https://bugs.winehq.org/show_bug.cgi?id=56873
Bug ID: 56873
Summary: WordSmith 9.0 doesn't show text in installer
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 76676
--> https://bugs.winehq.org/attachment.cgi?id=76676
Screenshot Windows
See screenshots
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https://bugs.winehq.org/show_bug.cgi?id=55936
Bug ID: 55936
Summary: Sven Bømwøllen series: Several games crash after
loading screen
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikolas.gur(a)stud.uni-due.de
Distribution: ArchLinux
Created attachment 75501
--> https://bugs.winehq.org/attachment.cgi?id=75501
wine output for starting the games
At least the second, third and forth entry from the Sven Bømwøllen series
(https://www.mobygames.com/group/3577/sven-b%C3%B8mw%C3%B8llen-games/) called
Sven Zwø, Sven XXX and Sven 004 crash after showing briefly the loading screen
(the main menu is not entered, and no GUI error messages are shown). The wine
log messages appear to be similar in all three cases and are uploaded in the
attachments. The first game in the series does not have any problems and is
perfectly playable in wine.
The issue occurs both with demo and full CD versions of the games. The demo for
Sven 4 can be downloaded from here, for the maintainers to confirm the bug:
https://www.pcwelt.de/article/1143476/sven-004-xs.html (direct link:
https://download.pcwelt.de/area_release/files/BB/C1/BBC1C93E4C2BA5EC30CBEBA…)
sha1sum Setup_Sven004-XS_BTO_v104.exe
99105e743bbd60889bf476d357e2dd047ed0b0dd
Since the error mentions something about DirectDraw, I tried using
https://github.com/FunkyFr3sh/cnc-ddraw. I also tried setting WinXP
compatibilty, emulating a virtual desktop and tried both Wine 32 and 64
prefixes, but none of this worked in any way.
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https://bugs.winehq.org/show_bug.cgi?id=51202
Bug ID: 51202
Summary: Chessbase 11 Incorrect window brought to front on
search termination
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
In Chessbase 11, when search is terminated (manually or by completion) a
different ChessBase window (main one?) is brought to the front rather than
refreshing the current one.
This has always been an issue in wine.
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https://bugs.winehq.org/show_bug.cgi?id=38889
Bug ID: 38889
Summary: Microsoft Orca unable to create transform file
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: crosstieger(a)gmail.com
Distribution: ---
Created attachment 51827
--> https://bugs.winehq.org/attachment.cgi?id=51827
terminal output of the error
Microsoft Orca is unable to modify cells within an .msi file. Modifying a cell
returns the following error message:
Could not change this cell to '<Value>'. The data was rejected by the database.
It may be out of the valid range or formatted incorrectly.
In the terminal you can see the error message:
fixme:msidb:TABLE_modify 0x7a5098 4 0x7a5e40 - mode not implemented
The value 0x7a5098 and 0x7a5e40 changes depending on the cell you edit.
If you click on 'Transform - Generate Transform' and want to save your .MST
file, it returns the error:
Orca was unable to generate the transform. (MSI Error 120)
On the terminal:
fixme:msi:MsiDatabaseGenerateTransformW 3 2
L"Z:\\home\\techniktriberg\\Downloads\Untitled.mst" 0 0
The path depends on where you want to save the file.
Full terminal output as an attachment.
----
Installation process
----
run: winetricks dotnet40
run: winetricks mfc42
run: msiexec -i Orca.Msi
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http://bugs.winehq.org/show_bug.cgi?id=12532
Summary: Autodesk TrueView fails to install
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://usa.autodesk.com/adsk/servlet/index?id=6703438&si
teID=123112
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, a user submitted this new app into appdb with garbage test results, so i
gave it a try as well. That user reported a problem that the disk was full, but
i can't reproduce that, it fails differently here.
To run into this bug you need Alex Villacis' patch here:
http://article.gmane.org/gmane.comp.emulators.wine.patches/49916
hopefully that patch will make it into git monday.
after applying that patch the intaller failed with a message 'Call not
implemented'
The problem seems to be:
fixme:MsiDatabaseGenerateTransformW
By just returning ERROR_SUCCESS, it ran into two other unimplemnted functions:
MsiQueryFeatureStateFromDescriptorA and MsiCreateTransformSummaryInfoW
By stubbing these out with ERROR_SUCCESS the installer claimed to be
successfull (but i guess that's doubtful).
Anyway , this all shows that these three functions need to be implemented to
get this installer finish, and that's where I created this bug for.
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https://bugs.winehq.org/show_bug.cgi?id=51732
Bug ID: 51732
Summary: TradeStation Installer: Unable to register servers.
Setup will now abort.
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christopher.m.penalver(a)gmail.com
Distribution: Ubuntu
Created attachment 70617
--> https://bugs.winehq.org/attachment.cgi?id=70617
WINEDEBUG=+relay wine 'TradeStation Setup.exe' 2>&1
Hello, attempting to install TradeStation from
https://update.tradestation.com/Installs/TradeStation/10.00.02.925/TradeSta…
with wine 6.0.1 causes a window to pop up noting precisely:
Unable to register servers. Setup will now abort.
In other words, the install fails and the user is left scratching their head
about why it doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=56030
Bug ID: 56030
Summary: Left 4 Dead 2 Version 2.2.0.0 Keyboard / Mouse inputs
not properly recognized.
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
With Wine-9.0-rc1 Left 4 Dead 2 Version 2.2.0.0 does not properly recognize
keyboard / mouse inputs.
It seems that in some cases key state changes are ignored. I.e. The key "gets
stuck" in the last read state. Causing behaviors like the player not moving
despite any of the WSAD keys being held down, continuing to move in a single
direction, or the player constantly firing / reloading / switching a weapon
(similar to a turbo controller) despite the mouse having only been clicked /
scrolled once (and the mouse not having a turbo mode). This seems to happen
about once every ~15-20 seconds. Making the game unplayable.
It also seems that the only way for the key to be "unstuck" is to change it's
state while the game is getting input. For example, If the player is stuck
firing a weapon, the player needs to manually fire the weapon again (Mouse1 by
default) and release the key before the game ignores input again to make the
weapon stop firing. Simply doing nothing will *not* fix the key state as far as
the game is concerned.
It should be noted that mouse movement does not seem to be affected by this. As
the player can still use mouse look normally despite the above behaviors.
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https://bugs.winehq.org/show_bug.cgi?id=37263
Bug ID: 37263
Summary: World Of Warcraft: stuck keys
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brian(a)infinityplusb.com
I'm running WoW 5.4.8.
At random intervals keys appear "stuck", even though they are not physically
stuck. I can really only notice the ones where the "stuck key" is for moving
(e,d,s,f) cause the character keeps strafing or running. Sometimes repressing
these keys causes the key to unstick, but that's maybe a 20-25% success rate.
Maybe less.
I'm new to this bug-filing thing so I'll try replicate the issue.
I'm not sure this issue is specific to Warcraft, but it's the only game I play.
There are other google tracks related to this, but they seem quite old
(pre-2008).
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https://bugs.winehq.org/show_bug.cgi?id=55849
Bug ID: 55849
Summary: Wine sends WM_(SYS)KEYUP event twice for Alt (and
such) key if Fcitx/iBus daemon is running
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: emuser20140816(a)gmail.com
Distribution: ---
Created attachment 75355
--> https://bugs.winehq.org/attachment.cgi?id=75355
A test application
I've attached an example application that reproduces this issue
(win32-syskey-test.exe).
The expected behavior of this application is to toggle background color
(red/green) by pressing Alt (VK_MENU) key.
This application behaves correctly on Windows, and behaves correctly on Wine
too but only when the Fcitx/iBus daemon (with XIM integration enabled) is *not*
running:
WM_SYSKEYDOWN: wParam: 18, lParam: 0x20380001
WM_SYSKEYUP: wParam: 18, lParam: 0xc0380001
However, the application behaves differently on Wine if Fcitx/iBus daemon is
running:
WM_SYSKEYDOWN: wParam: 18, lParam: 0x20380001
WM_SYSKEYUP: wParam: 18, lParam: 0xc0380001
WM_KEYUP: wParam: 18, lParam: 0xc0380001
and the toggle switch no longer works.
(This affects every application that takes a similar approach, i.e. an
application that uses Alt, Ctrl or Shift key to toggle something on
WM_(SYS)KEYUP event.)
The workaround for this issue is either quit the Fcitx/iBus daemon (which makes
IME unusable for this application) or revert the commit
https://gitlab.winehq.org/wine/wine/-/commit/a4a5a2ec121eeb2a7cd4ffbb5ba7b2…
(which requires complete rebuild from wine source tree).
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https://bugs.winehq.org/show_bug.cgi?id=53994
Bug ID: 53994
Summary: Internet Explorer 11: Install fails due to lack of
DISM.exe implementation
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: masterbuilder102(a)gmail.com
Distribution: ---
Created attachment 73579
--> https://bugs.winehq.org/attachment.cgi?id=73579
Log of IE11. (Contains two duplicate install attempts).
Info:
Debian 11, 32 bit wine prefix.
Workarounds: Need to use native version of inseng.dll
Download Link for IE11 32 bit:
https://web.archive.org/web/20210701100535/http://download.microsoft.com/do…
When installing IE11, it checks for a few files
d3d11.dll
api-ms-win-downlevel-user32-l1-1-0.dll
Ntoskrnl.exe
api-ms-win-security-base-l1-1-0.dll
conhost.exe
segoeui.ttf
taskhost.exe
tcpip.sys
tdh.dll
Wine lacks taskhost.exe, tcpip.sys, tdh.dll and segoeui.ttf, manually copying
these files over will cause the installer to not manually install it, except
for segoeui.ttf which fails regardless if the file is present.
In my log I have all these files copied over already which is why they all say
(True).
Based on Bug 43509 I believe the issue is that the wine implementation of
dism.exe is incomplete, but I also think it is possible to get IE11 working if
the segoeui.ttf check can be done.
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http://bugs.winehq.org/show_bug.cgi?id=24684
Summary: SMP problems with Source games
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
Some games with latest Source engine (Alien Swarm, Left for Dead 2) has
sometimes grayed out "Enable multicore rendering" in options menu. But when
It's not grayed out, and I enable it, it works like it's supposed to, giving me
notable fps boost and using both my CPU cores.
But I'm using virtual desktop, to still be able to communicate with my friend
using IM. But sometimes, when I leave virtual desktop and want to return back,
the VD is not redrawing. I can still hear music, game sounds, even blindly open
in-game console nad write quit to exit the game properly. This is not happening
if multicore is disabled in game.
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https://bugs.winehq.org/show_bug.cgi?id=54249
Bug ID: 54249
Summary: Temple of Elemental Evil Demo Backtrace
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 73802
--> https://bugs.winehq.org/attachment.cgi?id=73802
Backtrace 8.0-rc2 (Slackware 15.0)
Hello everyone,
I was revisiting bug 9304 and did a fresh install from:
https://www.fileplanet.com/archive/p-12410/The-Temple-of-Elemental-Evil-Demo
sha256sum ToEE_Demo.exe
827a280487c3615ae4be0185daefbb63098a93c71f6a21409446040969e8c6a9 ToEE_Demo.exe
I ran into the problem that now a backtrace is thrown in 8.0-rc2
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https://bugs.winehq.org/show_bug.cgi?id=43461
Bug ID: 43461
Summary: NoLimits2 crashes on startup
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: alt.stephan(a)web.de
Distribution: ---
Created attachment 58835
--> https://bugs.winehq.org/attachment.cgi?id=58835
Wine console messages
While initializing, the program quits with a fatal error: The application
failed with: D3DXAssembleShader return with an unexpected error. (see
crash.png)
Wine console log (crash.log) attached below, as well as the wine "crash
detected" log (err_report.log).
I tried with both UseGLSL enabled and disabled.
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http://bugs.winehq.org/show_bug.cgi?id=23150
Summary: Mass Effect 2: No audio in menus/videos/game
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=28791)
--> (http://bugs.winehq.org/attachment.cgi?id=28791)
terminal output
The only place you can get sound is in the launcher. Everything else is silent.
I have OpenAL installed, and ~/.alsoftrc contains:
austin@midna:~$ cat .alsoftrc
drivers = alsa
I've tried disabling mmdevapi in winecfg, changing windows version to vista/7,
using hardware emulation, using OSS instead of ALSA, etc., but have yet to get
any sound out.
The AppDB suggests installing foobar2000, then:
"Use foobar2000 to set the playback device and then select the Direct Analog
version in MassEffect2Config.exe."
though in the configuration tool's audio tab, the sound devices list is empty,
for me (with/without foobar2000).
Terminal output attached, though there's nothing obvious there.
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http://bugs.winehq.org/show_bug.cgi?id=29947
Bug #: 29947
Summary: Option to set virtual desktops to the current
resolution
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
At default the option "Emulate a virtual desktop" is set to 800x600 in winecfg.
What about an option that sets the desktop size for virtual desktops
automatically to the resolution of the system?
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http://bugs.winehq.org/show_bug.cgi?id=18846
Summary: Anti-Grain Geometry GDI Demo does not render
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.antigrain.com/demo/GDI_graph_test.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
This is a follow up to bug 10981. The Anti-Grain Geometry GDI Demo runs now,
but GdipDrawImagePointRectI is a stub so Wine users don't see the pretty
pictures.
http://www.antigrain.com/demo/graph_test.gif
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https://bugs.winehq.org/show_bug.cgi?id=56103
Bug ID: 56103
Summary: PropertySheet - CTRL+TAB and CTRL+SHIFT+TAB not
processed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
PropertySheet - CTRL+TAB and CTRL+SHIFT+TAB not processed
They should allow to change active tab but they don't.
Cause : in do_loop function, if(!IsDialogMessageW(hwnd, &msg)) should be
replaced by if (!PROPSHEET_IsDialogMessage(hwnd, &msg)) as
PROPSHEET_IsDialogMessage correctly implement TAB management for
propertysheets.
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http://bugs.winehq.org/show_bug.cgi?id=26813
Summary: Problems extracting python-3.1.3.amd64.msi under
wine's msiexec (works on WinXP)
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: conathan(a)gmail.com
I was attempting to extract the contents of python-3.1.3.amd64.msi
under wine 1.3.17 32bit, using the following command:
wget http://python.org/ftp/python/3.1.3/python-3.1.3.amd64.msi
msiexec /a python-3.1.3.amd64.msi /qb TARGETDIR=out #tried c:\\out as well
and it exits immediately with the following (which I believe is a red
herring, 32bit also says this)
fixme:storage:create_storagefile Storage share mode not implemented.
I tried this out on windows XP 32bit, and it extracted the files just fine.
the 32bit python extracted just fine
(http://python.org/ftp/python/3.1.3/python-3.1.3.msi)
(Note: Not trying to install it, just extract the files within for use
within a bash script)
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https://bugs.winehq.org/show_bug.cgi?id=55322
Bug ID: 55322
Summary: SBCL 2.3.4: unattended msiexec in administrator mode
fails
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: awkravchuk(a)gmail.com
Distribution: ---
Created attachment 74916
--> https://bugs.winehq.org/attachment.cgi?id=74916
wine output
I'm trying to use SBCL installer from here
https://github.com/roswell/sbcl_bin/releases/download/2.3.4/sbcl-2.3.4-x86-…
in untattended mode:
```
$ wine msiexec /a sbcl-2.3.4-x86-64-windows-binary.msi /qn /lv log.txt &>
wine.log; echo $?
90
```
When using `/i` switch, installation seems to succeed.
Log files are attached below.
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https://bugs.winehq.org/show_bug.cgi?id=42601
Bug ID: 42601
Summary: Foxit Reader Crashes after running for an extended
period of time
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seanaubin(a)gmail.com
Distribution: ---
Created attachment 57546
--> https://bugs.winehq.org/attachment.cgi?id=57546
Backtrace of the crash
After running Foxit Reader for an extended period of time (30 minutes) the
reader crashes. Before crashing, the graphics fail to render and are only
updated if the mouse click on them. However, the PDF itself is never updated.
Foxit Reader Version: 8.2.1.6871
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http://bugs.winehq.org/show_bug.cgi?id=18154
Summary: cmd.exe: failure to handle file extension association
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: swelef(a)post.sk
cmd.exe doesn't handle extension association.
Test case:
Install ActivePerl, create a dummy perl script test.pl and run
wine cmd /c test.pl
cmd.exe will try to run test.pl as Unix binary
trace:process:CreateProcessW starting L"C:\\\\test.pl" as Unix binary
and (probably) fail instead of running Perl.exe as the Windows XP command
cmd /c perl.pl
Source code analysis:
The function programs/cmd/wcmdmain.c:WCMD_run_program calls FindExecutable
but mostly ignores the result. This looks like an unfinished work.
Remark:
Theoretically, some program could rely on the association. As long as such
program is not known, this is a low priority issue. Users should prefer
the explicit command
wine perl test.pl
(or "wine start /W test.pl" if they want a new console).
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https://bugs.winehq.org/show_bug.cgi?id=49244
Bug ID: 49244
Summary: GdipDeleteFontFamily is declared, but does nothing
Product: Wine
Version: 5.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal54(a)gmail.com
Distribution: ---
Function just check if FontFamily is null and return value without doing
anything.
https://github.com/wine-mirror/wine/blame/056c9df854817670dc4fb9c095cba29c9…
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https://bugs.winehq.org/show_bug.cgi?id=55964
Bug ID: 55964
Summary: wine-mono: Dlls include reference to filenames
different to the files in
wine-mono-8.1.0-dbgsym.tar.xz
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
I was trying get a backtrace from #55736 with debug symbols.
Therefore I tried using a windows build of LLDB.
Unfortunately it took me some time to figure out that the PDB file name
embedded in the dll files did not match the filename
in the archive wine-mono-8.1.0-dbgsym.tar.xz.
After renaming to the name libmonosgen-2.0.pdb it got found by LLDB.
Maybe either the build can be modified to build with the expected file names
in the first place, or add a short readme to the archive file describing
this issue?
$ strings windows/mono/mono-2.0/bin/libmono-2.0-x86*.dll | grep -i
"mono.*\.pdb"
/vagrant/build/mono-x86_64/mono/mini/.libs/libmonosgen-2.0.pdb
/vagrant/build/mono-x86/mono/mini/.libs/libmonosgen-2.0.pdb
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https://bugs.winehq.org/show_bug.cgi?id=54212
Bug ID: 54212
Summary: Nexus ECU Tuning Software for HALTECH ECU
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: nbehnken(a)gmail.com
Distribution: ---
Created attachment 73755
--> https://bugs.winehq.org/attachment.cgi?id=73755
Startup Trace before error message is Displayed about Windows Installer
The Nexus software is a DOTNET application that controls the Haltech ECU for
automotive tuning.
ERROR from APP
"Nexus Software cannot be installed on systems with Windows Installer version
lower than 5.0."
Download Location
https://www.haltech.com/wp-admin/admin-ajax.php?action=ht_latest_software
wine NexusInstallPackageWeb_v1.40.2.exe
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https://bugs.winehq.org/show_bug.cgi?id=55343
Bug ID: 55343
Summary: Game Constantine Doesn't Work
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jon9097(a)gmail.com
Distribution: ---
Constantine's game doesn't work.
I've been trying to run it for years and it's all to no avail. Either it starts
but doesn't respond to any key, or it doesn't start at all.
Here is the link to the game: https://archive.org/details/constantine_202007
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https://bugs.winehq.org/show_bug.cgi?id=55410
Bug ID: 55410
Summary: msi:package fails on w8adm
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
msi:package fails on w8adm:
package.c:8054: Test failed: Expected ERROR_SUCCESS, got 1605
package.c:8055: Test failed: Expected a valid product handle
package.c:8099: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8100: Test failed: Expected "", got "apple"
package.c:8101: Test failed: Expected 0, got 260
package.c:8106: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8107: Test failed: Expected "", got L"apple"
package.c:8108: Test failed: Expected 0, got 260
package.c:8114: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8115: Test failed: Expected "{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}",
got "apple"
package.c:8117: Test failed: Expected 38, got 260
package.c:8123: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8124: Test failed: Expected
L"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got L"apple"
package.c:8126: Test failed: Expected 38, got 260
package.c:8132: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8133: Test failed: Expected 38, got 260
package.c:8138: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8139: Test failed: Expected 38, got 260
package.c:8149: Test failed: Expected 38, got 260
package.c:8158: Test failed: Expected 38, got 260
package.c:8165: Test failed: Expected ERROR_MORE_DATA, got 6
package.c:8166: Test failed: Expected first 3 chars of
"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got "apple"
package.c:8168: Test failed: Expected 38, got 4
package.c:8174: Test failed: Expected ERROR_MORE_DATA, got 6
package.c:8175: Test failed: Expected first 3 chars of
L"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got L"apple"
package.c:8177: Test failed: Expected 38, got 4
package.c:8184: Test failed: Expected ERROR_MORE_DATA, got 6
package.c:8185: Test failed: Expected first 37 chars of
"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got "apple"
package.c:8193: Test failed: Expected ERROR_MORE_DATA, got 6
package.c:8194: Test failed: Expected first 37 chars of
L"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got L"apple"
package.c:8203: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8204: Test failed: Expected "{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}",
got "apple"
package.c:8206: Test failed: Expected 38, got 39
package.c:8212: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8213: Test failed: Expected
L"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got L"apple"
package.c:8215: Test failed: Expected 38, got 39
package.c:8222: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8223: Test failed: Expected "", got "apple"
package.c:8224: Test failed: Expected 0, got 260
package.c:8229: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8230: Test failed: Expected "", got L"apple"
package.c:8231: Test failed: Expected 0, got 260
package.c:8234: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8240: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8241: Test failed: Expected "", got "apple"
package.c:8242: Test failed: Expected 0, got 260
package.c:8247: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8248: Test failed: Expected "", got L"apple"
package.c:8249: Test failed: Expected 0, got 260
package.c:8252: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8258: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8259: Test failed: Expected "{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}",
got "apple"
package.c:8261: Test failed: Expected 38, got 260
package.c:8267: Test failed: Expected ERROR_SUCCESS, got 6
package.c:8268: Test failed: Expected
L"{1DF3BC35-22CE-4AE5-8CB6-CD8312577038}", got L"apple"
package.c:8270: Test failed: Expected 38, got 260
See https://test.winehq.org/data/patterns.html#msi:package
These failures started on 2023-07-27 which is when the w8 VM's memory was
increased to 4GB, and older WineTest builds still produce the failures. So the
2023-07-27 VM change is the cause of these failures but it's not clear why.
Also note that, unlike msi:msi and msi:source, msi:package fails even if run on
its own (see bug 55396).
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https://bugs.winehq.org/show_bug.cgi?id=53154
Bug ID: 53154
Summary: Crash of EpicOnlineServicesUserHelper.exe" --setup
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: me(a)janryll.de
Distribution: ---
Created attachment 72586
--> https://bugs.winehq.org/attachment.cgi?id=72586
Unhandled exception: page fault on read access.
1. Start "Epic Games Lauchner"
2. Goto Settings
3. Click on Install Epic Online Services
4. Crash after some seconds
Epic Games Launcher displays Error EOS-ERR-1603.
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https://bugs.winehq.org/show_bug.cgi?id=55804
Bug ID: 55804
Summary: DICOM Viewer (eFilm Workstation 2.x/3.x) aborts
because libxml2 doesn't like "ISO8859-1" (builtin
msxml6).
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Created attachment 75294
--> https://bugs.winehq.org/attachment.cgi?id=75294
xml2: Allow encoding="ISO8859-1".
Bug #13340 is for the same application but with native msxml6.
This bug is about the nearly same error message when using builtin msxml6:
> XML Parser Error
> LoadXMLFile 'C:\efilmlite_dvd\eFilmLite\Profiles
> \Default\ToolBarMiniCfg.xml':
> Error:
> Code = 0x80004005
> Source = Line: 0; Char: 0
> Error Description = error
But this seems to be caused by the bundled libxml2 not accepting
as encoding "ISO8859-1", just "ISO-8859-1".
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https://bugs.winehq.org/show_bug.cgi?id=43472
Bug ID: 43472
Summary: R-Link 2 Toolbox crashes on startup
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sb(a)monkey-mind.net
Distribution: ---
Created attachment 58852
--> https://bugs.winehq.org/attachment.cgi?id=58852
R-Link 2 Toolbox Backtrace
The Renault R-Link 2 Toolbox application crashes upon launch.
The installer manages to install just fine, but when trying to launch the
actual application, the crash dialog pops up. See attached backtrace.
The shell window from which the application was started says:
wine: Unhandled page fault on execute access to 0x00000000 at address
(nil) (thread 0009), starting debugger...
Tried with emulation set to Windows 10, Windows 7, Windows Server 2003; all
failed with the same error. SELinux is in permissive mode.
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https://bugs.winehq.org/show_bug.cgi?id=56102
Bug ID: 56102
Summary: Comdlg32/Color - Out of bound value is used
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
- Set HSV to max value by typing 999
- Automatically sets to 239, 240, 240
Scenario 1 :
- Click on the 2D spectrum
- Lum gets to 999 => should stay to 240
Scenario 2 :
- Click on right ribbon
- H & S gets to 999 and ribbon gets crazy
> Faulty code is CC_CheckDigitsInEdit where the raw value is returned even when exceeding max value
if (value > maxval) /* build a new string */
{
sprintf(buffer, "%d", maxval);
result = 2;
}
should be replaced by
if (value > maxval) /* build a new string */
{
value = maxval;
sprintf(buffer, "%d", maxval);
result = 2;
}
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https://bugs.winehq.org/show_bug.cgi?id=56352
Bug ID: 56352
Summary: comctl32: Handle progress bar state messages
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: rikul(a)inbox.ru
Distribution: ---
PBM_SETSTATE, PBM_GETSTATE messages are not handled for Progress Bar control.
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https://bugs.winehq.org/show_bug.cgi?id=50365
Bug ID: 50365
Summary: Starcraft Remastered black screen on launch or window
only mode
Product: Wine-staging
Version: 6.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darinsmiller(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
2 display issues appeared a few releases prior to the 6.0 rc's and are still
present:
1st issue: Starcraft Remaster fails to set proper video mode by launching with
black screen. Starcraft cursor is visible and underlying menu items react with
hover sound, but screen remains black even after clicking on invisible menu
items. Alt-tabbing from/to the game refreshes the screen to normal display
mode.
2nd issue: Running dual monitors: primary 4K, secondary 2K scaled to 4K.
Starcraft Rem. launches in window mode on the 4K screen even though settings
specify full-screen mode. Alt-enter fails to scale to full screen. If the
secondary 2K monitor is set to native (non-scaled resolution) before the game
is launched, the game launches to the black fullscreen mode on the primary
display as described above.
Lutris with wine version 5.7.10-x86_64 correctly runs Starcraft Remastered on
the primarly 4K display.
Operating System: Kubuntu 20.10
KDE Plasma Version: 5.19.5
KDE Frameworks Version: 5.74.0
Qt Version: 5.14.2
Kernel Version: 5.8.0-33-generic
OS Type: 64-bit
Processors: 8 × Intel® Core™ i7-4771 CPU @ 3.50GHz
Memory: 15.6 GiB of RAM
Graphics Processor: GeForce GTX 1080/PCIe/SSE2
NVidia Driver: 455.45.01
wine version: wine-6.0-rc3 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=52687
Bug ID: 52687
Summary: OpenKiosk installer not working
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Running "wine msiexec /i OpenKiosk91.7.0-2022-02-22-x86_64.msi" I only get:
> 00d4:fixme:file:NtLockFile I/O completion on lock not implemented yet
> 00d4:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
> 00d4:err:msi:read_properties_from_data propid 10 has unknown type
> 00d4:err:msi:read_properties_from_data propid 10 has unknown type
It seems to install for another user though, see bug 52685.
It also works on windows, so probably not a corrupted file.
MD5Sum
bd5c917f09bdc35f79a2156a00459531 OpenKiosk91.7.0-2022-02-22-x86_64.msi
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https://bugs.winehq.org/show_bug.cgi?id=48404
Bug ID: 48404
Summary: Can't close free game notifications from Epic Games
Store
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
How to reproduce:
1) Install Epic Games Store (which can be done easily by using a version of
Lutris installer that doesn't install any native components
https://lutris.net/games/epic-games-store-untainted/installer/edit)
2) Launch it with -opengl -SkipBuildPatchPrereq flags
2) Get a notification about current free game giveaway
3) Click on [X] (close) button
Instead of being closed, the notification instead gets recreated, and after
that, it can't be closed without use of tools like xkill.
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http://bugs.winehq.org/show_bug.cgi?id=11770
Summary: mapi32.dll.so does not support attachments for sending
mail
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Mark_Neyhart(a)legis.state.ak.us
Applications like Microsoft Excel 2002 and Word 2002 have a File...Send To
function which should bring up an email client with the current file attached.
The DLL override mapi32.dll.so does not support attachments. The sendmail.c
source for this dll has a FIXME which outputs "Ignoring attachments".
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https://bugs.winehq.org/show_bug.cgi?id=45289
Bug ID: 45289
Summary: Wine Crashes Some Programs If Compiled with AVX
Support
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
This is a really specific bug and I'm not sure what other programs/games it
affects. I assume there are more, but this is the only example that I've
reliably run into at the moment:
== To Recreate
Run Cemu under a 64bit Prefix. Start Mario Kart 8. After Mario announces the
game, it will crash.
== Workaround
Compiling Wine without AVX support (i.e. adding the -mno-avx C/XXFLAG) negates
the issue.
People won't see this when using distro packages because they'll be compiled
using something like -march=x86-64 which doesn't enable any of the AVX options
(as they aren't available in all processors). If you compile it yourself using
something like -march=native then GCC will enable the AVX functions which in
turn triggers this issue.
I saw this behaviour on both my old i7-5775C and the i7-8700K which has since
replaced it.
In case it's relevant, it looks like this problem may have not existed before
Wine 3.0 because I've tracked down an old post of my own wherein I stated
(regarding the Mario Kart 8 crash on Cemu):
=======================
Tried on a brand new Wine 3.2 prefix, same issue (Segmentation fault after the
splash screen). Works fine with Staging 2.21.
More specifically:
002c:fixme:seh:RtlCaptureStackBackTrace (0, 40, 0x25152ba0, (nil)) stub!
002c:err:seh:call_stack_handlers invalid frame 25153728 (0x116a0000-0x117a0000)
002c:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception
EDIT: The issue was vcrun2015. Wine-staging didn't need it. Standard wine does,
for some reason.
=======================
Not sure if the vcrun2015 issue was a red-herring as that's installed now but
no-longer fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=49407
Bug ID: 49407
Summary: Display device initialization fails due to
vkGetRandROutputDisplayEXT() causing X exception on
dual Nvidia / Intel GPU configuration (regression).
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: pgofman(a)codeweavers.com
Distribution: ---
Wine can't create any window on the mentioned configuration after
145cfce1135a7e59cc4c89cd05b572403f188161:
> winex11.drv: Add a Vulkan UUID property for GPUs.
> A Vulkan UUID property is used to find the corresponding GPU in SetupAPI.
> Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
> Signed-off-by: Liam Middlebrook <lmiddlebrook(a)nvidia.com>
> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
$ xrandr --listproviders
Providers: number : 2
Provider 0: id: 0x1b8 cap: 0x1, Source Output crtcs: 4 outputs: 4 associated
providers: 1 name:NVIDIA-0
Provider 1: id: 0x1e9 cap: 0xf, Source Output, Sink Output, Source Offload,
Sink Offload crtcs: 3 outputs: 4 associated providers: 1 name:modesetting
The exception happens when vkGetRandROutputDisplayEXT is called with Nvidia
device for Provider 1 (modesetting):
X Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 155 (NV-GLX)
Minor opcode of failed request: 31 ()
Serial number of failed request: 147
Current serial number in output stream: 147
This looks like a bug between between vulkan implementation and xrandr, as
vulkan spec for vkGetRandROutputDisplayEXT clearly says that it should return
VK_NULL_HANDLE for missing output.
Still I guess we might need a temporary solution as it looks like Wine is going
to be totally broken on such configurations until this is fixed elsewhere.
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https://bugs.winehq.org/show_bug.cgi?id=57005
Bug ID: 57005
Summary: Wine segfaults on macOS when run from install
Product: Wine
Version: 9.12
Hardware: x86-64
OS: MacOS
Status: NEW
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Locally built Wine installed to a prefix. Trying to run any program in it
results in an immediate segfault, but it works when run from the build tree.
A bisect pointed to 7b82f507bda6b94f6876256c278d3b3637e95b8c
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https://bugs.winehq.org/show_bug.cgi?id=52685
Bug ID: 52685
Summary: Crash with openkiosk
OpenKiosk91.3.0-2021-10-28-i686.msi
Product: Wine
Version: 7.0
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: philippereix.csc(a)gmail.com
Distribution: ---
Created attachment 72023
--> https://bugs.winehq.org/attachment.cgi?id=72023
Backtrace of the database application
I installed kubuntu 18.04 (32 bit) on an old pentium 4 3ghz (i386 architecture)
with 4gb ram and the only installable version
OpenKiosk91.3.0-2021-10-28-i686.msi with
Wine 7.0 installed. OpenKiosk is a cross platform kiosk web browser based on
Mozilla Firefox that can be easily installed and used to secure a computer for
use as a public terminal. This is a complete solution for any kiosk
installation. This software is released under the MPL "as is" with no warranty
or support. (https://openkiosk.mozdevgroup.com/)
The OpenKiosk command is: env WINEPREFIX="/home/acsm-borne-pres/.wine" wine
C:\\Program\ Files\\OpenKiosk\\OpenKiosk.exe
and the working folder is: /home/acsm-borne-pres/.wine/dosdevices/c:/Program
Files/OpenKiosk/
OpenKiosk launches well but after 1 to 2 minutes I have this error message with
the detail attached
Can you help me please?
Thanks very much
Philip
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http://bugs.winehq.org/show_bug.cgi?id=32680
Bug #: 32680
Summary: cmd.exe Add support for CMDEXTVERSION, CMDCMDLINE,
HIGHESTNUMANODENUMBER
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: us(a)edmeades.me.uk
Classification: Unclassified
%CMDEXTVERSION%
%CMDCMDLINE%
%HIGHESTNUMANODENUMBER%
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https://bugs.winehq.org/show_bug.cgi?id=55829
Bug ID: 55829
Summary: Legend of Grimrock series has rendering glitch
Product: vkd3d
Version: 1.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 75325
--> https://bugs.winehq.org/attachment.cgi?id=75325
example
Continuation of bug 55182.
Commit 167ad1ee7bbdaa1ec329f4b6a27b2e9b9389c0e2 makes main menu be visible but
added rendering glitch.
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https://bugs.winehq.org/show_bug.cgi?id=55516
Bug ID: 55516
Summary: Motor4MX crashes due to missing 'refract' handling
Product: vkd3d
Version: 1.8
Hardware: x86-64
URL: http://www.gamepressure.com/download.asp?ID=21182
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:107:31: E5005: Function
"refract" is not defined.
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https://bugs.winehq.org/show_bug.cgi?id=43599
Bug ID: 43599
Summary: Engine Prime: application fails to launch
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: smidge(a)xsco.net
Distribution: ---
Created attachment 59013
--> https://bugs.winehq.org/attachment.cgi?id=59013
Terminal output
Engine Prime is a music preparation application targeted at DJs who use Denon's
latest hardware. It can be downloaded at http://www.denondj.com/engineprime
Engine Prime v1.0.0 fails to launch, crashing with a page fault. A window does
appear (without any content) before the crash occurs. The full terminal output
(quite verbose) is attached.
Note that the installer works without issue.
Wine version: wine 2.15 (staging)
Installer checksum:
ec3c75d7d923163d0fba3dfd6561ce318e344182 EnginePrime1.0.0Setup.exe
Post-installation executable checksum:
e462a0e5d08736c50d7b164956a12ff38ecc4a65 EnginePrime.exe
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https://bugs.winehq.org/show_bug.cgi?id=49505
Bug ID: 49505
Summary: Grim Dawn hangs while loading with builtin
d3dcompiler_43
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 67633
--> https://bugs.winehq.org/attachment.cgi?id=67633
+d3dcompiler
Hangs before entering the main menu. Setting library to 'native,builtin' is a
workaround.
wine-5.11-303-g10b17932fa
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https://bugs.winehq.org/show_bug.cgi?id=54709
Bug ID: 54709
Summary: Spider-Man Remastered shows only a black screen
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0880:trace:d3dcompiler:D3DCompile data 0000000144F23FA0, data_size 1428,
filename (null), defines 0000000000000000, include 0000000000000000, entrypoint
"QuadVertexShader", target "vs_4_0", sflags 0, eflags 0, shader
00000000635DF3B0, error_messages 00000000635DFA10.
0880:trace:d3dcompiler:D3DCompile2 data 0000000144F23FA0, data_size 1428,
filename (null), macros 0000000000000000, include 0000000000000000, entry_point
"QuadVertexShader", profile "vs_4_0", flags 0, effect_flags 0, secondary_flags
0, secondary_data 0000000000000000, secondary_data_size 0, shader_blob
00000000635DF3B0, messages_blob 00000000635DFA10.
1.6-207-g4110f1e5
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https://bugs.winehq.org/show_bug.cgi?id=54725
Bug ID: 54725
Summary: BeamNG Techdemo 0.3 crashes on missing 'determinant'
handling
Product: vkd3d
Version: 1.6
Hardware: x86-64
URL: https://www.moddb.com/games/beamng/downloads/beamng-te
chdemo-03
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Depends on: 34106
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0024:err:d3dcompiler:D3DCompile2 Shader log:
0024:err:d3dcompiler:D3DCompile2 <anonymous>:272:28: E5005: Function
"determinant" is not defined.
0024:err:d3dcompiler:D3DCompile2
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https://bugs.winehq.org/show_bug.cgi?id=54973
Bug ID: 54973
Summary: Renegade Ops needs literal sample index.
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
06c8:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
06c8:err:d3dcompiler:D3DCompile2 Shader log:
06c8:err:d3dcompiler:D3DCompile2 <anonymous>:6:243: E5002: Expected literal
sample index.
1.7-218-g1af662ae
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https://bugs.winehq.org/show_bug.cgi?id=56333
Bug ID: 56333
Summary: MotorM4X needs ternary operator support for vs_2_0
profile
Product: vkd3d
Version: 1.10
Hardware: x86-64
URL: http://www.gamepressure.com/download.asp?ID=21182
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 <anonymous>:50:38: E5017: Aborting due to
not yet implemented feature: Ternary operator is not implemented for vs_2_0
profile.
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