https://bugs.winehq.org/show_bug.cgi?id=56675
Bug ID: 56675
Summary: wine-mono does not work with nuvamawealth tx3 but
winetricks dotnet48 works
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yafoce6821(a)giratex.com
Distribution: ---
Affected application: https://www.nuvamawealth.com/tx3
Download link (it is a free application):
https://nuvamawealth.com/ewwebimages/webfiles/download/tx3/tx3.zip
Filing a bug for wine-mono because the FAQ page told me to.
steps to replicate:
1. A vanilla wine prefix.
2. winetricks vcrun2015 (and dotnet48; on wine-mono does not work; hence filing
bug report)
3. run the msi installer unzipping the zip
4. winecfg to win7 (win10 used to work, but until recently, requires winetricks
dxvk vcrun2010 and corefonts to work)
4. run the application
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https://bugs.winehq.org/show_bug.cgi?id=56480
Bug ID: 56480
Summary: vbscript: underscore line continue issues
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Distribution: ---
> cat test.vbs
Class Tween
Public Function Delay(length)
Set Delay = Me
WScript.Echo "Delay " & length
End Function
Public Function Clear()
Set Clear = Me
WScript.Echo "Clear"
End Function
End Class
Dim instance
Set instance = new Tween
WScript.Echo "chained"
instance.Clear().Delay(1)
WScript.Echo "chained with continuation dots after"
' works as expected
instance. _
Clear(). _
Delay(1)
WScript.Echo "chained with continuation dots before"
' 0114:fixme:wscript:ActiveScriptSite_OnScriptError
instance.Clear() _
.Delay(1)
WScript.Echo "chained with continuation dots before2"
' 0114:fixme:wscript:run_script ParseScriptText failed: 80004005
instance _
.Clear() _
.Delay(1)
WScript.Echo "done"
--
Linux Wine.
> wine cscript test.vbs
0114:fixme:vbscript:parser_error L".Delay(1)\n\nWScript.Echo \"done\"\n":
"syntax error"
0114:fixme:wscript:ActiveScriptSite_OnScriptError ()
0114:fixme:wscript:run_script ParseScriptText failed: 80004005
--
Windows cscript
> cscript test.vbs
Microsoft (R) Windows Script Host Version 5.812
Copyright (C) Microsoft Corporation. All rights reserved.
chained
Clear
Delay 1
chained with continuation dots after
Clear
Delay 1
chained with continuation dots before
Clear
Delay 1
chained with continuation dots before2
Clear
Delay 1
done
--
Some more notes:
* On wine by commenting out the last section you get a different error
* I have also seen different errors depending on weather the functions called
have arguments or not
* Other uses of underscore do seem to work. Eg multiline Dim, multiline if.
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https://bugs.winehq.org/show_bug.cgi?id=56669
Bug ID: 56669
Summary: AppDB: 'Maintainer status removed' email doesn't
mention the application involved
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
```
Maintainer status removed
-------------------------------------------------------
Your maintainer status has been removed because you have not logged into th=
e AppDB in over 24 months.
Best regards.
The AppDB team
https://appdb.winehq.org/
If you don't want to receive any other e-mail, please change your preferenc=
es:
https://appdb.winehq.org/preferences.php
```
This email should mention _what_ application was involved / include a link to
said application.
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https://bugs.winehq.org/show_bug.cgi?id=56670
Bug ID: 56670
Summary: AppDB: warn maintainers before removing their
maintainer privileges
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
I recently got a flood of emails:
```
Maintainer status removed
-------------------------------------------------------
Your maintainer status has been removed because you have not logged into th=
e AppDB in over 24 months.
Best regards.
The AppDB team
https://appdb.winehq.org/
If you don't want to receive any other e-mail, please change your preferenc=
es:
https://appdb.winehq.org/preferences.php
```
Fair enough, I haven't logged in, and shouldn't be a maintainer for those
applications. But a warning would've been nice..
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https://bugs.winehq.org/show_bug.cgi?id=56672
Bug ID: 56672
Summary: winepath returns wrong value on nfs4 mount
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spam(a)abma.de
Distribution: ---
i've mounted /mnt/data with nfs4.
winepath returns invalid values when a drive is configured with winecfg:
d: /mnt/data
winepath -w /mnt/data/userdocs
D:\
but thats invalid, it should return:
D:\userdocs
when i use a no-existing directory it returns the correct value:
winepath -w /mnt/data/userdocs2
D:\userdocs2
I've noticed this as drag and drop doesn't work any more when we switched from
cifs to nfs4. This leads to "File not found" errors in the applications.
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https://bugs.winehq.org/show_bug.cgi?id=56628
Bug ID: 56628
Summary: Golftopia (GOG) crashes during startup in unityplayer
on Intel iGPU.
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 76403
--> https://bugs.winehq.org/attachment.cgi?id=76403
Crash backtrace
Attempting to run Golftopia with an Intel iGPU (Intel Corporation Device
[8086:0a1e] (rev 0b)) causes the game to crash during startup after the initial
loading dialog.
Backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=56664
Bug ID: 56664
Summary: winecfg not exposing an option for 7.1 surround sound
audio output (winepulse.drv)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ib10evp0(a)gmx.org
Distribution: ---
Using a self-compiled winecfg from a Wine build based on commit
`ae9bdbda3be2b4ab5be34463fe1daec6c11cc7e6` (post 9.8), I see no option to set
7.1 output for the pulse audio driver in winecfg. Only Mono, Stereo,
Quadrophonic and 5.1 is available even though my system is set to 7.1 output in
the host os configuration.
Setup:
Wine & winecfg (self-compiled) @ ae9bdbda3be2b4ab5be34463fe1daec6c11cc7e6 (post
Wine 9.8)
Ubuntu 22.04 with Pulseaudio
Audio device profile set to 7.1 output in system configuration (test sounds
output properly to 7.1 speaker system)
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https://bugs.winehq.org/show_bug.cgi?id=55538
Bug ID: 55538
Summary: Bad graphics rendering in VirtualDJ
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bique.alexandre(a)gmail.com
Distribution: ---
Created attachment 75096
--> https://bugs.winehq.org/attachment.cgi?id=75096
VirtualDJ Screenshot
VirtualDJ is a DJ software. https://virtualdj.com
The graphics rendering in VirtualDJ is broken.
The font looks crippled.
There are a bunch of gradients which are plain black.
The interface flickers.
I'm using Archlinux, Gnome/X11, nvidia.
This message comes a lot:
0190:fixme:d2d:d2d_text_renderer_DrawGlyphRun Ignoring options 0x2.
This also happens:
vkd3d:fixme:d3d12_device_MakeResident iface 0000000003A4AC10, object_count 1,
objects 0000000001C872C8 stub!
vkd3d:fixme:d3d12_root_signature_init_descriptor_table_push_constants Push
constants size 260 exceeds maximum allowed size 256. Try
VKD3D_CONFIG=virtual_heaps.
0110:fixme:win:RegisterTouchWindow hwnd 0000000000040084, flags 0x2 stub!
0190:err:sync:RtlpWaitForCriticalSection section 000000014448FB50 (null) wait
timed out in thread 0190, blocked by 0110, retrying (60 sec)
0190:err:sync:RtlpWaitForCriticalSection section 000000014448FB50 (null) wait
timed out in thread 0190, blocked by 0110, retrying (60 sec)
0190:err:sync:RtlpWaitForCriticalSection section 000000014448FB50 (null) wait
timed out in thread 0190, blocked by 0110, retrying (60 sec)
Cheers,
Alex
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https://bugs.winehq.org/show_bug.cgi?id=56436
Bug ID: 56436
Summary: Cannot Save a trace while using the Ellisys Bluetooth
Analyzer
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: venkatesh.s(a)broadcom.com
Distribution: ---
Created attachment 76197
--> https://bugs.winehq.org/attachment.cgi?id=76197
this is the backtrace information shown in the pop-up window
I have recently installed an "Ellisys.Runtime.x86_64.AppImage" from ellisys
website - https://ellisys.com/support/runtime_install.
The application will help to use the "Ellisys Bluetooth Analyzer" software in
Linux platform.
After the setup is done. I'm able to open the application. But when I try to
save the trace, I'm seeing a crash.
Attached the backtrace for the same.
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https://bugs.winehq.org/show_bug.cgi?id=56482
Bug ID: 56482
Summary: basically i tried running vocaloid 6 and it does not
run and shows error
Product: Wine
Version: 9.3
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: angad.ranhotra(a)gmail.com
Created attachment 76252
--> https://bugs.winehq.org/attachment.cgi?id=76252
backtrace
basically i tried running vocaloid 6 and it does not run and shows error
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https://bugs.winehq.org/show_bug.cgi?id=39489
Bug ID: 39489
Summary: Nvidia Graphics Libs dog food
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: micsxdrachet(a)gmail.com
Distribution: ---
When you are installing Wine, the software center says you: Nvidia x64 libs are
going to be unistalled.
My computer:
Asus Laptop F555LD
Intel core I7-5500U
Nvidia Geforce 820M
Ram:8GB
Os: Win8+Ubuntu 14.04 Unity
Hard Disk:1TB
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https://bugs.winehq.org/show_bug.cgi?id=52009
Bug ID: 52009
Summary: Wine doesn't start on Manjaro Linux, even after
reinstall
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: miguelag2001(a)outlook.com
Distribution: ---
I have the latest available version of Wine installed on Manjaro Stable. It
worked for a little while, but now when I try to run anything with Wine, I get
a ton of errors in the console, and no other output.
I have tried:
* Deleting the `.wine` folder
* Restarting my PC
* Uninstalling and reinstalling wine
but nothing has let me even run winecfg.
Some unique things about my setup that could be causing issues:
* It's a laptop with a dual GPU (Intel integrated + NVIDIA 1650 Ti)
* I have the proprietary NVIDIA driver installed
When I attempt to run `wine winecfg` I get the following output:
```
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
wine: could not load kernel32.dll, status c0000135
```
If it is the first time I've loaded a new installation, I get this output:
```
wine: created the configuration directory '/home/migue/.wine'
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0048:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0050:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
MESA-INTEL: warning: Performance support disabled, consider sysctl
dev.i915.perf_stream_paranoid=0
0048:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0048:err:winediag:nodrv_CreateWindow Unknown error (998).
0048:err:systray:initialize_systray Could not create tray window
0048:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
0048:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
0048:err:ole:apartment_get_local_server_stream Failed: 0x80004002
```
before my console locks up, and not even hitting Ctrl+C will kill it.
I attempted to run `sudo sysctl dev.i915.perf_stream_paranoid=0`, but all it
did was greatly reduce performance when creating windows, with Wine still
refusing to start (giving the same output).
I requested help on the Manjaro forums, but was directed here, so here I am.
Hopefully this issue can get resolved pretty soon :)
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https://bugs.winehq.org/show_bug.cgi?id=56420
Bug ID: 56420
Summary: Paint.NET 5.0.13 installer fails due to missing
ID2DFactory7, CLSID
'{bdc2bdd3-b96c-4de6-bdf7-99d4745454de}'
Product: Wine
Version: 9.4
Hardware: x86-64
URL: https://github.com/paintdotnet/release/releases/downlo
ad/v5.0.13/paint.net.5.0.13.install.anycpu.web.zip
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 76182
--> https://bugs.winehq.org/attachment.cgi?id=76182
error dialog
It shows an error dialog, which I've attached. A +d2d trace reveals:
019c:trace:d2d:D2D1CreateFactory factory_type 0x1, iid
{bdc2bdd3-b96c-4de6-bdf7-99d4745454de}, factory_options 00007FFFFE27E878,
factory 00007FFFFE27E830.
019c:trace:d2d:D2D1CreateFactory Created factory 00007FFFFEA29FB0.
019c:trace:d2d:d2d_factory_QueryInterface iface 00007FFFFEA29FB0, iid
{bdc2bdd3-b96c-4de6-bdf7-99d4745454de}, out 00007FFFFE27E830.
019c:warn:d2d:d2d_factory_QueryInterface {bdc2bdd3-b96c-4de6-bdf7-99d4745454de}
not implemented, returning E_NOINTERFACE.
019c:trace:d2d:d2d_factory_Release 00007FFFFEA29FB0 decreasing refcount to 0.
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https://bugs.winehq.org/show_bug.cgi?id=56662
Bug ID: 56662
Summary: Paint.NET 4.0.6 installer crashes because of some not
implemented Direct2D features
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: kle(a)bluewin.ch
Distribution: ---
Hi all
This bug report is somehow an offspring of bug 46039. Newer Paint.NET releases
are crashing shortly after the installation is started. This seems to be
related to a missing Direct2D feature in Wine.
Regarding Paint.NET 4.0.6 there are listed several
"PaintDotNet.Controls.Direct2DControl" errors in the log. For more details
please check the attached file.
Note, this topic here should stay "Paint.NET 4.0.6" only. Later versions also
crashes because of this bug but those seems the have some additional problems.
I have checked that with Paint.NET 4.0.8 and there are more errors present in
the long compared with Paint.NET 4.0.6.
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https://bugs.winehq.org/show_bug.cgi?id=56660
Bug ID: 56660
Summary: Env error(paint.net and doom eternal)
Product: Wine-staging
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: finenkofedor(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 76437
--> https://bugs.winehq.org/attachment.cgi?id=76437
DOOMEternalx64vk.exe backtrace
Some software is not launching because it think I have version older than win7,
examples are paint.net and DOOM:Eternal. Speaking of Doom eternal, it could not
launch either until I launched with argument WINEDEBUG="-all" then it popped up
message I must have win7 or higher and give error, there's a backtrace attached
Wine-staging 9.8.1//Wine-mono 9.1.0
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https://bugs.winehq.org/show_bug.cgi?id=46813
Bug ID: 46813
Summary: Paint.net 4.1 installer fails:
System.NotImplementedException:
d:\src\pdn\src\systemlayer.native\direct2d1\d2deffect.
cpp (75) : hr = m_pEffect->SetInputCount(inputCount);
Product: Wine
Version: 4.3
Hardware: x86
URL: https://dl1.filehippo.com/723e534156b54de4adbae2c05203
7fb4/paint.net.4.1.install.exe?ttl=1552236910&token=1d
af4879a0c0e9f11076f852a2830137
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 63837
--> https://bugs.winehq.org/attachment.cgi?id=63837
console output
Prerequisite: winetricks dotnet472 and uianimation patchset from Staging.
sha1sum ~/paint.net.4.1.install.exe
b2b886c97532eb4c5eabf7e2fd888d61f4a9ae78 ~/paint.net.4.1.install.exe
The installer crashes with a error dialog:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NotImplementedException:
d:\src\pdn\src\systemlayer.native\direct2d1\d2deffect.cpp (75) : hr =
m_pEffect->SetInputCount(inputCount); (PaintDotNet.Controls.PdnBanner)
at PaintDotNet.Interop.InteropErrorInfo.ThrowIfError() in
D:\src\pdn\src\Base\Interop\InteropErrorInfo.cs:line 89
at PaintDotNet.SystemLayer.Native.x64.NativeUtilities.ThrowOnErrorImpl(Int32
hr, SByte* szHr, IUnknown* pFxErrorInfo)
at
PaintDotNet.SystemLayer.Native.x64.Direct2D1.D2DEffect.set_InputCount(Int32
value)
at PaintDotNet.UI.Media.Effects.Effect.ApplyInputs(IServiceProvider
services, IEffect d2dEffect, IReadOnlyList`1 inputs, Boolean invalidate) in
D:\src\pdn\src\Framework\UI\Media\Effects\Effect.cs:line 49
at PaintDotNet.UI.Media.Effects.Effect.ApplyEffectProperty(IServiceProvider
services, IEffect d2dEffect, DependencyProperty property) in
D:\src\pdn\src\Framework\UI\Media\Effects\Effect.cs:line 110
at
PaintDotNet.UI.Media.Effects.EffectProperty.EnumerateEffectProperties[TAction](Type
ownerType, TAction& accumulator) in
D:\src\pdn\src\Framework\UI\Media\Effects\EffectProperty.cs:line 79
at
PaintDotNet.UI.Media.Effects.Effect.ApplyEffectProperties(IServiceProvider
services, IEffect d2dEffect) in
D:\src\pdn\src\Framework\UI\Media\Effects\Effect.cs:line 96
at
PaintDotNet.UI.Media.Effects.Effect.CreateDirect2DResource(IServiceProvider
services) in D:\src\pdn\src\Framework\UI\Media\Effects\Effect.cs:line 74
at
PaintDotNet.ObjectModel.ResourceCache.GetCachedOrCreateResource(IResourceProvider
resourceProvider, Type interfaceType) in
D:\src\pdn\src\Base\ObjectModel\ResourceCache.cs:line 179
at
PaintDotNet.ObjectModel.ResourceCacheExtensions.GetCachedOrCreateResource[TResource](IResourceCache
resourceCache, IResourceProvider`1 resourceProvider) in
D:\src\pdn\src\Base\ObjectModel\ResourceCacheExtensions.cs:line 17
at PaintDotNet.Direct2D1.DrawingContextExtensions.DrawImage(IDrawingContext
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https://bugs.winehq.org/show_bug.cgi?id=48540
Bug ID: 48540
Summary: Paint.net v4.0 crashes:
System.NotImplementedException:
..\Direct2D\D2DGeometry.cpp (553) : hr =
m_pGeometry->Widen (d2d_ellipse_geometry_Widen is a
stub)
Product: Wine
Version: 5.0
Hardware: x86
URL: https://dw81.uptodown.com/dwn/Gn--kYHTnDkyEi1ZtswLFM0e
ruO-fjlQNCOzLCPVl7iZ67g5WQqOWGcoFTk9NWZwQKrIUp7gVrWrKs
yG_HCzAm2TycqXRoucJDxlsMWzFo22sVY4LYYwZ0Fkp0g2KpNY/XEO
d-6EuUi0RITPk54kiA1MIiwaQDo8JbBWn9LHBdl3BYY1QMxhiChn0c
CaKGaQ0xFH8mv5dJzFL337cILS1Q0Q4bTCHirw26UMnsIvxp9THmVR
BOpWUDKLzgE3sU_iN/yLr1QM-cwlWQdFwnyEbeYB_fl0v3jgwVr2k0
rw3lRYMK3i--cGvZBuUwNtBp4gFv4QF2wMlWl6H7wPTmuSUfyg==/p
aint-net-4-0-es-en-br-fr-de-it-cn-jp-ru-win.zip
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Pre-note: while testing Paint.net it appears to be quite important to track the
precise version; Every new subsequent version seems to add new d2d-features and
thus might crash differently.
So I started with lowest version: 4.0
Bug: As reported in the title.
If you hack d2d_ellipse_geometry_Widen to return success the application
actually starts and I was even able to draw a line (WOW!!)
Clicking other things resulted again in System.NotImplementedException
exceptions.
(Side-note: used "winetricks dotnet40 dotnet48" and also for now a native
uianimation to work around a crash in installer. If i have time i`ll look into
the uianimation bug myself later I think)
sha1sum paint-net-4-0-es-en-br-fr-de-it-cn-jp-ru-win.zip
35549136606d396c894fb616a0f554235c47fad8
paint-net-4-0-es-en-br-fr-de-it-cn-jp-ru-win.zip
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https://bugs.winehq.org/show_bug.cgi?id=44632
Bug ID: 44632
Summary: abend after installation and startup of IPcamViewer
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: freek.weggeman(a)gmail.com
Distribution: ---
Created attachment 60625
--> https://bugs.winehq.org/attachment.cgi?id=60625
show details after the message above and save as
IPCameraViewer has expierecesd a serious error and has to be closed.
This error appeares at installation time as well as at startup
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http://bugs.winehq.org/show_bug.cgi?id=19469
Summary: ResEdit crashes checking for updates
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.resedit.net/ResEdit-UNICODE.7z
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Created an attachment (id=22630)
--> (http://bugs.winehq.org/attachment.cgi?id=22630)
Crash log
ResEdit 1.4.7 (unicode build) crashes checking for updates. Attached log
produced with 'Help -> Check for update' menu command.
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https://bugs.winehq.org/show_bug.cgi?id=52424
Bug ID: 52424
Summary: Running Shogun 2 Total War under wine stable
(7.0.0.0~focal-1) fails with page fault
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bopolissimus(a)gmail.com
Distribution: ---
Created attachment 71683
--> https://bugs.winehq.org/attachment.cgi?id=71683
backtrace for page fault when running Shogun Total War 2
Running Shogun 2 Total War under wine stable (7.0.0.0~focal-1)
fails with:
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x10a29192).
Register dump:
backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=39466
Bug ID: 39466
Summary: MOPy Fish does not install
Product: Wine
Version: 1.7.52
Hardware: x86-64
URL: https://web.archive.org/web/20020206231256fw_/http://1
93.129.255.5/mopyfish/binaries/setup.exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Blocks: 21316
Distribution: Debian
Created attachment 52586
--> https://bugs.winehq.org/attachment.cgi?id=52586
log + backtrace
Related to bug 21316. The installer crashes before showing anything in the
screen.
Most of the backtrace is inside usp10 so guessing it as component.
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https://bugs.winehq.org/show_bug.cgi?id=39250
Bug ID: 39250
Summary: help!
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: krisfoxes(a)aol.com
Distribution: ---
Created attachment 52306
--> https://bugs.winehq.org/attachment.cgi?id=52306
This is what Feral heart gave me and logs me out
Hello,
I play Feral heart on my mac and it logs me out all the time, sometimes 5 times
a day or more on this game giving me an error report form wine. Please help!
I would like to play this game without this error report showing up and logging
me out. Is there anything I can do??
Please help
Thank you,
Kris
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https://bugs.winehq.org/show_bug.cgi?id=4418
--- Comment #29 from temp82(a)luukku.com ---
still the same wine 9.8.
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http://bugs.winehq.org/show_bug.cgi?id=21316
Summary: MOPy Fish: Unable to allocate required memory, cannot
continue.
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.mediafire.com/file/w13znjlvyko/setup-1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
This is classic MOPy Fish 1.9a, a free virtual pet for your computer. (
http://en.wikipedia.org/wiki/MOPy_fish )
It fails to start and gives no terminal output even when using winedbg. It
simply says "process terminated".
Url given for the free download.
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https://bugs.winehq.org/show_bug.cgi?id=43215
Bug ID: 43215
Summary: regression | freeze | nfsw.exe
Product: Wine
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nfsgraine(a)gmail.com
Distribution: ---
[Need for Speed World]
The game freezes after I confirm my chat language/connect with other players.
I am using latest wine-staging 2.10(tried normal wine too). An experienced
friend told me this particular problem gets solved with wine 1.6.x.
I don't know how to build a wine by myself so I tried a 1.6.2 with q4wine but
now I get another problem, when I'm not on lowest graphics settings, it crashes
with error "out of directx resources". Even at lowest settings, when I open a
map or join a race, basically make it use more resources, it crashes with this
directx error. I'm guessing it's because 1.6.2 didn't have support for my
Pentium G4560's iGPU.
So now I can't effectively use 1.6.2 as well although it does fix the former
freeze problem.
I would be grateful if this gets fixed.
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https://bugs.winehq.org/show_bug.cgi?id=44983
Bug ID: 44983
Summary: Uplay does not work.
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
Created attachment 61116
--> https://bugs.winehq.org/attachment.cgi?id=61116
Uplay does not work. This is the full console output.
Uplay does not work. And when Uplay checks for updates it will last forever but
completely unsuccessfully.
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https://bugs.winehq.org/show_bug.cgi?id=44921
Bug ID: 44921
Summary: PathStripToRootA fails to find root path.
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shlwapi
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 61012
--> https://bugs.winehq.org/attachment.cgi?id=61012
testcases
Here is a set of testcases for PathStripToRootA.
Attaching here, so it isn't lost.
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https://bugs.winehq.org/show_bug.cgi?id=44778
Bug ID: 44778
Summary: Progecad 2018 (.Net 4.0 program) installer throws
error window in the end and fails
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 60805
--> https://bugs.winehq.org/attachment.cgi?id=60805
debuglog, last 3500 lines before troubles start
Hi , followup of 44772
-In a fresh WINEPREFIX installed dotnet40 with winetricks
- Work around bug 44772 by applying e patch from that bug
In the end the installer throws up error messagebox while in console it says:
0032:err:module:import_dll Library hasp_windows_98673.dll (which is needed by
L"C:\\users\\louis\\Temp\\is-8S7CR.tmp\\Oem.dll") not found
0032:err:module:import_dll Library skeydrv.dll (which is needed by
L"C:\\users\\louis\\Temp\\is-8S7CR.tmp\\Oem.dll") not found
Both dlls are then already installed in the program directory but apparently
the installer cannot find them. Haven`t got a clue really why
(Work around for now: Ctrl^c the installer as the messagebox appears, copy both
dlls to system32 (so the installer finds them) and run the installer again;
then it succeeds)
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https://bugs.winehq.org/show_bug.cgi?id=42186
Bug ID: 42186
Summary: Uplay games don't work anymore since latest update
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: paulthetall(a)gmail.com
Created attachment 56814
--> https://bugs.winehq.org/attachment.cgi?id=56814
Uplay issue output
Hey Guys, Since the latest Uplay update of 15 December the games won't launch
anymore. Uplay does login and download and install goes fine as well. But if
you play a game it starts the intro of the game but exits back to uplay.
I tested with Anno2070 and Rayman Legend, both worked fine before but since
latest version of Uplay they have the same issue.
I attached the log.
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https://bugs.winehq.org/show_bug.cgi?id=43565
Bug ID: 43565
Summary: software crash
Product: Wine
Version: 2.14
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neneda(a)www.bccto.me
Distribution: ---
Created attachment 58974
--> https://bugs.winehq.org/attachment.cgi?id=58974
this is a game platform
i install gametea this game ,when i log in ,the game crash
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https://bugs.winehq.org/show_bug.cgi?id=47045
Bug ID: 47045
Summary: unhandled page fault crash after ERROR: Could Not Get
Primary Adapter Handle
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.hirsch(a)web.de
Distribution: ---
Created attachment 64215
--> https://bugs.winehq.org/attachment.cgi?id=64215
backtrace of assassin's creed unity crash
The Uplay version of the game "Assassin's Creed: Unity" crashes on start. I
think the interesting part of stdout is here:
2019-04-19 13:37:21 [ 187] [DEBUG] Hooks.cpp (36) : --- Overlay started ---
(C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Assassin's Creed
Unity\ACU.exe)
2019-04-19 13:37:21 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'kernel32.dll'
hooked
2019-04-19 13:37:21 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'kernel32.dll'
hooked
2019-04-19 13:37:21 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'shell32.dll'
hooked
2019-04-19 13:37:21 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'xinput1_3.dll'
hooked
2019-04-19 13:37:22 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'dinput8.dll'
hooked
2019-04-19 13:37:22 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'dxgi.dll' hooked
2019-04-19 13:37:22 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'd3d9.dll' hooked
2019-04-19 13:37:22 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'user32.dll'
hooked
2019-04-19 13:37:22 [ 187] [DEBUG] PlatformHooks.cpp (113) : 'kernel32.dll'
hooked
ERROR: Could Not Get Primary Adapter Handle
wine: Unhandled page fault on read access to 0x00000000 at address 0x1422f78da
(thread 00c3), starting debugger...
I attached the backtrace. And I wonder why the error messages contain
references to 32bit and 64bit. The game seems to be in 32bit and I could fix
missing DLL errors by installing 32bit libraries. However one of the main error
messages is "page fault on read access to 0x00000000 in 64-bit code". So I
guess the 64bit wine runtime crashed after it failed to start the 32bit game.
Anyway, here are some specs of my PC:
- Ryzen 5 1600X, 16 GB RAM
- Radeon RX 480 with 8GB, running with the kernel's AMDGPU driver
- Arch Linux with kernel 5.0.7
- wine 4.6 with wine-mono, wine-nine (gallium)
The crash is reproducible no matter whether I chose Win7 or Win10 in winecfg.
And it crashes when started in Uplay as well as when calling "wine ACU.exe" in
the installation directory. Also going into Uplay's offline mode doesn't help
(that was a suggestion I found in a youtube video). Uplay seems to work fine.
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https://bugs.winehq.org/show_bug.cgi?id=49404
Bug ID: 49404
Summary: Secret Files 3 needs
d3dx9_skin_info_ConvertToIndexedBlendedMesh
Product: Wine
Version: 5.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Continuation of bug 48779
fixme:d3dx:d3dx9_skin_info_ConvertToIndexedBlendedMesh iface 052DD250, mesh_in
052DA200, options 0x4000220, palette_size 48, adjacency_in 0453F920,
adjacency_out 0469BB60, face_remap 00000000, vertex_remap 00000000,
max_face_infl 0453F8EC, num_bone_combinations 0453F8F0, bone_combination_table
0453F8E8, mesh_out 0031EFC8 stub!
wine-5.10-306-g67ef515174
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https://bugs.winehq.org/show_bug.cgi?id=48957
Bug ID: 48957
Summary: Forgotten Hope 2 Crashes / Fail to start.
Product: Wine
Version: 5.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: ryanrkpm(a)yahoo.com
Distribution: ---
Created attachment 66933
--> https://bugs.winehq.org/attachment.cgi?id=66933
terminal output
WHen i ran it with root privileges it goes into BF2 and says I must update the
video driver, but when going back into Forgotten Hope 2 it crashes every time.
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https://bugs.winehq.org/show_bug.cgi?id=40045
Bug ID: 40045
Summary: Thinking Worlds Player: Direct3D 9 application doesn't
display anything
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: zionnimchuk(a)gmail.com
Distribution: ---
Created attachment 53508
--> https://bugs.winehq.org/attachment.cgi?id=53508
Verbose error log warn+all
Wine runs the application, gets no significant errors, but nothing shows up. I
have to force quit (Ctrl-C) the application to close it.
Tested operating systems: 64-bit Arch Linux, 64-bit Ubuntu 15.10
Wine versions tested: 1.9.2, 1.9.1 (from Arch Linux package)
I initially posted this as a forum post. You can see it here:
https://forum.winehq.org/viewtopic.php?f=8&t=26045
Error log (normal output):
fixme:win:EnumDisplayDevicesW ((null),0,0x32f724,0x00000000), stub!
fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event
If you look at the more verbose error log, you can see, on line 295-298 it
says:
warn:d3d_surface:surface_init Creating a lockable surface with a POOL of
DEFAULT, that doesn't specify DYNAMIC usage.
warn:d3d9:d3d9_swapchain_QueryInterface {580ca87e-1d3c-4d54-991d-b7d3e3c298ce}
not implemented, returning E_NOINTERFACE.
warn:d3d9:d3d9_swapchain_QueryInterface {580ca87e-1d3c-4d54-991d-b7d3e3c298ce}
not implemented, returning E_NOINTERFACE.
warn:d3d9:d3d9_device_QueryInterface {580ca87e-1d3c-4d54-991d-b7d3e3c298ce} not
implemented, returning E_NOINTERFACE.
Which I think is the problem.
You can view the verbose error log (warn+all) here:
http://paste.scratchbook.ch/view/ec9a60dc (same as attachment)
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https://bugs.winehq.org/show_bug.cgi?id=56496
Bug ID: 56496
Summary: BeamNG Techdemo 0.3 needs support for 'implicit
conversion from float3 to float4'
Product: vkd3d
Version: 1.11
Hardware: x86-64
URL: https://www.moddb.com/games/beamng/downloads/beamng-te
chdemo-03
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -5.
0024:err:d3dcompiler:D3DCompile2 Shader log:
0024:err:d3dcompiler:D3DCompile2 <anonymous>:543:13: E5017: Aborting due to
not yet implemented feature: Prioritize between multiple compatible function
overloads.
0024:err:d3dcompiler:D3DCompile2 <anonymous>:543:13: E5002: Can't
implicitly convert from float3 to float4.
0024:err:d3dcompiler:D3DCompile2
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https://bugs.winehq.org/show_bug.cgi?id=55684
Bug ID: 55684
Summary: Null pointer dereference in failure path
Product: vkd3d
Version: 1.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
From Coverity report:
/home/akhaldi/wine/libs/vkd3d/libs/vkd3d-shader/dxil.c: 1793 in
sm6_parser_declare_function()
1787 return false;
1788 }
1789 ret_type = fn->type->u.function->ret_type;
1790
1791 if (!(fn->type = sm6_type_get_pointer_to_type(fn->type,
ADDRESS_SPACE_DEFAULT, sm6)))
1792 {
>>> CID 1546877: Null pointer dereferences (FORWARD_NULL)
>>> Dereferencing null pointer "fn->type".
1793 WARN("Failed to get pointer type for type %u.\n",
fn->type->class);
1794 return false;
1795 }
1796
1797 if (record->operands[1])
1798 WARN("Ignoring calling convention %#"PRIx64".\n",
record->operands[1]);
The issue is obviously in 'fn->type' being reused in a warning message.
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https://bugs.winehq.org/show_bug.cgi?id=56426
--- Comment #3 from zsolt.sandor(a)gmail.com ---
Hello,
It seems that the problem is that java changed how they access the network
interfaces and the API they call is not available in wine-stable (9.0) causing
the problem.
The change is however available in the wine-staging (9.8) [ubuntu package name]
and when tried to execute my test, it worked perfectly:
> Getting network interfaces
> 0198:fixme:iphlpapi:GetAnycastIpAddressTable (0, 000000000134F750) stub
> Done
How to move forward? Either backport the changes to stable, or mark as
non-relevant, use the staging / development version.
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https://bugs.winehq.org/show_bug.cgi?id=56637
Bug ID: 56637
Summary: Error opening Foxit Phantom portable executable
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aosd1996(a)gmail.com
Distribution: ---
Created attachment 76409
--> https://bugs.winehq.org/attachment.cgi?id=76409
this is the log file for the error report
I tried to open a Foxit Phantom portable executable using wine and it showed me
this error.
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https://bugs.winehq.org/show_bug.cgi?id=51606
Bug ID: 51606
Summary: Adobe Creative Cloud and apps like Photoshop CC need
Internet Explorer 11
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: msdobrescu(a)gmail.com
Distribution: ---
Created attachment 70459
--> https://bugs.winehq.org/attachment.cgi?id=70459
Popup appears in Photoshop at startup
Adobe software, mainly Creative Cloud related, like Photoshop CC, requires now
Internet Explorer 11.
I could not manage to install Internet Explorer, regardless the package used.
I have Windows 10, up to date (21H1 right now) and I have installed Photoshop
CC there and copied the files on my Linux for testing. This is because it is
not possible to install Adobe Creative Cloud either, due to missing Internet
Explorer 11.
After starting Photoshop, the attached popup appears, so no possibility to use
Photoshop CC, which is known to work in Wine (seemingly the tested versions of
Photoshop CC are cracked somehow to skip this step, but that is illegal and
dangerous for being know to bring malware).
A IE11 installation or a workaround are necessary.
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Bernhard Übelacker <bernhardu(a)mailbox.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bernhardu(a)mailbox.org
--- Comment #2 from Bernhard Übelacker <bernhardu(a)mailbox.org> ---
I tried to reproduce but it does not fail with wine-9.8,
with build 21.0.3+9-LTS.
So I I did a bisect which led me to this fixing commit:
commit 1bab7ea25e2c1e7bad6940c63c83ec0c1ef5c8f6
Author: Rastislav Stanik <gitlab(a)rastos.org>
Date: Thu Jan 25 21:14:20 2024 +0100
iphlpapi: Add stub for GetAnycastIpAddressTable().
This change adds an implementation of Win32 API function
GetAnycastIpAddressTable() that does not return real information, it
just says "no entries found".
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56065
Therefore is the issue for you resolved?
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https://bugs.winehq.org/show_bug.cgi?id=56613
Bug ID: 56613
Summary: Errors when building wine-9.4 with -Werror on Fedora
40
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patrick+winehq.org(a)laimbock.com
Distribution: ---
Created attachment 76370
--> https://bugs.winehq.org/attachment.cgi?id=76370
Errors when building wine-9.4 with -Werror on Fedora 40
Building wine-9.4 (no staging) with -Werror on Fedora 40 with gcc (GCC) 14.0.1
20240411 (Red Hat 14.0.1-0) results in some failures. See attachment. Please
let me know if you need more information. Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=23124
Summary: Philippine English locale defaults to wrong SUBLANG
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
I understand that following 1.2 .po file are going to be used, so this should
be easier to resolve then.
Philippine English follows American English rules, but currently defaults to
pick up SUBLANG_NEUTRAL which is British English. It should be picking up
SUBLANG_DEFAULT for American English.
I'm not sure if this can be changed before the introduction of .po files but
it's not urgent.
http://en.wikipedia.org/wiki/Philippine_English
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https://bugs.winehq.org/show_bug.cgi?id=56648
Bug ID: 56648
Summary: Autodesk DWG TrueView fails at installation
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: szatkus(a)gmail.com
Distribution: ---
Installation fails with the fixme: "Could not find dependent assembly
odis.bs.win (1.0.0)"
Turns out the installer creates a new folder (%TEMP%/7z0F0512E4) with another
installer that apparently is invoked next. The program removes it automatically
after crashing, but it could be retrieved by placing `while(1);` next to the
fixme or by using a Windows machine.
There's the Setup.exe file that has the following manifest in its resources:
<?xml version='1.0' encoding='UTF-8' standalone='yes'?>
<assembly xmlns='urn:schemas-microsoft-com:asm.v1' manifestVersion='1.0'>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level='asInvoker' uiAccess='false' />
</requestedPrivileges>
</security>
</trustInfo>
<dependency>
<dependentAssembly>
<assemblyIdentity type='win32' name='odis.bs.win' version='1.0.0.0'
processorArchitecture='*' language='*' />
</dependentAssembly>
</dependency>
<dependency>
<dependentAssembly>
<assemblyIdentity type='win32' name='odis.bs.wx' version='1.0.0.0'
processorArchitecture='*' language='*' />
</dependentAssembly>
</dependency>
<dependency>
<dependentAssembly>
<assemblyIdentity type='win32'
name='Microsoft.Windows.Common-Controls' version='6.0.0.0'
processorArchitecture='*'
publicKeyToken='6595b64144ccf1df' language='*' />
</dependentAssembly>
</dependency>
<dependency>
<dependentAssembly>
<assemblyIdentity type='win32' name='Microsoft.Windows.Common-Controls'
version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df'
language='*' />
</dependentAssembly>
</dependency>
</assembly>
From what I gathered this manifest is used to resolve some required dlls files,
but it ultimately fails.
The odis.bs.win is resolved by the following algorithm (a comment from the wine
code):
/* Lookup in <dir>\name.dll
* <dir>\name.manifest
* <dir>\name\name.dll
* <dir>\name\name.manifest
*
* First 'appdir' is used as <dir>, if that failed
* it tries application manifest file path.
*/
The file it's looking for is in ODIS/odis.bs.win/odis.bs.win.manifest, not in
odis.bs.win/odis.bs.win.manifest (name="odis.bs.win"). Where from does Windows
get the ODIS part? Well, there's also a file called "Setup.exe.config" with the
following content:
<configuration>
<windows>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<probing privatePath="ODIS"/>
</assemblyBinding>
</windows>
</configuration>
It looks that the program should resolve through <dir>/<privatePath>. I added a
few prints here and there, and it seems that Setup.exe.config is not loaded by
wine at any point.
Moving odis.bs.win and odis.bs.wx to the upper folder fixes the problem,
although the installation still fails after a while.
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https://bugs.winehq.org/show_bug.cgi?id=56584
Bug ID: 56584
Summary: InvokeShellLinker failed to extract icon
Product: Wine
Version: 9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jonass.user.lysator.liu.se
Distribution: ---
Trying to run the installer for Creature from
https://bugs.winehq.org/show_bug.cgi?id=4713 results in an
055c:err:menubuilder:InvokeShellLinker failed to extract icon from
L"C:\\Program Files\\nvidia corporation\\nvidia
demos\\creature\\binaries\\creatureviewerdx7.exe"
Checking the binaries directory I notice that the exe is actually
CreatureViewerDX7.exe.
So it seems like InvokeShellLinker may be case sensitive?
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https://bugs.winehq.org/show_bug.cgi?id=56646
Bug ID: 56646
Summary: Ingame Web-UI fonts
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antr1x(a)hotmail.com
Distribution: ---
Bug could be easily reproduced on Guild Wars 2 game and I guess in any other
which used similar Web-UI ingame windows. The game itself works perfectly well,
except for one thing - several in-game windows operate like web pages, and the
fonts are also pulled from the game's website. But for some reason, this
doesn't work at all, and all we can see in those windows is Times New Roman
(instead of Menomonia in case of Guild Wars 2).
Over the past day, I've tried (fonts in context are
Menomonia/Helvetica/allfonts/win-7-10/11-fonts):
- Installing fonts in the system
- Installing fonts in the GW2 prefix
- Installing fonts in the Proton directory itself
- Installing gecko additionally in prefixes and through winetricks
- Adding fonts to the registries of all prefixes
- Replacing Times New Roman fonts with game fonts in the prefix registries
- Different versions of Wine/Proton
Checking Internet Explorer from those prefixes, and interestingly enough, it
displays fonts correctly on the game's forum, but I can't check the game's API
pages (the windows themselves) because it's a hardcoded feature of the game.
Link to the CSS used by ingame Web-UI windows -
https://static.staticwars.com/combo/_/fonts/menomonia/v3/menomonia-min.css&…
Screenshots with descriptions - https://imgur.com/a/3Z7pAlH
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https://bugs.winehq.org/show_bug.cgi?id=55545
Bug ID: 55545
Summary: Rustup cannot download information related to
toolchains
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ArchLinux
Created attachment 75105
--> https://bugs.winehq.org/attachment.cgi?id=75105
WINEDEBUG=+secur32,+winsock,+wininet,+crpyt log
Hi.
Try to install a Rust toolchain using rustup fails with
error: could not download file from
'https://static.rust-lang.org/dist/channel-rust-stable.toml' to
'C:\users\lorenzo\.rustup\tmp\wfcpd9ms_ve5wz19_file.toml': error decoding
response body: operation timed out: operation timed out
Used:
https://static.rust-lang.org/rustup/dist/x86_64-pc-windows-msvc/rustup-init…
The 32bit (i686) version advance a bit further, but fails to download the
tolchain
Attaching a WINEDEBUG=+secur32,+winsock,+wininet,+crpyt log
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https://bugs.winehq.org/show_bug.cgi?id=53799
Bug ID: 53799
Summary: FFXIV Endwalker Benchmark no audio and crashes in
xaudio2_7 on exit
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: nospam(a)kota.moe
Distribution: ---
Created attachment 73297
--> https://bugs.winehq.org/attachment.cgi?id=73297
Console output (including crash info)
The application in question can be downloaded from
https://jp.finalfantasyxiv.com/benchmark/download/ (Direct link:
https://download.finalfantasyxiv.com/ys8glaimvmykn88p/ffxiv-endwalker-bench…)
It can be executed with the following command line (not enough arguments to
fully configure the benchmark, but enough to demonstrate the problem):
wine game/ffxiv_dx11.exe SYS.Language=1
When the application is running, no audio is heard when there should be audio.
And when it exits (such as closing the window, pressing ESC, or letting it
finish), it will segfault in xaudio2_7 with the following backtrace (full
output in attachment):
=>0 0x00000242e0aeac FAudio_AudioClientThread+0xcc(user=00000000010301B0)
[Z:\tmp\wine-src\libs\faudio\src\FAudio_platform_win32.c:190] in xaudio2_7
(0000000000000000)
1 0x0000007b629109 BaseThreadInitThunk+0x9(unknown=<internal error>,
entry=<internal error>, arg=<internal error>)
[Z:\tmp\wine-src\dlls\kernel32\thread.c:61] in kernel32 (0000000000000000)
2 0x0000017005eda3 __wine_pop_frame(entry=0000000242E0ADE0,
arg=00000000010301B0) [Z:\tmp\wine-src\include\wine\exception.h:277] in ntdll
(0000000000000000)
3 0x0000017005eda3 RtlUserThreadStart+0x83(entry=[<register RSP not
accessible in this frame>, arg=[<register RSP not accessible in this frame>)
[Z:\tmp\wine-src\dlls\ntdll\thread.c:240] in ntdll (0000000000000000)
0x00000242e0aeac FAudio_AudioClientThread+0xcc
[Z:\tmp\wine-src\libs\faudio\src\FAudio_platform_win32.c:190] in xaudio2_7:
movq (%rcx),%rax
190 FAudio_assert(!FAILED(hr) && "Failed to stop IAudioClient!");
This was run in a clean WINEPREFIX with wine-7.19 freshly built from source.
If I use winetricks to install xact_x64, the crash goes away, but there is
still no audio output
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https://bugs.winehq.org/show_bug.cgi?id=43280
Bug ID: 43280
Summary: Gothic 1, no Music
Product: Wine-staging
Version: 2.10
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Music not working in Gothic 1 and other games, this was introduced with windows
vista sp1. They did some changes to their soundsystem or something like this,
this affected many games. I gues this was introduced in wine too.
I dont know what exactly was done but i know problems with music existed even
in win8.1.
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http://bugs.winehq.org/show_bug.cgi?id=28692
Bug #: 28692
Summary: Korg M1 DLE Load Program dialogue does not show files
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gigaday(a)googlemail.com
Classification: Unclassified
Created attachment 36878
--> http://bugs.winehq.org/attachment.cgi?id=36878
No files shown under Wine
The Load Program dialogue should show files with extensions *.m1prog, but they
are not shown although the exist in the directory.
Screen shots of Windows and Wine attached.
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http://bugs.winehq.org/show_bug.cgi?id=11446
Summary: Gangsters: Wrong 2d rendering
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wielkiegie(a)gmail.com
Created an attachment (id=10577)
--> (http://bugs.winehq.org/attachment.cgi?id=10577)
Wine messages when starting with OpenGL as DDraw renderer
OpenGL as DirectDraw driver causes unhandled page fault when playing intro (I
tried GDI for testing). When the game starts or after changing menu screen,
main menu is completely black. Graphics can be visible only after pushing any
button in the menu, but releasing mouse button elsewhere. Buttons doesn't
contain any text and colors of whole screen are ugly.
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https://bugs.winehq.org/show_bug.cgi?id=38740
Bug ID: 38740
Summary: Mathearbeit installer hangs during installation
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 51652
--> https://bugs.winehq.org/attachment.cgi?id=51652
Console output from Slackware 14.1 with wine 1.7.44
Hello everyone,
I would like to submit a bug concerning the installation of "Mathearbeit" which
can be downloaded from the following URL:
http://www.mathearbeit.de/download.html
I tried "Mathearbeit G" but the installer hangs on my Slackware 14.1 32-Bit
System. Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=56641
Bug ID: 56641
Summary: Atached ti pid 0000
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: uruetamla(a)hotmail.com
Distribution: ---
Created attachment 76416
--> https://bugs.winehq.org/attachment.cgi?id=76416
acid pro 7
Acid pro 7 doesn´t open
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http://bugs.winehq.org/show_bug.cgi?id=29559
Bug #: 29559
Summary: GTA IV freeze in videos or scripted game events
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxuser-sky(a)gmx.de
Classification: Unclassified
Hi
My GTA 4 freezes or sometimes crashes when i watch a ingame video (like when
you get your next mission) or on ingame scripted videos/events (like right
before you go and kill this guy with a sniper, mission from Francis "Lure")
(without the black sripes so it does not look like a video but i guess it could
be the same background stuff rolling...).
The Mission Lure is a great example it freezes like 9 out of 10 tries by me.
Then only one i got it to work was when it was night. Do not know if this has
something to do with it. Also a lot of freezes when i would go to Francis for
new missions.
Crashes (We are sorry for the inconvenience dialog....) are very rare only had
two since i play with is 1 moth or so....
Tested wine Version: 1.3.35,1.3.36
In Console i get:
fixme:keyboard:X11DRV_MapVirtualKeyEx keyboard layout (nil) is not supported
err:d3d_shader:walk_constant_heap >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from walk_constant_heap() @
/var/tmp/portage/app-emulation/wine-1.3.36/work/wine-1.3.36/dlls/wined3d/glsl_shader.c
/ 434
wine: Unhandled page fault on write access to 0x084173f1 at address 0x7bc48a6c
(thread 0028), starting debugger...
Attached is a savegame so you can easy test it by yourself, just drive down to
the "F" on the map. I bet it will freeze right in the video and if you skip
this by pressing left mouse button in will freeze later on the roof....
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http://bugs.winehq.org/show_bug.cgi?id=29512
Bug #: 29512
Summary: bad fonts rendering in mochasoft's tn5250
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: washuu(a)eastnews.com.pl
Classification: Unclassified
Created attachment 38219
--> http://bugs.winehq.org/attachment.cgi?id=38219
WINEDEBUG=fixme+all,warn+all mtn5250.exe
The program affected is Mochasoft's teminal 5250 emulator, downloadable from
http://www.mochasoft.dk/mw5250.exe
It installs cleanly. After first run, we see "fuzzy" fonts on the toolbar even
without any action from user side.
Moreover, when we connect to some AS400 (I know they are none public AS400
servers...), some letters on the screen are missing, and when we try to mark
some areas, letters are completely garbled.
I attach log from WINEDEBUG=fixme+all,warn+all. There are a lot of lines
regarding to missing fonts.
I tried to install winetricks corefonts but it doesn't do any good.
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http://bugs.winehq.org/show_bug.cgi?id=29492
Bug #: 29492
Summary: DemonStar window cannot be moved in virtual desktop
mode
Product: Wine
Version: 1.3.35
Platform: x86-64
URL: http://www.mking.com/demonstar_game.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
This bug applies to the game DemonStar, a cut-down version of which is on
several eGames CD-ROMs. The game is also downloadable from
http://www.mking.com/demonstar_game.html
There are two issues which are probably related.
Ther first issue applies when using virtual desktop mode. In some cases the
window can't be moved by dragging its title bar. To reproduce the problem:
1. Download and run the game installer.
2. Use winecfg to enable virtual desktop mode.
3. Start the game. Notice the game window can be dragged normally.
4. Select the File->Options menu item. Select "Window 2x" for View Size and
click OK. The window doubles in size.
5. Notice how the window is not draggable any more.
6. If you change the view size back to Window 1x the window becomes draggable
again.
The second issue applies when Wine is not in virtual desktop mode. Then,
setting the view size to Window 2x has no effect; the window remains at its
original small size.
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http://bugs.winehq.org/show_bug.cgi?id=29462
Bug #: 29462
Summary: BurnPlot inserts lots of spaces in the default name
for a screenshot
Product: Wine
Version: 1.3.35
Platform: x86-64
URL: http://download.imgburn.com/BurnPlot_1.0.1.5.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comdlg32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
When attempting to use BurnPlot's built-in save screenshot function, the
default name it uses is "BurnPlot" followed by 1,025 space characters. On
Windows XP, it's just "BurnPlot" with no spaces. Attempting to save a file with
all these spaces in the name will cause the program to hang, though it works
after manually deleting them.
Steps to reproduce:
1. winetricks vb6run wsh57 native_oleaut32
Note that wsh57 is a workaround for bug 28605 and native_oleaut32 is a
workaround for bug 29461.
2. Start the program and go to file -> save BurnPlot screen capture
Workaround: native shlwapi, shell32, and comdlg32. Since native shlwapi+shell32
doesn't prevent the problem, I guess it's most likely comdlg32 to blame. (I
can't get this far using native comdlg32 without the other two.)
No terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=35621
Bug ID: 35621
Summary: MDI2DOC fills the file selection dialog textbox with
59000 spaces
Product: Wine
Version: 1.7.12
Hardware: x86
URL: http://www.bugysoft.com/setup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Classification: Unclassified
Just install the program (winetricks mfc42 vb6run) and open it, after that
press the first toolbar icon (Open). Note that the caret is not in the initial
position but instead in the middle of the textbox, if you press the right mouse
button then select all and finally paste in a text editor you will see 59000
spaces.
This does not happen in XP.
sha1sum faf176e9e624611ebacb12da14a66c10a5a40be8 setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=29416
Bug #: 29416
Summary: Unreal 2: Texture memory is corrupted on certain
action
Product: Wine
Version: 1.3.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jisaak98(a)gmail.com
Classification: Unclassified
Created attachment 38074
--> http://bugs.winehq.org/attachment.cgi?id=38074
All textures got mixed :)
All textures get mixed up when you shoot spiders eggs (second game mission).
Only game restart helps to fix this. See screenshots for details.
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https://bugs.winehq.org/show_bug.cgi?id=44831
Bug ID: 44831
Summary: Resizing Wine on a Chromebook prevents Wine from
launching again until a reboot
Product: Wine
Version: 3.4
Hardware: x86
OS: Android
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: duboisj(a)codeweavers.com
Created attachment 60870
--> https://bugs.winehq.org/attachment.cgi?id=60870
logcat output
Hardware: Google Pixelbook Chrombook
OS: Stable channel Chrome OS (M64.0.3282.190) Android subsystem v. 7.1.1
Wine package: wine 3.4 package from winehq Downloads page
On first launching Wine's Android package on a Chromebook, the Wine desktop is
smaller than a user might want. Like other Android apps, the Wine desktop has
Chrome OS window decorations on top, which include a resize control.
Using this control to ask that Wine be put in a maximized window results in a
message saying that Wine will be restarted in order to change the window size.
Some percent of the time, this appears to work (whether the desktop can truly
cope with the resize is a separate matter, but wine will at least run after the
resize).
A high percent of the time, however, Wine dies after the restart and cannot be
restarted again until a reboot. What happens, in this state, is that you click
on the Wine icon and a window briefly flashes, then disappears.
If you have a machine in developer mode, you can see that after each click on
the Wine icon, new instances of cmd / wineconsole are being launched and stay
running. The original wineserver (from before the resize) appears to also stay
running, and never exits. When wine is running in a sane state, there is also
a process for the java vm / explorer - labelled 'org.winehq.wine' in the output
of a 'ps'. That process is the one which appears to be killed by the resize
and never manages to restart.
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https://bugs.winehq.org/show_bug.cgi?id=54296
Bug ID: 54296
Summary: Google Chrome (for Windows) crashes on start
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kohen.d(a)gmail.com
Distribution: ---
Created attachment 73864
--> https://bugs.winehq.org/attachment.cgi?id=73864
log of an attempted launch
Since version 106, Google Chrome stopped running on Wine, it seems.
Someone else mentioned it in the forum:
https://forum.winehq.org/viewtopic.php?t=37086
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https://bugs.winehq.org/show_bug.cgi?id=43415
Bug ID: 43415
Summary: All versions of Google Chrome fail to display a
webpage
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arnfranke(a)yahoo.com
Distribution: ---
Created attachment 58770
--> https://bugs.winehq.org/attachment.cgi?id=58770
Backtrace for an error Chrome 59 32-bit threw in Win7 mode
All versions of Google Chrome fail to display a webpage.
Versions tested: 1.0.154.59, "chrome32_49.0.2623.75", "chrome64_49.0.2623.75",
"Chrome-48.0.2564.97", "Chrome64_48.0.2564.109", "chrome32_50.0.2661.75",
"chrome64_50.0.2661.75", "chrome32_55.0.2883.75", "chrome32_58.0.3029.96",
"chrome64_58.0.3029.96", "chrome32_59.0.3071.86", "chrome64_59.0.3071.86".
Wine versions tested: 2.12, 2.13
AppDB page:
https://appdb.winehq.org/objectManager.php?sClass=application&iId=8177
I really don't have many details about this problem, but it should be easy to
reproduce.
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http://bugs.winehq.org/show_bug.cgi?id=33676
Bug #: 33676
Summary: Builtin iexplore can't downlod chrome
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
The command
wine iexplore 'http://www.google.com/chrome/eula.html'
displays the Chrome download page very nicely, but when you click
on the Download Chrome button, all you get is:
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 67 of
CGID_ShellDocView
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 63 of
CGID_ShellDocView
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 84 of
CGID_ShellDocView
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 28
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https://bugs.winehq.org/show_bug.cgi?id=42247
Bug ID: 42247
Summary: Chrome 39 Offline installer dosen't Install even on
the latest version of Wine
Product: Wine
Version: 1.7.50
Hardware: x86-64
URL: https://docs.google.com/uc?id=0B4aAK9c4Px0Ud3EwWG5Td1V
zR28&export=download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: samashokp(a)gmail.com
CC: samashokp(a)gmail.com
Distribution: Other
Created attachment 56925
--> https://bugs.winehq.org/attachment.cgi?id=56925
Logs of Failed to install Chrome 39 Offline Installer, Generated by Wine
Chrome 39 Offline installer dosen't Install even on the latest version of Wine
Chrome 39 Offline Installer
https://docs.google.com/uc?id=0B4aAK9c4Px0Ud3EwWG5Td1VzR28&export=download
I've tested the following on Ubuntu, Linux Mint, Knoppix, etc..
Failed to Install on all of them.
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http://bugs.winehq.org/show_bug.cgi?id=29331
Bug #: 29331
Summary: 8BallClub "New member" GUI is broken
Product: Wine
Version: 1.3.34
Platform: x86
URL: http://www.8ballclub.com/Downloads/Install8BC.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Install -> run -> click "new member". GUI is broken and you can't register new
member.
Workaround: winetricks ie6
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http://bugs.winehq.org/show_bug.cgi?id=29324
Bug #: 29324
Summary: Magicka crashes occasionally when loading new areas
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ape(a)ape3000.com
Classification: Unclassified
Created attachment 37923
--> http://bugs.winehq.org/attachment.cgi?id=37923
Magicka's error report
Magicka crashes occasionally when trying to load new areas. I found that this
can be reproduced effectively by moving in and out a cave several times.
There's atleast one of these caves in the 4th chapter.
The crash seems to be caused from running out of video memory:
err:d3d:resource_init Out of memory!
Microsoft.Xna.Framework.Graphics.OutOfVideoMemoryException: External component
has thrown an exception.
I attached the full crash logs.
I have GTX 285 2GT graphics card with 290.10 proprietary drivers.
Nvidia-settings report that I have 2048 MB video memory, so I have that value
in wine's registry. I also tried using other values with no success.
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http://bugs.winehq.org/show_bug.cgi?id=29148
Bug #: 29148
Summary: ecitic bank HelpmateSetup launcher endless loop while
trying to start inner installers
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download the outer installer
$ wget https://e.bank.ecitic.com/perbank5/download/helpmate/HelpmateSetup.exe
--no-check-certificate
2. Start the outer installer
$ wine HelpmateSetup.exe
after that, .wine/drive_c/"Program Files"/CNCB/PerCiticMate/Launcher.exe will
auto start.
3. Waiting for downloading
$ pwd
/home/fracting/.wine/drive_c/Program Files/CNCB/PerCiticMate/PerDownLoad
$ ls
CITICpibankcersafebox.exe CNCBGuard.exe CNCBSecPkg.exe
citic_SimpChinese.exe CNCBPayCtl.exe
4. Launcher.exe fall into a endless loop, never start the inner installers.
Expect Result:
Launcher.exe will start the installers in CNCB/PerCiticMate/PerDownLoad/
How reproduced:
100%
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http://bugs.winehq.org/show_bug.cgi?id=29085
Bug #: 29085
Summary: Fallen Heaven crashes on startup
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: damianatorrpm(a)gmail.com
Classification: Unclassified
The game Fallen Heaven does not start.
There is a demo of the game which start's fine:
http://www.fileplanet.com/79743/0/0/0/1/section/Demos
1st: I needed to manually copy wmix32.dll to syswow64 folder and not to
system32
and waveini.to windows folder
Now running it brings up the Message "Ein fataler Fehler ist aufgetreten", like
a fatal error occured.
Attaching WINEDEBUG=+all
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http://bugs.winehq.org/show_bug.cgi?id=28639
Bug #: 28639
Summary: Asami Sushi Shop's "Can't change resolution" alert
displays no text
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: josh+wine(a)iswifter.net
Classification: Unclassified
The alert wants to explain that the screen resolution set when you launched the
game isn't large enough to contain the game in a window, but no text appears,
just the OK button.
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http://bugs.winehq.org/show_bug.cgi?id=28028
Summary: Build on OS X 10.7 requires CC=gcc-4.2
LDFLAGS='-Wl,-no_pie'
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: per(a)morth.org
Apparently this is known at macports already, but couldn't find a bug here at
winehq.org. When building on OS X 10.7 one have to pass CC=gcc-4.2
LDFLAGS='-Wl,-no_pie' to ./configure or wine will get a c0000005 exception
during startup.
For the CC part, it's to prefer the full gcc over llvm-gcc which is now
default.
LDFLAGS='-Wl,-no_pie' is to turn off position independent code/address space
randomization.
I guess both should be detected automatically.
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https://bugs.winehq.org/show_bug.cgi?id=43474
Bug ID: 43474
Summary: Tsukihime fails fullscreen -> windowed transition
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zaplo00(a)mailfence.com
Distribution: ---
Switching from fullscreen to windowed mode causes empty window or unmapped
window that needs to be restored with xdotool windowmap. Tsukihime can be
started in windowed mode but switching to fullscreen and back breaks it
(fullscreen always works). Log with fullscreen -> windowed in main menu (after
2 splash screens) is attached, maybe this piece is the culprit?.
trace:d3d:context_acquire device 0x188d08, texture (nil), sub_resource_idx 0.
trace:d3d:context_enter Entering context 0x1809f8, level 1.
warn:d3d:context_set_gl_context Failed to set pixel format 5 on device context
0x17004a.
warn:d3d:context_set_gl_context Failed to make GL context 0x61000 current on
device context 0x17004a, last error 0.
warn:d3d:context_set_gl_context Trying fallback to the backup window.
trace:d3d:swapchain_get_backup_dc Creating the backup window for swapchain
0x182cf0.
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http://bugs.winehq.org/show_bug.cgi?id=27719
Summary: virtual desktop wallpapers may only be bitmaps
Product: Wine
Version: 1.3.23
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
if you set a wallpaper for you virtual wine desktop like
- editing drive_c/windows/win.ini
- [Desktop] Wallpaper=c:\onlybitmaps.bmp
you only can use bmp files right now.
And i know we can do better, especially now that we have a good windowscodecs
implementation, which already get's used for menu building.
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http://bugs.winehq.org/show_bug.cgi?id=26938
Summary: Leo's RC Simulator menu can't be used
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail(a)3v1n0.net
Created an attachment (id=34362)
--> (http://bugs.winehq.org/attachment.cgi?id=34362)
Output using WINEDEBUG=warn+all
Try to download Leo's RC Simulator [1]. It installs fine, but when running
leofs.exe the top menu bar isn't shown correctly (running it in a wine desktop
it shows as a blue rectangle) and can't be used to control anything.
This issue seems somewhat related to bug 26605.
WINEDEBUG log attached.
[1] http://leobueno.net/PaginaProyectoSoft.php?id=LEORC
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http://bugs.winehq.org/show_bug.cgi?id=26926
Summary: MeGUI: Preview window cannot change aspect ratio, or
will not open at all.
Product: Wine
Version: 1.2.3
Platform: x86-64
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.j.leung(a)gmail.com
Created an attachment (id=34344)
--> (http://bugs.winehq.org/attachment.cgi?id=34344)
screenshot of preview window with some minor UI glitches
While attempting to encode a video using the program MeGUI, a preview window
appears which shows filters and effects applied to the video before it is sent
to the encoder.
In many cases, this window does not appear, and a “Fatal error” message appears
with the text “MeGUI encountered a fatal error and may not be able to proceed.
Reason: Value was either too large or too small for a Decimal.”
Wine also prints the following line:
"fixme:variant:VarDecRound semi-stub!"
I noticed this only happens when attempting to preview videos with certain
aspect ratios. Videos of specific sizes, such as 720x480, can be previewed as
they have aspect ratios of 1.5. Other videos, such as widescreen 1280x720
(aspect ratio of 1.7777… repeating) cannot be previewed and display the error.
Interestingly, although you can’t preview the video, you can ignore the error,
continue to encode, and the output file will be the proper size.
If you try previewing a 720x480 video, and then set the aspect ratio to some
never-ending decimal from the dropdown menu, and try to preview that by
clicking the “Preview DAR” box, the error also appears.
I’m guessing there’s something wonky going on with how Wine is handling
numbers?
FYI, the MeGUI requires .NET 3.0, which I installed using "winetricks dotnet30”
I installed Wine via MacPorts repository, using “port install wine”
And somewhat related, while encoding, the progress window that shows % complete
and frame encoded per second doesn’t properly update and returns the same
“fixme” message. Not sure if I should make another report on that, as it’s
closely related.
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http://bugs.winehq.org/show_bug.cgi?id=26785
Summary: SIV incorrectly reports the same CPU time usage for
all it's threads
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Created an attachment (id=34125)
--> (http://bugs.winehq.org/attachment.cgi?id=34125)
Screen Image showing the same CPU time for all threads
I thought this was a bug in SIV and have been trying to fix it, but it
transpires that GetThreadTimes() is implemented by Wine using the times()
function which returns the process rather than the thread CPU times.
The code is line 942 in ntdll/threads.c and is times(&time_buf);
I would like to try and generate a patch to fix this, but I have thus far
failed to find a portable *nix function to use. Please can someone point me in
the right direction?
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http://bugs.winehq.org/show_bug.cgi?id=26750
Summary: SIV fails to display USB device information
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://rh-software.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
SIV fails to display USB device information please can wine be fixed ? The
first step is to add HCD0 to HCDn for the USB Root Hubs (much the same as for
COM1 to COMn) and then for following IOCTLs would need to be implemented:
IOCTL_USB_GET_NODE_CONNECTION_INFORMATION_EX
IOCTL_USB_GET_DESCRIPTOR_FROM_NODE_CONNECTION
IOCTL_GET_HCD_DRIVERKEY_NAME
IOCTL_USB_GET_ROOT_HUB_NAME
IOCTL_USB_GET_NODE_CONNECTION_NAME
IOCTL_USB_GET_NODE_CONNECTION_DRIVERKEY_NAME
IOCTL_USB_GET_NODE_INFORMATION
see http://msdn.microsoft.com/en-us/library/ff537421(v=VS.85).aspx
I realise this is not likely to happen soon.
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http://bugs.winehq.org/show_bug.cgi?id=26609
Summary: Impulse: wrong window size
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.impulsedriven.com/downloads/impulse_setup_f
ull.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Created an attachment (id=33874)
--> (http://bugs.winehq.org/attachment.cgi?id=33874)
terminal output
Impulse window size is smaller than it should be, (it is cut from right side
and from the bottom) resulting in some content not being displayed.
winetricks dotnet20 is required.
wine-1.3.16-213-gda4ed47
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http://bugs.winehq.org/show_bug.cgi?id=26604
Summary: AutoCAD 2008: Hang-up after closing preview window
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet20
3) install AutoCAD 2008 and autocad2008lockedsp1.exe
4) wine acad.exe
5) ctrl+p
6) choose "DWG to PDF.pc3" in "Printer/plotter" Name
7) press "Preview..." to open preview window
8) close preview window
Behaviour:
Hang-up.
Expected behaviour:
No hang-up.
Terminal output:
>From clicking Preview...
fixme:shell:SHAutoComplete stub
fixme:gdiplus:GdipDrawLineI graphics object has no HDC
fixme:shell:SHAutoComplete stub
fixme:shell:SHAutoComplete stub
err:xrender:get_xrender_format_from_color_shifts No XRender format found!
fixme:shell:SHAutoComplete stub
err:xrender:get_xrender_format_from_color_shifts No XRender format found!
fixme:gdiplus:GdipDrawLineI graphics object has no HDC
fixme:shell:IShellLinkW_fnGetPath (0x5ea0a90): WIN32_FIND_DATA is not yet
filled.
err:xrender:get_xrender_format_from_color_shifts No XRender format found!
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:thread:NtQueryInformationThread info class 16 not supported yet
To closing preview window
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http://bugs.winehq.org/show_bug.cgi?id=26543
Summary: Second press on monthcal drop down button doesn't
working
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nvsa(a)bk.ru
Created an attachment (id=33801)
--> (http://bugs.winehq.org/attachment.cgi?id=33801)
trace with WINEDEBUG=+monthcal
After selecting date in monthcal control by pressing button second press
doesn't create calendar window. After third press application exits with
Segmentation fault.
So user cannon change date using calendar.
Changing date in textbox works.
Bug appears in Medialog software (medical database).
Software is written on Delphi.
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http://bugs.winehq.org/show_bug.cgi?id=26397
Summary: Starsiege: Tribes: prevents cursor from leaving window
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: beatme101(a)gmail.com
When running the game Starsiege: Tribes in windowed mode, it is difficult to
move the cursor outside of the game window; it often (not always) brings the
cursor back into the window.
Moving the mouse very slowly usually works to get the cursor out, as does using
alt-tab to change application focus instead.
I've attached the console output made when it pulls the cursor back in but it's
the same as when clicking into the window normally.
"Allow DirectX apps to stop the mouse leaving their window" is unchecked, as I
believe is the Wine default.
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http://bugs.winehq.org/show_bug.cgi?id=26368
Summary: Parent relative paths not working in ITSS Moniker
protocol
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ilan(a)cogniview.com
Parent relative paths that use the mk:@MSITStore protocol don't seem to work
correctly.
Test case:
* Download the CHM from here:
http://www.innovasys.com/products/ce/downloadexample.aspx
* Place it in C:\ drive (~/.wine/drive_c) so now you have C:\RealWorld.chm
* Open this URL in iexplore.exe:
mk:@MSITStore:c:\RealWorld.chm::/Images/collapse.gif
This loads an image correctly.
* Now open this URL:
mk:@MSITStore:c:\RealWorld.chm::/Images/../Images/collapse.gif
This tries to access the chm file C:\Images\collapse.gif, and obviously fails.
Note that I used this specific CHM in the test case just because it is publicly
available for download, but any CHM with a folder inside it would work for this
test just the same.
Also note that a similar test in IE on Windows works as expected and loads the
image using any of the URLs.
And lastly, note that if an HTML file inside the CHM refers to a relative path
with "..", the same problem occurs. For example, if there is an IMG tag with
SRC="../Images/whatever.gif" then you get the same problem.
I tested this on Ubuntu 10.10 with wine 1.3.14
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http://bugs.winehq.org/show_bug.cgi?id=25007
Summary: EssentialPIM Pro 3.74 - Printing Fails to Work
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rsflynn(a)gmail.com
EssentialPIM Pro 3.74
File > Print function fails and causes application error.
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http://bugs.winehq.org/show_bug.cgi?id=24993
Summary: Big image maps not loaded in GPSTrack 2008
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kubrick(a)fgv6.net
Hi,
GPSTrack is a proprietary software to manage maps and gps.
It is available for download for a free 15 days trial here :
http://www.gpstrack.com/Programmes/vista/setup.exe
Interesting note from the about box :
"To read and exploit image files, GPSTrack is using an ActiveX component
developped by DataTech (http://www.datatech.com).
This ActiveX can read most of public domain image file formats: BMP,GIF, JPG,
PNG, TIFF, PCX, PhotoCD, etc. ..."
"Small" images (5000x5000 px) loads perfectly on GPSTrack/wine, but big maps,
like 10kx10k px, it doesn't work with wine, the map frame remain grey and
doesn't refresh.
To reproduce the problem, create a big picture in one of the supported formats,
and load it in the app via File->New map.
Regards,
François.
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http://bugs.winehq.org/show_bug.cgi?id=24876
Summary: Explorer++ 1.2 not highlighting listview items
properly after the first time
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31491)
--> (http://bugs.winehq.org/attachment.cgi?id=31491)
Terminal output
1. Start the program
2. Click once on c: to highlight it
3. Click once on z: to highlight it instead
4. Click once on c: again
On Windows, there's no difference between steps 2 and 4. But here, step four
doesn't highlight c: in blue as expected, although a dotted border still
appears around its name. It also doesn't show the details for drive c: in the
display window.
This doesn't happen with native comctl32 (v6). FWIW, it doesn't happen in
Explorer++ 1.1, either.
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http://bugs.winehq.org/show_bug.cgi?id=24834
Summary: Erratic exceptions when printing with Paywindow
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: braathwaate(a)whitewaterhill.com
1. Download Paywindow 2010 from this link:
http://www.zpay.com/download.htm
2. Use winetricks to install jet40.dll and mdac28.dll
3. Install Paywindow. Install should work find.
4. Run Paywindow and open the paywin.dxi dummy database
5. Use the menu to select Tools->Report Center.
6. On any of the reports, try to do a Print Preview. Often, but not always, an
exception will be generated.
I tried this on two virgin installations and the results were identical.
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http://bugs.winehq.org/show_bug.cgi?id=24575
Summary: Re: problems with Microinvest Invoice v.3.03.752
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nj000a(a)googlemail.com
When tried to print a document from Microinvest Invoice v.3.03.752, the program
just blocks.
Contacted the developer – responded that in Wine the windows do not follow Z
order.
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http://bugs.winehq.org/show_bug.cgi?id=24261
Summary: Edius does not work on WINE
Product: Wine
Version: 1.3.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: de.techno(a)gmail.com
Edius is a very powerful video editing tool. It installs well, but after the
dialog where you choose the profile and all... it doesn't move after that...
when you click 'create' nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=23893
Summary: Selection list window will not accept selection
Product: Wine
Version: 1.3.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanceal(a)sbcglobal.net
Created an attachment (id=29996)
--> (http://bugs.winehq.org/attachment.cgi?id=29996)
copy into the sym folder
I am running LTspice version 4.08e in WINE version 1.3.0 on OpenSUSE 11.2 on an
AMD64 dual core PC. I created the new part in LTspice version 4.03p and when I
upgraded to ver 4.08e I could no longer select a part from the list of models
in the library in the component attribute editor screen. I attached the part
model and library. Copy the files into the proper directory and you should be
able to duplicate the problem.
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http://bugs.winehq.org/show_bug.cgi?id=23805
Summary: office 2007 ribbon-apps and extended desktop issues
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sven.plaga(a)fh-deggendorf.de
During my work with Office 2007 i've noticed that it has problems with my
extended desktop environment:
When i switch a ribbon based application like word or excel 2007 from window
mode to full mode everything works on my primary monitor (i can repeat it
without problems).
On the extended monitor the switch from window to full works for the first
time. If the switch is performed a few times (usually two times)
* the window is stuck at the extended monitor and maintaining full mode
and
* all dialog windows (e.g. file open dialog) do not appear because the main
window has a permanent focus (the dialog windows are behind the main program
window and wait for OK --> as the buttons are out-of-reach, the program looks
completely "frozen")
This situation then is permanently maintained because this setting ist stored
in the registry under HKEY_CURRENT_USER
* for Word [Software\\Microsoft\\Office\\12.0\\Word\\Data]
* for Excel [Software\\Microsoft\\Office\\12.0\\Excel\\Options]
Workarround is:
* Word: Delete in [Software\\Microsoft\\Office\\12.0\\Word\\Data] the
REG_BINARY "Settings"
* Excel: Change in [Software\\Microsoft\\Office\\12.0\\Excel\\Options] the
DWORD Maximized from X to 0
and restart the respective programms.
The tested systems configuration was:
* Ubuntu 9.10
* Intel Corporation 4 Series Chipset Integrated Graphics Controller
* Compiz deactivated
* Extended Desktop performed using xrandr
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http://bugs.winehq.org/show_bug.cgi?id=23780
Summary: Shareaza user windows manager border instead of its
own
Product: Wine
Version: 1.2
Platform: x86
URL: http://shareaza.sourceforge.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=29815)
--> (http://bugs.winehq.org/attachment.cgi?id=29815)
Screenshot of the issue
When you maximize the window the window manager set it's own border to
Shareaza. You can see the issue in the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=23190
Summary: 2gis window occupy not all space as it can
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://nsk.2gis.ru/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: woodroof(a)gmail.com
Created an attachment (id=28852)
--> (http://bugs.winehq.org/attachment.cgi?id=28852)
Not all space occupied in maximize mode
To reproduce execute 2gis and press maximize button
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http://bugs.winehq.org/show_bug.cgi?id=23103
Summary: CivCity Rome 1.0 crashes on running
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://www.2kgames.com/civcityrome/civcity.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=28707)
--> (http://bugs.winehq.org/attachment.cgi?id=28707)
crash log
When you come to the position of actually building your city, the game crashes.
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http://bugs.winehq.org/show_bug.cgi?id=22916
Summary: Program installs fine, but crashes on start
Product: Wine
Version: unspecified
Platform: x86
URL: http://prv.tutor.com/install/netClassroom/Tutor.com%20
Classroom%20Setup.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevorolson(a)gmail.com
After installation, when you try to open the program, it tries to open but
crashes before it can open fully. In Windows a login screen appears. In WINE
the entire program simply ceases to run. It just quits before the login screen
appears.
As a tester, you should know that the program should be working if you make it
to the login screen. To fully test the program, you'd need a login and
password though, which you need to work for tutor.com to have.
Thanks for any assistance you can offer!
Trevor
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http://bugs.winehq.org/show_bug.cgi?id=22144
Summary: Windows LiveScribe software does not work in Wine
Product: Wine
Version: 1.1.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ablyth(a)winjeel.com
Windows based software of the LiveScribe software does not work in Wine. It
installs, and the Tray icon can show, but the Desktop application fails to
start up, and the Tray Launcher doesn't detect the LiveScribe pen (hardware)
when connected (via USB).
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http://bugs.winehq.org/show_bug.cgi?id=21995
Summary: Sonic the Hedgehog: The Screen Saver's editor is
mostly blank
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26720)
--> (http://bugs.winehq.org/attachment.cgi?id=26720)
Comparison of the editor with builtin and native ctl3d32.dll
The editor included with this screensaver is pretty much unusable, because the
list of available effects/images/music and the edit window are blank. If the
left or right arrow is clicked to see a different list, the list is visible at
first, but it disappears when clicking on any of the items in the list.
The problem is gone if native ctl3d32.dll is used. The program gives no
terminal output by default, and I don't see an obvious ctl3d debug channel in
the list on the wiki, so let me know what kind of debug log would be useful...
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http://bugs.winehq.org/show_bug.cgi?id=19180
Summary: Race Driver GRID: Game freezes while restarting race
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=22168)
--> (http://bugs.winehq.org/attachment.cgi?id=22168)
Wine-1.1.25
I'm using Wine 1.1.25 (compiled from source using gcc version 4.4.0 20090506
(Red Hat 4.4.0-4) ) on Fedora 11 i386.
When i try to restart race the game freezes. The Wine error window is showed
but it's in background. The same problem is after finished race. This problem
doesn't occur every time but its often and easy to catch. Sometimes I can
restart the race every time without a freeze. I noticed that it's depended on
game start where restarts will work every time /restarts won't work every time.
I cut terminal output because this was repeating
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
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http://bugs.winehq.org/show_bug.cgi?id=18816
Summary: Playing online does not work with World Of Goo
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brayden.hull(a)gmail.com
When playing World Of Goo in latest development version of wine when you try to
use the internet option to play it online it does not connect, in terminal it
shows it sends a HTTP GET to a page but doesn't receive the response.
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