https://bugs.winehq.org/show_bug.cgi?id=44253
Bug ID: 44253
Summary: Access violation in multiple cases
Product: Wine
Version: 3.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ihormcd+wine(a)gmail.com
Distribution: ---
Created attachment 60052
--> https://bugs.winehq.org/attachment.cgi?id=60052
crash
Access violation exception due to access by 0x0000 address in multiple use
cases while using Far3.
>From Far app try to:
1) on lunch of EXE file (Far.exe, WinMergeU.exe, others)
2) switch drive for the pane (Alt+F1/F2)
3) switch to Quick view mode for a file (Ctrl+Q)
*) few other cases
App: Far Manager 3.0 build 5100 x64
Wine details: wine-3.0-rc3, the app runs using wineconsole
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https://bugs.winehq.org/show_bug.cgi?id=46930
Bug ID: 46930
Summary: DirectX 1 installer Closes after open without
installing
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: sk9258user(a)mail.ru
Distribution: ---
Created attachment 64037
--> https://bugs.winehq.org/attachment.cgi?id=64037
log
I change wine Windows version to 95 and open DirectX 1.0 installer, but window
instant closes and Installing stopped on unpacking. In logs I see msvcp error
missing shm_open() function. WTF???
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https://bugs.winehq.org/show_bug.cgi?id=56695
Bug ID: 56695
Summary: Unreal Engine game checks for a specific VC runtime
regkey
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
Created attachment 76479
--> https://bugs.winehq.org/attachment.cgi?id=76479
registry key being checked for
An Unreal Engine game checks for a VC++ runtime libs by checking for a specific
registry key created during install of that runtime upon startup.
Consider adding that key.
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https://bugs.winehq.org/show_bug.cgi?id=54567
Bug ID: 54567
Summary: comdlg32: Find/Replace: Flags became invalid after
EN_KILLFOCUS.
Product: Wine
Version: 8.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
Distribution: ---
Created attachment 74109
--> https://bugs.winehq.org/attachment.cgi?id=74109
the patch to fix this bug
The flags value became invalid after EN_KILLFOCUS.
It caused a bug that FR_DOWN is cleared when the user set focus to edt1 and
close the find/replace dialog.
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https://bugs.winehq.org/show_bug.cgi?id=55707
Bug ID: 55707
Summary: Wine seems to not be sending TVN_ITEMCHANGING and
TVN_ITEMCHANGED notifications when a panel uses
TVM_SELECTITEM to select a single item on a treeview
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cadbusca(a)gmail.com
Distribution: ---
There is a very important component for the music player Foobar2000 (V2.0
32bits) called 'Album list panel' that was working fine until its version 1.0.
Since version 2.0, a new feature was implemented which is:
"The ability to select multiple items using Ctrl and Shift keys was added. This
includes Shift-clicking, Ctrl-clicking, and holding Shift when pressing
navigation keys." [on a treeview] and selecting a single or multiple items from
the component treeview stopped working.
I opened a PR on the component github repository at:
https://github.com/reupen/album_list_panel/issues/179 and the developer pointed
out that the issue may be caused by some issue with Wine not be sending
TVN_ITEMCHANGING and TVN_ITEMCHANGED notifications when a panel uses
TVM_SELECTITEM to select a single item of a treeview
How to reproduce:
1) Install foobar2000 V2.0 32bits from https://www.foobar2000.org/download
2) Install the latest version of the following Foobar2000 components:
https://yuo.be/columns-ui
and
https://yuo.be/album-list-panel
3) Insert a album-list-panel to foobar
4) Selecting one or more items on the treeview have no effect
5) More details including a small video of the issue can be seen here:
https://github.com/reupen/album_list_panel/issues/179
I'm willing to test when a fix is available.
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https://bugs.winehq.org/show_bug.cgi?id=46552
Bug ID: 46552
Summary: Crossfire doesn't install
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
URL: http://crossfire.z8games.com/download.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio.mgbx(a)hotmail.it
Distribution: Mint
Created attachment 63423
--> https://bugs.winehq.org/attachment.cgi?id=63423
console output
I already reported a bug about Crossfire EU (you can find it here
https://bugs.winehq.org/show_bug.cgi?id=45920), but now it merged with
Crossfire NA and the new link for download is
http://crossfire.z8games.com/download.html
The .exe file is different than before, but it doesn't install yet; I don't
know if the problem is the same or not. I attached my console output. You can
reproduce the bug just by downloading the file and trying to install.
I kept my terminal open for more than 3 hours beacuse the process is "running"
and if I close the terminal it says that a process is still running and closing
the terminal will kill it. Therefore I don't know if my console output is
complete or not. If I can help in some way, just tell me! :)
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https://bugs.winehq.org/show_bug.cgi?id=56783
Bug ID: 56783
Summary: MySims doesn't render the character creation screen
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 76584
--> https://bugs.winehq.org/attachment.cgi?id=76584
Character creation black screen
When starting a new game, the game will first display a few 2D images detailing
the game's plot. Afterwards the player will be taken to the character creation
screen for them to create their sim. Under wine-9.10 this screen is completely
black minus the in-game UI elements.
(Also in wine-9.10 this screen doesn't show any text. See also: Bug #56782.)
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https://bugs.winehq.org/show_bug.cgi?id=56782
Bug ID: 56782
Summary: MySims does not display text.
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 76583
--> https://bugs.winehq.org/attachment.cgi?id=76583
Clean prefix console log.
As the summary says, the game does not display any text. Menus, dialogs,
in-game, etc.
Installing core fonts does nothing.
Console log attached.
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https://bugs.winehq.org/show_bug.cgi?id=54336
Bug ID: 54336
Summary: Wow64 compatibility breaks on newer 64-bit glibc
releases
Product: Wine
Version: 8.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ruanformigoni(a)gmail.com
Distribution: ---
Newer versions of 64-bit glibc break current Wow64 compatibility
implementation.
For a new vm of fedora 36:
$ ./wine-ge-7-35-continuous-x86_64.AppImage --version
Usage: wine PROGRAM [ARGUMENTS...] Run the specified program
wine --help Display this help and exit
wine --version Output version information and exit
glibc.x86_64 version is 2.35-20.fc36
glibc.i686 is not installed.
--
For a new vm of fedora 37:
$ /wine-ge-7-35-continuous-x86_64.AppImage --version
/tmp/.mount_wine-gEI9DJM/bin/wine: No such file or directory
glibc.x86_64 version is 2.36-9.fc37
glibc.i686 is not installed (installing fixes it).
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https://bugs.winehq.org/show_bug.cgi?id=54734
Bug ID: 54734
Summary: Lord of the Rings Online randomly crashes during
gameplay
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ewg.grey(a)gmail.com
Distribution: ---
Created attachment 74238
--> https://bugs.winehq.org/attachment.cgi?id=74238
Wine terminal output after a crash
I'm running Arch Linux with Wine 8.4 from the Arch repository on an AMD Ryzen 7
5800X with an AMD ATI Radeon RX 6800 XT graphics card.
The Lord of the Rings Online game client randomly closes/crashes during
gameplay with the following message as the last output from Wine:
01b8:fixme:faultrep:ReportFault 000000000011E500 0x0 stub
I've been using this install of LotRO for over a year with no issues. However,
I tried creating a new Wine prefix and reinstalling the game from scratch.
I run the following winetricks to get all of the game client's functionality to
work:
winetricks d3dcompiler_43 d3dx11_42 d3dx11_43 winhttp corefonts
I'm also using dxvk 2.1
Nothing else is changed from the defaults.
Everything worked fine up through Wine 8.0. However, those were TKG builds of
Wine. I switched to the Arch build of Wine to test if the issue was the TKG
build of Wine.
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