname)) {
fprintf(stderr, "locale %s failed\n", locname);
return 1;
}
wchar_t wcsbuf[10] = { 0xe9, 0 }; // LATIN SMALL LETTER E WITH ACUTE
char mbsbuf[10] = { 0 };
size_t ret;
ret = wcstombs(NULL, wcsbuf, 0);
printf("initial wcstombs returned %d bytes\n", (int) ret);
ret = wcstombs(mbsbuf, wcsbuf, ret);
printf("wcstombs returned %d bytes\n", (int) ret);
if (ret == -1)
return 1;
for (size_t i = 0; i < ret; i++)
printf("%02x ", (unsigned char)mbsbuf[i]);
printf("\n");
ret = mbstowcs(NULL, mbsbuf, 0);
printf("initial mbstowcs returned %d wchars\n", (int) ret);
if (ret > sizeof(wcsbuf)/sizeof(wcsbuf[0]))
return 1;
ret = mbstowcs(wcsbuf, mbsbuf, ret);
printf("mbstowcs returned %d wchars\n", (int) ret);
if (ret == -1)
return 1;
for (size_t i = 0; i < ret; i++)
printf("%02x ", (unsigned int)wcsbuf[i]);
printf("\n");
return 0;
}
Compiled with mingw tools targeting UCRT.
On native Windows, this outputs:
initial wcstombs returned 2 bytes
wcstombs returned 2 bytes
c3 a9
initial mbstowcs returned 1 wchars
mbstowcs returned 1 wchars
e9
With Wine, it outputs:
initial wcstombs returned 2 bytes
wcstombs returned 2 bytes
c3 a9
initial mbstowcs returned 1 wchars
mbstowcs returned -1 wchars
Thus, the actual mbstowcs conversion fails, whereas it succeds on native
Windows.
The problem here is that the output buffer size, given to mbstowcs, is a
tightly allocated 1.
When scanning the (null terminated) input buffer, to calculate the input size,
at
https://gitlab.winehq.org/wine/wine/-/blob/wine-9.13/dlls/msvcrt/mbcs.c?ref…,
we limit the loop to "i<count". As we've passed count=1, as we know the output
is going to be 1 wchar, this loop terminates after one iteration.
The check "_isleadbyte_l((unsigned char)mbstr[size], locale)" seems to fail for
the leading UTF8 byte, which probably is a bug in itself. But if mbstowcs is
given an overallocated output size (passing a larger count parameter), that
issue isn't visible here.
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https://bugs.winehq.org/show_bug.cgi?id=56958
Bug ID: 56958
Summary: ChessBase 17 crashes after splash screen
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)brobston.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 27f63ff1cd7daeb47b0c396b5c842e73a3a34584
Distribution: Ubuntu
Created attachment 76774
--> https://bugs.winehq.org/attachment.cgi?id=76774
Log from launching ChessBase 17 at the first bad commit
This is a recent regression in which ChessBase 17 crashes after its splash
screen. I ran a regression test. Log (with WINEDEBUG=warn+all) from the first
bad revision is attached.
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https://bugs.winehq.org/show_bug.cgi?id=56957
Bug ID: 56957
Summary: CEF application (BSG Launcher) freezes on mouse hover
action
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madbyte(a)tuta.io
Distribution: ---
Created attachment 76773
--> https://bugs.winehq.org/attachment.cgi?id=76773
error log, used WINEDEBUG=+seh+debugstr
Starting with Wine 9.11, the BSG Launcher (CEF application) freezes as soon as
the mouse enters the window of the application & the process has to be killed
forcefully to close the window.
On Wine 9.10 the launcher works as expected.
Only observable difference in the log output between 9.10 and 9.11 is this err:
0114:err:virtual:virtual_setup_exception nested exception on signal stack addr
0x7d1bec533173 stack 0x7ffcee80
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https://bugs.winehq.org/show_bug.cgi?id=56910
Bug ID: 56910
Summary: Sysinternals的ZoomIt程序的部分功能无法使用。
Product: Wine
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luzixuan2022(a)126.com
Created attachment 76731
--> https://bugs.winehq.org/attachment.cgi?id=76731
ZoomIt.exe为程序的可执行文件
ZoomIt程序的Draw和Zoom功能无法使用——使用时屏幕会黑屏,所以无法按预期使用。程序见附件。
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https://bugs.winehq.org/show_bug.cgi?id=57006
Bug ID: 57006
Summary: Unhandled exception: page fault trying to run Midtown
Madness 2
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: hillpeter723(a)gmail.com
Distribution: ---
Created attachment 76843
--> https://bugs.winehq.org/attachment.cgi?id=76843
Error report: Unhandled exception: page fault trying to run Midtown2
I encountered the Program Error dialog while trying to run Midtown Madness 2.
BTW, the installation process completed.
Unhandled exception: page fault on read access to 0x00004738 in wow64 32-bit
code (0x0040e41a).
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https://bugs.winehq.org/show_bug.cgi?id=57000
Bug ID: 57000
Summary: Inspera Exam Portal SSO login (iceworm.exe) window
crashes
Product: Wine
Version: 9.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tuxifan(a)posteo.de
Distribution: ---
Created attachment 76839
--> https://bugs.winehq.org/attachment.cgi?id=76839
iceworm.exe crash report
While Wine is surprisingly able to pass **all** system checks, the SSO login
fails.
Follow these instructions to reproduce:
https://www.ltu.se/en/student-web/your-studies/examination/digital-exam-ins…
To be clear, I wouldn't use Wine to take an exam, EVER. Just gave this a try as
a joke and thought it might be worth fixing.
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http://bugs.winehq.org/show_bug.cgi?id=32515
Bug #: 32515
Summary: Warhammer 40,000: Space Marine (Steam) fails to start
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42894
--> http://bugs.winehq.org/attachment.cgi?id=42894
plain terminal output
On startup the game shows a black screen for a few seconds and audio from the
intro video can be heard for 0.5-1 second, then the game's own bug reporting
tool (Bugsplat) is popping up: "A problem has been encountered and the program
needs to close". No backtrace from Wine is generated.
A demo version is available on Steam, but I couldn't test it as I have the full
version.
http://store.steampowered.com/app/55150/
Steam installs MSVC++ 2005 runtime libraries and various DirectX components the
first time you start the game. Disabling gameoverlayrenderer in winecfg doesn't
help. I tested this bug with Wine 1.2.3, 1.4.1, 1.5.20.
Fedora 17 x86
Nvidia 250 / driver 304.64
X.Org X Server 1.12.4
Alsa 1.0.26
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https://bugs.winehq.org/show_bug.cgi?id=48525
Bug ID: 48525
Summary: 0009:err:gdi:alloc_gdi_handle out of GDI object
handles, expect a crash
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: cagnulein(a)gmail.com
Distribution: ---
On a commercial application written on .NET 2.0 i have a crash that occurs
randomly every few days.
I put the +seh debug here. I have 2 questions:
1) my +seh log file is full of
0048:trace:seh:__regs_RtlUnwind handler at 0x7bc82da0 returned 1
0048:trace:seh:raise_exception code=40010006 flags=0 addr=0x7b43e223
ip=7b43e223 tid=0048
0048:trace:seh:raise_exception info[0]=00000041
0048:trace:seh:raise_exception info[1]=0d061dd8
0048:trace:seh:raise_exception eax=7b42a5c1 ebx=00000004 ecx=0733ef20
edx=0733efd0 esi=00000041 edi=40010006
0048:trace:seh:raise_exception ebp=0733ef78 esp=0733eef4 cs=300023 ds=002b
es=f7d7002b fs=006b gs=73c0063 flags=00000212
0048:trace:seh:call_stack_handlers calling handler at 0x7b48ad80 code=40010006
flags=0
0048:trace:seh:__regs_RtlUnwind code=40010006 flags=2
0048:trace:seh:__regs_RtlUnwind eax=00000000 ebx=7b48ace0 ecx=0733ef0c
edx=0733efd8 esi=0733efd8 edi=7b48ace0
0048:trace:seh:__regs_RtlUnwind ebp=0733eac8 esp=0733eaa8 eip=7b48ad3d cs=0023
ds=002b fs=006b gs=0063 flags=00000202
0048:trace:seh:__regs_RtlUnwind calling handler at 0x7bc82da0 code=40010006
flags=2
it's a problem of my application? Of wine gdiplus implementation?
2) In the meanwhile i'm trying with "winetricks gdiplus": what you think about
this +seh trace?
0048:trace:seh:call_stack_handlers calling handler at 0x7b48ad80 code=40010006
flags=0
0048:trace:seh:__regs_RtlUnwind code=40010006 flags=2
0048:trace:seh:__regs_RtlUnwind eax=00000000 ebx=7b48ace0 ecx=0733ef0c
edx=0733efd8 esi=0733efd8 edi=7b48ace0
0048:trace:seh:__regs_RtlUnwind ebp=0733eac8 esp=0733eaa8 eip=7b48ad3d cs=0023
ds=002b fs=006b gs=0063 flags=00000202
0048:trace:seh:__regs_RtlUnwind calling handler at 0x7bc82da0 code=40010006
flags=2
0048:trace:seh:__regs_RtlUnwind handler at 0x7bc82da0 returned 1
0048:trace:seh:raise_exception code=40010006 flags=0 addr=0x7b43e223
ip=7b43e223 tid=0048
0048:trace:seh:raise_exception info[0]=00000041
0048:trace:seh:raise_exception info[1]=0d061dd8
0048:trace:seh:raise_exception eax=7b42a5c1 ebx=00000004 ecx=0733ef20
edx=0733efd0 esi=00000041 edi=40010006
0048:trace:seh:raise_exception ebp=0733ef78 esp=0733eef4 cs=300023 ds=002b
es=f7d7002b fs=006b gs=73c0063 flags=00000212
0048:trace:seh:call_stack_handlers calling handler at 0x7b48ad80 code=40010006
flags=0
0048:trace:seh:__regs_RtlUnwind code=40010006 flags=2
0048:trace:seh:__regs_RtlUnwind eax=00000000 ebx=7b48ace0 ecx=0733ef0c
edx=0733efd8 esi=0733efd8 edi=7b48ace0
0048:trace:seh:__regs_RtlUnwind ebp=0733eac8 esp=0733eaa8 eip=7b48ad3d cs=0023
ds=002b fs=006b gs=0063 flags=00000202
0048:trace:seh:__regs_RtlUnwind calling handler at 0x7bc82da0 code=40010006
flags=2
0048:trace:seh:__regs_RtlUnwind handler at 0x7bc82da0 returned 1
0048:trace:seh:raise_exception code=40010006 flags=0 addr=0x7b43e223
ip=7b43e223 tid=0048
0048:trace:seh:raise_exception info[0]=0000003e
0048:trace:seh:raise_exception info[1]=0d0719e8
0048:trace:seh:raise_exception eax=7b42a5c1 ebx=00000004 ecx=0733ef50
edx=0733f000 esi=0000003e edi=40010006
0048:trace:seh:raise_exception ebp=0733efa8 esp=0733ef24 cs=0023 ds=34002b
es=733002b fs=7dd9006b gs=7330063 flags=00000216
0048:trace:seh:call_stack_handlers calling handler at 0x7b48ad80 code=40010006
flags=0
0048:trace:seh:__regs_RtlUnwind code=40010006 flags=2
0048:trace:seh:__regs_RtlUnwind eax=00000000 ebx=7b48ace0 ecx=0733ef3c
edx=0733f008 esi=0733f008 edi=7b48ace0
0048:trace:seh:__regs_RtlUnwind ebp=0733eaf8 esp=0733ead8 eip=7b48ad3d cs=0023
ds=002b fs=006b gs=0063 flags=00000202
0048:trace:seh:__regs_RtlUnwind calling handler at 0x7bc82da0 code=40010006
flags=2
0048:trace:seh:__regs_RtlUnwind handler at 0x7bc82da0 returned 1
0009:trace:seh:raise_exception code=40010006 flags=0 addr=0x7b43e223
ip=7b43e223 tid=0009
0009:trace:seh:raise_exception info[0]=00000046
0009:trace:seh:raise_exception info[1]=0d068440
0009:trace:seh:raise_exception eax=7b42a5c1 ebx=00000004 ecx=0032e720
edx=0032e7d0 esi=00000046 edi=40010006
0009:trace:seh:raise_exception ebp=0032e778 esp=0032e6f4 cs=0023 ds=34002b
es=002b fs=006b gs=0063 flags=00000212
0009:trace:seh:call_stack_handlers calling handler at 0x7b48ad80 code=40010006
flags=0
0009:trace:seh:__regs_RtlUnwind code=40010006 flags=2
0009:trace:seh:__regs_RtlUnwind eax=00000000 ebx=7b48ace0 ecx=0032e70c
edx=0032e7d8 esi=0032e7d8 edi=7b48ace0
0009:trace:seh:__regs_RtlUnwind ebp=0032e2c8 esp=0032e2a8 eip=7b48ad3d cs=0023
ds=002b fs=006b gs=0063 flags=00000202
0009:trace:seh:__regs_RtlUnwind calling handler at 0x7bc82da0 code=40010006
flags=2
0009:trace:seh:__regs_RtlUnwind handler at 0x7bc82da0 returned 1
0009:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
Fatal,Program[1:MainThread]: System.Runtime.InteropServices.SEHException:
External component has thrown an exception.
at System.Drawing.SafeNativeMethods.SelectObject(HandleRef hdc, HandleRef
obj)
at System.Drawing.BufferedGraphicsContext.DisposeDC()
at System.Drawing.BufferedGraphicsContext.ReleaseBuffer(BufferedGraphics
buffer)
at System.Drawing.BufferedGraphics.Dispose(Boolean disposing)
at System.Drawing.BufferedGraphics.Dispose()
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Label.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr
wparam, IntPtr lparam)
I can't share the application because it's not free, but if you need more
information i will try to get them.
Thanks in advance
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https://bugs.winehq.org/show_bug.cgi?id=57001
Bug ID: 57001
Summary: Compute shader change causes Affinity Photo 2 to crash
on start up
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: topgamer7(a)gmail.com
CC: gmascellani(a)codeweavers.com
Regression SHA1: c319b874669450cc17ebe9a7f459a17b86cdcddb
Distribution: ArchLinux
Created attachment 76840
--> https://bugs.winehq.org/attachment.cgi?id=76840
The two patches cat'd together
commit c319b874669450cc17ebe9a7f459a17b86cdcddb (HEAD)
Author: Giovanni Mascellani <...>
Date: Tue Mar 19 12:25:28 2024 +0100
wined3d: Compile the clear compute shaders at runtime.
Affinity Photo 2 can no longer start after the above commit was made. I
narrowed this down by bisecting and rebuilding wine.
The application no longer starts. It has a splash screen, and was not even
getting to that point.
System details:
OS: Manjaro Linux x86_64
CPU: AMD Ryzen 9 6900HS with Radeon Graphics (16) @ 4.935GHz
GPU: AMD ATI Radeon 680M
GPU: AMD ATI Radeon RX 6650 XT / 6700S / 6800S
Window manager: Sway, however the application is run using xwayland.
Extra configure flags:
../configure \
--prefix='/usr' \
--libdir='/usr/lib' \
--with-x \
--enable-win64 \
--with-wayland \
-C
Running affinity photo requires
1. winetricks dotnet48 corefonts
2. You do not need a license to reproduce.
3. some off mainline commits:
commit a3c1e73023aa98c6665383096df34dfd86f33108
Author: James McDonnell <>
Date: Sun Feb 26 12:56:24 2023 -0800
shell32/iconcache: Call LoadIconW
commit 07dd01d8346cba084528ddf6e375641337f876f0
Author: James McDonnell <>
Date: Mon Nov 21 21:26:19 2022 -0800
wintypes: Hack in some calls to RoResolveNamespace
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https://bugs.winehq.org/show_bug.cgi?id=56911
Bug ID: 56911
Summary: System.Windows.Forms: ContextMenuStrip ->
SourceControl property is null
Product: Mono
Version: main
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: System.Windows.Forms
Assignee: wine-bugs(a)winehq.org
Reporter: maxmueller485(a)web.de
CC: madewokherd(a)gmail.com
Distribution: ---
Created attachment 76732
--> https://bugs.winehq.org/attachment.cgi?id=76732
A small sample project containing nothing else but a cs source file, a csproj
file and the sln file for this project
Hello,
I've stumbled over an issue in your current System.Windows.Forms implementation
which did not affect the official version of Mono from the Mono Project.
The problem affects the ContextMenuStrip class which usually has a
SourceControl property.
In WinForms there is a PictureBox widget which can have a context menu
(ContextMenuStrip) with its elements (ToolStripMenuItem).
The property SourceControl would normally provide you with information about
the element that actually owns this context menu (useful if you have multiple
PictureBoxes) - it actually did until upstream version 6.12.0.200 (the final
release I could get from Mono's official repository for Ubuntu).
Now when I take the mono implementation from your repository and compile it
locally to run my project, the SourceControl will always be null which is
really annoying.
To better understand my problem, I've attached a zip compressed archive of a
sample project I created to demonstrate the issue.
The program consists of a small WinForms window with a single PictureBox in it.
Right-click on the picture box will open up a ContextMenuStrip with a single
ToolStripMenuItem in it ("Get underlying control"). When you click on this
item, the method ToolStripMenuItem_Click will be executed and runs
GetUnderlyingControl to determine the type of the control.
On Windows .NET Framework and the old Mono implementations, the behavior is
consistent (MessageBox shows "Underlying Control: pictureBox").
In your current Mono build, the MessageBox will show "No underlying control
found"
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https://bugs.winehq.org/show_bug.cgi?id=55818
Bug ID: 55818
Summary: 32-bit game Dark Age of Camelot slow memory leak leads
to crash since WINE 7.4
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: tmwine(a)pertho.net
Distribution: ---
I've bisected a bug relating to a possible memory leak in wined3d. I've been
playing an old game (Dark Age of Camelot) for years now on free servers, but I
noticed there is a slow memory leak as it runs. I ran 'top' and watched the RES
memory creep up to 1.0 GB and then hit about 1.2-1.3 GB before the game
crashes.
On WINE 8 this issue seems to persist as well. So I went back and bisected the
bug and it occurs between WINE 7.3 and 7.4. In 7.3, I don't get the memory leak
and the game plays for hours, but in 7.4 I get the memory leak.
I've narrowed it down to this commit:
https://gitlab.winehq.org/wine/wine/-/commit/ee12556960e30fc22f276d2de2833e…
It might have to do with the code change in the function
wined3d_context_gl_destroy_bo that introduced this.
Happy to try any patches to test with against latest WINE 8.x tree.
Thanks,
Tom
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https://bugs.winehq.org/show_bug.cgi?id=56269
Bug ID: 56269
Summary: Systray icons do not scale based on Cinnamon settings
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bq74stlxvkpb(a)opayq.com
Distribution: ---
Created attachment 75987
--> https://bugs.winehq.org/attachment.cgi?id=75987
Systray icons do not scale based on Cinnamon settings
As the summary says. Open the attachment and guess which two systray icons do
not scale with the taskbar height.
By the way, the scaling size for all elements is set at 100% (so this isn't
about DPI scaling and such).
I do realize that .ico files are used, and those have several predefined sizes
inside, but a nearest neighbour scaling to the size of other icons would help a
lot and it would look a lot less silly.
NAME="Linux Mint"
VERSION="21.3 (Virginia)"
ID=linuxmint
ID_LIKE="ubuntu debian"
PRETTY_NAME="Linux Mint 21.3"
VERSION_ID="21.3"
HOME_URL="https://www.linuxmint.com/"
SUPPORT_URL="https://forums.linuxmint.com/"
BUG_REPORT_URL="http://linuxmint-troubleshooting-guide.readthedocs.io/en/latest/"
PRIVACY_POLICY_URL="https://www.linuxmint.com/"
VERSION_CODENAME=virginia
UBUNTU_CODENAME=jammy
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https://bugs.winehq.org/show_bug.cgi?id=56998
Bug ID: 56998
Summary: AMD frame latency meter doesn't work
(dxgi_output_DuplicateOutput is a stub)
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
The terminal output is very short, so I'm going to break the rule and just
paste it:
0134:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0134:fixme:dxgi:dxgi_output_DuplicateOutput iface 00007FFFFF19D650, device
00007FFFFF1A1BB0, output_duplication 00007FFFFF155580 stub!
0134:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
Frame latency meter v1.0.0
Error [3]: m_capture->InitCapture failed
Error [3]: Unexpected error[80004001]: Failed to get duplicate output in
DUPLICATIONMANAGER
press any key to continue
$ sha256sum flm_v1.0.zip
8492aabdf0b9f3b735670b2a004ee947e1f60290708b56033e91d3408e2300cc
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https://bugs.winehq.org/show_bug.cgi?id=56988
Bug ID: 56988
Summary: wineserver: server/sock.c:1342: sock_poll_event:
Assertion `sock->obj.ops == &sock_ops' failed.
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benoit.arciuolo(a)ubiwan.net
Distribution: ---
hello,
my wine crash with this error
wineserver: server/sock.c:1342: sock_poll_event: Assertion `sock->obj.ops ==
&sock_ops' failed.
do you have a idea?
thanks
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https://bugs.winehq.org/show_bug.cgi?id=44962
Bug ID: 44962
Summary: Smart Guard no run
Product: Wine-staging
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: terapy-session(a)bk.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 61074
--> https://bugs.winehq.org/attachment.cgi?id=61074
averia petch, l2.exe log
Smart Guard does not work and cannot work around it.
Checked on different servers, but I give a log from the server Averia.ws
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https://bugs.winehq.org/show_bug.cgi?id=56587
Bug ID: 56587
Summary: Font antialiasing/smoothing is missing
Product: Wine
Version: 9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 76344
--> https://bugs.winehq.org/attachment.cgi?id=76344
HKEY_CURRENT_USER\Control Panel\Desktop settings
I don't understand what I'm missing.
OS: Fedora 40
Wine: 9.7 (compiled from the official sources)
./configure --prefix=/opt/wine --disable-tests
CFLAGS: -O2 -pipe -m32 -march=pentium-m
LDFLAGS: -Wl,-O1 -Wl,--hash-style=gnu
checking build system type... x86_64-pc-linux-gnu
checking host system type... x86_64-pc-linux-gnu
checking whether make sets $(MAKE)... yes
checking for gcc... gcc
checking whether the C compiler works... yes
checking for C compiler default output file name... a.out
checking for suffix of executables...
checking whether we are cross compiling... no
checking for suffix of object files... o
checking whether the compiler supports GNU C... yes
checking whether gcc accepts -g... yes
checking for gcc option to enable C11 features... none needed
checking for g++... g++
checking whether the compiler supports GNU C++... yes
checking whether g++ accepts -g... yes
checking for g++ option to enable C++11 features... none needed
checking for cpp... cpp
checking for ld... ld
checking whether gcc -m32 works... yes
checking for the directory containing the Wine tools...
checking for flex... flex
checking whether flex is recent enough... yes
checking for bison... bison
checking whether bison is recent enough... yes
checking for ar... ar
checking for strip... strip
checking for ranlib... ranlib
checking whether ln -s works... yes
checking for grep that handles long lines and -e... /usr/bin/grep
checking for egrep... /usr/bin/grep -E
checking for ldconfig... /sbin/ldconfig
checking for msgfmt... msgfmt
checking for pkg-config... pkg-config
checking whether msgfmt supports contexts... yes
checking for i386_set_ldt in -li386... no
checking for special C compiler options needed for large files... no
checking for _FILE_OFFSET_BITS value needed for large files... 64
checking for stdio.h... yes
checking for stdlib.h... yes
checking for string.h... yes
checking for inttypes.h... yes
checking for stdint.h... yes
checking for strings.h... yes
checking for sys/stat.h... yes
checking for sys/types.h... yes
checking for unistd.h... yes
checking for CL/cl.h... yes
checking for EGL/egl.h... yes
checking for OpenCL/opencl.h... no
checking for arpa/inet.h... yes
checking for arpa/nameser.h... yes
checking for asm/types.h... yes
checking for asm/user.h... no
checking for elf.h... yes
checking for float.h... yes
checking for gettext-po.h... no
checking for libproc.h... no
checking for link.h... yes
checking for linux/cdrom.h... yes
checking for linux/filter.h... yes
checking for linux/hdreg.h... yes
checking for linux/hidraw.h... yes
checking for linux/input.h... yes
checking for linux/ioctl.h... yes
checking for linux/major.h... yes
checking for linux/param.h... yes
checking for linux/serial.h... yes
checking for linux/types.h... yes
checking for linux/ucdrom.h... no
checking for linux/wireless.h... yes
checking for lwp.h... no
checking for mach-o/loader.h... no
checking for mach/mach.h... no
checking for machine/cpu.h... no
checking for machine/sysarch.h... no
checking for mntent.h... yes
checking for netdb.h... yes
checking for netinet/in.h... yes
checking for netinet/in_systm.h... yes
checking for netinet/tcp.h... yes
checking for netinet/tcp_fsm.h... no
checking for pcap/pcap.h... no
checking for port.h... no
checking for pwd.h... yes
checking for sched.h... yes
checking for scsi/scsi.h... yes
checking for scsi/scsi_ioctl.h... yes
checking for scsi/sg.h... yes
checking for stdint.h... (cached) yes
checking for sys/attr.h... no
checking for sys/auxv.h... yes
checking for sys/cdio.h... no
checking for sys/epoll.h... yes
checking for sys/event.h... no
checking for sys/extattr.h... no
checking for sys/filio.h... no
checking for sys/ipc.h... yes
checking for sys/link.h... no
checking for sys/modem.h... no
checking for sys/mtio.h... yes
checking for sys/param.h... yes
checking for sys/prctl.h... yes
checking for sys/ptrace.h... yes
checking for sys/queue.h... yes
checking for sys/random.h... yes
checking for sys/resource.h... yes
checking for sys/scsiio.h... no
checking for sys/shm.h... yes
checking for sys/signal.h... yes
checking for sys/socketvar.h... yes
checking for sys/sockio.h... no
checking for sys/statvfs.h... yes
checking for sys/strtio.h... no
checking for sys/syscall.h... yes
checking for sys/sysinfo.h... yes
checking for sys/times.h... yes
checking for sys/uio.h... yes
checking for sys/user.h... yes
checking for sys/utsname.h... yes
checking for sys/vnode.h... no
checking for sys/xattr.h... yes
checking for syscall.h... yes
checking for utime.h... yes
checking for valgrind/memcheck.h... no
checking for valgrind/valgrind.h... no
checking for sys/mkdev.h... no
checking for sys/sysmacros.h... yes
checking whether stat file-mode macros are broken... no
checking for sys/conf.h... no
checking for sys/mount.h... yes
checking for sys/statfs.h... yes
checking for sys/user.h... (cached) yes
checking for sys/vfs.h... yes
checking for sys/sysctl.h... no
checking for netinet/ip.h... yes
checking for net/if.h... yes
checking for net/if_arp.h... yes
checking for net/if_dl.h... no
checking for net/if_types.h... no
checking for net/route.h... yes
checking for netinet/if_ether.h... yes
checking for netinet/in_pcb.h... no
checking for netinet/ip_icmp.h... yes
checking for netinet/ip_var.h... no
checking for netinet/udp.h... yes
checking for netinet6/ip6_var.h... no
checking for netipx/ipx.h... yes
checking for sys/un.h... yes
checking for netinet/udp_var.h... no
checking for netinet/icmp_var.h... no
checking for netinet/icmp6.h... yes
checking for netinet/tcp_var.h... no
checking for linux/ipx.h... no
checking for linux/irda.h... no
checking for linux/rtnetlink.h... yes
checking for resolv.h... yes
checking for ifaddrs.h... yes
checking for sys/ucontext.h... yes
checking for sys/thr.h... no
checking for pthread_np.h... no
checking for linux/videodev2.h... yes
checking for libprocstat.h... no
checking whether getxattr takes additional arguments... no
checking for ldd... /usr/bin/ldd
checking for otool... no
checking for readelf... readelf
checking whether the compiler supports -fno-PIC -Wl,-z,notext... yes
checking whether -Wl,-z,defs works correctly... yes
checking whether the compiler supports -Wl,--export-dynamic... yes
checking for i686-w64-mingw32-gcc... no
checking for i586-w64-mingw32-gcc... no
checking for i486-w64-mingw32-gcc... no
checking for i386-w64-mingw32-gcc... no
checking for i686-w64-mingw32-clang... no
checking for i586-w64-mingw32-clang... no
checking for i486-w64-mingw32-clang... no
checking for i386-w64-mingw32-clang... no
checking for clang... no
checking for pthread_create... yes
checking how to run the C preprocessor... gcc -m32 -E
checking for X... libraries , headers
checking for gethostbyname... yes
checking for connect... yes
checking for remove... yes
checking for shmat... yes
checking for IceConnectionNumber in -lICE... no
checking for -lX11... libX11.so.6
checking for -lXext... libXext.so.6
checking for X11/extensions/shape.h... yes
checking for X11/extensions/XInput2.h... yes
checking for X11/extensions/XShm.h... yes
checking for X11/extensions/Xfixes.h... yes
checking for X11/extensions/Xinerama.h... yes
checking for X11/extensions/Xrandr.h... yes
checking for X11/extensions/Xrender.h... yes
checking for X11/extensions/xf86vmode.h... yes
checking for X11/extensions/xf86vmproto.h... yes
checking for X11/Xcursor/Xcursor.h... yes
checking for -lXcursor... libXcursor.so.1
checking for X11/extensions/XInput.h... yes
checking for -lXi... libXi.so.6
checking for XShmQueryExtension in -lXext... yes
checking for XShapeQueryExtension in -lXext... yes
checking for -lXxf86vm... libXxf86vm.so.1
checking for -lXrender... libXrender.so.1
checking for XRenderSetPictureTransform in -lXrender... yes
checking for XRenderCreateLinearGradient in -lXrender... yes
checking for -lXrandr... libXrandr.so.2
checking for -lXfixes... libXfixes.so.3
checking for -lXinerama... libXinerama.so.1
checking for X11/extensions/Xcomposite.h... yes
checking for -lXcomposite... libXcomposite.so.1
checking for XICCallback.callback... yes
checking for XEvent.xcookie... yes
checking for -lGL... libGL.so.1
checking for -lOSMesa... not found
checking for wayland-client.h... yes
checking for wl_display_connect in -lwayland-client... no
checking for xkbcommon/xkbcommon.h... yes
checking for xkb_context_new in -lxkbcommon... no
checking for xkbcommon/xkbregistry.h... yes
checking for rxkb_context_new in -lxkbregistry... no
checking for EGL/egl.h... (cached) yes
checking for -lEGL... libEGL.so.1
checking for wayland-egl.h... yes
checking for wl_egl_window_create in -lwayland-egl... no
checking for clGetPlatformInfo in -lOpenCL... yes
checking for SCardEstablishContext in -lpcsclite... no
checking for sys/inotify.h... yes
checking for inotify_add_watch in -linotify... no
checking for dbus/dbus.h... no
checking for gnutls/gnutls.h... yes
checking for -lgnutls... libgnutls.so.30
checking for gnutls_cipher_init... yes
checking for sane/sane.h... no
checking for libusb.h... yes
checking for libusb_interrupt_event_handler in -lusb-1.0... no
checking for -lv4l2... libv4l2.so.0
checking for gphoto2-camera.h... no
checking for gphoto2-port.h... no
checking for resolver library... -lresolv
checking for res_getservers... no
checking for ft2build.h... yes
checking for -lfreetype... libfreetype.so.6
checking for FT_TrueTypeEngineType... yes
checking for pthread_getthreadid_np... no
checking for pulse/pulseaudio.h... yes
checking for pa_stream_is_corked in -lpulse... yes
checking for gst/gst.h... no
checking for snd_pcm_hw_params_get_access_mask in -lasound... yes
checking for sys/soundcard.h... yes
checking for oss_sysinfo.numaudioengines... no
checking for libudev.h... yes
checking for udev_new in -ludev... no
checking for SDL.h... no
checking for capi20.h... no
checking for linux/capi.h... yes
checking for cups/cups.h... yes
checking for cups/ppd.h... yes
checking for -lcups... not found
checking for fontconfig/fontconfig.h... yes
checking for -lfontconfig... libfontconfig.so.1
checking for krb5/krb5.h... yes
checking for -lkrb5... not found
checking for -lodbc... not found
checking for -lnetapi... not found
checking for -lvulkan... libvulkan.so.1
checking whether the compiler supports -Werror=unknown-warning-option... no
checking whether the compiler supports -Werror=unused-command-line-argument...
no
checking whether the compiler supports -Werror=ignored-optimization-argument...
no
checking whether the compiler supports -fcf-protection=none... yes
checking whether the compiler supports -fvisibility=hidden... yes
checking whether the compiler supports -fno-stack-protector... yes
checking whether the compiler supports -fno-strict-aliasing... yes
checking whether the compiler supports -Wdeclaration-after-statement... yes
checking whether the compiler supports -Wempty-body... yes
checking whether the compiler supports -Wignored-qualifiers... yes
checking whether the compiler supports -Winit-self... yes
checking whether the compiler supports -Wpacked-not-aligned... yes
checking whether the compiler supports -Wpragma-pack... no
checking whether the compiler supports -Wshift-overflow=2... yes
checking whether the compiler supports -Wstrict-prototypes... yes
checking whether the compiler supports -Wtype-limits... yes
checking whether the compiler supports -Wunused-but-set-parameter... yes
checking whether the compiler supports -Wvla... yes
checking whether the compiler supports -Wwrite-strings... yes
checking whether the compiler supports -flarge-source-files
-Wmisleading-indentation... yes
checking whether the compiler supports -Wpointer-arith... yes
checking for broken string.h that generates warnings with -Wpointer-arith... no
checking whether the compiler supports -Wlogical-op... yes
checking for broken string.h that generates warnings with -Wlogical-op... no
checking for flags needed for 64-bit compare-and-swap support... none needed
checking whether the compiler supports -fno-builtin... yes
checking whether the compiler supports -fshort-wchar... yes
checking whether the compiler supports -Wno-format... yes
checking whether the compiler supports -fno-omit-frame-pointer... yes
checking for the need to disable Fortify... no
checking whether CFI directives are supported in assembly code... yes
checking for library containing dlopen... none required
checking for library containing gethostbyname... none required
checking for library containing connect... none required
checking for library containing inet_aton... none required
checking for dladdr1... yes
checking for dlinfo... yes
checking for epoll_create... yes
checking for fstatfs... yes
checking for futimens... yes
checking for futimes... yes
checking for futimesat... yes
checking for getaddrinfo... yes
checking for getattrlist... no
checking for getauxval... yes
checking for getifaddrs... yes
checking for getrandom... yes
checking for kqueue... no
checking for mach_continuous_time... no
checking for pipe2... yes
checking for port_create... no
checking for posix_fadvise... yes
checking for posix_fallocate... yes
checking for prctl... yes
checking for proc_pidinfo... no
checking for sched_yield... yes
checking for setproctitle... no
checking for setprogname... no
checking for sigprocmask... yes
checking for sysinfo... yes
checking for tcdrain... yes
checking for thr_kill2... no
checking for library containing clock_gettime... none required
checking for sched_setaffinity... yes
checking for inline... inline
checking for request_sense... no
checking for struct xinpgen... no
checking whether we can use re-entrant gethostbyname_r Linux style... yes
checking for struct sockaddr_un.sun_len... no
checking for scsireq_t.cmd... no
checking for sg_io_hdr_t.interface_id... yes
checking for siginfo_t.si_fd... yes
checking for struct mtget.mt_blksiz... no
checking for struct mtget.mt_gstat... yes
checking for struct mtget.mt_blkno... yes
checking for struct stat.st_mtim... yes
checking for struct stat.st_mtimespec... no
checking for struct stat.st_ctim... yes
checking for struct stat.st_ctimespec... no
checking for struct stat.st_atim... yes
checking for struct stat.st_atimespec... no
checking for struct stat.st_birthtime... no
checking for struct stat.st_birthtim... no
checking for struct stat.st_birthtimespec... no
checking for struct stat.__st_birthtime... no
checking for struct stat.__st_birthtim... no
checking for struct sockaddr_in6.sin6_scope_id... yes
checking for struct __res_state._u._ext.nscount6... yes
checking for struct in6_pktinfo.ipi6_addr... yes
checking for struct ipstat.ips_total... no
checking for struct ip_stats.ips_total... no
checking for struct ip6stat.ip6s_total... no
checking for struct icmpstat.icps_error... no
checking for struct icmp6stat.icp6s_error... no
checking for struct tcpstat.tcps_connattempt... no
checking for struct tcp_stats.tcps_connattempt... no
checking for struct udpstat.udps_ipackets... no
checking for struct ifreq.ifr_hwaddr... yes
checking for struct sysinfo.totalram... yes
checking for struct sysinfo.mem_unit... yes
checking for __builtin_popcount... yes
checking for __clear_cache... yes
checking whether we need to define __i386__... no
creating Makefile rules... done
configure: creating ./config.status
config.status: creating include/config.h
config.status: linking tools/winewrapper to wine
config.status: executing include/stamp-h commands
config.status: executing tools/makedep commands
config.status: executing Makefile commands
configure: libOSMesa 32-bit development files not found (or too old), OpenGL
rendering in bitmaps won't be supported.
configure: Wayland 32-bit development files not found, the Wayland driver won't
be supported.
configure: pcap 32-bit development files not found, wpcap won't be supported.
configure: libpcsclite not found, smart cards won't be supported.
configure: libdbus 32-bit development files not found, no dynamic device
support.
configure: libsane 32-bit development files not found, scanners won't be
supported.
configure: libusb-1.0 32-bit development files not found (or too old), USB
devices won't be supported.
configure: libgphoto2 32-bit development files not found, digital cameras won't
be supported.
configure: libgphoto2_port 32-bit development files not found, digital cameras
won't be auto-detected.
configure: gstreamer-1.0 base plugins 32-bit development files not found,
GStreamer won't be supported.
configure: OSS sound system found but too old (OSSv4 needed), OSS won't be
supported.
configure: libudev 32-bit development files not found, plug and play won't be
supported.
configure: libSDL2 32-bit development files not found, SDL2 won't be supported.
configure: libcapi20 32-bit development files not found, ISDN won't be
supported.
configure: libcups 32-bit development files not found, CUPS won't be supported.
configure: libkrb5 32-bit development files not found (or too old), Kerberos
won't be supported.
configure: libnetapi not found, Samba NetAPI won't be supported.
configure: Finished. Do 'make' to compile Wine.
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https://bugs.winehq.org/show_bug.cgi?id=56936
Bug ID: 56936
Summary: Videos don't play in Blood West: gst_caps_is_fixed
(caps)' failed / media_source_get_service_GetService
Unsupported service
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
When playing Blood West (GOG version of the game, mostly upstream Wine with
just esync patches added from staging and common dxvk / vkd3d-proton overrides
in the prefix), cutscenes and intro videos have only sound, but no image. These
look like related error messages (not sure if the issue is with winegstreamer
of mfplat):
0:00:00.094873436 823464 0x7f06a8000db0 ERROR audio-info
audio-info.c:302:gst_audio_info_from_caps: no rate property given
(wine:823464): GStreamer-Video-CRITICAL **: 19:53:46.923:
gst_video_info_from_caps: assertion 'gst_caps_is_fixed (caps)' failed
0:00:00.107035676 823464 0x7f06a8001000 ERROR audio-info
audio-info.c:302:gst_audio_info_from_caps: no rate property given
01e0:fixme:mfplat:media_source_get_service_GetService Unsupported service
{dd0ac3d8-40e3-4128-ac48-c0add067b714}.
01e0:fixme:mfplat:MFPluginControl_IsDisabled (0
{88753b26-5b24-49bd-b2e7-0c445c78c982})
01e0:fixme:mfplat:MFPluginControl_GetPreferredClsidByIndex (0 0
00007F099DA1EEC8 00007F099DA1EEF0)
0314:fixme:mfplat:video_processor_ProcessMessage Ignoring message 0.
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https://bugs.winehq.org/show_bug.cgi?id=48372
Bug ID: 48372
Summary: SCP-3008 Unhandled exception: page fault on read
access to
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zach.stuart(a)ztex.us
Created attachment 66123
--> https://bugs.winehq.org/attachment.cgi?id=66123
crash debug output
Game begins to load and then fails before fully loading.
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https://bugs.winehq.org/show_bug.cgi?id=37296
Bug ID: 37296
Summary: Winecfg differs when it runs on real Windows
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Created attachment 49603
--> https://bugs.winehq.org/attachment.cgi?id=49603
Screenshot of Winecfg on Windows
I'm able to run Winecfg on real Windows and I discovered that there is a
graphic glitch in the about dialog.
See attached screenshot for details.
I was able to fix this problem in about.c, by adding DI_MASK flag in the call
of DrawIconEx(), which it is also the correct thing to do in this case.
But strangely, this graphic bug does not happen when winecfg runs in WINE
(that's why probably nobody noticed the absence of the DI_MASK flag).
I would suggest to check and compare a bit the behaviour between Windows and
WINE against the functions DrawIconEx() and LoadImageW() since it seems to me
that there is a difference from the correct result.
NOTE: When it runs on the real Windows, because the presence of a SysLink
inside the resource dialog, Winecfg requires to be linked with commctrl v6, so
it needs a manifest file, as explained here:
http://msdn.microsoft.com/en-us/library/windows/desktop/bb773175%28v=vs.85%…
Another thing, but less important, is that the resource compiler refused the
icon of the application, saying the icon is made with the old DIB format and,
for this reason, it has been discarded; that's why my screenshot shows the app
without the icon in the upper left corner. But hopefully, this can be solved
easily if someone wants.
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https://bugs.winehq.org/show_bug.cgi?id=56922
Bug ID: 56922
Summary: redirection website connection
Product: Wine-staging
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cpt_angel_xp(a)msn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 76743
--> https://bugs.winehq.org/attachment.cgi?id=76743
impossible to load the web page to enter my logs
I tried to install fusion360 but when the software asked to me to connect, a
web page should be load to enter my ID logs but the crash came.
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https://bugs.winehq.org/show_bug.cgi?id=56005
Bug ID: 56005
Summary: spacedesk Windows 10 installer hangs on "Installing
spacedesk Service"
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: user.pecheniok(a)gmail.com
Distribution: ---
Created attachment 75623
--> https://bugs.winehq.org/attachment.cgi?id=75623
Step where the installer hangs
Installer launches with Windows version set to 11, but hangs at the "Installing
spacedesk Server" step. This process still seems to be executing in the
background and using 8-9% of the CPU, however:
C:\users\*myusername*\Temp\msi298b.tmp -install_server,C:\Program
Files\datronicsoft\spacedeskTemporarySetupFiles\
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https://bugs.winehq.org/show_bug.cgi?id=56971
Bug ID: 56971
Summary: one piece pirate warriors 3 keeps crashing in some
levels
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olasubomiogun4(a)gmail.com
Distribution: ---
Created attachment 76794
--> https://bugs.winehq.org/attachment.cgi?id=76794
the game keeps crashing
the games crahes on start up and when it doesnt it crashes when i want to start
a level
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https://bugs.winehq.org/show_bug.cgi?id=55512
Bug ID: 55512
Summary: error in movie maker 2012 in 32-bit mode
Product: Wine
Version: 8.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: grandrodri3(a)gmail.com
Distribution: ---
Created attachment 75076
--> https://bugs.winehq.org/attachment.cgi?id=75076
error that I get when running the movie maker with the stable version of wine
Hello, I have been testing the movie maker, the latest one, I have read some
instructions that are on the internet and I have tried it, I have put the
report in the corresponding section, what yes, I have tried the movie maker in
32-bit mode and it gives me error, could you review it?, thanks
I attached the error report that gives
All the best
PS: tested libraries
net framework
d3dx9 and 10
ie8
media player
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https://bugs.winehq.org/show_bug.cgi?id=49420
Bug ID: 49420
Summary: Ableton 10: file dialogs not DPI scaled
Product: Wine
Version: 5.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: io(a)mikelpr.com
Distribution: ---
the file open/save dialogs are not scaled when running with a different DPI,
yet the mouse input is - like if the window were actually scaled. therefore, I
can only click the top left halves (width and height) of the file dialogs
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https://bugs.winehq.org/show_bug.cgi?id=56900
Bug ID: 56900
Summary: Error related to download
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thatlocalbozo(a)gmail.com
Distribution: ---
Created attachment 76722
--> https://bugs.winehq.org/attachment.cgi?id=76722
cef_window_renderer.exe is non-functional, non-windows error
I was downloading GameLoop Android Emulator and it malfunctioned as so.
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http://bugs.winehq.org/show_bug.cgi?id=25961
Summary: Visual C++ 2008 runtime not marked as installed by
default
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The installer for the app I'm looking at now
checks for the visual c++ 2008 runtime, and runs
D:\\Redistributable\\vcredist_x86_en.exe if it wasn't found.
Now, one of these days, Wine's builtin msvcr / msvcp is going to suffice
for this and most other apps, at which point Wine might want to set
the registry to indicate that vcrun2008 is already installed.
This might be in the distant future, depending on how many apps need
the other things that come with the runtime package, like mfc and a full
msvcp, that wine does not yet provide. So this bug will likely remain
open for a long time (if it's not closed for being too far ahead of its time).
For the record, this seems to be how the app is checking whether vcrun2008
is installed:
0024:Call msi.MsiQueryProductStateW(0033e2de
L"{9A25302D-30C0-39D9-BD6F-21E6EC160475}") ret=0040b9ad
0024:Call advapi32.RegOpenKeyW(80000002,0033d6c2
L"Software\\Microsoft\\Windows\\CurrentVersion\\Installer\\Managed\\S-1-5-4\\Installer\\Products\\D20352A90C039D93DBF6126ECE614057",0033d968)
ret=7ef2cd5c
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=7ef2cd5c
0024:Call advapi32.RegOpenKeyW(80000001,0033d6c2
L"Software\\Microsoft\\Installer\\Products\\D20352A90C039D93DBF6126ECE614057",0033d968)
ret=7ef2cd5c
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=7ef2cd5c
0024:Call advapi32.RegOpenKeyW(80000002,0033d6c2
L"Software\\Classes\\Installer\\Products\\D20352A90C039D93DBF6126ECE614057",0033d968)
ret=7ef2cd5c
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=7ef2cd5c
0024:Call advapi32.RegOpenKeyW(80000002,0033d4ca
L"Software\\Microsoft\\Windows\\CurrentVersion\\Installer\\UserData\\S-1-5-4\\Products\\D20352A90C039D93DBF6126ECE614057\\InstallProperties",0033d964)
ret=7ef2b600
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=7ef2b600
0024:Ret msi.MsiQueryProductStateW() retval=ffffffff ret=0040b9ad
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https://bugs.winehq.org/show_bug.cgi?id=55868
Bug ID: 55868
Summary: Horizontal tab character (ASCII 0x09) not rendered in
text fields
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vojtech.turek(a)hotmail.cz
Distribution: ---
Created attachment 75394
--> https://bugs.winehq.org/attachment.cgi?id=75394
Wine vs. Windows: the text field contains two horizontal tab characters, none
of which are rendered by Wine
If a text field contains horizontal tab (ASCII 0x09) characters, these are not
rendered.
See the attached screenshot from Wine 5.0.3 (left) and the same application
running under Windows 10 x64 (right). The field value is
"<HT>www.test.org<HT>x" ("<HT>" denotes a single horizontal tab character), yet
Wine shows just "www.test.orgx" in the field. However, Wine clearly knows the
horizontal tab characters are present, because it shows them in the text field
tooltip stating (in English) "Website address<NEW LINE>[<TEXT FIELD VALUE>]".
Installing corefonts via winetricks (as recommended in bug #45316) does not
lead to any improvement.
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https://bugs.winehq.org/show_bug.cgi?id=56986
Bug ID: 56986
Summary: Cursor flickering in Infinity Engine games
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: accounts.winehq.org(a)vv221.fr
Distribution: ---
I get cursor flickering with some of the Infinity Engine games, maybe in all of
them.
csmt is disabled, to prevent performance problems. The games are run in a WINE
virtual desktop.
The flickering disappear if the games are run in windowed mode, it only happens
when in full screen mode.
I plan to run extra tests, first to ensure it actually affects all Infinity
Engine games, then to check if the flicker still happens with the current
development build of WINE, finally to find out when this problem was
introduced.
I am quite sure this is a regression, as I do not remember this flickering from
the last time I played these games (that was probably prior to WINE 9.0).
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https://bugs.winehq.org/show_bug.cgi?id=56987
Bug ID: 56987
Summary: PiTool (pi_server.exe) can't detect Pimax HMD hid/usb
devices
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: ivarbug(a)gmail.com
Distribution: ---
Created attachment 76817
--> https://bugs.winehq.org/attachment.cgi?id=76817
using app's hidapi.dll
https://appdb.winehq.org/objectManager.php?sClass=application&iId=19830
The windows application is able to enumerate hid devices but doesn't identify
or start talking to it's devices. The app comes with and uses a build of
hidapi.dll (version <= 0.9.0 based on it's exports).
I followed https://wiki.winehq.org/Winelib_User%27s_Guide#Building_Winelib_DLLs
and tried building my own hidapi.dll that uses Linux native hidapi-hidraw.
Using this the app does pick up the device, but crashes (probably unrelated to
hid) after ~5s in an ungetc call.
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http://bugs.winehq.org/show_bug.cgi?id=31990
Bug #: 31990
Summary: Add ability to upload extra files along with test ext
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: titan.costa(a)gmail.com
Classification: Unclassified
That would be good to have the ability to upload extra files (avi files, dlls,
.drv, ...) to perform individual test (not part of the test suite).
Otherwise it requires to embed the file or use a self extracting exe which are
not very convenient.
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http://bugs.winehq.org/show_bug.cgi?id=33126
Bug #: 33126
Summary: divided SysEx and coalesced midiOutLongMsg
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winealsa.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Classification: Unclassified
Johannes Kroll reported in wine-patches that the KORG Kontrol Editor software
hung after sending an ill-formed SysEx via winealsa's midiOutLongMsg.
http://www.winehq.org/pipermail/wine-patches/2013-January/121335.html
The MIDIHDR data is F0 ... F7 00 00 00 (125 bytes).
http://www.winehq.org/pipermail/wine-devel/2013-February/098852.html
He observed that no hang occurs when skipping the trailing 3 zero bytes. F7 is
the "End Of SysEx" (EOX) marker.
It is still unclear what happens. MIDI HW is expected to skip over bogus
bytes, thus the zero bytes should cause no harm. OTOH, ALSA might be getting
into trouble processing ill-formed messages, and we don't know if or how many
bytes ALSA actually sent out through the serial port.
In any case, midiOutLongMsg handling in Wine needs fixes.
- winealsa should extract the F0...F7 part and send that as a SysEx.
- More generally, midiOutLong is known to accept not only SysEx packets, but
also coalesced status messages. Some MIDI authors prefer to send e.g. chords
via one LongMsg rather than successive calls to midiOutShortMsg, arguing that
it's faster. Hence all Wine MIDI drivers need to decompose midiOutLongMsg into
packets consisting of status message, regular SysEx ... and possibly junk.
- All APIs (MS, ALSA, OSS, CA) acknowledge the existence of divided SysEx. As
a result, framing SysEx with F0 ... F7 is entirely under application control.
The current winealsa framing code is simply wrong.
- winecoreaudio always declared 3 bytes for short messages, even program
change.
I have written a sequence of patches to fix all of this. The only thing that
is unclear is how to encapsulate garbage data like the above 3 zero bytes or
real time messages with ALSA. What ALSA API function and what ALSA message
type to use? Heck, I'm not even sure winealsa.drv/midi.c:modData is ok to send
a 2-byte MTC quarter frame via snd_seq_ev_set_sysex instead of using a
primitive that sets the type SND_SEQ_EVENT_CLOCK/TICK.
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https://bugs.winehq.org/show_bug.cgi?id=55176
Bug ID: 55176
Summary: Regression: Wing Commander Secret Ops/Prophecy unable
to launch.
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jcarthew(a)gmail.com
Distribution: ---
Game fails to load with a fatal error:
"file 'game\\cdlayout.iff' not found and not optional"
0024:err:vxd:MONODEBG_DeviceIoControl "Fatal: "
0024:err:vxd:MONODEBG_DeviceIoControl "Iff::Iff open file 'game\\cdlayout.iff'
not found and not optional"
0024:fixme:event:wait_for_withdrawn_state window 0x10070/a00001 wait timed out
0024:fixme:event:wait_for_withdrawn_state window 0x20070/a00004 wait timed out
Bug was introduced between WINE 7.8 and 7.9. Generating regression testing to
locate exact patch.
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https://bugs.winehq.org/show_bug.cgi?id=56962
Bug ID: 56962
Summary: Moto Racer 4 intro movie has broken aspect
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: ef354da59097b206122ec9101ee1f44201cca466
Distribution: ---
Created attachment 76780
--> https://bugs.winehq.org/attachment.cgi?id=76780
comparison
Good and bad versions.
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https://bugs.winehq.org/show_bug.cgi?id=56981
Bug ID: 56981
Summary: Mouse movement causes huge CPU spikes when using
WINEESYNC.
Product: Wine-staging
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: logos128(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Regression SHA1: e479cad86f1f7de5d2a0a0d1398e7733c0aaef3e
Distribution: ArchLinux
The problem occurs every time when Wine is launched with WINEESYNC=1 - doesn't
matter the application or the type of desktop used (virtual/non-virtual). It
also happens when wine apps are in background, i.e. the topmost window is from
a Linux app, etc. (As a side note Proton's fsync patchset is also affected.)
The process with highest CPU usage is c:\windows\system32\explorer.exe (~70%)
followed by /usr/bin/wineserver (~40%) - on a 6 core Intel CPU (12 virtual
cores).
Normally these processes have very low CPU usage (<1%) on mouse movement.
I did manual bisect on the wine-development tree and found that commit
90dcd2eaa6b6a2afaf298f1e457938350b0becfc "win32u: Use the thread message queue
shared memory in peek_message." was causing the problem with the
eventfd_synchronization patchset.
After reverting this commit + the other two related win32u commits, CPU usage
is back to normal when using esync.
Steps to reproduce:
1. Launch any Wine app - for example "winecfg".
2. Move the mouse pointer intensively.
3. See the CPU usage.
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https://bugs.winehq.org/show_bug.cgi?id=46392
Bug ID: 46392
Summary: Commandos: Behind Enemy Walls is freezing while using
native quartz.dll
Product: Wine
Version: 4.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: gang65(a)poczta.onet.pl
Distribution: ---
Created attachment 63153
--> https://bugs.winehq.org/attachment.cgi?id=63153
Terminal logs with WINEDEBUG=+quartz+gstreamer+amstream
Commandos: Behind Enemy Walls is freezing while using native quartz.dll.
This is caused lack of support for 8 bit colour mode (it is using in Cinepak
codec):
https://multimedia.cx/mirror/cinepak.txt
It is also visible in the logs with fixme warning:
003c:trace:gstreamer:accept_caps_sink 0x7add5558 0x7be6aac8
003c:fixme:gstreamer:amt_from_gst_caps_video Unknown bpp 8
The cinepak gstreamer codec is already installed with command (Ubuntu 18.04):
sudo apt install gstreamer1.0-libav:i386
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https://bugs.winehq.org/show_bug.cgi?id=56901
Bug ID: 56901
Summary: Error Starting Counter Strike 2 from Steam
Product: Wine
Version: 8.7
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gameux
Assignee: wine-bugs(a)winehq.org
Reporter: raviraj_basis(a)hotmail.com
Created attachment 76723
--> https://bugs.winehq.org/attachment.cgi?id=76723
Attachment 1
Hi
Visual C++ Runtime Error pops-up when i try to run Counter Strike2(see Screen
shot below): Attachment 1.
Thanks
rraj
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https://bugs.winehq.org/show_bug.cgi?id=56979
Bug ID: 56979
Summary: the default font should use utf-8 full font in freebsd
because none english country file name didn't show
char.
Product: Wine
Version: 9.10
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: iwlb(a)outlook.com
Created attachment 76804
--> https://bugs.winehq.org/attachment.cgi?id=76804
it didn't show chinese char.
the default font should use utf-8 full char font in freebsd because none
english country file name didn't show char.
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https://bugs.winehq.org/show_bug.cgi?id=56978
Bug ID: 56978
Summary: Keyboard Inspector 1.0: No keyboard input is detected
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kotrigmd(a)gmail.com
Distribution: ArchLinux
Program download:
https://github.com/mat1jaczyyy/Keyboard-Inspector/releases
Version 1.0 of Keyboard Inspector uses raw input in combination with an
IMessageFilter to detect key presses/releases. After pressing "Start
Recording", pressing several keys, and then pressing "Stop Recording", no data
is displayed. Keyboard input is detected perfectly fine on native Windows.
Version 0.4 relies on WH_KEYBOARD_LL instead, and works without issue on both
Linux and native Windows.
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https://bugs.winehq.org/show_bug.cgi?id=56887
Bug ID: 56887
Summary: Total Commander ftps connection (TLS1.2)
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.becker(a)quippy.de
Distribution: ---
Created attachment 76704
--> https://bugs.winehq.org/attachment.cgi?id=76704
The stacktrace of wine that came with that error
This used to work - however, I do not know with what version of wine. It
stopped working a while ago. Tried to switch Operating System (XP, Win10, ...)
but without success. This works in "real" windows (WinXP, Win7, Win10, Win11).
See the stack trace for more information.
This happens when I try to open a FTPS connection that is secured. FTP without
encryption still works. I haven't tried SFTP, if that fails as well, as I do
not have an FTP server supporting this.
Total Commander is run in 64bit environment.
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https://bugs.winehq.org/show_bug.cgi?id=50278
Bug ID: 50278
Summary: Diggles: The Myth of Fenris (GOG version) crashes on
launch
Product: Wine-staging
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lcaffe(a)inbox.lv
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68826
--> https://bugs.winehq.org/attachment.cgi?id=68826
When runnning main executable 'Diggles.exe'
Game Diggles: The Myth of Fenris
https://www.gog.com/game/diggles_the_myth_of_fenris
Crashes on startup (log attached), the screen becomes black for a second or
two.
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https://bugs.winehq.org/show_bug.cgi?id=56974
Bug ID: 56974
Summary: Ableton 10 to 12's file dialogs cursor interaction
don't correspond to real position on HiDPI + Windows
10
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: io(a)mikelpr.com
Distribution: ---
Created attachment 76801
--> https://bugs.winehq.org/attachment.cgi?id=76801
screenshot showing issue
with system version set to Windows 10, Ableton correctly scales most of its UI
elements but the open and save file dialogs show at 1x and the cursor
interaction with it is off position
attaching screenshot of where my cursor is for it to be on "Documents"
what's worse is that moving that window moves where the cursor would need to be
to be able to interact with the dialog and it's often outside the dialog so
clicking focuses Ableton's window agian :D
and also in general items that are past the middle both horizontally and
vertically (which is the real problematic one, not so much the horizontal) are
unreachable
this does not happen on Windows 7 mode. there you have to set zoom manually on
Ableton's settings and in general everything scales well but the splash screen
which kinda whatever. but still think this dialog thing when set to Windows 10
should be fixed as W10 is reaching EOL and W7 did ages ago and Ableton will
probably soon drop W7 support
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https://bugs.winehq.org/show_bug.cgi?id=56970
Bug ID: 56970
Summary: one piece pirate warriors 3 keeps crashing in some
levels
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olasubomiogun4(a)gmail.com
Distribution: ---
Created attachment 76793
--> https://bugs.winehq.org/attachment.cgi?id=76793
the game keeps crashing
the games crahes on start up and when it doesnt it crashes when i want to start
a level
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https://bugs.winehq.org/show_bug.cgi?id=51317
Bug ID: 51317
Summary: multiple applications fail with
NLogConfigurationException in Wine-Mono
(PlagiarismDetector, WinAuth, Panzer Paladin)
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
This is essentially the following NLog bug:
https://github.com/NLog/NLog/issues/2598
NLog is getting tripped up by the op_Implicit method on System.String which
doesn't exist on .NET Framework, and which it can't call with reflection.
This causes PlagiarismDetector to fail to load with:
[ERROR] FATAL UNHANDLED EXCEPTION: System.Windows.Markup.XamlParseException:
The invocation of the constructor on type 'PlagiarismDetector.MainWindow' that
matches the specified binding constraints threw an exception. --->
System.TypeInitializationException: The type initializer for
'PlagiarismDetector.MainWindow' threw an exception. --->
NLog.NLogConfigurationException: Error when setting property 'Name' on Console
Target[(unnamed)] ---> System.NotSupportedException: Cannot invoke method with
stack pointers via reflection
It also affects WinAuth
(https://web.archive.org/web/20210310120512/https://github.com/winauth/winau…)
once bug 25167 is fixed, and Panzer Paladin in Proton
(https://github.com/ValveSoftware/Proton/issues/4225).
We can't just remove or make non-public String.op_Implicit because libraries
other than mscorlib use it.
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https://bugs.winehq.org/show_bug.cgi?id=43542
Bug ID: 43542
Summary: MikuMikuMoving errors when loading audio file
Product: Wine
Version: 2.14
Hardware: x86
URL: https://sites.google.com/site/mikumikumoving/MikuMikuM
oving_v1275.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 58940
--> https://bugs.winehq.org/attachment.cgi?id=58940
Log of the crash
Using native dotnet40 and d3dx9.
When loading an audio file (.wav), the program crashes.
After installing natuve devenum and quartz it errors with
> Retrieving the COM class factory for component with CLSID {C1F400A4-3F08-11D3-9F0B-006008039E37} failed fue to the following error: 80040154 Exception from HRESULT 0x80040154 (REGDB_E_CLASSNOTREG).
but doesn't crash.
Possibly related to https://bugs.winehq.org/show_bug.cgi?id=43541
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https://bugs.winehq.org/show_bug.cgi?id=56877
Bug ID: 56877
Summary: mozaBook: CEF black box instead of content
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: balint.mate(a)mozaweb.com
Distribution: ---
Created attachment 76683
--> https://bugs.winehq.org/attachment.cgi?id=76683
sample video and log
- mozaBook is an educational presentation software developed by us (Mozaik
Education) which uses our custom windowing library based on Windows GDI+.
- We use CEF in several windows for example Number line (which is an HTML
application). Sample in the video.
- If I move the mouse pointer across the header the CEF content becames
black however if I move out the pointer from the side or the bottom it's
becoming black only if I click outside of the CEF window.
- The CEF content only comes back when I click inside of the window in such
a way that it needs to repaint (refresh) itself.
- It does not work in any version of the mozaBook (64 bit version).
Wine version: wine-9.11 (Staging)
Possibly solution tried (unsuccessful):
- --no-sandbox
- --disable-gpu
- --disable-gpu-compositing
- Setting the WINEDLLOVERRIDES=libglesv2=d environment variable.
- --use-views
- --off-screen-rendering-enabled
- Disallowing the window manager to decorate and control the windows.
- Emulating a virtual desktop.
Microsoft corefonts and gdiplus were installed with the winetricks program.
The software can be freely downloaded and tested.
Download URL:
https://download.us.mozaweb.com/mozabook/mozaBook64_v2024.2.105_Setup_MIN.e…
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https://bugs.winehq.org/show_bug.cgi?id=56965
Bug ID: 56965
Summary: Resident Evil 2 RPD Demo won't start (shader fails to
load with "Unrecognized opcode 0xca")
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 76790
--> https://bugs.winehq.org/attachment.cgi?id=76790
WINEDEBUG=+d3d11
The demo is free on Steam.
On start, an error dialog pops up that says:
C:\Program Files (x86)\Steam\steamapps\common\RESIDENT EVIL 2 BIOHAZARD
RE2 R.P.D. Demo\re2.exe
"D:\\reengine\\reengine\\gitroot\\runtime\\modules\\render\\os\\renderdevicedx11.cpp"
5627
createComputerShader failed. HRESULT=0x80070057, Invalid parameter.
Terminal output is attached. The relevant part seems to be:
0648:trace:d3d11:d3d11_device_CreateComputeShader iface 00007FFFFF5C4820,
byte_code 00007D7013008340, byte_code_length 12480, class_linkage
0000000000000000, shader 00007D6FCD3FF4F8.
0648:fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0xca,
opcode_token 0x050000ca.
0648:warn:d3d11:d3d11_compute_shader_init Failed to create wined3d compute
shader, hr 0x8876086c.
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https://bugs.winehq.org/show_bug.cgi?id=39206
Bug ID: 39206
Summary: Lylian demo hangs after intro video
Product: Wine
Version: 1.7.50
Hardware: x86-64
URL: http://www.fileplanet.com/217922/210000/fileinfo/Lylia
n-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: ---
Currently wine plays the introduction video but after that it hangs and only
resumes when a few keystrokes and/or mouse clicks are performed.
The problem seems related to quartz but since I'm not sure the component is not
set yet. The video playback ends but it looks like quartz does not recognize
that and keeps waiting for things to happen.
Last lines from the quartz log:
0032:trace:quartz:StdMediaSample2_Release (0x1bb4c0)->(): new ref = 0
0032:trace:quartz:BaseMemAllocator_ReleaseBuffer (0x1baea0)->(0x1bb4c0)
0032:trace:quartz:StdMediaSample2_Release (0x1b92a8)->(): new ref = 0
0032:trace:quartz:BaseMemAllocator_ReleaseBuffer (0x1b8298)->(0x1b92a8)
0032:trace:quartz:AVISplitter_SendEndOfFile End of file reached
0032:fixme:qedit:SampleGrabber_IPin_EndOfStream : stub
0032:trace:quartz:AVISplitter_SendEndOfFile --> 0
0032:trace:quartz:AVISplitter_thread_reader Thread 0 terminated properly
002e:fixme:quartz:FileAsyncReader_WaitForNext Returned: 258 (00000578)
002e:trace:quartz:FileAsyncReader_WaitForNext -- 8004022e
002e:trace:quartz:PullPin_Thread_Process Process sample
002e:trace:quartz:FileAsyncReader_WaitForNext (10000, 0x139e924, 0x139e910)
002e:warn:quartz:FileAsyncReader_WaitForNext Called without samples in queue
and not flushing!!
002e:fixme:quartz:FileAsyncReader_WaitForNext Returned: 258 (00000578)
002e:trace:quartz:FileAsyncReader_WaitForNext -- 8004022e
002e:trace:quartz:PullPin_Thread_Process Process sample
002e:trace:quartz:FileAsyncReader_WaitForNext (10000, 0x139e924, 0x139e910)
002e:warn:quartz:FileAsyncReader_WaitForNext Called without samples in queue
and not flushing!!
002e:fixme:quartz:FileAsyncReader_WaitForNext Returned: 258 (00000578)
002e:trace:quartz:FileAsyncReader_WaitForNext -- 8004022e
The last 4 lines repeat forever.
If I change the game AVI file to any other AVI it plays fine and ends fine.
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https://bugs.winehq.org/show_bug.cgi?id=56882
Bug ID: 56882
Summary: ConEmu errors: Injecting hooks failed (regression)
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Regression SHA1: 6ea77ec0864eb7870ce3418bf828077c2a072413
Distribution: Debian
Throws the aforementioned error at start.
And this also causes ansi escape codes to appear in console
6ea77ec0864eb7870ce3418bf828077c2a072413 is the first bad commit
commit 6ea77ec0864eb7870ce3418bf828077c2a072413
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Jun 18 12:08:03 2024 +0200
kernelbase: Make memory writable in WriteProcessMemory if necessary.
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