http://bugs.winehq.org/show_bug.cgi?id=17930
Summary: Cygwin compilation breaks without --disable-16bit
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dgerard(a)gmail.com
http://wiki.winehq.org/WineOnWindows
Cygwin compilation previously broke at internettransport.c (bug 16833).
However, it now breaks in dispdib.dll16.spec:
ccache gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__
-D_REENTRANT -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wpointer-arith -g -O2 -o dispdib.o dispdib.c
../../tools/winebuild/winebuild -w --def -o dispdib.dll16.def --export
./dispdib.dll16.spec
./dispdib.dll16.spec:1: 'pascal' not supported for Win32
make[2]: *** [dispdib.dll16.def] Error 1
make[2]: Leaving directory `/cygdrive/d/wine-git/dlls/dispdib.dll16'
make[1]: *** [dispdib.dll16] Error 2
make[1]: Leaving directory `/cygdrive/d/wine-git/dlls'
make: *** [dlls] Error 2
Regression testing shows the commit in question as:
[86f54f4c8900db155ad9b11fabf644e0c1b644f9] gdi32: Make dispdib.dll into a
stand-alone 16-bit module.
Later builds break similarly in compobj.dll16.spec:
./compobj.dll16.spec:215: Type 'segptr' not supported for Win32
./compobj.dll16.spec:216: Type 'segptr' not supported for Win32
./compobj.dll16.spec:217: Type 'segptr' not supported for Win32
make[2]: *** [compobj.dll16.def] Error 1
make[2]: Leaving directory `/cygdrive/d/cygwine/wine-1.1.17/dlls/compobj.dll16'
make[1]: *** [compobj.dll16] Error 2
make[1]: Leaving directory `/cygdrive/d/cygwine/wine-1.1.17/dlls'
make: *** [dlls] Error 2
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https://bugs.winehq.org/show_bug.cgi?id=56541
Bug ID: 56541
Summary: Geovision Parashara;s Light 9.0 and 7.0 crashes in
wine
Product: Wine
Version: 9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yafoce6821(a)giratex.com
Distribution: ---
Opening this bug report on request from @Vijay Kamuju
Partial resolution of the problem:
[Fixed] Bug56361 fixed piped wmic commands
[Fixed] Bug56299 fixed the imm32.dll required stub
Problem: After startup -> splash screen is shown -> instant crash with the Wine
debugger popping up
Attached in Bug56299: PL7.exe backtrace.txt when the debugger spins up during
start as,
[for Parashara's Light 7]
WINEPREFIX=~/wine/win10ltsc WINEARCH=win32 wine start /d
"C:\Geovision\Parashara's Light 7.0" "C:\Geovision\Parashara's Light
7.0\PL7.exe" &> log.txt
or
[for Parashara's Light 9]
WINEPREFIX=~/wine/win10ltsc WINEARCH=win32 wine start /d "C:\Geovision\PL9"
"C:\Geovision\PL9\PL9.exe" &> log.txt
PL9.exe backtrace has not much information.
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https://bugs.winehq.org/show_bug.cgi?id=57616
Bug ID: 57616
Summary: [all apps] Using DWM window manager changing tag of
window broken now
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: u9vata(a)gmail.com
Distribution: ---
I updated arch right now and tried to put Heroes3 gold on a DWM tag while
listening to a podcast. You cannot move the games or any wine windows to any
DWM tag without losing access to the window... probably the window wants to
show itself outside visible area?
NO APPLICATION WINDOW CAN BE MOVED TO-FROM TAGS!
So its not specific to any game or any application whatsoever. That means if I
do wine notepad.exe then I cannot move the wine window to any place
whatsoever...
Workaround: Enable virtual screen globally... but this is not a real workaround
because often leads to bad performance or generally annoying... so it is only
good temporarily...
Last time was updated was some months ago so probably it became a heavy
regression in that time period. I am using X (of course... its DWM guys)
I am a developer, even have some C/C++ exp, so can try to help troubleshoot,
but have never touched wine before so generally not sure where to look or what
to look. My system is very minimalistic and I do manual startx and dwm 6.1 runs
but that is also very minimalistic.
After I set virtual screen, music from (then already disappeared, CTRL+C-d down
wine) started to play in background - while I was starting notepad with new
settings...
I am pretty sure something realated to window management changed heavily and
this possibly affects all kinds of lightweight window managers on X (probably
i3 and others I guess, but did not try).
PS.: I tried to run the game with its opengl renderer - not sure what makes the
window, but there is no difference so probably its general window handling
whihch is now wrong... Also not work with fullscreened games. If I start the
game on TAG 3 I can watch the game as long as I am not moving away from tag3
(its like a virtual screen in dwm, but different)
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https://bugs.winehq.org/show_bug.cgi?id=57474
Bug ID: 57474
Summary: Windows disappear irreversibly when are not shown on a
virtual desktop
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: oleh.nyk(a)gmail.com
CC: rbernon(a)codeweavers.com
Distribution: ---
Created attachment 77482
--> https://bugs.winehq.org/attachment.cgi?id=77482
Log of WINEDEBUG=+x11drv,+event wine notepad 2>&1
With the introduction of new window handling functions in window.c since 9.21
Wine is unusable in virtual desktop configurations. I use a virtual desktop 2
rows by 3 columns in FVWM, and, as a window is no more shown because it is not
on an active page, it is unmapped and disappears from the list of active
windows in FVWM, and there is no way to get it back.
Steps to reproduce: start FVWM with a virtual desktop with >1 page, start "wine
notepad", move to another page and then back. The notepad.exe window is not
shown both on the screen and in the window list, although the program is
running.
Log of
WINEDEBUG=+x11drv,+event wine notepad 2>&1
is attached.
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https://bugs.winehq.org/show_bug.cgi?id=57617
Bug ID: 57617
Summary: Shib: The Metaverse shows black screen, only control
buttons are visible
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio(a)protonmail.com
Distribution: ---
When I run Shib: The Metaverse the game starts but everything is black, I can
only see control bar/buttons and the name of other people moving around.
In order to reproduce:
1) Download Shib Portal from https://shibthemetaverse.io/en and install it
2) Open Shib Portal, login, select Shib:The Metaverse and download it
3) Click play on Shib:The Metaverse, when on main screen click Enter.
Game will start but nothing is visible, apart from control buttons and other
users names.
I attach my terminal output and a screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=22384
Summary: DbgHelp doesn't support DWARF-2 on Mac OS X
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
Mac OS X has long had support for DWARF-2. Unfortunately, the current
implementation of DWARF-2 support in DbgHelp is tied to ELF. This means it
can't directly be used on Mac OS X, because Mac OS X does not support ELF.
I understand that getting things to work on Linux first takes priority over
getting them to work on Mac OS, but right now we Mac users are stuck with the
inferior stabs format. Plus, I get the feeling we're going to need this for
64-bit support. Also, DWARF happens to be the default format on 10.5 and up.
I also understand that the scheme that Apple uses is different from ELF
systems. Not only does DWARF-2 stuff get its own segment (__DWARF), but when
the binary is built, the DWARF stuff is put into a dSYM companion bundle. On
top of that, the dSYM bundle isn't even generated automatically for multi-file
builds. This means that:
- We have to invoke dsymutil to create the dSYM bundle.
- We have to install the dSYM bundle (if present) with each binary.
- We have to find the dSYM bundle to get DWARF-2 debug info.
I would be more than willing to help with this. (This might have even made a
good SoC project. Too late now...)
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https://bugs.winehq.org/show_bug.cgi?id=57614
Bug ID: 57614
Summary: Media Foundation AAC encoder
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)kb1000.de
Distribution: ---
Wine's Media Foundation implementation appears to be missing the AAC encoder
(class GUID 93AF0C51-2275-45D2-A35B-F2BA21CAED00), implemented in mfAACEnc.dll
on Windows (which does not work on Wine).
I've noticed this while trying to save highlights in Marvel Rivals, which
silently fails, with the Wine log complaining this class was not found. Note
that I was using Proton to test this, but I've verified that upstream Wine has
no encoder either so here we are.
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https://bugs.winehq.org/show_bug.cgi?id=55408
Bug ID: 55408
Summary: Adobe premiere 6.5 About window missing scrolling text
Product: Wine
Version: 8.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: randrik(a)mail.ru
Distribution: ---
So, I have this installation of Adobe Premiere 6.5 in wine prefix. It was
rendering its own test project ok in winXP mode, so I moved along and updated
wine few times.
Turned out there was regression somewhere between wine 6.16 and wine 8.0-rc2,
where if I call About dialog it will display usual text, and then after pause
it should display various credit lines scrolling up.
I see sadly just first line and then white space after that in new wine. Same
prefix works if I re-install older wine 6.16 (compiled for earlier version of
Slackware)
I captured two log files with
WINEDEBUG="+gdi,+font" wine premiere.exe >
~/wine-8.12_gdi_font_adobe_premiere.log 2>&1
but they 34 and 52 Mb big (uncompressed).
Any idea where I can put them, or what I should capture instead?
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https://bugs.winehq.org/show_bug.cgi?id=57539
Bug ID: 57539
Summary: Windows Search Index Analyzer fails to start
(drive_get_Path is a stub)
Product: Wine
Version: 10.0-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: scrrun
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 77607
--> https://bugs.winehq.org/attachment.cgi?id=77607
Terminal output
Steps to reproduce:
1. `winetricks dotnet20`
2. `wine windows-search-index-analyzer-greenspot-technologies.exe`
3. `wine 'C:\Program Files (x86)\Greenspot\Windows Search index
analyzer\wsia.exe'`
An error dialog appears that says:
Exception : The method or operation is not implemented.
A debug text file has been created in your documents folder that will help
us understand the reason for the error.
$ sha256sum windows-search-index-analyzer-greenspot-technologies.exe
bb326be1d026e3c3211b344ad3f0ce57cdda3a0dd52ec44435b72cb2458073ba
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https://bugs.winehq.org/show_bug.cgi?id=57611
Bug ID: 57611
Summary: ./configure --enable-archs=i386 builds, but doesn't
run
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
I tried building a 32-bit only Wine with the new style build:
$ ./configure --disable-tests --enable-archs=i386 && make -j$(nproc)
That builds fine. Running anything, however, fails:
$ ./wine cmd
wine: created the configuration directory '/home/austin/.wine'
wine: failed to open L"C:\\windows\\system32\\wineboot.exe": c0000135
0024:err:environ:run_wineboot failed to start wineboot c0000135
wine: failed to load start.exe: c0000135
There are some legacy applications that don't work in a 64-bit prefix (e.g., in
winetricks dotnet11/jet40/mdac27/mdac28/psdk2003/wmp10).
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https://bugs.winehq.org/show_bug.cgi?id=53000
Bug ID: 53000
Summary: Project64: black screen when gliden64 video plugin is
used
Product: Wine
Version: 7.8
Hardware: x86-64
URL: https://www.pj64-emu.com/public-releases
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
In newer versions of Project64, GlideN64 is the default video plugin. When
using this plugin, games only show a black screen.
This is easy to reproduce with Project64 3.0.1. Install the application, and
run it. On first start, it will ask if you want to use the GlideN64 or
Project64 Video plugin. Choose GlideN64, then select a rom, and start. You may
need to resume emulation (press f2), but you'll only see a black screen.
If you remove 'C:\Program Files\Project64 3.0\Config\Project64.cfg', and rerun,
then select 'Project64 Video', and start a game (and resume), video works.
I tested Project64 on my windows partition, to make sure this hardware is
capable of running gliden64. On windows, gliden64 works.
Not much in the terminal:
0110:fixme:imm:ImeSetActiveContext (00711FA8, 1): stub
0110:fixme:imm:ImmReleaseContext (00030042, 00711FA8): stub
0120:fixme:imm:ImeSetActiveContext (00149A68, 0): stub
0120:fixme:imm:ImmReleaseContext (0002007A, 00149A68): stub
0134:fixme:ver:GetCurrentPackageId (033EFEF0 00000000): stub
0110:fixme:accel:NtUserDestroyAcceleratorTable other process handle 0x1
0154:fixme:ver:GetCurrentPackageId (08FDFEF0 00000000): stub
wine-7.8
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https://bugs.winehq.org/show_bug.cgi?id=57612
Bug ID: 57612
Summary: Xbox App won't install.
Product: Wine
Version: 9.21
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: tanvir.maht(a)outlook.com
Xbox app won't initialize the installer.
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https://bugs.winehq.org/show_bug.cgi?id=48686
Bug ID: 48686
Summary: Soldier of Fortune Platinum Displays Strange Textures
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: publiclewdness(a)tutanota.com
Distribution: ---
Created attachment 66548
--> https://bugs.winehq.org/attachment.cgi?id=66548
Debugging Log
The game will launch and play but several textures in the game are not correct.
Character uniforms; cars; objects in game; etc. The strange colors they are
change from playthrough to playthrough as well. I am using version 1.07f of the
game from GOG. I have tried installing and running the game on a Windows 10
system and the texture issue isn't present there, it looks normal. I ran the
SoF.exe file both through terminal and
My system:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 19.3.4
| Manjaro 19.0.1 | Mate 1.24 | Kernel 5.5.6-1-MANJARO
Windows System where it worked:
AMD FX-9590 | 16GB DDR3-2133 | Radeon R9 270 2GB | Driver 20.1.3 | Windows 10
Pro 1909
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https://bugs.winehq.org/show_bug.cgi?id=43836
Bug ID: 43836
Summary: Dev C++ - Program unable to debug the code
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amitpooniaamit10(a)gmail.com
Distribution: ---
While trying to run a program on Dev C++ program encounter errors while loading
gdb.exe and unable to execute the program
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https://bugs.winehq.org/show_bug.cgi?id=57604
Bug ID: 57604
Summary: apx driver error
Product: Wine
Version: 0.9.
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hcmadon10(a)outlook.com
Distribution: ---
Created attachment 77723
--> https://bugs.winehq.org/attachment.cgi?id=77723
error log
couldn't install apx driver for tegrarcmgui
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https://bugs.winehq.org/show_bug.cgi?id=51345
Bug ID: 51345
Summary: Regression: Visual Studio 2005 "package load failure"
Product: Wine
Version: 6.11
Hardware: x86-64
OS: FreeBSD
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
winetricks vc2005trial
wine cmd
"C:\Program Files\Microsoft Visual Studio 8\VC\vcvarsall.bat"
devenv
Some time during 28-31 March 2021, the Visual Studio 2005 trial began giving
+/- 10 of these error dialogs on startup, each relating to a different package.
This is a rough transcript of one of them:
------------------------
Package Load Failure
------------------------
Package
'Microsoft.VisualStudio.TestTools.TestCaseManagement.QualtyToolsPackage,
Microsoft.VisualStudio.QualityTools.TestCaseManagement, Version=8.0.0.0,
Culture=neutral, PublicKeyToken=b03F5F7f11d50s3a' has failed to load
properly { GUID = {AS4DSAES-9ACE-4FOE-ADGF-7AFESSFEFCET) ). Please
contact package vendor for assistance. Application restart is recommended,
due to possible environment corruption. Would you like to disable loading this
package in the future? You may use 'devenv /resetskippkgs' to re-enable
package loading.
Yes No
------------------------
It is the worst git bisect I've ever done. Apart from the lengthy time needed
to test each commit, the regression occurs within a range of 44 commits
(bb065801a69..2a8a4cbbe63), the first 43 of which all die on startup, so we
can't easily distinguish that bug from this one.
I've now had to make a separate branch, "git rebase --onto <that range>" to
copy commits from that range there, then "git rebase -i" to reorder them and
separate the startup-breaking commits (ntdll/kernel32/kernelbase) from the
other commits.
Unfortunately, having done so, it appears the startup-breaking commits are also
the commits that caused this regression. One or more of these is the culprit:
ntdll: Move kernel32 loading into LdrInitializeThunk().
ntdll: Return system dir path for PE mapping bootstrap placeholders.
ntdll: Fail to load non-existent dlls, except during prefix bootstrap.
ntdll: Also check syswow64 to determine if the prefix was initialized.
include: Add more SYSTEM_INFORMATION_CLASS definitions.
kernel32: Implement GetSystemCpuSetInformation().
ntdll: Implement NtQuerySystemInformationEx(SystemCpuSetInformation).
kernelbase: Don't fall back to dll loading for LOAD_LIBRARY_AS_DATAFILE.
ntdll: Set the window title to the image name on the Unix side.
ntdll: Remove load_builtin_dll() and get_load_order() from the Unix interface.
ntdll: Map the builtin or fake dll from the Wine dirs if it's missing from the
prefix.
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https://bugs.winehq.org/show_bug.cgi?id=57609
Bug ID: 57609
Summary: Microsoft Document Viewer >= 8 cannot display help
pages
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
URL: https://web.archive.org/web/20140211184816/http://download.microsoft.com/download/3/3/c/33cfef4d-21da-4229-b
c17-3eac7a7eabe1/WDKDocs_02222008.EXE
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: damjan.jov(a)gmail.com
Distribution: ---
Microsoft Document Viewer is a help viewer deployed with several Microsoft
applications (MSDN, Visual Studio, driver development kits, etc.).
Version 7 works very well, but both versions 8 (from Visual Studio 2005) and 9
(from WDK) are completely unable to display help pages. In the left side bar,
you can browse the tree of help topics, and search the help index, but when you
click on a topic, the region of the window where the contents of the help topic
are meant to be displayed just stays blank.
To test version 8, "winetricks vc2005express", and then start Visual Studio and
click on "Help" -> "Contents".
To test version 9, "winetricks mfc42 dotnet20", then run the WDK binary linked
here. After installation, from your $WINEPREFIX/drive_c, run it with something
like:
wine start "users/`whoami`/AppData/Roaming/Microsoft/Windows/Start
Menu/Programs/Windows Driver Kits Documentation/WDK 6001.080214/Help/WDK
Documentation.lnk"
Trying native DLLs for these components had no effect:
msxml3
msxml4
msxml6
ie8
shdocvw
It's probably not a regression - it was broken this way at least as early as
2019 in bug 12406.
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https://bugs.winehq.org/show_bug.cgi?id=57521
Bug ID: 57521
Summary: Some control text colors are always black when theming
is enabled
Product: Wine
Version: 10.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stefan(a)codeweavers.com
Distribution: ---
Created attachment 77564
--> https://bugs.winehq.org/attachment.cgi?id=77564
Red/Green text with theming enabled
I recently tried to adapt light.msstyles into a dark style theme. Among the
issues I ran into is that when theming is enabled, some controls always have
black text regardless of what's set in the registry. As far as I can see this
applies to Buttons, Static controls, tabulars, but possibly others too.
The issue isn't obvious with light.msstyles because it sets the colors in
question to black anyhow.
I'm attaching two screenshots that try to illustrate the issue - In both cases
I have set "window text" to green and "control text" (aka "ButtonText" in the
registry) to red. You can see that it is followed differently when theming is
on vs off.
I don't think the particular colors are taken out of the png resources in the
.msstyles DLL since they affect text.
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https://bugs.winehq.org/show_bug.cgi?id=42882
Bug ID: 42882
Summary: rs232 port access no working with ubuntu 17.10 worked
fine with previous versions of ubuntu
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arcadeshopper(a)gmail.com
Distribution: ---
I am able to connect to the serial port via applications in wine but there is
never any data received.
I can communicate outside of wine without issue using minicom.
I am using a ftdi usb to serial adapter that worked fine in previous versions
of ubuntu. I am having this problems with all relases of wine I have tried
including the default ubuntu package and 2.4 from the PPA
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https://bugs.winehq.org/show_bug.cgi?id=57602
Bug ID: 57602
Summary: Winamax stuck at loading animation
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nicoco(a)nicoco.fr
Distribution: ---
Created attachment 77722
--> https://bugs.winehq.org/attachment.cgi?id=77722
Console output
A few versions ago, the winamax poker client* used to work. With recent
version, the window opens and then the "loading" animation runs forever. The
standard error is flooded with the line
"01fc:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 09FFEFC8."
but AFAIR it used to be the case even when it worked. Full console output is
attached to this bug report.
* It can be downloaded at https://www.winamax.fr/jouer-au-poker but to download
the windows version, one must change the user agent of the web browser to
something/windows
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https://bugs.winehq.org/show_bug.cgi?id=57591
Bug ID: 57591
Summary: Chessbase 17 title bar top is not drawn
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Created attachment 77707
--> https://bugs.winehq.org/attachment.cgi?id=77707
You can see it easier when the kde/titlebar frame is turned off
The top of the title bar (containing the ribbon etc) isn't fully drawn, just
the lower portion of it.
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http://bugs.winehq.org/show_bug.cgi?id=21017
Summary: Adobe Premiere Pro CS4 won't start
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skerit(a)kipdola.com
Created an attachment (id=25215)
--> (http://bugs.winehq.org/attachment.cgi?id=25215)
Log of Premiere Pro CS4 itself
To reproduce this you'll have to install Premiere Pro CS4 using wine 1.1.16
(there's also a patch available for current trunk)
I believe this beginning error lies somewhere in msxml and gdiplus.
(You can get a lot further in the program using native dll's (like msxml and
gdiplus) but then you're not allowed to post bugs for obvious reasons. You can
try it out using the same winetricks for Photoshop CS4)
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https://bugs.winehq.org/show_bug.cgi?id=57590
Bug ID: 57590
Summary: Heroes of Might and Magic III (GOG): Unhandled
exception code at startup
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scarabyte18+winehq(a)gmail.com
Distribution: ---
Created attachment 77703
--> https://bugs.winehq.org/attachment.cgi?id=77703
Terminal output when running Heroes3.exe
The version of Heroes3.exe available at gog.com throws an Unhandled exception
code c0000409 upon startup and will not run.
The file uses a library xdd.dll which is somehow incompatible with Wine.
It works if the executable is manually edited to use ddraw.dll instead, but not
with the xdd.dll provided with the download.
There is some discussion of the issue (and workaround resolution) here:
https://www.gog.com/forum/heroes_of_might_and_magic_series/if_you_cant_get_…
The program can be downloaded here:
https://www.gog.com/en/game/heroes_of_might_and_magic_3_complete_edition
(Note it is not free, but is frequently on sale for ~$2.75 USD.)
Non-working file:
$ sha1sum Heroes3.exe
0ec1734c9efc6cb0bfab9507659f68f9f92c82c1 Heroes3.exe
Working file after applying workaround described in the forum thread above
(i.e. after running "sed --in-place 's/xdd\.dll../ddraw.dll/' Heroes3.exe"):
$ sha1sum Heroes3.exe
6c8d115585ce380085ae1fcba1e0f5134b1283bd Heroes3.exe
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https://bugs.winehq.org/show_bug.cgi?id=57455
Bug ID: 57455
Summary: HOMM3 (from GOG.com) crashes immediately on run
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gilbates2a(a)proton.me
Distribution: ---
Created attachment 77450
--> https://bugs.winehq.org/attachment.cgi?id=77450
Output of WINEDEBUG="+all"
Running the Heroes3.exe causes an immediate crash on Arch Linux with wine 9.16
with the following error message:
> 0024:err:seh:NtRaiseException Unhandled exception code c0000409 flags 1 addr 0x7a181f30
The crash occurs on every run and with identical error message.
I also tried running with wine 7.22 and get a similar crash but with different
error message:
> 0024:err:seh:NtRaiseException Unhandled exception code c0000409 flags 1 addr 0x11a1f30
Attached log from 9.16 run with WINEDEBUG="+all"
HOMM3 was installed from GOG offline installer with following filename
(installer ran fine):
> setup_heroes_of_might_and_magic_3_complete_4.0_(3.2)_gog_0.1_(77075).exe
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https://bugs.winehq.org/show_bug.cgi?id=57586
Bug ID: 57586
Summary: Unhandled Exception (page fault on read access) when
installing Defraggler 2.21
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 77695
--> https://bugs.winehq.org/attachment.cgi?id=77695
backtrace
Ubuntu / Wine 10.0-rc3
Defraggler 2.21 from :
https://web.archive.org/web/20200503230319/http://download.piriform.com/dfs…
Installation fails with Unhandled exception: page fault on read access to
0x0034fffe in wow64 32-bit code (0x7bd53d31).
Backtrace:
=>0 0x7bd53d31 block_get_type(block=<internal error>)
[/usr/src/packages/BUILD/dlls/ntdll/heap.c:1379] in ntdll (0x025df2a0)
1 0x7bd53d31 unsafe_block_from_ptr+0x21(heap=<register EBX not accessible in
this frame>, flags=<register EDX not accessible in this frame>, ptr=<register
ECX not accessible in this frame>)
[/usr/src/packages/BUILD/dlls/ntdll/heap.c:1377] in ntdll (0x025df2a0)
2 0x7bd1222b RtlFreeHeap+0x36(handle=00350000, flags=0, ptr=00350000)
[/usr/src/packages/BUILD/dlls/ntdll/heap.c:2088] in ntdll (0x025df2e4)
3 0x7bd126b2 RtlFreeUnicodeString+0x32(str=025DF328)
[/usr/src/packages/BUILD/dlls/ntdll/rtlstr.c:278] in ntdll (0x025df2fc)
4 0x7b65d4c9 RegLoadKeyW+0xf9(hkey=<is not available>, subkey=L"temp.key",
filename=L"") [/usr/src/packages/BUILD/dlls/kernelbase/registry.c:2462] in
kernelbase (0x025df36c)
5 0x1000130d in system (+0x130d) (0x025df390)
6 0x10002b00 in system (+0x2b00) (0x025df3c0)
7 0x004024b3 in dfsetup221 (+0x24b3) (0x025df790)
8 0x004013ba in dfsetup221 (+0x13ba) (0x025dfb60)
9 0x004013ba in dfsetup221 (+0x13ba) (0x025dff30)
10 0x004013ba in dfsetup221 (+0x13ba) (0x025dff68)
11 0x7bcfce83 in ntdll (+0xce83) (0x025dff80)
12 0x7bd30a55 in ntdll (+0x40a55) (0x025dffec)
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https://bugs.winehq.org/show_bug.cgi?id=57593
Bug ID: 57593
Summary: Chessbase 17 cannot click ok/cancel style pop-up
dialogs with mouse
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Not just ok/cancel, but it's the small pop-up ones that are the problem. Work
around is to use the keyboard to chose the option and select.
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https://bugs.winehq.org/show_bug.cgi?id=57592
Bug ID: 57592
Summary: Chessbase 17 artefacts appear when dragging list box
entries
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
When picking up one of the databases in the left column (used to copy or
rearrange), artefacts appear on the screen - see screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=51230
Bug ID: 51230
Summary: winecfg: Graphics tab - Per application settings don't
work
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jkfloris(a)dds.nl
Distribution: ---
"Wine can mimic different Windows versions for each application. This tab is
linked to the Libraries and Graphics tabs to allow you to change system-wide
or per-application settings in those tabs as well."
>From this I understand that it should also be possible to also set the DPI or a
virtual desktop per application. Unfortunately, this does not work.
For example:
winecfg
Applications tab -> Add application -> "notepad.exe"
(select notepad.exe)
Graphics tab -> Select "Emulate a virtual desktop"
(click "Apply" and "OK")
wine notepad.exe
Now I expect notepad to run in a virtual desktop.
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http://bugs.winehq.org/show_bug.cgi?id=29267
Bug #: 29267
Summary: rtf text from wine's richedit shows up with a black
background in LibreOffice Writer
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
To reproduce:
1. Open Wine's wordpad and LibreOffice Writer.
2. Type some text in wordpad.
3. Copy text to the clipboard.
4. Paste into LibreOffice Writer.
Or:
1. Open Wine's wordpad and LibreOffice Writer.
2. Type some text in wordpad.
3. Save from wordpad as a .rtf file.
4. Open the rtf file in LibreOffice Writer.
In both cases, the text shows up with a black background in Writer. This does
not happen with native riched20. When opening the rtf file with Word 2007, I do
not see the black background, so this is somehow related to the interaction
between Wine's richedit and LibreOffice, and I can't be sure which is at fault.
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http://bugs.winehq.org/show_bug.cgi?id=20350
Summary: Lightsmark 2008 - benchmark label looks wrong
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Created an attachment (id=24093)
--> (http://bugs.winehq.org/attachment.cgi?id=24093)
wine
GUI looks different (element that display score). First it appear: wrong
background (white not gray) and it looks like not editable input. In Windows XP
SP 3 its not visble.
After benchmark wrong size and color of font.
I checked the source and it use richedit20 but im not good at it so maybe my
mistake.
Ubuntu 9.04
Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz
CPU flags: 2400MHz MMX SSE SSE2 SSE3 SSSE3 HTT
Linux 32bit GCC 4.3.3 Release May 26 2009
Linux 2.6.28-15-generic i686
GeForce 9600 GT PCI Express 180.44 512Mb
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http://bugs.winehq.org/show_bug.cgi?id=26302
Summary: outliner Keynote NF has a several problems
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wit9(a)yandex.ru
Created an attachment (id=33527)
--> (http://bugs.winehq.org/attachment.cgi?id=33527)
listing of "fixmes"
There is a popular outliner Keynote NF (Mozilla Public License 1.1)
(http://code.google.com/p/keynote-nf/downloads/list). It's written in Delphi
with using of some additional components, so author has no plans to port it to
Linux.
Using the Keynote NF with the Wine causes several problems, including
1. error when pasting from the clipboard
2. using lists
and other
In the terminal appear a lot of "fixme" (see attachment).
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https://bugs.winehq.org/show_bug.cgi?id=54028
Bug ID: 54028
Summary: [cause crash - two problem] dwrite function
"create_colorglyphenum" returns DWRITE_E_NOCOLOR and
causing null pointer crash on 7.12 but not on 7.22
Product: Wine
Version: 7.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: 399989567(a)qq.com
Distribution: ---
(This problem can be reproduced without any account)
There are two problems here.I found out that the first problem existed in 7.12
and cause crash, but was fixed in 7.22 (doesn't exist).The second problem
exists in 7.22 and cause crash, but not in 7.12.
I found that the first problem has been fixed, so I would like to ask which
commit was fixed it (because there are many commits, I think the developer of
wine may know better and can give the answer at once,if You feel this bothered
you, first of all I'm sorry) .
The second issue renders the application completely unusable (QQ Music APP can
worked in 7.12, but not in 7.22)
--------
Question 1:
Describe the crash below (note that the font file msyh.ttf needs to be added in
the ./wine/fonts directory to trigger the crash)
> Let me explain here why the font msyh.ttf is added to the ./wine/fonts directory instead of using the original wine
> Because only after adding the font, QQ Music will call this function "create_colorglyphenum", which will cause a crash. If this font is not added, QQ Music will not call this function and use other logic.
> Because I don't have the source code of QQ Music, I don't know the logic of calling the function, so it is necessary to add this font file. The font file is added to reproduce the crash, not to change the wine.
Here's a description of how the crash happens:
Background:
In the QQ Music program, this APP want to use the font "Microsoft YaHei" to
output the four characters "QQ音乐". The function to call is:
dwritetextlayout_Draw -> QQMusic logic -> create_colorglyphenum -> crash
The cause of the crash is that in the function "create_colorglyphenum", there
is a judgment of "!colorfont".
> if (!colorfont)
> return DWRITE_E_NOCOLOR;
The "Microsoft YaHei" is not colorfont, it will return DWRITE_E_NOCOLOR
directly, thus triggering a null pointer crash. But I found that in the current
wine7.22, the same return here but no longer triggers the crash, so I would
like to ask which commit fixed this problem (the dichotomy method consumes a
lot of time, so I want to ask if you know the commit first, if You feel this
bothered you, first of all say sorry)
In summary,All you have to do is to add the font file, run the exe file I sent
with wine7.12 .
QQ Music official website link: https://y.qq.com/
(I will attach the corresponding exe installation package in the next reply,
the attached exe file is worried that you are inconvenient to download from the
official website)
crash information:
> 01d8:trace:dwrite:dwritefontface2_IsColorFont 03159B38.
> wine: Unhandled page fault on read access to 00000000 at address 511406CB (thread 01d8), starting debugger...
--------
Question 2:
Use the original wine 7.22 without any modification, after installing QQ Music,
open the application, the application cannot be displayed (without any UI
interface),which makes the entire application unusable, but 7.12 can be
displayed UI and text normally.
Figure 1 shows how 7.12 can be displayed normally, and Figure 2 shows how 7.22
cannot display normally
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https://bugs.winehq.org/show_bug.cgi?id=57002
Bug ID: 57002
Summary: touch screen does not click the right location for
surface pro
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
i try to touch but it can only select the item, while I cannot click it.
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http://bugs.winehq.org/show_bug.cgi?id=36788
Bug ID: 36788
Summary: Wine doesn't show anything with Photodex slideshow
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: ostash(a)ostash.kiev.ua
CC: julliard(a)winehq.org
Regression SHA1: ea07c310ecfee6b301e7af8413760eb446e6f184
I have one exe file which seems to be Photodex generated slideshow application.
It used to word perfectly with Wine in 2010-2012, but when I tried to run it
recently I got no output on screen.
Sound plays fine, and it looks like application window is created (it is
present on taskbar), but there is no window, no borders, no title, no output.
Well this slideshow runs fullscreen, but anyway no output.
I've managed to bisect this problem to:
ea07c310ecfee6b301e7af8413760eb446e6f184 is the first bad commit
commit ea07c310ecfee6b301e7af8413760eb446e6f184
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Sep 4 13:34:15 2012 +0200
winex11: Create the whole window at window creation time.
:040000 040000 62dd63d6f45078b96e4305d60fe8d1b7386b1bc0
c02b6dc1c8940fc75d22753888c3fba415848f38 M dlls
Unfortunately code changed too much from that time, so git revert patch can't
be applied.
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https://bugs.winehq.org/show_bug.cgi?id=56520
Bug ID: 56520
Summary: ChessBase 17 doesn't draw pieces on new 2D board
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Created attachment 76273
--> https://bugs.winehq.org/attachment.cgi?id=76273
Output when selecting new 2D board option
When selected use new 2D board, the pieces aren't drawn leaving a blank board.
The workaround is to untick use new 2D board.
See attached log for console output
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https://bugs.winehq.org/show_bug.cgi?id=37615
Bug ID: 37615
Summary: wineconsole: user backend won't detect font -> white
boxes
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david(a)ixit.cz
Distribution: ---
Created attachment 50064
--> https://bugs.winehq.org/attachment.cgi?id=50064
wineconsole.log
Wine compiled without ncurses.
When wineconsole is started, it shows white boxes instead of font. Log with
WINEDEBUG=+wineconsole attached.
This code is from 2002:
programs/wineconsole/user.c : line 442
/* FIXME:
* the current freetype engine (at least 2.0.x with x <= 8) and its
implementation
* in Wine don't return adequate values for fixed fonts
* In Windows, those fonts are expected to return the same value for
* - the average width
* - the largest width
* - the width of all characters in the font
* This isn't true in Wine. As a temporary workaround, we get as the width of
the
* cell, the width of the first character in the font, after checking that all
* characters in the font have the same width (I hear paranoia coming)
* when this gets fixed, the code should be using tm.tmAveCharWidth
* or tm.tmMaxCharWidth as the cell width.
*/
I tried comment font checking, then output is better, but font isn't
fixed-width (still smaller issue than white boxes instead of font).
In Ubuntu 12.04 is freetype 2.4.8, so IMHO we can rely on 2.4 series + ncurses
is default, so we can go ahead and fix it.
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https://bugs.winehq.org/show_bug.cgi?id=56881
Bug ID: 56881
Summary: BloodRayne unable to run in wow, but able to run under
none wow build
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 76692
--> https://bugs.winehq.org/attachment.cgi?id=76692
Log with WINEDEBUG=+server,relay
the game seems and anti-cheat in it.
Game is unable to run under wow build of wine
but success run under none wow build
OS is ubuntu 20.04
wine is latest master.
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https://bugs.winehq.org/show_bug.cgi?id=57508
Bug ID: 57508
Summary: ARM64: PHP Generator for MySQL crashes on startup
Product: Wine
Version: 9.22
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)scito.ch
Created attachment 77539
--> https://bugs.winehq.org/attachment.cgi?id=77539
Last logs before crashing
I'm using PHP Generator for MySQL
(https://www.sqlmaestro.com/products/mysql/phpgenerator/download/lite_editio…)
for many years on Linux and it works perfect.
Now, we try to run this prgram on an M3 Apple computer and it crashes. The
installation runs fine, however it crashes during application startup.
According to https://gitlab.winehq.org/wine/wine/-/wikis/ARM64 ARM64 WoW is
supported.
How to reproduce:
1. Install
https://www.sqlmaestro.com/products/mysql/phpgenerator/download/lite_editio…
2. Run: wine "C:\Program Files (x86)\SQL Maestro Group\PHP Generator for MySQL
Lite\MyPHPGeneratorLite.exe"
3. Crash of program, see logs
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https://bugs.winehq.org/show_bug.cgi?id=57588
Bug ID: 57588
Summary: Guardant USB key drivers: grdkey.sys crashes
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: amorozov(a)etersoft.ru
Distribution: ---
Created attachment 77697
--> https://bugs.winehq.org/attachment.cgi?id=77697
Log with WINEDEBUG=+ntoskrnl,+plugplay and winedbg output
I installed Guardant USB key drivers 7.0.224 from here:
https://www.guardant.com/support/users/download/2238/
with WoW64 Wine build.
$ md5sum GrdDrivers.exe
731d388d2ee4c1a4f45d655e4b8c9163 GrdDrivers.exe
After installation windows/system32/drivers/grdkey.sys appears. And it crashes
at Wine start:
wine: Unhandled page fault on read access to 0000000000000008 at address
00006FFFFC8A295B (thread 00f0), starting debugger...
In AddDevice handler grdkey.sys calls IoOpenDeviceRegistryKey. This results in
calling get_device_instance_id -> get_device_id and sending
IRP_MJ_PNP/IRP_MN_QUERY_ID with BusQueryDeviceID to the driver which calls
IofCallDriver(NULL, ....) and crashes.
The crash can be avoided with commenting out this line:
device = IoGetAttachedDevice( device );
in get_device_id function in dlls/ntoskrnl.exe/pnp.c
But I assume that the correct fix should be in avoiding to send IRPs from
IoOpenDeviceRegistryKey. MSDN says that IRP_MN_QUERY_ID is sent before loading
driver and calling AddDevice:
https://learn.microsoft.com/en-us/windows-hardware/drivers/kernel/adding-a-…
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https://bugs.winehq.org/show_bug.cgi?id=57585
Bug ID: 57585
Summary: Make UseTakeFocus default to N on Linux, so games can
accept input when refocused
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: joeytwiddle(a)gmail.com
Distribution: ---
To reproduce the problem:
1. On Linux (e.g. KDE5 with X11), start a game or fullscreen app (e.g. Among Us
or Bad North Jotunn Edition, but you can find many games with the same problem)
2. Once the game has opened and is fullscreen, use Alt-Tab to switch to another
app
3. Now switch back to the game.
4. The game now ignores mouse and keyboard input!
To fix it, kill the game, then run:
wine reg add 'HKEY_CURRENT_USER\Software\Wine\X11 Driver' /t REG_SZ /v
UseTakeFocus /d N /f
Now try the above steps again. It has likely fixed the problem!
Because the problem is so common, please consider making the above fix the
default setting on Linux. Hopefully it will benefit more users than it
inconveniences.
---
The problem and solution have been mentioned here:
-
https://askubuntu.com/questions/299286/how-to-recover-focus-after-losing-it…
- https://bugs.winehq.org/show_bug.cgi?id=47929
- https://bugs.winehq.org/show_bug.cgi?id=48121
- https://bugs.winehq.org/show_bug.cgi?id=37393
- https://bugs.winehq.org/show_bug.cgi?id=56073
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https://bugs.winehq.org/show_bug.cgi?id=56937
Bug ID: 56937
Summary: Alice madness return was unable to run under wow64
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Alice madness return will show AWC.dll load failed.
But it normal under none wow build
Environment
ubuntu 20.04
wine version lastest master commit 797df8df394
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https://bugs.winehq.org/show_bug.cgi?id=48088
Bug ID: 48088
Summary: DIB engine does not work on a 256-color X server
Product: Wine
Version: 1.5.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 65646
--> https://bugs.winehq.org/attachment.cgi?id=65646
Regedit in Xephyr
To reproduce, run `Xephyr :1 -ac -screen 800x600x8` in one terminal window and
`DISPLAY=:1 wine regedit` in another. The window colors are positively
psychedelic.
A regression test on a Debian 6.0 Squeeze virtual machine revealed:
33ac850c80634c891b0c157bbffa612f70954a40 is the first bad commit
commit 33ac850c80634c891b0c157bbffa612f70954a40
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Sep 6 12:39:34 2012 +0200
winex11: Use window surfaces for rendering top-level windows.
It can be disabled by setting "ClientSideGraphics"="n".
:040000 040000 704eac5fc311e63d373e399c63a2488a6b3dedca
33fb0e5963c1326f8765334e4714060c89b21b5e M dlls
And indeed, creating the registry key "HKEY_CURRENT_USER\Software\Wine\X11
Driver\ClientSideGraphics" with the value "N" or "n" allows the window to be
displayed normally (except for some unsightly dithering).
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https://bugs.winehq.org/show_bug.cgi?id=53767
Bug ID: 53767
Summary: vbscript fails to handle ReDim when variable is not
yet created
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
While working on leveraging the vbscript engine of Wine for a macos/linux port
of Visual Pinball, I finally have the example table working and am starting to
work through the runtime errors.
Since the table scripts are often copies of copies of copied code, sometimes
bad practices make their way in.
Take the following code:
Const tnob = 5 ' total number of balls
ReDim rolling(tnob)
This works in real vbscript, but fails here.
As a work around, I've updated the script to:
Const tnob = 5 ' total number of balls
Dim rolling()
ReDim rolling(tnob)
According to the rules I've found:
It's possible to create a new dynamic array within a procedure using the ReDim
statement if the array to which it refers doesn't already exist at either
module or level. Typically, this results from an error of omission; the
programmer forgets to explicitly define the array using Dim, Public, or
Private. Since this method of creating an array can cause conflicts if a
variable or array of the same name is subsequently defined explicitly, ReDim
should be used only to redimension an existing array, not to define a new one.
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https://bugs.winehq.org/show_bug.cgi?id=56725
Bug ID: 56725
Summary: chromium not working under new wow64
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Downloader:
https://commondatastorage.googleapis.com/chromium-browser-snapshots/index.h…
Make sure not to use too new chromium because of bug 56724
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https://bugs.winehq.org/show_bug.cgi?id=56935
Bug ID: 56935
Summary: Softube VST plugins are not drawing their UI
Product: Wine
Version: 9.12
Hardware: x86-64
URL: https://www.softube.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwmapi
Assignee: wine-bugs(a)winehq.org
Reporter: notasas(a)gmail.com
CC: jzeng(a)codeweavers.com
Regression SHA1: f397807415b4807aeabac7243a13a15599008ee7
Distribution: ---
The plugin UI never updates, it's window is cleared with black on startup and
then it just shows the remains of anything that was ever drawn over it, like
unrelated windows. With the commit is reverted everything redraws normally.
Softube provides a free plugin that reproduces the issue ("Saturation Knob"),
but sadly it's not very straightforward to set it up. First you need some DAW
software what can run windows VST plugins through wine, like lmms. Then Softube
doesn't provide it's plugins directly but insists on installing them through
their bloated downloader, which then insists to install several licensing
services. I could not get it to work through wine and used a windows vm for
that part. Once you get the plugin dll however everything works through wine,
including "activation" (even for a free plugin) except that the UI is not
updating.
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https://bugs.winehq.org/show_bug.cgi?id=57580
Bug ID: 57580
Summary: fixme:netprofm crashes the EA launcher app and
Mirror's Edge Catalyst because it loses online
connection
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: halcek(a)tutanota.com
Distribution: ---
Mirror's Edge Catalyst can launch, but the EA app bundled with it crashes after
briefly being displayed. It appears that the problem may be related to the EA
app loosing an online connection after a few seconds for an unknown reasons.
This seems to be related to the netprofm list_manager_GetConnectivity aspect of
Wine.
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https://bugs.winehq.org/show_bug.cgi?id=51870
Bug ID: 51870
Summary: D16 VST plugins fail to save activation info
Product: Wine-staging
Version: 6.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zephyr(a)zephnet.biz
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70786
--> https://bugs.winehq.org/attachment.cgi?id=70786
log from renoise, yabridge, wine
I'm trying to get d16's Punchbox VST2 running on Arch with wine-staging 6.19
(via the wine-ge-custom package).
All d16 plugins require you to go through an online login prompt through the
plugin before you can use it (even for demos) and after you successfully log
in, the plugin requires you to close it and restart it. The problem is, on the
next restart the plugin asks for the activation credentials again.
This problem is not limited to one DAW, Wine version, or plugin bridge it
seems. I have tested this with Renoise and Reaper as VST hosts, with Wine 6.14,
and with the yabridge and airwave plugin bridges. I am able to run other
Windows VSTs without issue.
The plugin works despite the UI being inaccessible - it responds to midi notes,
sounds like it should and and my DAW's VST controllers work (but i can't change
presets).
Attached the log from Renoise / Wine after I start the plugin, log in, close it
and reinitialize.
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https://bugs.winehq.org/show_bug.cgi?id=57554
Bug ID: 57554
Summary: the default font 'System' does not support Chinese
character
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zhaohongxinxin(a)163.com
Distribution: ---
When running programs such as wine control, wine notaped, wine regedit,
the default "System" font does not display Chinese properly, and winecfg cannot
set the System to other font or adjust the font fallback.
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http://bugs.winehq.org/show_bug.cgi?id=25887
Summary: winevdm tries to run dos apps via dosbox on Z: which
is reserved in dosbox
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pquiring(a)gmail.com
If you try to run a dos app that is not under .wine/drive_c (C:) winevdm will
try to use Z: which is reserved in dosbox and fails. Need to mount / with
another drive letter and then run the dos app in that folder.
Winevdm doesn't even create a mount statement for z:
sample bad config generated:
[autoexec]
mount c /home/user/.wine/dosdevices/c:
mount y /home/user/.wine/dosdevices/y:
Z:
cd \home\user\DATA\games\game
Z:\home\user\DATA\games\game\game.exe
exit
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https://bugs.winehq.org/show_bug.cgi?id=57252
Bug ID: 57252
Summary: 0074:err:winediag:nodrv_CreateWindow Application tried
to create a window, but no driver could be loaded.
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: pshetty(a)ridefox.com
CC: dimesio(a)earthlink.net
Distribution: ---
Hi,
#wine --version
wine-9.0 (Ubuntu 9.0~repack-4build3)
#inxi -G
Graphics:
Device-1: Intel TigerLake-LP GT2 [Iris Xe Graphics] driver: i915 v: kernel
Device-2: Chicony Integrated Camera driver: uvcvideo type: USB
Display: server: X.org v: 1.21.1.11 with: Xwayland v: 23.2.6 driver:
gpu: i915 resolution: 1920x1080
API: EGL v: 1.5 drivers: swrast platforms: surfaceless,device
API: OpenGL v: 4.5 vendor: mesa v: 24.0.5-1ubuntu1 note: incomplete (EGL
sourced) renderer: llvmpipe (LLVM 17.0.6 256 bits)
When I try to install the notepad++ using wine I see the below error message.
WINEPREFIX=${HOME}/wine-test wine npp.8.7.Installer.x64.exe
0074:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0074:err:winediag:nodrv_CreateWindow L"The explorer process failed to start."
0074:err:systray:initialize_systray Could not create tray window
0024:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0024:err:winediag:nodrv_CreateWindow L"Make sure that your X server is running
and that $DISPLAY is set correctly."
Could you please help me to solve this issue?
Pradeep
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https://bugs.winehq.org/show_bug.cgi?id=57576
Bug ID: 57576
Summary: Line Update Checker Fails
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: code(a)psira.me
Distribution: ---
Line application cannot detect new updates. Updating using the Line updater
does not work.
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Bug ID: 57573
Summary: Safari: WineDbg attached to pid 034c
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robertlionfleischhauer(a)gmail.com
Distribution: ---
Created attachment 77675
--> https://bugs.winehq.org/attachment.cgi?id=77675
wine-10.0-rc2 (Staging): program errors-departs
i downloaded safari from chip to wubuntu in boxes in ubuntu. i also installed
net framework successfully, but on startup this error occurred (see txt file
below).
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Bug ID: 57575
Summary: dmsynth: incorrect condition for buffer underrun in
synthsink.c:synth_sink_write_data
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
CC: rbernon(a)codeweavers.com
Distribution: ---
Noting this here, so it won't get forgotten.
In synth_sink_write_data there's following condition:
if (current_pos - play_pos <= write_pos - play_pos)
it causes a lot of console spam while current_pos == write_pos.
I though it was perhaps some odd way of preventing integer over/underflow, but
the author of that line, when asked on irc, basically said 'yeah, it's bogus'.
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Bug ID: 57570
Summary: Syntax Error in CMD Batch Parsing
Product: Wine-staging
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juan3(a)yandex.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 77673
--> https://bugs.winehq.org/attachment.cgi?id=77673
running wine cmd
When attempting to run the `msys2_shell.cmd` script from MSYS2, Wine fails with
a syntax error: `Syntax error: unexpected IN`. This issue occurs during the
batch file parsing phase.
1. Download the MSYS2 base archive from the following link:
```
https://github.com/msys2/msys2-installer/releases/download/2024-12-08/msys2…
```
2. Extract the archive to a directory, e.g., `Z:\msys2\msys64`.
3. Navigate to the extracted directory:
```
Z:\msys2\msys64>
```
4. Run the `msys2_shell.cmd` script with the following arguments:
```
msys2_shell.cmd -here -defterm -no-start
```
5. Observe the error:
```
Syntaxfehler
Syntax error: unexpected IN
```
The `msys2_shell.cmd` script should execute without errors and launch the MSYS2
shell environment.
Wine fails with a syntax error: `Syntax error: unexpected IN`.
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https://bugs.winehq.org/show_bug.cgi?id=52376
Bug ID: 52376
Summary: RPGMaker game Sinshiya Nightmare has sound underruns
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 71584
--> https://bugs.winehq.org/attachment.cgi?id=71584
console log
Follow up to bug 43616.
You need to apply the workaround to test: "winetricks directmusic dsdmo gmdls"
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https://bugs.winehq.org/show_bug.cgi?id=57574
Bug ID: 57574
Summary: Wine 9.20: Application window positioning regression
on laptop with multi monitor display setup
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: justin.guidroz(a)gmail.com
Distribution: ---
Distro: Manjaro linux
Seen in Wine version: 9.20 and greater (could be earlier, but Manjaro went from
9.16 to 9.20)
Setup: Laptop with two external displays.
I've been running one Windows application, Sierra Chart, under Wine on Linux
for a couple of years now. No issues with window positioning between wine
upgrades until Manjaro updated Wine to 9.20 (same behavior seen in 9.22 as
well).
After updating Wine, the dialog about updating the Wine config that would
normally start centered on my laptop screen, now starts on an external display
off center.
The initial application login screen that would normally start centered on my
laptop screen now starts on an external display off center.
The main application window that would launch maximized on the laptop screen,
now starts on the external display. Dragging the application to the laptop
screen and clicking any menu item, the menu drop down appears on the external
display instead of in the application on the laptop screen.
The second instance of this application that would start maximized on the
external display now starts half off the external display. Dragging this back
to the external display, all dialog popups appear off the external monitor
unable to be seen or even usable.
Reading through the release notes for releases after 9.16, it seems this may be
related to the "Better window positioning in the wayland driver" introduced in
9.19, but not entirely sure at this moment.
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https://bugs.winehq.org/show_bug.cgi?id=53973
Bug ID: 53973
Summary: Launcher for GTA RP does not start.
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jon9097(a)gmail.com
Distribution: ---
Launcher for GTA 5 RP does not start. It is installed, but does not start after
installation. You can check these links:
https://gta5rp.com/download - first.
https://arizona-rp.com/#how-to-play - second.
These are different projects and they both don't work in wine. I specially left
the links so that you can download and try to run them.
Many people will be grateful to you if you can get these projects to work in
wine. GTA 5 and GTA San Andreas work fine in wine. But projects such as the
above - for some reason do not run.
Translated with www.DeepL.com/Translator (free version)
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http://bugs.winehq.org/show_bug.cgi?id=33557
Bug #: 33557
Summary: SourceInsight: Can't find project file in Project file
browser after creating project
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wendaotao(a)163.com
Classification: Unclassified
You can't find files in Project file browser of Project Window after creating a
project. It will be ok after reopening project.
SourceInsight version:3.50.0070
OS: Ubuntu 10.04
Wine:1.5.29
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https://bugs.winehq.org/show_bug.cgi?id=55541
Bug ID: 55541
Summary: Не запускается wine на ядре linux-lts
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mbartasevis990(a)gmail.com
Distribution: ---
после того как я перешел с linux на linux-lts при запуске любых утилит wine мне
всегда пишет [1] 37395 segmentation fault (core dumped) winecfg.
тех.инфа:
Operating System: Arch Linux
KDE Plasma Version: 5.27.7
KDE Frameworks Version: 5.109.0
Qt Version: 5.15.10
Kernel Version: 6.1.51-1-lts (64-bit)
Graphics Platform: X11
Processors: 4 × Intel® Core™ i5-6200U CPU @ 2.30GHz
Memory: 15.1 ГиБ of RAM
Graphics Processor: Mesa Intel® HD Graphics 520
Manufacturer: ASUSTeK COMPUTER INC.
Product Name: X556UAM
System Version: 1.0
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https://bugs.winehq.org/show_bug.cgi?id=57534
Bug ID: 57534
Summary: Wine hangs during wineboot --init if Virtual Desktop
mode is enabled on a VM with virgl enabled.
Product: Wine
Version: 10.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 77596
--> https://bugs.winehq.org/attachment.cgi?id=77596
VM spice window after 4-5 minutes post prefix launch.
Creating a fresh wine prefix works, but the second that Virtual Desktop mode is
enabled for the prefix, (Either by winecfg or through manually creating the
needed registry keys.) wine will fail to start the prefix. Only creating the
Wine Desktop window before hanging indefinitely.
During the hang, wineboot.exe --init never exits and killing it has no effect.
The requested application may or may not have a process created for it. If it
does, it's not actually doing anything and killing it has no effect on the
hang.
conhost.exe may or may not exist as well. If it does, killing it is required to
get wine to exit.
After about 4-5 minutes, (on my hardware at least), wine echos to the console
that it failed to load libvulkan.so.1, and the hang continues.
This affects all applications wine tries to start in the prefix including
winecfg. Which means the only way to recover the prefix at that point is to
manually delete the registry keys from user.reg via a text editor. Doing so
restores the prefix to a working state.
Virtual Machine config:
- Proxmox VM,
- 2 Core x86_64-v2 VCPU with AES and XSAVE instructions enabled.
- 4GB RAM
- q35 Chipset, SeaBIOS firmware.
- Display: VirGL GPU (virtio-gl)
- VirtIO RNG
- Serial Port (socket0, SPICE)
- VirtIO SCSI Single Controller
- USB device (usb0) spice
- Audio: ICH9-intel-hda,driver=spice
- Network: VirtIO
- 40GB HDD (scsi0) 32GB HDD (scsi1)
- Linux: Debian 12 Bookworm
- Desktop Manager: XFCE
- Wine version: winehq-devel 10.0-rc1
- Host GPU:
Advanced Micro Devices, Inc. [AMD/ATI] Caicos [Radeon HD 6450/7450/8450 / R5
230 OEM]
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https://bugs.winehq.org/show_bug.cgi?id=55783
Bug ID: 55783
Summary: Pronote 2023 can't load native msxml6
Product: Wine
Version: 8.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jkfloris(a)dds.nl
Distribution: ---
Program: Pronote 2023 0.2.5 64-bit
URL:
https://tele7.index-education.com/telechargement/pn/v2023.0/exe/Install_PRN…
Forum: https://forum.winehq.org/viewtopic.php?t=38091
When starting the program, a message is shown that MSXML is not available or
too old. With Wine 8.16 this could be solved with 'winetricks msxml6'. With
Wine 8.17, this no longer works, the same message is displayed.
What may also apply is that the program detects that it is running with Wine.
git bisect gives:
a81c53504ae32715e6e91bd020fdebd5bef20d48 is the first bad commit
commit a81c53504ae32715e6e91bd020fdebd5bef20d48
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Sep 28 16:30:32 2023 +0200
ntdll: Release the low address space reservation for 64-bit apps.
dlls/ntdll/unix/env.c | 2 +-
dlls/ntdll/unix/server.c | 2 --
dlls/ntdll/unix/virtual.c | 11 ++++++++---
3 files changed, 9 insertions(+), 6 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=55150
Bug ID: 55150
Summary: wine on InstallShield seems to work, but no window is
displayed
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daiajo(a)gmail.com
Distribution: ---
Created attachment 74717
--> https://bugs.winehq.org/attachment.cgi?id=74717
wine 'Jagex Launcher Installer.exe'
I'm on gentoo linux.
Currently running wine-proton-8.0.2c on the Jagex Launcher InstallShield.
There are a log of messages (see attachment) but they don't seem to be errors.
wine does not abort, it sit there, and eventually puts out timeout type
messages, which suggests it thinks it is displaying the install window, but no
window is visible.
I'm stumped on how to proceed to find what is wrong.
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https://bugs.winehq.org/show_bug.cgi?id=57520
Bug ID: 57520
Summary: wineboot.exe hangs on startup
Product: Wine
Version: 10.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)brobston.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 810843242991bfc4514921b787043a0cce72e2b4
Distribution: Ubuntu
Created attachment 77560
--> https://bugs.winehq.org/attachment.cgi?id=77560
Log from first bad commit with warn+all,warn-dpa
I am using SSH tunneling and X forwarding to launch Wine by running
(effectively) `wine start "C:\\Program
Files\\ChessBase\\CBase18\\CBase18.exe"`, which normally runs ChessBase 18.
But now, the command never completes until I manually stop the wine processes.
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https://bugs.winehq.org/show_bug.cgi?id=57396
Bug ID: 57396
Summary: Hoyoplay launcher has window decorations
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
Created attachment 77377
--> https://bugs.winehq.org/attachment.cgi?id=77377
At the top of the window there is a window decoration but it shouldn't have one
Hoyoplay launcher has window decorations and this prevents the X button in the
launcher from being visible. It does not prevent the user from closing the
launcher using the X button in the window decoration so this bug is purely
visual. The launcher should not have any window decorations and so the x button
in the launcher itself should be visible.
To reproduce go to to https://zenless.hoyoverse.com/en-us/ and click on
download which will download an installer for the launcher, then run the
installer, and open the launcher which will be installed successfully.
i am using the latest kde plasma version on ubuntu 24.10.
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https://bugs.winehq.org/show_bug.cgi?id=57562
Bug ID: 57562
Summary: Hoyoplay: Settings cannot be opened
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 9427421240(a)posteo.net
Distribution: ---
Created attachment 77649
--> https://bugs.winehq.org/attachment.cgi?id=77649
Backtrace after trying to open the settings for Hoyoplay
When trying to open the settings for Hoyoplay (the game-launcher for Genshin
Impact, Honkai Impact 3rd, "Honkai: Star Rail", and Zenless Zone Zero), with
the leftmost button in the upper right corner, it does not work; instead, an
error-dialog from Wine appears.
It happens with Wine 9.0 and 10.0-rc2.
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https://bugs.winehq.org/show_bug.cgi?id=57468
Bug ID: 57468
Summary: 0124:fixme:console:write_console beep
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: megastallman(a)gmail.com
Distribution: ---
Hi guys!
Thanks much for all fixes you've done for Cygwin. Currently the installer runs
till the very end, without any errors!
So, when I run "wine cygwin64/bin/bash.exe -l" it works, just drops
"0124:fixme:console:write_console beep" at the end of every command. For
instance:
$ uname -a
CYGWIN_NT-10.0-19043 localhost 3.5.4-1.x86_64 2024-08-25 16:52 UTC x86_64
Cygwin
021c:fixme:console:write_console beep
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https://bugs.winehq.org/show_bug.cgi?id=57553
Bug ID: 57553
Summary: reMarkable: Crashes on launch with "Unhandled page
fault on read access"
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)login.cgranade.com
Distribution: ---
Created attachment 77623
--> https://bugs.winehq.org/attachment.cgi?id=77623
Backtrace on launching reMarkable
The attached debug trace happens in a fresh WINEPREFIX using 10.0~rc2~noble-1
on either winehq-devel or winehq-staging with no DLL overrides set, using a
fresh installation of the reMarkable desktop client
(https://downloads.remarkable.com/latest/windows).
Full output at stdout:
```
0180:err:winediag:ntlm_check_version ntlm_auth was not found. Make sure that
ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind
package of your distribution.
0180:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
0180:fixme:win:RegisterPowerSettingNotification
(000000000002012E,{02731015-4510-4526-99e6-e5a17ebd1aea},0): stub
0180:fixme:setupapi:SetupDiOpenDeviceInterfaceW 00000000002E4890
L"\\\\?\\DISPLAY#GSM7750#0000&0000#{E6F07B5F-EE97-4A90-B076-33F57BF4EAA7}"
00000001 000000000011E310
0180:fixme:setupapi:SetupDiOpenDeviceInterfaceW 00000000002E4990
L"\\\\?\\DISPLAY#GSM7750#0001&0000#{E6F07B5F-EE97-4A90-B076-33F57BF4EAA7}"
00000001 000000000011E310
0180:fixme:combase:RoGetActivationFactory
(L"Windows.UI.ViewManagement.UISettings",
{00000035-0000-0000-c000-000000000046}, 000000000011EA98): semi-stub
0180:fixme:ui:factory_QueryInterface {94ea2b94-e9cc-49e0-c0ff-ee64ca8f5b90} not
implemented, returning E_NOINTERFACE.
018c:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA,
0000000002C0FF50
018c:fixme:wininet:InternetSetOptionW Option 148 STUB
0180:fixme:netprofm:connection_point_Advise 00000000028A3360, 000000000291F3D0,
000000000291F3FC - semi-stub
0180:fixme:netprofm:list_manager_GetConnectivity 00000000028A3320,
000000000011F848
0180:fixme:combase:RoGetActivationFactory
(L"Windows.Networking.Connectivity.NetworkInformation",
{5074f851-950d-4165-9c15-365619481eea}, 000000000011F6D0): semi-stub
0180:fixme:connectivity:network_information_statics_add_NetworkStatusChanged
iface 00006FFFF4644058, handler 0000000002511890, cookie 000000000011F7D0 stub!
0180:fixme:netprofm:list_manager_GetConnectivity 00000000028A3450,
000000000011F61C
0180:fixme:connectivity:connection_profile_QueryInterface
{e2045145-4c9f-400c-9150-7ec7d6e2888a} not implemented, returning
E_NOINTERFACE.
wine: Unhandled page fault on read access to 0000000000000000 at address
00006FFFF4704A48 (thread 0180), starting debugger...
01a0:fixme:dbghelp:elf_search_auxv can't find symbol in module
01a0:fixme:dbghelp:elf_search_auxv can't find symbol in module
```
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https://bugs.winehq.org/show_bug.cgi?id=56214
Bug ID: 56214
Summary: KillerNoize doesn't launch.
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cupcapcorn(a)yahoo.co.jp
Distribution: ---
Created attachment 75927
--> https://bugs.winehq.org/attachment.cgi?id=75927
KillerNoize installer
KillerNoize ,which is an application to reduce the noize of WAVE files, can be
installed on WINE 9.0 on Fedora39, but when I launched this software, only
error screen appeared and crashed.
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https://bugs.winehq.org/show_bug.cgi?id=56097
Bug ID: 56097
Summary: Xorg Freezes Momentarily When Wine Starts on Intel Arc
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: charadon(a)protonmail.com
Distribution: ---
Anytime a wine process starts, Xorg will freeze for upwards of a minute. Audio
still plays, and the mouse cursor still moves. Xorg.0.log shows that
resolutions keep getting probed at the exact moment wine starts, this also has
the effect of the Xorg log file becoming absolutely massive.
This might have to do with the Xorg Modesetting driver, as the intel xorg
driver does not work with Arc.
Kernel Version: 6.6.6
X.org Version: 21.1.10
Mesa Version: 23.3.1
CPU: AMD Ryzen 5 1600X
GPU: Intel Arc A770
RAM: 32GB
Any help with debugging this issue would be great such as what WINE_DEBUG flags
to use or what log files to provide.
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https://bugs.winehq.org/show_bug.cgi?id=57572
Bug ID: 57572
Summary: Wine IEXPLORE shows incorrect Windows version in UA
String
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: bammgabriana(a)gmail.com
Distribution: ---
When opening Whatismybrowser.com in Wine explore, it says I a running "Internet
Explorer 7 on Windows 8"
The UA String confirms this:
Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.2; WOW64; Trident/7.0; .NET CLR
2.0.50727; .NET CLR 3.0.30729; .NET CLR 3.5.30729; .NET4.0C; .NET4.0E)
The string "Windows NT 6.2" is equivalent to Win8.
I'm running it in a default Wine prefix which is set to Windows 10 by default.
Since this seems to be hardcoded (not actually detected), I suggest a simple
cosmetic change to change of the UA String to say "Windows NT 10.0", which is
what shows up when a browser is run under Win10.
Earlier versions of Windows 10 actually did still have Internet Explorer, so it
is not an impossible situation.
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https://bugs.winehq.org/show_bug.cgi?id=56620
Bug ID: 56620
Summary: Netgear Powerline Utility 3: File not found
Product: Wine
Version: 9.7
Hardware: x86-64
URL: https://web.archive.org/web/20221023012754/https://www
.downloads.netgear.com/files/GDC/XAVN2001/NETGEAR_Powe
rline_Setup_V3.1.0.4_230-10802-06.zip
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: yshuiv7(a)gmail.com
Regression SHA1: 85d029e3b01f6dd35a86cc07796af982d66e4a03
Distribution: Ubuntu
Created attachment 76380
--> https://bugs.winehq.org/attachment.cgi?id=76380
"File not found" dialog
After installing the Netgear Powerline Utility v3, the app loads without any
issue.
However, on second load, a dialog window pops up showing "File not found" three
times. The executable NamePipeServer.exe fails to load, but the application
loads nonetheless. The app isn't usable due to other bugs.
This started with commit 85d029e3b01f6dd35a86cc07796af982d66e4a03.
85d029e3b01f6dd35a86cc07796af982d66e4a03 is the first bad commit
commit 85d029e3b01f6dd35a86cc07796af982d66e4a03
Author: Yuxuan Shui <yshui(a)codeweavers.com>
Date: Mon Mar 18 18:32:00 2024 +0000
shell32: Rely solely on SHELL_FindExecutable for ShellExecute.
This does two things:
1. ShellExecute no longer searches in the directory where the current
executable is in.
2. We always CreateProcess with a fully qualified path, so we CreateProcess
won't do its own path
resolution.
Serendipitously this also fixes some existing todos in tests.
Nothing is printed in the console.
Reverting this commit in current git resolves the issue.
Tried with both a 32- and 64-bit wineprefix.
$ sha1sum NETGEAR_Powerline_Setup_V3.1.0.4_230-10802-06.exe
5a7506b35fb1e2b70f300b9cfc8df417e9d5f651
NETGEAR_Powerline_Setup_V3.1.0.4_230-10802-06.exe
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https://bugs.winehq.org/show_bug.cgi?id=657
Emerson Prado <emerson.prado.eng(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|emerson.prado.eng(a)gmail.com |
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https://bugs.winehq.org/show_bug.cgi?id=49473
Bug ID: 49473
Summary: Chaos Legion videos play upside down.
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Chaos Legion videos play upside down. I have attached a screen shot of the
problem.
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https://bugs.winehq.org/show_bug.cgi?id=56471
Bug ID: 56471
Summary: starting of native program with "start /unix ..." is
broken
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andreas.franz(a)arcor.de
Distribution: ---
Since 9.5, "start /unix <native-command>" is broken. A "file not found" error
is thrown.
PATHEXT is set with added dot at the end.
Everything works fine with winehq 9.0-9.4.
regards, Andy
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https://bugs.winehq.org/show_bug.cgi?id=56319
Bug ID: 56319
Summary: Parallel Port Tester won't start (fails to locate
driver "System32\Drivers\inpoutx64.sys", but changing
to absolute path works)
Product: Wine
Version: 9.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Run `wine ParallelPortTesterSetup-1.0.0.2.exe`
2. Run `wine 'C:\Program Files (x86)\Parallel Port
Tester\ParallelPortTester.exe'`
During installation, the following message appears in the terminal:
0174:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\inpoutx64":
c0000142
And an error dialog pops up that says "Failed to install InpOut32 driver."
After closing the pop-up, the installation appears to finish successfully.
When running the application, a similar message appears in the terminal:
0054:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\inpoutx64":
c0000142
And an error dialog pops up that says "Inpout32.dll was found, but the driver
is not installed." Then the application closes.
The registry value HKLM\System\CurrentControlSet\Services\inpoutx64\ImagePath
is "System32\Drivers\inpoutx64.sys" on both Windows and Wine. If I change it to
"C:\Windows\System32\Drivers\inpoutx64.sys" on Wine, the application starts
without error. So this seems to be a problem with locating the driver, not a
problem with the driver itself.
$ sha256sum ParallelPortTesterSetup-1.0.0.2.exe
9e9b399dd92ac48433af2061eb8491d1d68a6134eaeab2efcdcd36361e723d09
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https://bugs.winehq.org/show_bug.cgi?id=52738
Bug ID: 52738
Summary: Not keyboard input in "STREET CHAVES - O LUTADOR DA
VILA" (game)
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: augusto7744(a)aol.com
Distribution: ---
Hello.
"STREET CHAVES - O LUTADOR DA VILA" is an game using keyboard working in WINE
6.X.
In WINE 7.2 after changes in input API now the game load showing the start
screen menu, but keyboard input not work.
Here are links about the game
https://wiki.acervolima.com/street-chaves/https://street-chaves.softonic.com.br/
Another detail if running winecfg in Graphics menu if "Allow window manager to
control windows" is disabled will not keyboard input for Raine emulator. Only
have keyboard input if "Allow window manager to control windows" is enabled.
Raine emulator use SDL.
"Allow window manager to control windows" being enabled or disabled not
keyboard input for "STREET CHAVES - O LUTADOR DA VILA".
Need another information ? logs ? If yes please how create log and where are
written ?
Thanks for reading.
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https://bugs.winehq.org/show_bug.cgi?id=57541
Bug ID: 57541
Summary: CMake doesn't find toolchain
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
Created attachment 77609
--> https://bugs.winehq.org/attachment.cgi?id=77609
WINEDEBUG=+cmd (bad)
CMake.exe can no longer find the toolchain. This is a regression introduced by
f21744527e300ed897a4776c013390e25cf6b218. Reverting the commit fixes the
problem. Deleting the lines
for (pos = firstModifier; pos < lastModifier; pos++)
*pos = towlower(*pos);
is also sufficient.
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https://bugs.winehq.org/show_bug.cgi?id=57515
Bug ID: 57515
Summary: explorer mode did not show taskbar anymore
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 77548
--> https://bugs.winehq.org/attachment.cgi?id=77548
Code with latest master without revert
in latest master, when you open desktop with enabled shell feature. taskbar
still not shown.
I found you when revert commit 4cc38f0f52284b1315ef0539327c3cfbc163c472 the
task bar will shown again.
This only happened recently.
I do not know is that commit regression or not.
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https://bugs.winehq.org/show_bug.cgi?id=57523
Bug ID: 57523
Summary: PokerTracker 4: cannot launch anymore
Product: Wine
Version: 10.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nicoco(a)nicoco.fr
Distribution: ---
Created attachment 77573
--> https://bugs.winehq.org/attachment.cgi?id=77573
Backtrace provided by wine's GUI
PokerTracker 4 crashes on startup.
It used to work, cf my report on AppDB. Hopefully the backtrace will help.
I have a "feeling" it might be related to edge webview: the app has a web view
of their website on the welcome screen, which never worked (but it would not
crash the app before). I don't really have any more than my gut feeling to
support that though.
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https://bugs.winehq.org/show_bug.cgi?id=57227
Bug ID: 57227
Summary: IL-2 1946 crash at startup
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roskatunnukset(a)outlook.com
Distribution: ---
Created attachment 77145
--> https://bugs.winehq.org/attachment.cgi?id=77145
Terminal output
Game crashes at startup in wine versions 9.16, 9.17 and 9.18
With versions 9.0 - 9.15 game starts like it should, but with scroll-wheel bug.
https://bugs.winehq.org/show_bug.cgi?id=57216
Tested game versions:
4.13.4M Vanilla
4.13.4M + SAS-MODACT 6.40
Terminal output as attachment.
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https://bugs.winehq.org/show_bug.cgi?id=56632
Bug ID: 56632
Summary: Explorer cannot run any files in Windows ME
compatibility mode (or below)
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: guillere(a)adinet.com.uy
Distribution: ---
If compatibility mode is set to Windows ME (or below) then Explorer.exe cannot
run any file trowing "file not found" dialog
Introduced in wine-9.5 (still present in wine 9.7 and wine/master)
git bisect show bug is introduced in:
commit 85d029e3b01f6dd35a86cc07796af982d66e4a03
Author: Yuxuan Shui <yshui(a)codeweavers.com>
Date: Mon Mar 18 18:32:00 2024 +0000
shell32: Rely solely on SHELL_FindExecutable for ShellExecute.
This does two things:
1. ShellExecute no longer searches in the directory where the current
executable is in.
2. We always CreateProcess with a fully qualified path, so we CreateProcess
won't do its own path
resolution.
Serendipitously this also fixes some existing todos in tests.
dlls/shell32/shlexec.c | 24 +-----------------------
dlls/shell32/tests/shlexec.c | 8 +++-----
2 files changed, 4 insertions(+), 28 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=57319
Bug ID: 57319
Summary: Painting in a proprietary application is broken with
vulkan renderer
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: rbernon(a)codeweavers.com
Regression SHA1: 21a0c158b94bfc65d4baa95095307a1db396db0c
Distribution: ---
The following commit broke repainting in the proprietary application that I
have here:
commit 21a0c158b94bfc65d4baa95095307a1db396db0c
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Tue Sep 10 10:01:57 2024 +0200
winex11: Implement vulkan DPI scaling and child window rendering.
dlls/winex11.drv/vulkan.c | 91 +++++++++++++++++++++++++++++++++++++++++++----
dlls/winex11.drv/window.c | 2 +-
dlls/winex11.drv/x11drv.h | 1 +
3 files changed, 86 insertions(+), 8 deletions(-)
The application uses D3D11 for rendering its windows contents. Broken painting
could be reproduced by creating 2 MDI like windows, switching to 1st MDI child,
and then moving main window by dragging it using window WM caption, this makes
contents of the 2nd MDI child visible instead of current 1st MDI child. When
using opengl renderer this particular bug doesn't exist, but there are other
problems that make vulkan renderer preferrable.
The application doesn't have a demo. I'll provide the requested logs if
desired.
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http://bugs.winehq.org/show_bug.cgi?id=11674
Summary: Dual-core not being correctly supported in World of
Warcraft (WOW)
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
+++ This bug was initially created as a clone of Bug #6383 +++
Running World of Warcraft in wine on a multicore/SMP system results in multiple
threads being used, however, only one CPU is given significant tasks. The
others have very little to no CPU load.
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https://bugs.winehq.org/show_bug.cgi?id=57525
Bug ID: 57525
Summary: Systray icons cannot be interacted with
Product: Wine
Version: 10.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
1) Download and install WinRAR
2) Hit Alt + B or Menu -> Tools -> Benchmark
3) Click Background
4) Right click the WinRar icon in the systay
Result:
Nothing happens.
Expected result:
A menu pop-up.
Last working Wine version: 9.21.
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https://bugs.winehq.org/show_bug.cgi?id=56714
Bug ID: 56714
Summary: Startopia is stuck on a black screen on launch
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: accounts.winehq.org(a)vv221.fr
Distribution: ---
With WINE 9.9, Startopia starts to a black screen, with no audio, and gets
stuck at this point. The intro videos do not play and no further action is
possible beside killing the process.
All GStreamer plugins are available.
Reverting to WINE 8.3 does get rid of the bug, applying the 8.3 → 8.4 upgrade
seems to be what triggers it for the first time.
I have not yet run a full bisect between 8.3 and 8.4 to spot the faulty commit,
but should have the time to setup an environment for that in the coming days.
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https://bugs.winehq.org/show_bug.cgi?id=57286
Bug ID: 57286
Summary: Dark Age of Camelot - camelot.exe required
igd10um32.dll but the .dll file is not found.
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tmwine(a)pertho.net
Distribution: ---
Created attachment 77228
--> https://bugs.winehq.org/attachment.cgi?id=77228
Output of WINEDEBUG=warn+all
Hi,
When running the Dark Age of Camelot's patcher/downloader (camelot.exe) after
installing on WINE 9.19 (bug happened on 9.17 and 9.18 too), and I go to run
camelot.exe to have it download its files it crashes with:
libc++abi: terminating due to uncaught exception of type std::bad_alloc:
std::bad_alloc
Running it with warn+all in WINEDEBUG I see information pointing to the app
needing some .dll file that it can't find called igd10umd32.dll. (See attached
camelot.log file)
Someone on the #winehq channel on Freenode said that .dll isn't used and WINE
pretends to do its function (something to do with Intel graphics), and
recommended to copy dcomp.dll to igd10um32.dll. So I copied
/usr/lib/wine/x86_64-windows/dcomp.dll from the WINE package to the program's
folder as 'igd10umd32.dll' and then it worked. Is there something that can be
put into WINE to emulate this .dll without having to resort to copying a
physical file and renaming it that?
Thanks,
Tom
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https://bugs.winehq.org/show_bug.cgi?id=54607
Bug ID: 54607
Summary: user32:clipboard - test_string_data() fails on Windows
in mixed locales
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:clipboard - test_string_data() fails on Windows in mixed locales:
clipboard.c:2351: Test failed: 7: wrong size 2 / 3
clipboard.c:2352: Test failed: 7: wrong data "a\x00", expected "\x83\xbf\x00"
025c:clipboard: 7 tests executed (0 marked as todo, 0 as flaky, 2 failures), 0
skipped.
clipboard.c:231: 2 failures in child process
clipboard.c:2351: Test failed: 8: wrong size 3 / 5
clipboard.c:2352: Test failed: 8: wrong data "a\xdf\x00", expected
"\x83\xbf\x83\xc0\x00"
1d98:clipboard: 7 tests executed (0 marked as todo, 0 as flaky, 2 failures), 0
skipped.
clipboard.c:231: 2 failures in child process
clipboard.c:2351: Test failed: 9: wrong size 3 / 5
clipboard.c:2352: Test failed: 9: wrong data "a\xdf\x00", expected
"\x83\xbf\x83\xc0\x00"
1e40:clipboard: 7 tests executed (0 marked as todo, 0 as flaky, 2 failures), 0
skipped.
clipboard.c:231: 2 failures in child process
clipboard.c:2351: Test failed: 10: wrong size 4 / 7
clipboard.c:2352: Test failed: 10: wrong data "a\xdf?\x00", expected
"\x83\xbf\x83\xc0\x83\xc1\x00"
0234:clipboard: 7 tests executed (0 marked as todo, 0 as flaky, 2 failures), 0
skipped.
clipboard.c:231: 2 failures in child process
clipboard.c:2351: Test failed: 11: wrong size 4 / 7
clipboard.c:2352: Test failed: 11: wrong data "a\xdf?\x00", expected
"\x83\xbf\x83\xc0\x83\xc1\x00"
0578:clipboard: 7 tests executed (0 marked as todo, 0 as flaky, 2 failures), 0
skipped.
clipboard.c:231: 2 failures in child process
See https://test.winehq.org/data/patterns.html#user32:clipboard
A bisect shows that this failure started with the commit below:
commit 605ecafa67a4e034328b69396581e2f9b60d7af3
Author: François Gouget <fgouget(a)codeweavers.com>
AuthorDate: Wed Dec 21 18:48:29 2022 +0100
user32: Fix a SetClipboardData() buffer overflow.
Wine would append a correctly aligned NUL Unicode character to
terminate the string but overflow the buffer by one byte for odd-sized
strings.
Windows instead overwrites the last two buffer bytes with a NUL Unicode
character which ends up being misaligned for odd-sized strings.
The clipboard data has a size field anyway so match the Windows
behavior.
Tweak the tests to show that SetClipboardData() can overwrite half of
the Unicode string's last character.
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https://bugs.winehq.org/show_bug.cgi?id=46219
Bug ID: 46219
Summary: Camelot Unchained client client crashes while
execution
Product: Wine
Version: 3.0.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: igor.kurtovic(a)me.com
Created attachment 62903
--> https://bugs.winehq.org/attachment.cgi?id=62903
Backtrace from error
Every time the Client Patcher is launched it crashes with a severe error and is
closed
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https://bugs.winehq.org/show_bug.cgi?id=46451
Bug ID: 46451
Summary: TeamViewer Portable Version 14 Crashes when I go to
exit
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fanfare(a)comcast.net
Distribution: ---
Created attachment 63235
--> https://bugs.winehq.org/attachment.cgi?id=63235
Backtrace file
TeamViewer actually worked. It just crashes when I try to exit it. I have
sibmitted the backtrace file.
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https://bugs.winehq.org/show_bug.cgi?id=46665
Bug ID: 46665
Summary: Trying to run Belarc Advisor but during "checking for
security updates" the program crashes
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arclite7(a)gmail.com
Distribution: ---
Created attachment 63610
--> https://bugs.winehq.org/attachment.cgi?id=63610
Wine backtrace.txt with todays date added
Belarc has encountered a serious problem and has had to close - second time of
running, this time from the program shortcut on the desktop... prior instance
was run automatically from the installer but that too appears to have crashed a
the same point during the inventory process.
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https://bugs.winehq.org/show_bug.cgi?id=46572
Bug ID: 46572
Summary: Uplay launch transparent window
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wiiu3dsxl13127(a)gmail.com
Distribution: ---
Created attachment 63445
--> https://bugs.winehq.org/attachment.cgi?id=63445
Logs from launching wine in terminal
When I launched Uplay, the Windows appear but she is transparent
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https://bugs.winehq.org/show_bug.cgi?id=47162
Bug ID: 47162
Summary: Batman: Arkham Origins Crashes at Launch - Stuttering
cutscenes dx11
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Distribution: ---
Hi,
The issue is only in DX11 version but the cinematics in this game not play
well. Play very very choppy and stuttering, at 8 or less FPS.
If exist another open issue more specific or generic, can you list this game in
it?
Maybe is a driver problem or is problem of the game it self? I don’t know, but
is possible fix this problem the experience can be perfect for all.
Thanks!
David Gámiz Jiménez
My Hardware:
AMD Phenom(tm) II X6 1055T
8GB RAM DDR3-1333
SSD Sata3 KINGSTON 120Gb / Seagate Sata3 HDD 1TB
Nvidia GeForce GTX 1060 OC 3072MB VRAM DDR5
Ubuntu 16.04 LTS (Last updated) / Unity 7
Driver Nvidia: 418.56 official graphics ppa
Gamepad Xbox360 Wired USB
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https://bugs.winehq.org/show_bug.cgi?id=47425
Bug ID: 47425
Summary: Cadence Allegro 17.2 : Crash when installing
application
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: cmaria95(a)ymail.com
Distribution: ---
Created attachment 64773
--> https://bugs.winehq.org/attachment.cgi?id=64773
Wine Installation Crash Back trace log.
Wine crashed due to an Unhandled page fault on write access when attempting to
install Cadence Allegro version 17.2, running Open SUSE Tumbleweed version
20190623.
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https://bugs.winehq.org/show_bug.cgi?id=45716
Bug ID: 45716
Summary: WinUAE fails to register some key presses
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yesideez(a)hotmail.co.uk
Distribution: ---
I'm running WinUAE v4.1.0 x64 and have noticed that several key presses don't
get picked up by the emulator.
For example, when in Workbench the right Windows key on my keyboard and N
should let me create a new drawer (directory) but as soon as I press the
Windows key I get the start menu appear and the N is ignored.
Pressing END+BREAK/PAUSE should put the emulator in and out of warp mode (it's
currently stuck in Warp mode which renders parts of the application unusable).
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https://bugs.winehq.org/show_bug.cgi?id=45931
Bug ID: 45931
Summary: Powerpoint gets stuck on hovering File menu button (MS
Office 2013 32bit)
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madura.x86(a)gmail.com
Distribution: ---
Powerpoint freezes the whole PC (I can not kill the process or make it quit by
using CPU limit control). To reproduce hover mouse pointer above File menu (top
left corner) button after Powerpoint has been running for a few seconds. The
whole PC becomes non-responsive and a hard reset is required to recover. I can
not gather traces since it makes the whole PC unusable right now, if there are
any debug controls for this please mention.
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https://bugs.winehq.org/show_bug.cgi?id=47535
Bug ID: 47535
Summary: Corel PaintShop Pro X7: installer (setup) crashes on
startup
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kle(a)bluewin.ch
Distribution: ---
Created attachment 64929
--> https://bugs.winehq.org/attachment.cgi?id=64929
Wine backtrace crash report of PSP X7
PaintShop Pro X7 setup installer crashes immediately after it is clicked
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https://bugs.winehq.org/show_bug.cgi?id=50535
Bug ID: 50535
Summary: Corel Paintshop Pro 2018 Ultimate Crashes on Install
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mark_van_noy(a)hotmail.com
Distribution: ---
Created attachment 69197
--> https://bugs.winehq.org/attachment.cgi?id=69197
Backtrace for the install when all files have been extracted locally prior to
install.
When running the install with the command "wine start /unix
'/run/media/mark/USB DISK/Paintshop Pro/Paintshop Pro Ultimate
2018/psp2018_ult/Setup.exe'" the install crashes while on the fist screen of
the setup that announces the installation wizard is starting. Perhaps a newer
version of Wine would fix the issue. I also have different versions of
Paintshop Pro that I could try as I have been using it under Windows for years.
I am extremely new to Wine after trying in a it back in 1997 so I might be
able to fiddle and get the install to run.
I am running OpenSuse Leap 15.2 and installed their package of wine with
command, "zypper install wine." I am comfortable compiling from source so I
may try again with Wine 6 soon.
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https://bugs.winehq.org/show_bug.cgi?id=50585
Bug ID: 50585
Summary: Path of Exile hangs/crashes frequently.
Product: Wine
Version: 6.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jontomxire(a)hushmail.com
Distribution: ---
Created attachment 69261
--> https://bugs.winehq.org/attachment.cgi?id=69261
drive_c/Program Files (x86)/Grinding Gear Games/Path of
Exile/PathOfExile_x64_d3d11.log
Prior to release 3.13.1, Path of Exile would hang and then report a crash on an
infrequent basis.
Since release 3.13.1, This behaviour is seen frequently. 4 times in one hour of
play tonight, and 5 times over a slightly longer period yesterday night.
CPU: AMD Ryzen 5 1600 Six-Core Processor
GPU: NVidia 1080
RAM: 8GB if I remember correctly.
I am using Wine staging. The game is running from SD.
I have DXVK installed in this Wine prefix.
The issue happens with both Vulkan and DX11 graphics.
I know this is insufficient information to investigate (unless you install the
game yourself and start playing), but it is (annoyingly) easy for me to
reproduce and if you tell me what logs you need and where to look for them I am
happy to provide. I did a search and did find two log files. I have attached
them and am not sure they are any use. They appear to be D3D log files, but I
set the game to Vulkan drivers.
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https://bugs.winehq.org/show_bug.cgi?id=50671
Bug ID: 50671
Summary: Dragon Age Origin crashes frequently
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wubajdqyvaarfovwff(a)wqcefp.com
Distribution: ---
Created attachment 69373
--> https://bugs.winehq.org/attachment.cgi?id=69373
backtrace of the error
I get frequent crashes when playing Dragon Age: Origins (GoG version). I added
the stack trace of some examples. In the terminal I get the following error
which might be helpful:
0130:err:d3d:wined3d_debug_callback 0x73fde40: "GL_OUT_OF_MEMORY in
glCompressedTexSubImage2D".
wine: Unhandled page fault on write access to 00400000 at address 79CB892B
(thread 0130), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=51118
Bug ID: 51118
Summary: Xorg IO error 9 bad file descriptor
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 0456523(a)gmail.com
Distribution: ---
When trying to run anything that opens a graphics window (basically any game)
it will crash and Xorg will spit this out on the terminal (this was an attempt
to run Half-Life):
```
[pqcraft@PQC-PC]:~/Programs/Counter-Strike$ wine hl.exe
wine: Read access denied for device L"\\??\\Z:\\", FS volume label and serial
are not available.
steamservice.cpp (229) : Assertion Failed: BOpenService failed (1060)
XIO: fatal IO error 9 (Bad file descriptor) on X server ":0"
after 187 requests (186 known processed) with 0 events remaining.
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 10 (X_UnmapWindow)
Resource id in failed request: 0x3600001
Serial number of failed request: 300
Current serial number in output stream: 309
```
I have no idea what that means but I suspect it has something to do with my
graphics drivers as I changed over from 'rocm-dkms' to the Oibaf drivers so
that I could use kernel 5.12.2. I am going to make this bug report anyway just
in case this is a problem with wine as only wine has this issue (CS:GO works
fine and other native Linux games).
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https://bugs.winehq.org/show_bug.cgi?id=52406
Bug ID: 52406
Summary: Fuul wine freeze after try remove soothe2 VST from DAW
Product: Wine
Version: 7.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: balykin_nikita(a)live.ru
Distribution: ---
Created attachment 71657
--> https://bugs.winehq.org/attachment.cgi?id=71657
core dump
I am using DAW reaper and LinVST (bridge) to load vst from windows as a native.
Wine version up to 6.13 works good but all newer version can't work properly
(the same for wine and wine-staging).
Description:
1. Open DAW (I use reaper, crash does not depend on the version)
2. Put Soothe2 (VST Plugin) to the track. Its interface will open and
everything will work fine. The sound is processed and nothing hangs.
3. Try to close plugin window or remove plugin from track.
And after that the whole daw freezes.
If I load plugin in a separate process, only this process hangs. But in other
daws the situation is similar.
On wine 6.13 all works good. Idk how can I found many logs from vst via wine
and hope for help with the search for trace/logs of this thing. I have attached
a core dump from the system log.
I didn't have time to write about this before... And it's almost a release
candidate!
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https://bugs.winehq.org/show_bug.cgi?id=52420
Bug ID: 52420
Summary: Wine 7.0 Release Compiled with Clang on Arch Produces
a Broken Build
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 71674
--> https://bugs.winehq.org/attachment.cgi?id=71674
Arch PKGBUILD File for Wine 7.0 Release
Using the default Arch makepkg flags (from /etc/makepkg.conf - by default this
uses GCC so the user either has to change this to Clang or export to Clang in
the PKGBUILD), using this example PKGBUILD produces a WoW64 build but throws
stack overflow errors upon calling winecfg and doesn't run winecfg.
The same is true if all of the miscellaneous variables exported along with
Clang are not set; this will still occur. Un-setting lld and/or any of the llvm
variables bakes no difference.
This topic also has a page an the Arch forums:
https://bbs.archlinux.org/viewtopic.php?id=273313
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https://bugs.winehq.org/show_bug.cgi?id=52558
Bug ID: 52558
Summary: Delta Automation COMMGR Software cannot access COM
Ports
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sche91(a)sche91.ru
Distribution: ---
Created attachment 71871
--> https://bugs.winehq.org/attachment.cgi?id=71871
The list of serial ports are empty
Hello.
There are two applications from Delta Automation:
1 - ISPSoft (An IDE for PLC (Programmable Logic Controllers));
2 - COMMGR (a small companion app which connects ISPSoft with PLCs).
ISPSoft works flawlessly for me, I haven't noticed any bugs. Projects are
created and compiled.
But it's useless until it's linked with COMMGR's driver.
COMMGR can create different types of drivers:
1 - Simulation with a localhost port (works).
2 - Ethernet (I haven't tested it, but COMMGR does see the list of my network
cards (eno1, wlp..)
3 - Serial(RS232/485) - most important one. It doesnt work, because there's no
list of available serial ports.
I use the latest version of COMMGR(1.14)
I have a real DB9 serial port (ttyS0) and CP2102 USB-Serial converter (ttyUSB0)
every port has symlinks in /dosdevices/.
/dev/ttyS0 and /dev/ttyUSB0 are granted with 777 permissions.
Screenshots of software are included.
Link to the software is
https://downloadcenter.deltaww.com/en-US/DownloadCenter?v=1&q=COMMGR%20V1.1…
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https://bugs.winehq.org/show_bug.cgi?id=53054
Bug ID: 53054
Summary: Logiciel PokerStars
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Bernard.Ganne(a)gmail.com
Distribution: ---
Created attachment 72452
--> https://bugs.winehq.org/attachment.cgi?id=72452
Message d'erreur s'affichant au démarrage et aussi lors de l'utilisation de
certaines options
Ne fonctionne pas à cause de OpenGl.dll
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https://bugs.winehq.org/show_bug.cgi?id=53120
Bug ID: 53120
Summary: Nothing will run, gives pagefault error
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mark.warnants(a)outlook.com
Distribution: ---
Created attachment 72575
--> https://bugs.winehq.org/attachment.cgi?id=72575
Error when trying to run winecfg
When trying to run winecfg I get the error attached. Nothing will run. I had to
kill the debugger as it was taking too long to run.
System:
Lenovo ThinkPad L13 Yoga Gen 2
16 GB memory
11th Gen Intel i7-1165G7 @2.8 GHz
Nvidia GeForce RTX 3060 Ti (egpu) and Mesa Intel Xe graphics
1 TB disk
Ubuntu 22.04
64 bit
Gnome 62.1
X11
Winehq-devel 7.10
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https://bugs.winehq.org/show_bug.cgi?id=53237
Bug ID: 53237
Summary: SDK Version is too low?
Product: Wine
Version: 7.0-rc6
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dgz3059305632(a)outlook.com
I was running it on HarmonyOS 2.0.0,but it reported "SDK version is too low".
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https://bugs.winehq.org/show_bug.cgi?id=53259
Bug ID: 53259
Summary: zello
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: benkei2469samurai(a)gmail.com
Distribution: ---
Created attachment 72639
--> https://bugs.winehq.org/attachment.cgi?id=72639
zello- tool- options crash
use zello push tool option or any button then zello is crash.
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https://bugs.winehq.org/show_bug.cgi?id=53317
Bug ID: 53317
Summary: Logos 9, Wine 7.11, Crash When Indexing: Invalid
String Format
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thwright(a)thwright.com
Distribution: ---
Created attachment 72698
--> https://bugs.winehq.org/attachment.cgi?id=72698
Invalid String Format
Bumped into this error today while trying to use Logos. It failed to index and
the program is crashing regularly.
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https://bugs.winehq.org/show_bug.cgi?id=53373
Bug ID: 53373
Summary: Topaz Labs AI Suite apps always fail to launch -
[Unhandled exception: page fault on execute access to
0x0000000000000000 in 64-bit code (0000000000000000)]
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winezilla(a)getnada.com
Distribution: ---
Created attachment 72758
--> https://bugs.winehq.org/attachment.cgi?id=72758
backtrace
Topaz Denoise, Gigapixel, and Sharpen (a series of photo editing apps) all fail
to launch under wine; they instantiate a window and then crash. It's not clear
to me why, and no helpful output is provided to investigate. I am hoping
someone more knowledgeable can take a look.
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https://bugs.winehq.org/show_bug.cgi?id=53551
Bug ID: 53551
Summary: Unable to run a hello world console program: unhandled
page fault
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ufospoke(a)gmail.com
Distribution: ---
Created attachment 72913
--> https://bugs.winehq.org/attachment.cgi?id=72913
Log file with failure on the Intel Xeon computer
I cannot run windows programs anymore on my Intel Xeon linux computer (after
upgrade of the OS).
A simple Hello World program (console application) does not work at all (see
the log file). Here is the part of the log that seems to be the problem:
wine: Unhandled page fault on execute access to 00007F9B141858D0 at address
00007F9B141858D0 (thread 0084), starting debugger...
wine: Unhandled page fault on execute access to 00007F55F46193F0 at address
00007F55F46193F0 (thread 00c8), starting debugger...
What is strange is that this happens only on one of the 2 computers that I use.
Both run the same OS (Fedora 36) with wine 7.12. The second computer run an
Intel i7.
The Xeon runs 2 Xeon CPU E5-2660 v4 which means it has 56 cores. Therefore I
first get some warnings with regards to the number of CPU:
0024:fixme:ntdll:create_logical_proc_info Improve CPU info reporting: system
supports 56 logical cores, but only 32 supported!
0024:fixme:ntdll:create_logical_proc_info skipping logical processor 33
...
0024:fixme:ntdll:create_logical_proc_info skipping logical processor 55
I'm not sure this is an issue.
Note that the binary file was compiled on the Xeon computer with a fresh
cross-compiler and with -static -s option:
x86_64-w64-mingw32-g++-12.1.0 -o hello_world.exe -static -s hello_world.cpp
Also, when I run the binary file on the i7 computer, it runs fine (see attached
log). So the binary file is fine.
In addition, I can add that both computers run an Nvidia GPU but only the Xeon
computer runs the nvidia proprietary driver from rpmfusion. The i7 uses
nouveau.
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https://bugs.winehq.org/show_bug.cgi?id=53662
Bug ID: 53662
Summary: winehq-bullseye.sources file links to incorrect
location for GPG key for Debian Bullseye only
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eric.wheez(a)gmail.com
Distribution: ---
Big impact, but easy fix-
This file points to the wrong location for the winehq-archive.key:
https://dl.winehq.org/wine-builds/debian/dists/bullseye/winehq-bullseye.sou…
"Signed-By: /etc/apt/keyrings/winehq-archive.key"
Other .sources files (for other Debian releases, newer and older) point to the
correct location: "Signed-By: /usr/share/keyrings/winehq-archive.key"
The WineHQ wiki (https://wiki.winehq.org/Debian) tells people to download the
key using "sudo wget -nc -O /usr/share/keyrings/winehq-archive.key
https://dl.winehq.org/wine-builds/winehq.key"
Workarounds include...
1. Editing the .sources file to point to the key file download location
specified by the WineHQ wiki:
sudo sed -i
's&/etc/apt/keyrings/winehq-archive.key&/usr/share/keyrings/winehq-archive.key&g'
/etc/apt/sources.list.d/winehq-bullseye.sources
2. Adding the key/repo the old way:
wget -O - https://dl.winehq.org/wine-builds/winehq.key | sudo apt-key add -
sudo add-apt-repository "deb https://dl.winehq.org/wine-builds/debian/
${VERSION_CODENAME} main"
sudo apt-get update -y
This one stumped me for a few hours today, so I wanted to report it in.
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https://bugs.winehq.org/show_bug.cgi?id=54130
Bug ID: 54130
Summary: broken msvc __has_include.
Product: Wine
Version: 7.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pawel_sikora(a)zoho.com
Distribution: ---
hi,
the recent wine-stable versions (6.0.4/7.0.1) break __has_include feature [1]
inside cl.exe (msvc-2022) while wine-stable 5.0.4 works fine. i've prepared
docker-based testcase that contains msvc-2022 subset extracted from official
microsoft virtualbox image [2] and few sources/scripts.
steps to reproduce:
- download .7z archives from [3] and extract.
- build docker image: ./docker-build.sh
- run docker container:./docker-run.sh
- run testcase: wine cmd /c bugme
wine-5.0.4 results (expected):
B:\>A:\VC\Tools\MSVC\14.34.31933\bin\Hostx64\x64\cl.exe
-IB:\sources\cosim\cmodel_h -FoB:\bugme.obj -c B:\bugme.cpp /nologo
bugme.cpp
compiler supports __has_include
there's no cxxabi.h - OK.
wine-6.0.4/7.0.1 results (buggy):
B:\>A:\VC\Tools\MSVC\14.34.31933\bin\Hostx64\x64\cl.exe
-IB:\sources\cosim\cmodel_h -FoB:\bugme.obj -c B:\bugme.cpp /nologo
bugme.cpp
compiler supports __has_include
compiler reports cxxabi.h existence
try #include...
B:\bugme.cpp(6): fatal error C1083: Cannot open include file: 'cxxabi.h': No
such file or directory
links:
[1] https://en.cppreference.com/w/cpp/preprocessor/include
[2] https://developer.microsoft.com/en-us/windows/downloads/virtual-machines/
[3]
https://drive.google.com/drive/folders/1asoZguCucA6ownwUn0r1KxeyqwY-ABVp?us…
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https://bugs.winehq.org/show_bug.cgi?id=54203
Bug ID: 54203
Summary: Running conference software, video and audio functions
cannot be used.
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 13998212498(a)163.com
Distribution: ---
Created attachment 73738
--> https://bugs.winehq.org/attachment.cgi?id=73738
Terminal output
Running conference software, video and audio functions cannot be used. The
compiled version of Wine is 7.22. What can I do? The video and audio functions
of the software can be used
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https://bugs.winehq.org/show_bug.cgi?id=54261
Bug ID: 54261
Summary: State of Survival got stuck at the end of the loading
screen (fixme:dxgi:d3d11_swapchain_Present1?)
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thierry.vignaud(a)gmail.com
Distribution: ---
Created attachment 73817
--> https://bugs.winehq.org/attachment.cgi?id=73817
Wine logs when starting the game
State of Survival got stuck at the end of the loading screen
See https://appdb.winehq.org/objectManager.php?sClass=version&iId=41243
We can install the game using
https://sos-pc.kingsgroupgames.com/dlfile/?clickcode=official
It then downloads the game contents but doesn't progress near the end: it got
gets stuck on the Loading game resources screen.
Then there's a "dnrepair" popup that's unreadable due to squares in place of
most letters.
-----------------------
The game FAQ talk about that;
https://sos.kingsgroupgames.com/pc/faq?seq=error&p=ss_global&t=8Yim9FAR&l=en
"How do I solve the problem where the game gets stuck on the Loading game
resources screen?
1. Make sure that your VT (Virtualization Technology) is turned on. Please
refer to this tutorial: How to Turn on VT>>
2.
Close your security/anti-virus software, run the repair program,
restart your PC, and then re-enter the game. You can find the repair
program here: C:\Program Files (x86)\FunPlus\State of
Survival\engine\1.0.8\dnrepairer.exe"
-----------------------
Which is the famous dnrepair popup we're seeing above
On the terminal, wine displays tons of this message:
0158:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0089D778.
Sometimes another value is displayed:
0158:fixme:dxgi:d3d11_swapchain_Present1 Ignored present parameters 0089AD58.
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https://bugs.winehq.org/show_bug.cgi?id=54422
Bug ID: 54422
Summary: Metatrader 5 crashes with Wine Loader
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: donallen1031(a)gmail.com
When using Metatrader 5 and trying to add custom indicators to the platform, I
can't load the scripts and on occasion, the program crashes, with a Wine Loader
" error message. It locks the Mac down and I have to do a hard restart. I m not
a developer just a user. any help is appreciated. Thanks
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https://bugs.winehq.org/show_bug.cgi?id=54426
Bug ID: 54426
Summary: Adobe Photoshop 7.0 main window hangs and always
stayed on top
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rizalmart98(a)gmail.com
Distribution: ---
When Adobe Photoshop 7.0 was run. Its main window hangs and unclickable. Also
it always floats on top unable to grab focus on other opened linux gui
applications.
Tested on Slackware Current
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https://bugs.winehq.org/show_bug.cgi?id=54673
Bug ID: 54673
Summary: Can't install fingerprint scanner software named,
"BioTime". Version 8.5
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Prabesh432(a)gmail.com
Distribution: ---
Created attachment 74188
--> https://bugs.winehq.org/attachment.cgi?id=74188
Screenshot of error message
Distro: Fedora 37
Wine version: stable-22.08
Wine installed from: Flatpak
The software which I am trying to install:
https://www.zkteco.me/product-details/biotime-85-software-1
The error message I got:
Runtime error (at 134:2069):
Cannot open file
"Z:\run\user\1000\doc\d950f81c\BioTime\local\Image\en\Welcome.bmp". Path not
found
Another error message after pressing ok:
Help is needed to install it.
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https://bugs.winehq.org/show_bug.cgi?id=54750
Bug ID: 54750
Summary: SDRShar - error No Device Selected
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeff(a)quanifi.org
Distribution: ---
Created attachment 74243
--> https://bugs.winehq.org/attachment.cgi?id=74243
backtrace log
SRDSharp error - "NO DEVICE SELECTED", when it is in fact selected in the
SDRSharp program and showing in the program window under DEVICES...
My rtl-sdr dongle is working with other SDR programs, but with SDRSharp it does
not see any device, whether the rtl-sdr or the HackRf One device is connected
and showing up in the devices...
Also getting a WINE error that says:
The program link to SDRSharp.exe has encountered a serious problem and needs to
close. This can be caused by a problem in the program or a efficiency in Wine.
You may want to check the Application Database for tips about running
this application.
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https://bugs.winehq.org/show_bug.cgi?id=54767
Bug ID: 54767
Summary: Bonjour Appears to install without error but when
attempting to run PrinterWizard.exe the application
crashes with page fault on read access to 0x00000017
in 64-bit code
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: mcl1552(a)yahoo.com.au
Distribution: ---
Created attachment 74260
--> https://bugs.winehq.org/attachment.cgi?id=74260
Zip containing the 2 txt files mentioned in the Description
Summary says it all.
Backtrace attached.
1. Bonjour-Wine-Package-Error.txt was Linux Mint 19.3 Cinnamon
2. backtrace-BonjourCrashInWine.txt was after Upgrade to Linux Mint 21 Cinnamon
Basically any app that relies on Bonjour configless services fails.
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https://bugs.winehq.org/show_bug.cgi?id=54884
Bug ID: 54884
Summary: Only 3.0 runs maybe or maybe not, maybe.
Product: Wine
Version: 3.0
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maybejosiah(a)aol.com
4/22/2023, 9:04PM, I have tried versions of Wine on a nexus 7 grouper model
"ME370T" and only 3.0 works on it. I am running Android 5.1.1 Lollipop. I have
tried it rooted, unrooted, and after reinstalling Android firmware. I tried
latest release, 6.23, 6.0, 5.0, 4.0 and 3.0 of Wine. I do not know revision of
like my tablet but may get that. Also when opening 3.0 no option for browsing
like C: is displayed. I am unsure if that is a bug. Based on what seems to me,
like all 2012 nexus 7 groupers may not be able to run other than 3.0. If you
would like stack trace or like logs from other than 3.0 not working I could
maybe get those. All as per one might be maybe or might not be maybe, maybe or
maybe not, maybe. 9:16PM
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https://bugs.winehq.org/show_bug.cgi?id=55166
Bug ID: 55166
Summary: Roli Connect - Error installation
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pucker-operator_42.0mdgn(a)simplelogin.com
Distribution: ---
Created attachment 74743
--> https://bugs.winehq.org/attachment.cgi?id=74743
This is the log Wine gives me at the end of the install
Distribution : openSUSE Tumbleweed 20230626 ; KDE Plasma 5.27.6 ; GUI X11 ;
Source of .exe : https://roli.com/start
The installation doesn't end properly. Then, I can launch the program but I get
a Javascript Error.
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https://bugs.winehq.org/show_bug.cgi?id=55178
Bug ID: 55178
Summary: iLOK/PACE license manager installer needs pnputil.exe
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)jonathanreus.com
Distribution: ---
I am attempting to install the iLok/Pace license manager on wine 8.11, running
Kubuntu Linux 22.04.
I've attempted to install the latest license manager ( version 5.8.0 available:
https://www.ilok.com/#!license-manager ) - which runs into an error "ERROR:
pnputil.exe failed to add/install the iLok driver package, error=-1073741515"
about halfway through the installation, which eventually fails completely.
Installing an older version of the license manager ( version 5.6.1 ) runs into
the same pnputil error, but this does not stop the installer from completing.
However, other software that is dependent on the iLok drivers does not work
properly ( for example, UA Connect from Universal Audio:
https://www.uaudio.com/downloads/ua-connect/ ).
Additionally, when attempting to uninstall iLok/PACE I receive the error:
"ERROR: --install package's .inf file path does not exist: C:\Program Files
(x86)\Common Files\PACE\iLokDriverPackages\EV\iLokDrvr64.inf"
It seems like pnputil.exe is not present at all on wine, and is needed in order
to support this installer? This is way beyond my expertise and I wish I could
help debug further.
My thanks for all your great work wine, team.
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https://bugs.winehq.org/show_bug.cgi?id=55383
Bug ID: 55383
Summary: Avatar Star Taiwan Black 3d textures on characters
inside game rounds
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qraique(a)protonmail.ch
Distribution: ---
Created attachment 74956
--> https://bugs.winehq.org/attachment.cgi?id=74956
black characters inside game
As the summary says Characters get black textures inside game rounds
if you aren't able to create an account on https://as.917play.com.tw/ I'd be
happy to provide one for you
Download Link : https://as.917play.com.tw/register/download/ if it's not
working create an account
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https://bugs.winehq.org/show_bug.cgi?id=55444
Bug ID: 55444
Summary: Garmin Express install failed
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nicolas(a)microniko.net
Distribution: ---
Created attachment 75004
--> https://bugs.winehq.org/attachment.cgi?id=75004
Command line results
I install .Net 4.7.2 (and others) but installer crash.
See attached files...
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https://bugs.winehq.org/show_bug.cgi?id=55594
Bug ID: 55594
Summary: Microsoft Office for business fails to install (just
shows blank white screen)
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thysupremematrix(a)tuta.io
Distribution: ---
Created attachment 75124
--> https://bugs.winehq.org/attachment.cgi?id=75124
Includes backtrace + termianl output
Microsoft Office for business fails to install, it just a shows black white
screen. The sha1sum is 0f587083971ce928b44a0e28c8bdb0653c9b2743 and the version
number is 16.0.16731.20234, which is the latest version of Office at the time
of making this bug report
(https://learn.microsoft.com/en-us/officeupdates/update-history-microsoft365…).
I installed the following via winetricks:
cmd andale arial comicsans courier georgia impact times trebuchet verdana
webdings corefonts msxml6 msls31 riched20 gdiplus
and this is a 32-bit prefix. Wine calltrace and terminal output is attached.
If you have a Microsoft Business account, you can get the installer from
aka.ms/office-install. Otherwise I can provide the installer if you want.
(Marking this as major since it blocks the entire office suite for business)
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https://bugs.winehq.org/show_bug.cgi?id=55716
Bug ID: 55716
Summary: Mouse in GTA3 can only be moved about 280 degrees
before hitting a hard stop
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: liz.minix(a)gmail.com
Distribution: ---
The mouse in GTA3 can only be moved about 280 degrees left or right before it
hits a hard stop where it cannot move any further.
Affected Wine versions are 8.11 - 8.17 (self-build on Fedora).
I'm using Wayland+Gamescope and Virtual Desktop and Mouse Capture is enabled.
Wine version 8.10 and under are fine, allowing 360 and more movement without
hitting a stop.
Looks like a regression with the mouse improvements intorduced with 8.11.
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Bug ID: 55816
Summary: Disgen 2023: Entries of top menu bar are not
displayed.
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jan-olof.svensson(a)abc.se
Distribution: ---
Created attachment 75306
--> https://bugs.winehq.org/attachment.cgi?id=75306
Top menu bar according to the manufacturer's website
Disgen 2023, https://www.dis.se/disgen. The entries of the top menu bar are not
displayed and therefore do not work. Only the name of the program is visible.
I have checked previous versions of Wine and this is not a regression.
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https://bugs.winehq.org/show_bug.cgi?id=55901
Bug ID: 55901
Summary: Call of Duty World at War (COD 5 WAW) - Mod maps no
longer work
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jodifer14232009(a)spickety.com
Distribution: ---
Created attachment 75438
--> https://bugs.winehq.org/attachment.cgi?id=75438
terminal logs
When using older version of wine such as 4.0.1, the game works flawlessly.
When using 8.0.1 or 8.0.2, mods will not work and will either cause the game to
crash or freeze.
How to reproduce...
Create wine prefix using wine 8.0.1 (32 or 64 bit)
Install COD WAW game (I have the retail CD)
Install COD WAW patches
Install some COD WAW zombie map mops (I used Nacht Der Untoten Reimagined and
Berlin Hotel mod)
Launch the game
Launch the mod
Play the map in solo mode and the game with either freeze or crash
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https://bugs.winehq.org/show_bug.cgi?id=55930
Bug ID: 55930
Summary: OS-Manjaro kde
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: stotikandrej(a)gmail.com
Distribution: ---
Created attachment 75494
--> https://bugs.winehq.org/attachment.cgi?id=75494
logs
After update, wine and proton is not working. I cant run anything.Wine in
flatpak works
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https://bugs.winehq.org/show_bug.cgi?id=55934
Bug ID: 55934
Summary: Photoshop CS2 crashes after opening the program - the
first time it was working, now it is not anymore
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mf(a)webid.de
Distribution: ---
Created attachment 75499
--> https://bugs.winehq.org/attachment.cgi?id=75499
Wine report of Photoshop Crash
Wine reported a severe error when running the transaction Photoshop CS2, in
Windows it is working normally. I installed the program on Linux using wine
installer, after the installation it worked. Now after having locked my screen
and restart, because things were not working in general after the wake up of
Linux, it is not working anymore at all. Please find the report attached.
If the Photoshop won't work, it would be kind of a Linux showstopper for me...
- which I would regret, because I recently found a lot of advantages using
Linux instead of Windows.
Having these problems with Photoshop I think I can forget to try Microsoft
Office.. but this is a minor issue, I rarely write letters which have to be
fully compatible...
Thank you very much for your help!
Kind regards,
Markus
P.S. I see Bug ID 46740 with the same problem, but that was wine version 4.0,
an update has been suggested, but I am running 8.0.2 already...
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https://bugs.winehq.org/show_bug.cgi?id=56058
Bug ID: 56058
Summary: Drawing text background incorrect
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: ch.panel(a)free.fr
Distribution: ---
Bug in the TextOut function
-when background is OPAQUE
-when the "font" used defines an orientation
the writing is drawn with the defined orientation but the background is drawn
without orientation
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https://bugs.winehq.org/show_bug.cgi?id=657
Ken Sharp <imwellcushtymelike(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |cupcapcorn(a)yahoo.co.jp
--- Comment #126 from Ken Sharp <imwellcushtymelike(a)gmail.com> ---
*** Bug 56214 has been marked as a duplicate of this bug. ***
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https://bugs.winehq.org/show_bug.cgi?id=56082
Bug ID: 56082
Summary: 0024:err:module:import_dll Library MFC42.DLL not
found, please mention to run winetricks -q mfc42
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
When installing €uro-Man, wine complains about MFC42.DLL not being present, but
fails to mention it can be installed by running this command:
winetricks -q mfc42
After running that command, €uro-Man works fine.
Is it an idea to alter the error message to something like this?
0024:err:module:import_dll Library MFC42.DLL (which is needed by
L"Z:\\home\\jose\\wine-tmp\\Euro-Man\\euroman.exe") not found. Run winetricks
-q mfc42 to install it.
To reproduce:
Download €uro-Man: https://www.myabandonware.com/game/uro-man-ldh#download
$ rm -rf ~/wine-tmp/
$ mkdir ~/wine-tmp
$ export WINEPREFIX=~/wine-tmp
$ cd ~/wine-tmp
$ unzip ~/Downloads/uro-Man_Win_EN_Full-Rip.zip
$ cd Euro-Man/
$ wine euroman.exe now this error comes up in the console:
0024:err:module:import_dll Library MFC42.DLL (which is needed by
L"Z:\\home\\jose\\wine-tmp\\Euro-Man\\euroman.exe") not found
winetricks -q mfc42
$ wine euroman.exe
press select (accept Direct3D HAL)
Now the game runs fine.
Software:
$ wine --version
wine-9.0-rc3f rom this aur PKGBUILD:
https://bugs.winehq.org/attachment.cgi?id=75744
$ uname -a
Linux cedric-work-laptop 6.6.8-arch1-1 #1 SMP PREEMPT_DYNAMIC Thu, 21 Dec 2023
19:01:01 +0000 x86_64 GNU/Linux
Running lxde on Xorg
Hardware:
$ lscpi
03:00.0 Display controller: Advanced Micro Devices, Inc. [AMD/ATI] Navi 22
[Radeon RX 6700/6700 XT/6750 XT / 6800M/6850M XT] (rev c3)
07:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] (rev c4)
$ xrandr --listproviders
Providers: number : 2
Provider 0: id: 0x44 cap: 0xf, Source Output, Sink Output, Source Offload, Sink
Offload crtcs: 4 outputs: 2 associated providers: 1 name:modesetting
Provider 1: id: 0x124 cap: 0xf, Source Output, Sink Output, Source Offload,
Sink Offload crtcs: 6 outputs: 1 associated providers: 1 name:modesetting
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https://bugs.winehq.org/show_bug.cgi?id=56283
Bug ID: 56283
Summary: wine 9.0 winbox.exe and winbox64.exe runs but freezes
up and wine64-preloaded not responding
Product: Wine
Version: 9.0
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dandenson(a)gmail.com
This is a regression, wine v8.xxx worked properly
when using the v3.17 - v3.40 of mikrotik's winbox.exe and winbox64.exe, wine
tends to freeze up and stop taking input. macos shows one or more
wine64-preloader (not responding) entries and those need to be killed before
the app is usable again. Launching 1 instance of winbox (either version)
spawns a number of wine64-preloader instances, often 8.
macos sonoma on M1 and M2 hardware shows this. Both of my machines were
upgraded to sonoma and ran wine v8.xx without issues, both of them show this
issue after the upgrade to wine v9.0
wine-devel installed via brew.
uninstalled and installed wine-stable via brew and get same behavior except I
think it's worse on wine-stable-9.0.
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https://bugs.winehq.org/show_bug.cgi?id=56522
Bug ID: 56522
Summary: Unhandled exception error when trying to start the
checking of a file in Linguistic ToolBox v3.67
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olav.magi(a)hotmail.com
Distribution: ---
Created attachment 76276
--> https://bugs.winehq.org/attachment.cgi?id=76276
Error details
If I click "Start" in order to make the quality control, I get the attached
error. What could be the issue and solution?
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https://bugs.winehq.org/show_bug.cgi?id=56980
Bug ID: 56980
Summary: Inability to start an Win application
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ampad21(a)gmail.com
Distribution: ---
Created attachment 76805
--> https://bugs.winehq.org/attachment.cgi?id=76805
Backtrace sumnary
I'm trying to start an application compiled for Win (SCADA). Source is made at
Delphy (Object Pascal); former developers probably used WinAPI libraries so at
Win OS it starts and operates correctly.
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https://bugs.winehq.org/show_bug.cgi?id=56991
Bug ID: 56991
Summary: Documentation does not explain how to fix RandR bug
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: richardjecooke(a)pm.me
Distribution: ---
The docs,
https://wiki.winehq.org/FAQ#Broken_NVIDIA_RandR_detected.2C_falling_back_to…,
say you have to add a line to xorg.conf file. I tried that and it changed the
randr error to a `<no_output>` error. VSTs and yabridge still don't work.
And the change added a non-existent 3rd screen to my computer. Plus we can't
hardcode monitors into files when we plug them into and out of our computer
frequently.
And we can't change from Nvidia proprietary driver to Nouveau because then 3D
programs like Blender and Steam won't work.
The documentation needs to give better solutions please.
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https://bugs.winehq.org/show_bug.cgi?id=57021
Bug ID: 57021
Summary: Aura Text Crashes with major issue
Product: Wine
Version: 9.0
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthew.yang204(a)gmail.com
Created attachment 76867
--> https://bugs.winehq.org/attachment.cgi?id=76867
Errors
The title says most of it. I'm trying to port Aura Text
(https://github.com/rohankishore/Aura-Text) to macOS with Wine. However, on the
latest stable version (wine-9.0), It crashes with the errors in the text file
attachment below.
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https://bugs.winehq.org/show_bug.cgi?id=57081
Bug ID: 57081
Summary: While using wine python.exe stops working
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anaskhan.ak2005(a)gmail.com
Distribution: ---
The program python.exe has encountered a serious problem and needs to close
A pop-up comes up from wine and it says that python.exe has stopped working.
Also it says something about problem in the program or deficiency in wine. I
have checked that my wine is up to date. I also have downloaded it multiple
times but still same error occurred.
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https://bugs.winehq.org/show_bug.cgi?id=55983
Bug ID: 55983
Summary: Launching application failed
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tsubist(a)gmail.com
Distribution: ---
Created attachment 75578
--> https://bugs.winehq.org/attachment.cgi?id=75578
Backtrace
History:
2000 # https://wiki.winehq.org/Ubuntu
2001 sudo dpkg --add-architecture i386
2002 sudo mkdir -pm755 /etc/apt/keyrings
2003 sudo wget -O /etc/apt/keyrings/winehq-archive.key
https://dl.winehq.org/wine-builds/winehq.key
2004 sudo wget -NP /etc/apt/sources.list.d/
https://dl.winehq.org/wine-builds/ubuntu/dists/jammy/winehq-jammy.sources
2005 sudo apt update
2006 sudo apt install --install-recommends winehq-stable
2007 wget https://archive.org/download/gog-galaxy/gog-galaxy.exe
2008 wine gog-galaxy.exe
...
Errors after failure to launch GOG Galaxy. Got past the point of asking for
winemono.
0078:fixme:nsi:ipv6_forward_enumerate_all not implemented
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"LIBCRYPTO-1_1" (1.1.1.12)
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"PCRE2-8" (10.40.0.0)
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"POCOFOUNDATION" (1.12.2.0)
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"LIBEXPAT" (2.4.7.0)
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"POCOFOUNDATION" (1.12.2.0)
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"POCOFOUNDATION" (1.12.2.0)
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"QT5CORE" (5.15.2.0)
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"POCOFOUNDATION" (1.12.2.0)
06c4:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"POCODATA" (1.12.2.0)
06c4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0075F1CC 1 C) semi-stub
06c4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0075F04C 1 C) semi-stub
06c4:fixme:process:WTSGetActiveConsoleSessionId stub
0078:fixme:nsi:ipv6_forward_enumerate_all not implemented
0078:fixme:nsi:ipv6_forward_enumerate_all not implemented
06c4:fixme:netprofm:list_manager_GetConnectivity 021B3370, 021B28DC
0078:fixme:nsi:ipv6_forward_enumerate_all not implemented
0078:fixme:nsi:ipv6_forward_enumerate_all not implemented
06c4:fixme:netprofm:list_manager_GetConnectivity 021B3F68, 021B3F34
06c4:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0075F89C 1 C) semi-stub
06dc:fixme:wtsapi:WTSQueryUserToken 1 03BEF89C semi-stub!
06ec:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"LIBCRYPTO-1_1" (1.1.1.12)
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https://bugs.winehq.org/show_bug.cgi?id=57210
Bug ID: 57210
Summary: FL Studio 20/21/24 - Graphical glitch when Windows
version is set to 8.1/10/11 I get a black rectangle
every time I click a button
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77112
--> https://bugs.winehq.org/attachment.cgi?id=77112
What the graphical glitch looks like
If I set the Windows version to 8 or lower I don't get any black rectangle and
it is normal behaviour, but if I set the Default Windows version to 8.1 and
newer I get that black rectangle appearing under the buttons that I click
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https://bugs.winehq.org/show_bug.cgi?id=57209
Bug ID: 57209
Summary: FL Studio 20/21/24 - Flickering graphical glitches in
the mixer
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77110
--> https://bugs.winehq.org/attachment.cgi?id=77110
Video of the issue
Whenever I resize the mixer in FL Studio version 20/21/24 I get this weird
flickering graphical glitch that you can see in the attachment.
I've tested this in multiple computers with different versions of Wine and this
problem is still present with the latest 9.17 version of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=57188
Bug ID: 57188
Summary: wine crashes when trying to run notepad
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ale.schenberg(a)yandex.com
Distribution: ---
Created attachment 77082
--> https://bugs.winehq.org/attachment.cgi?id=77082
configure used to build wine, plus output of using wine to run notepad,
"normal" run and inside gdb
Hi. I recently build Wine. After building it, I proceeded to test it with
notepad.
It crashed with a seg fault (see attachment)
Then I executed it with gdb (64bit) and got a lot of extra info.
All these info, plus my configure command is on the attachment bellow
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https://bugs.winehq.org/show_bug.cgi?id=57356
Bug ID: 57356
Summary: Built-in FL Studio graphical windows completely break
making them unusable.
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: moetazoug(a)outlook.com
Distribution: ---
[Arch Linux]
[KDE Plasma]
[KWin]
When you move a window in FL Studio on wine 9.20 the graphical window doesn't
update, so it will morph and cease to exist in really buggy ways. this *might*
be fixable by enabling detached windows, but this is EVERY window. returning to
9.19 was the best solution for me.
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https://bugs.winehq.org/show_bug.cgi?id=57383
Bug ID: 57383
Summary: wine 9.0 stable
Product: Wine
Version: 9.0
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dsimonyan100(a)gmail.com
I can't run my games whenever I try to run my games the wine debugger pops up
please help me
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https://bugs.winehq.org/show_bug.cgi?id=57120
Bug ID: 57120
Summary: x11 if display is not at (0,0) position, then cursor
will not match with application coordinates
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a-development+wine(a)posteo.de
Distribution: ---
You can reproduce the issue with as little as setting an arbitrary position for
your display, so that it doesn't start at 0,0 then start wine notepad and move
it around or resize the window. Cursor will not match with application
coordinates. Cannot interact with the game properly and reach everything.
It's easier to show when only one display is present, and you would set the
coordinates to for instance 2000,2000. Then you would run 'wine notepad' and
simply try to interact with the menu using the mouse. Since the coordinates are
off, it doesn't really work.
Rationale: Having no display at 0,0 is supported - e.g., that position could be
for a laptop display that is off, or a display you have disconnected.
Originally identified running a game (Everspace 1) from Wayland in steam proton
9 and experimental and wondering why cursor appears unaligned. Solved by
setting >any< screen to match coordinates (0,0)
Backstory: https://github.com/swaywm/sway/issues/8316
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https://bugs.winehq.org/show_bug.cgi?id=57402
Bug ID: 57402
Summary: Xubuntu 24.04 with Wine Version 9.0~repack
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: newgvfone(a)gmail.com
Distribution: ---
Created attachment 77388
--> https://bugs.winehq.org/attachment.cgi?id=77388
TCP/IP communication to device crashes app & Wine?
This application worked fine with Ubuntu XFCE 22.04 but after upgrading to
24.04 it no longer works.
I tried uninstalling and reinstalling Wine (Version 9.0~repack) from the Ubuntu
software center but that did not help.
I will try a .deb file install of version 9.2 if I can to see if that helps.
This is probably Canonical's fault and not a Wine bug but I'm not savvy enough
to know.
Crash log is attached.
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https://bugs.winehq.org/show_bug.cgi?id=57223
Bug ID: 57223
Summary: FL Studio - After WINE 9.17 the mouse pointer doesen't
get locked into position
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77142
--> https://bugs.winehq.org/attachment.cgi?id=77142
Video of the issue
After updating to WINE 9.17 the mouse pointer doesen't get locked anymore into
the position of the knob I'm tweaking, but with WINE 9.16 and below it was
getting locked into it and it was like it should be, and the issue only
appeared on Wayland
Expected behaviour:
The mouse pointer should get locked into the position of the knob I'm moving up
and down
What happens:
The mouse pointer doesen't get locked and I can move it around how much I want
and it can cause the system to crash if it hits the dock of my DE
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https://bugs.winehq.org/show_bug.cgi?id=57452
Bug ID: 57452
Summary: Heroes of Might and Magic V not working due to not
supported GL_* extensions
Product: Wine
Version: 9.0
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: butuz8(a)gmail.com
Tried to run HoMM5 with latest stable Wine v9.0 on MacOS with M2 Pro CPU/GPU:
wine H5_Game.exe > ~/homm5_wine_pure_short.log 2>&1
but its freezes on start screen.
I noted error window "Error setting display mode" behind it. Pressing Esc
process is terminated.
In terminal it produces logs stating for lack of support for some GL_*
extensions, see homm5_wine_pure_short.log
I tried also with enabled graphics logging:
WINEDEBUG=+d3d,+dxgi,+wgl,+opengl,+vulkan,+display wine H5_Game.exe >
~/homm5_wine_pure_full.log 2>&1
Please find both logs attached.
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https://bugs.winehq.org/show_bug.cgi?id=57500
Bug ID: 57500
Summary: SQLyog no longer works with WINE
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mitch(a)claborn.net
Distribution: ---
Created attachment 77527
--> https://bugs.winehq.org/attachment.cgi?id=77527
output from running SQLyog installer
SQLyog 13.3.0
Xubutu 24.04
SQLyog was working fine with WINE 9.20 and 9.21. I'm not sure if it ever worked
with 9.22. I reverted to 9.20 and SQLyog is still not working.
Symptoms: a ps command shows that SQLyog is running, but the window never
appears. I tried running the SQLyog installer and experienced the same
symptoms. I'll attach console output from both the installer and the execution
attempt.
I suspect that there were some OS patches between the last time that it worked
correctly and the first failure.
As a temporary workaround I'm using Crossover - it is working fine.
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https://bugs.winehq.org/show_bug.cgi?id=56213
Bug ID: 56213
Summary: MS Money 99 regression
Product: Wine
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dahoam(a)protonmail.com
Distribution: ---
Created attachment 75926
--> https://bugs.winehq.org/attachment.cgi?id=75926
crash after fresh install of MS Money 99
After updating from 8.0.2 to the new 9.0 release MS Money 99, which has worked
very well before, stopped working.
It starts up, plays it's start-up chime and then immediately exists (no crash
dump), with those messages appearing in the console:
0360:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0360:fixme:heap:RtlCompactHeap handle 00340000, flags 0 stub!
038c:fixme:ieframe:PersistStreamInit_InitNew (011F9EF8)
038c:fixme:ieframe:navigate_url Unsupported args (Flags 03DEFF30 {VT_UI2: 14};
TargetFrameName (null))
039c:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 1A4F4250,
context 0123C6E8, init_notify 0, handle 08ADFE00): stub
038c:fixme:msctf:InputProcessorProfileMgr_GetActiveProfile
(088539E8)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 03DEC93C)
038c:fixme:file:NtLockFile I/O completion on lock not implemented yet
038c:fixme:ieframe:BrowserService_GetTravelLog 0BA0D898 03DECE10
038c:fixme:ieframe:ClientSite_GetContainer (011F9FD0)->(03DECF08)
038c:fixme:ieframe:ClientSite_GetContainer (011F9FD0)->(03DEE018)
I tried a fresh install of the application as well. In that case the
application crashes, producing the attached backtrace.
Please let me know if I can provide additional information to track down this
issue. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=57233
Bug ID: 57233
Summary: BeamNG.drive blocks on startup with black
screen/window.
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: logos128(a)gmail.com
Regression SHA1: 278ca7f68d727639b3389b78c363134fa2bd32a8
Distribution: ArchLinux
The problem occurs in both d3d11 and Vulkan rendering modes, that the game
provides.
After bisecting it, found that "winex11: Only update the client window position
in sync_client_position." (278ca7f) causes the regression. I have confirmed
this by reverting just the aforementioned commit on the top of the 9.18 tree,
and the game started normally and ran without issues.
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https://bugs.winehq.org/show_bug.cgi?id=42877
Bug ID: 42877
Summary: SumatraPDF 3.1.2 tabs are covered by wine title bar
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ericbasil.rabi(a)gmail.com
Distribution: ---
The SumatraPDF 3.1.2 has tabs and menu button at the top of the window. These
are partially covered by the wine title bar when not in full screen. When in
full screen, the tabs and the menu button are almost complete covered. This
makes accessing the menu and closing tabs impossible in full screen. I use
ubuntu 16.04.
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https://bugs.winehq.org/show_bug.cgi?id=48361
Bug ID: 48361
Summary: Honkai Impact 3rd doesn't start
Product: Wine
Version: 5.0-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Without wine-staging the game crashes, with wine-staging the game simply
"terminates".
The log simply says
######
000b:fixme:winediag:__wine_start_process Wine Staging 5.0-rc2 is a testing
version containing experimental patches.
000b:fixme:winediag:__wine_start_process Please mention your exact version when
filing bug reports on winehq.org.
Terminated
######
Any logs I should provide?
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https://bugs.winehq.org/show_bug.cgi?id=54079
Bug ID: 54079
Summary: Honkai Impact 3rd; game client rapidly eats all memory
(16Gb) + swap(16Gb) while starting until the system
kills it.
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 73624
--> https://bugs.winehq.org/attachment.cgi?id=73624
Honkai Impact 3rd; wine 7.19 default output
Hello,
I installed the game "Honkai Impact 3rd" from Epic Games Store in a fresh
prefix.
Installing EGS had no issue.
Installing the game had no issue, except that it complained about a failure to
install a required add-on. When the message was closed, it proceeded to
download and install the game anyway. The add-on it tries to install are
KB2921916 and KB3033929, which adds SHA256 support to Windows 7
(https://social.technet.microsoft.com/Forums/en-US/f4a4e72c-85c7-4683-8f4d-4…).
I think it's unrelated to this bug.
Clicking on the game in the EGS library opens the game launcher. Clicking
'play' in the game launcher closes the open window(s) and launches the game
client. There is nothing on screen, but there's a BH3.exe process that rapidly
(under 30sec) eats all RAM memory. Then the computer starts crawling while it
eats all swap memory (5~10 mins). After it reaches 100% of all memory used, the
system kills the game client process and all memory is freed. The EGS launcher
comes back on screen (if the CEF webhelper didn't crash in the meantime).
My system has 16GB of RAM and 16GB of swap. The game requirements are 4GB
minimum - 8GB recommended.
I've had a few game consumes all RAM and some swap lately, but they were games
with requirement of 16Gb minimum and I thought that Wine dependencies and linux
libraries consumption explained that it needed a couple of Gb more. It doesn't
explain the current issue, however.
It may also be the application that behaves badly, but I've not seen reports of
such memory problems on Windows when searching for it.
It may be a wine bug.
Debian GNU/Linux 8 (jessie) 64 bits
NVIDIA GeForce RTX 2070/PCIe/SSE2 (nv driver 515.86.01; 8GB)
Intel® Core™ i7-4930K CPU @ 3.40GHz × 12
Wine 7.19 64-bit WoW
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=40376
Bug ID: 40376
Summary: Black screen in Epic Games Launcher caused by d3d11
Product: Wine
Version: 1.9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: felix-bachl(a)web.de
Distribution: ---
A black screen can be seen. The following output is repeated endlessly.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Color mask > 3 not
implemented.
fixme:d3d11:d3d11_immediate_context_RSSetState Ignoring FrontCounterClockwise
0x1.
fixme:d3d11:d3d11_immediate_context_OMSetBlendState Per-rendertarget blend not
implemented.
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https://bugs.winehq.org/show_bug.cgi?id=44840
Bug ID: 44840
Summary: Icewind Dale unusably glitchy starting with Wine
Version 3.2
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wodencafe(a)gmail.com
Distribution: ---
Starting with Wine 3.2 and on, Icewind Dale (2.0.0.11 (GOG)) is having very
strange input / glitchy rendering issues.
I have attached a video comparison with 3.1 where it works fine.
Tested with 3.2, 3.3, and 3.4, and all have the strange input and glitchy
problem.
There are no additional wine modifications.
Please see the video for example of problem, and comparison of when it was
working with 3.1
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https://bugs.winehq.org/show_bug.cgi?id=50193
Bug ID: 50193
Summary: Minimizing a window of a Delphi app leads to a window
completely disappearing without any ability to restore
it
Product: Wine
Version: 1.2-rc2
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source, testcase
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Regression SHA1: 61e50e15ba45ad54655f98619f5ef33917033165
Distribution: ---
Created attachment 68708
--> https://bugs.winehq.org/attachment.cgi?id=68708
test app (source + binary)
Applications created with Delphi create secondary top level windows without
WS_EX_APPWINDOW style set, and minimizing such a window leads to a window
completely disappearing without any ability to restore it.
This is a regression caused by
commit 61e50e15ba45ad54655f98619f5ef33917033165
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri May 28 12:14:43 2010 +0200
winex11: Map zero-size windows and set an empty window region for them.
Admittedly Windows behaviour is weird: it minimizes such windows in an MDI
style with desktop as an MDI client and Delphi window as an MDI child.
https://source.winehq.org/patches/data/196455 is an attempt to fix this
regression.
Before this patch: no taskbar window for a normal or minimized owned window.
After this patch: no taskbar window for normal owned window, after a window
being minimized a taskbar button appears, after a window being restored a
taskbar button gets removed.
Attachment contains a simple test app (source + binary) that reproduces this
problem.
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https://bugs.winehq.org/show_bug.cgi?id=54425
Bug ID: 54425
Summary: user32:clibpoard - test_string_data_process() fails on
Windows in mixed locales
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
user32:clibpoard - test_string_data_process() fails on Windows in mixed
locales:
clipboard.c:2351: Test failed: 7: wrong size 2 / 3
clipboard.c:2352: Test failed: 7: wrong data "a\x00", expected "\x83\xbf\x00"
1020:clipboard: 7 tests executed (0 marked as todo, 0 as flaky, 2 failures), 0
skipped.
clipboard.c:231: 2 failures in child process
clipboard.c:2351: Test failed: 8: wrong size 3 / 5
clipboard.c:2352: Test failed: 8: wrong data "a\xdf\x00", expected
"\x83\xbf\x83\xc0\x00"
2024:clipboard: 7 tests executed (0 marked as todo, 0 as flaky, 2 failures), 0
skipped.
clipboard.c:231: 2 failures in child process
clipboard.c:2351: Test failed: 9: wrong size 3 / 5
clipboard.c:2352: Test failed: 9: wrong data "a\xdf\x00", expected
"\x83\xbf\x83\xc0\x00"
1a7c:clipboard: 7 tests executed (0 marked as todo, 0 as flaky, 2 failures), 0
skipped.
clipboard.c:231: 2 failures in child process
clipboard.c:2351: Test failed: 10: wrong size 4 / 7
clipboard.c:2352: Test failed: 10: wrong data "a\xdf?\x00", expected
"\x83\xbf\x83\xc0\x83\xc1\x00"
1538:clipboard: 7 tests executed (0 marked as todo, 0 as flaky, 2 failures), 0
skipped.
clipboard.c:231: 2 failures in child process
clipboard.c:2351: Test failed: 11: wrong size 4 / 7
clipboard.c:2352: Test failed: 11: wrong data "a\xdf?\x00", expected
"\x83\xbf\x83\xc0\x83\xc1\x00"
05bc:clipboard: 7 tests executed (0 marked as todo, 0 as flaky, 2 failures), 0
skipped.
clipboard.c:231: 2 failures in child process
See https://test.winehq.org/data/patterns.html#user32:clipboard
The failures happen in the w10pro64-mx-MX test configuration. What's special
about it is that it uses a mix of locales:
SystemDefaultLCID 0411
UserDefaultLCID 040c
ThreadLocale 0411
SystemPreferredUILanguages 0412,0409
UserDefaultUILanguage 0412
ThreadUILanguage 0412
Country 231
ACP 932
The failures started happening with the commit below:
commit 605ecafa67a4e034328b69396581e2f9b60d7af3
Author: Francois Gouget <fgouget(a)codeweavers.com>
Date: Wed Dec 21 18:48:29 2022 +0100
user32: Fix a SetClipboardData() buffer overflow.
Wine would append a correctly aligned NUL Unicode character to
terminate the string but overflow the buffer by one byte for odd-sized
strings.
Windows instead overwrites the last two buffer bytes with a NUL Unicode
character which ends up being misaligned for odd-sized strings.
The clipboard data has a size field anyway so match the Windows
behavior.
Tweak the tests to show that SetClipboardData() can overwrite half of
the Unicode string's last character.
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https://bugs.winehq.org/show_bug.cgi?id=54906
Bug ID: 54906
Summary: Menu items with icons are drawn with black squares if
Wine is running in Vista+ mode
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: george.hazan(a)gmail.com
Distribution: ---
The following construction fails in the all 8.x versions of Wine (currently I
upgraded to version 8.7 devel) and works Ok in Wine 7.1:
MENUITEMINFO mii = {};
mii.cbSize = sizeof(mii);
mii.fMask = MIIM_STRING | MIIM_STATE;
if (pimi->iconId != -1) {
mii.fMask |= MIIM_BITMAP;
if (IsWinVerVistaPlus() && IsThemeActive()) {
if (pimi->hBmp == nullptr)
pimi->hBmp = ConvertIconToBitmap(pimi->parent->m_hMenuIcons,
pimi->iconId);
mii.hbmpItem = pimi->hBmp;
}
else mii.hbmpItem = HBMMENU_CALLBACK;
}
InsertMenuItemW(hMenu, uItem, TRUE, &mii);
I.e. if I run command 'winecfg -v win2003', then everything is Ok with icons,
otherwise I see black squares instead of icons. This code works Ok under all
versions of Windows, from XP to Windows 11, the problem is specific to Wine 8.x
under Linux (I use Kubuntu 23.04).
To see the problem you can download my open source messenger Miranda NG from
https://miranda-ng.org/downloads, just download a ZIP, run it and open main or
tray icon menu. The full source code is avalable here:
https://github.com/miranda-ng/miranda-ng, you need module menu_utils.cpp inside
mir_app, InsertMenuItemWithSeparators or BuildRecursiveMenu functions.
WMBR, George Hazan.
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https://bugs.winehq.org/show_bug.cgi?id=57565
Bug ID: 57565
Summary: Error starting SketchUp 2017 in Ubuntu Noble. A window
opens warning about sketchup_webhelper.exe
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iasalazar(a)hotmail.com
Distribution: ---
Created attachment 77662
--> https://bugs.winehq.org/attachment.cgi?id=77662
This is the file that Wine Debbuger creates for trace the error
Error starting SketchUp 2017 in Ubuntu Noble. A window opens warning about
sketchup_webhelper.exe
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https://bugs.winehq.org/show_bug.cgi?id=53520
Bug ID: 53520
Summary: Dracula -The resurrection (gog) has an vertical
screen offset
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
wine-7.14-106-gbfc73b0b80a
ubuntu 22.04
GTX560M + nvidia driver 390.151
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http://bugs.winehq.org/show_bug.cgi?id=32342
Bug #: 32342
Summary: PlanetSide2 Error message and bugreport.txt and
debug.log in Steam.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Classification: Unclassified
Created attachment 42683
--> http://bugs.winehq.org/attachment.cgi?id=42683
PlanetSide2 bugreport.txt
Cannot run PlanetSide 2 on x64 Fedora 17. Popuing up three similar error log
message with attached bugreport. Also attached debug.log is generated in Steam
install dir.
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https://bugs.winehq.org/show_bug.cgi?id=57309
Bug ID: 57309
Summary: [Regression] Text wrapping issue with
DrawTextA/DrawTextW
Product: Wine
Version: 9.0
Hardware: aarch64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: andrews05(a)gmail.com
Created attachment 77255
--> https://bugs.winehq.org/attachment.cgi?id=77255
Text not wrapping at the correct position
In the game EV Nova, current versions of Wine appear to incorrectly render
multiline text, with text sometimes extending beyond the right edge of the
bounding box and getting clipped.
I have observed this issue in Wine 9.0 and 9.17, as well as WineCX 22.1 and
23.7. I believe it did work correctly in WineCX 22.0 and I ended up copying
"win32u.dll.so" from that version into WineCX 22.1 to get it to work there too
(I can attach this file if it would be helpful).
To reproduce this issue you can download EV Nova from here:
https://github.com/andrews05/EV-Nova-CE/releases/tag/r3
Press the "x" key at the main menu to display a text dialog where you should
see the issue.
I'd be happy to investigate and attempt to fix the issue myself if someone
could give me a pointer on where to start.
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https://bugs.winehq.org/show_bug.cgi?id=57552
Bug ID: 57552
Summary: Fedora 40 installs wine*-devel-rc2 fine. Fedora 41
can't find wine-devel-rc2??
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikes(a)kuentos.guam.net
Distribution: ---
Ran dnf update on Fedora 40 and it upgrades the winehq-devel and wine-devel
with no problem.
On Fedora 41 machines it finds the winehq-devel but can not find wine-devel??
So update fails.
With 41 a dnf repoquery shows the winehq and the wine-devel-src rpm, but no
wine-devel x86_64??
Download the src rpm, and ran configure and make and it builds, but gave a
message about no audio since missing audio development files??
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https://bugs.winehq.org/show_bug.cgi?id=4209
Zhiyi Zhang <zzhang(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|zzhang(a)codeweavers.com |wine-bugs(a)winehq.org
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--- Comment #16 from Zhiyi Zhang <zzhang(a)codeweavers.com> ---
> Could you take a look? Because the program works just fine on windows 7, and the hook program by Lauri Kenttä can also set their WH_JOURNALRECORD hook.
I tested ReleaseUNICODE\TestRec.exe on Windows 7 SP1 and Windows 10 22H2.
Clicking the blue start button doesn't work either. So Wine has the same
expected behavior as Windows.
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--- Comment #15 from Zhiyi Zhang <zzhang(a)codeweavers.com> ---
Taking a look.
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https://bugs.winehq.org/show_bug.cgi?id=57561
Bug ID: 57561
Summary: Melodyne 5 does not install
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 77646
--> https://bugs.winehq.org/attachment.cgi?id=77646
Terminal output from installer
The installer says that it completed successfully, but ~/.wine/drive_c/Program
Files (x86)/Celemony/Melodyne 5 is empty.
$ sha256sum Melodyne.5.4.2.006-Demo.exe
53310eaffdf5ab9198a076a683943e516011366f81aa49813b20006fbffccef7
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https://bugs.winehq.org/show_bug.cgi?id=55985
Bug ID: 55985
Summary: S.T.A.L.K.E.R. Anomaly: Crashes when loading into save
file.
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mythicalnewt(a)gmail.com
Distribution: ---
Created attachment 75589
--> https://bugs.winehq.org/attachment.cgi?id=75589
Stacktrace from winedebugger
Anomaly launches and the main menu works perfectly, however when loading a save
file it crashes in the loading screen and wine debugger launches.
Wine versions 7.x and below work perfectly fine only wine 8.x crash in this
manner.
I made sure to delete all wineprefixes and .wine folder before running the
program.
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https://bugs.winehq.org/show_bug.cgi?id=56774
Bug ID: 56774
Summary: NeuralNote: GUI Re-Painting issues
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zardivorku(a)gufum.com
Distribution: ---
Created attachment 76574
--> https://bugs.winehq.org/attachment.cgi?id=76574
a video of neuralnote not updating until it is moved within the bitwig DAW
I decided to file a new bug report as
https://bugs.winehq.org/show_bug.cgi?id=55362 had been used to fix a different
issue related to winepulse.drv. Having two issues for one report was confusing.
The issue here is that the UI only updates after the application has been moved
around on screen (as shown in the attachment). This occurs on a fresh install
of Wine Staging and first noticed in 8.13 (but may be even older). There have
been concerns raised that this could be related to the JUCE framework, however
that is uncertain.
"...the dropdowns don't show the updated selection until a full repaint of the
settings window (by closing and opening it again).
There are possibly related messages in the log, I would check whether other
applications built with JUCE are affected as well."
The bug occurs in standalone and through yabridge.
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https://bugs.winehq.org/show_bug.cgi?id=57484
Bug ID: 57484
Summary: VKB Joystick not detected in Wine 9.22 but works in
9.21
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joseph+winehq(a)xaosnet.net
Distribution: ---
I am using Wine-Staging from the WineHQ Repos on Ubuntu 24.04, and with Staging
9.22, my VKB Gunfighter Left is not detected if hidraw is enabled, but is
detected with Staging 9.21, or if I check the box to disable hidraw.
I reproduced this with a fresh wine prefix as well as an updated one.
I've seen reports that this is also impacting some VKB Gladiator users as well
on the Star Citizen Linux Users Group discord.
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https://bugs.winehq.org/show_bug.cgi?id=54034
Bug ID: 54034
Summary: Treasure Adventure World: a deluge of wine bugs
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
There are quite a few bugs here.
1. 'Type 1' cutscene player fails silently, 'Type 2' crashes.
2. Text on inventory screen is drawn at a wrong position.
3. Game crashes due to gfx running out of vms shortly after exiting and
reentering first room.
3b. The modal error dialogs related to those crashes appear *under* the game
window.
(going by proton database, things at least somewhat worked somewhere in the
past, but that no longer the case)
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https://bugs.winehq.org/show_bug.cgi?id=50547
Bug ID: 50547
Summary: Freezes at Fallout2-based games
Product: Wine
Version: 6.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexyecu(a)gmail.com
Distribution: ---
Fallout2 engine based games (like Fallout Sonora) freezes for 1 — 2 seconds
every 10 or 15 minutes with Wine 6.0 rc6. Wine 5.5 works fine.
Fedora 32 with last updates, nvidia, alsa, secondary X-server.
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https://bugs.winehq.org/show_bug.cgi?id=57208
Bug ID: 57208
Summary: FL Studio Installer HANGS at
"MicrosoftEdgeWebView2RuntimeInstallerX64.exe"
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77109
--> https://bugs.winehq.org/attachment.cgi?id=77109
This is what the problem looks like
So this issue started appearing after FL Studio 24 got released, and now the
installer hangs at "MicrosoftEdgeWebView2RuntimeInstallerX64.exe", it doesen't
crash but it takes more than 1 hour for the installer to move on and finish
while on older versions of FL Studio prior to 24 it just took 1/2 minutes
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https://bugs.winehq.org/show_bug.cgi?id=57349
Bug ID: 57349
Summary: Nikon NX Studio: Transparent overlay windows drawn at
outside app window
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christoph.bartoschek(a)gmail.com
Distribution: ---
Created attachment 77316
--> https://bugs.winehq.org/attachment.cgi?id=77316
Cropping window outside main window.
For several versions Wine does not properly show several pieces of information
for Nikon NX Studio:
- Cropping tool overlay
- Image Histogram
- Image information.
The problem is that the overlays are outside of the main window and seem to be
positioned at (0, 0). This documentation show how it should look like:
- https://nikonimglib.com/nxstdo/onlinehelp/en/the_bottom_toolbar_11.html
- https://nikonimglib.com/nxstdo/onlinehelp/en/cropping_pictures_38.html
The histogram and image information screens however look like this:
https://bugs.winehq.org/attachment.cgi?id=77257. I attach an image of how the
cropping window looks like. One can see a transparent overlay that is meant to
darken the image and the currently selected area in the middle. I can change
the inner part of the crop by holding the left mouse button and moving over the
picture (not the window outside of the picture).
All three overlays are transparent and use EX_WS_LAYERED. This excerpt from
winedbg shows the window hierarchy:
00010a8e AfxWnd140u 54000000 0000000000000000 00000024 Image Panel
00010a90 AfxWnd140u 50000000 0000000000000000 00000024 -- Empty --
00010a92 ScrollBar 50000000 0000000000000000 00000024 -- Empty --
00010a94 ScrollBar 50000001 0000000000000000 00000024 -- Empty --
00010a96 AfxWnd140u 50000000 0000000000000000 00000024 Image Screen
00010a98 AfxWnd140u 40000000 0000000000000000 00000024 SNS Logout
00020aae AfxWnd140u 40000000 0000000000000000 00000024 HDR Window
00010b4a AfxWnd140u 42000000 0000000000000000 00000024 Movie Window
00490bbc AfxWnd140u 50000000 0000000000000000 00000024 InfoScreen
00060bba AfxWnd140u 50000000 0000000000000000 00000024 Histogram Scre
00010ab0 AfxWnd140u 50000000 0000000000000000 00000024 ImageFrameScre
Info Screen and Histogram Screen are children of Image Screen and Image Panel.
I assume one of the two is the picture area in the main window. As children
they should be positioned relative to the parent and be moved together with it.
xwininfo gives the following output on the CropScreen:
wininfo: Window id: 0x57000c7 "CropScreen"
Absolute upper-left X: 0
Absolute upper-left Y: 0
Relative upper-left X: 0
Relative upper-left Y: 0
Width: 1530
Height: 1081
Depth: 32
Visual: 0x23
Visual Class: TrueColor
Border width: 0
Class: InputOutput
Colormap: 0x57000c6 (not installed)
Bit Gravity State: NorthWestGravity
Window Gravity State: NorthWestGravity
Backing Store State: NotUseful
Save Under State: no
Map State: IsViewable
Override Redirect State: yes
Corners: +0+0 -2310+0 -2310-1079 +0-1079
-geometry 1530x1081+0+0
One additional aspect of the problem is that the overlay windows are always on
top even if the main window is minimized.
When I run inside of a virtual dekstop the overlays show as black windows and
they are also outside of the main window:
https://bugs.winehq.org/attachment.cgi?id=77258
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https://bugs.winehq.org/show_bug.cgi?id=57536
Bug ID: 57536
Summary: Windows program "Starmoney" cant be installed
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ps1304(a)fn.de
Distribution: ---
Created attachment 77604
--> https://bugs.winehq.org/attachment.cgi?id=77604
log created by wine
during installation of a required component for Starmony "Microsoft Edge
Webview2 Runtime" wine is creating an error; see file for details.
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https://bugs.winehq.org/show_bug.cgi?id=57556
Bug ID: 57556
Summary: Zenless zone zero game sometimes doesn't respond to
mouse input
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
The game is based on unity and runs on directx11, the first time you open it,
it will not respond to any mouse input, if you open it a second time, it will
only respond once to mouse input, and if you open it a third time, it will
remain repsonsive to mouse input. To reproduce i believe you have to start with
a fresh wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=57555
Bug ID: 57555
Summary: Notepad++ 8.7.1 dark mode is not fully applied
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
Created attachment 77631
--> https://bugs.winehq.org/attachment.cgi?id=77631
notepad++ has menu bar in light mode
Notepad++ 8.7.1 dark mode is not fully applied, because the menu bar remains in
light mode
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https://bugs.winehq.org/show_bug.cgi?id=56301
Bug ID: 56301
Summary: Logitech G HUB
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: bondar20(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
Created attachment 76018
--> https://bugs.winehq.org/attachment.cgi?id=76018
Logitech G HUB
I got kali linux.
I tried to install logitech g hub. But does not worked.
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https://bugs.winehq.org/show_bug.cgi?id=56391
Bug ID: 56391
Summary: So Blonde: very long loading times
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: Ubuntu
Game:
"So Blonde" European Retail DVD 1.01 version (English, French and German).
Point-and-click game developed by Wizarbox and released in 2008.
I couldn't find the game on either Steam or GOG. However, for those who want to
confirm the bug, the game is easily found in The Internet Archive Software
Collection.
OS:
Ubuntu 22.04.3 LTS 64bit.
Wine:
wine-9.3 development version (staging version is also affected).
Default Wine configuration, unmodified.
Clean Wine directory.
Description:
The loading times are very long: loading of the game menu, of a new game, of a
save game, between two screens (in the game), and so on.
Loadings last more than a minute, whereas on the same computer but running
Windows, they last less than five seconds.
This problem has been mentioned in AppDB since 2009 ("Every loading takes a
long time"), but has not been the subject of a bug report.
I don't know if this is relevant, but here's the +relay,+seh debug trace I
posted as part of another bug related to the same game (Bug 56390). It weighs
12.6 GB (59.7 MB after compression with rzip).
https://www.swisstransfer.com/d/764a0488-9e26-4d10-ae74-9d89e49cce80
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https://bugs.winehq.org/show_bug.cgi?id=56274
Bug ID: 56274
Summary: Ceville: .NET Framework 3.5 game crashes with Wine
Mono
Product: Wine
Version: 9.1
Hardware: x86-64
URL: https://www.gamepressure.com/download.asp?ID=22513
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: Ubuntu
Game:
This bug is present in the full game (version 1.0.2.0) and in the demo. I've
provided the download link for the demo.
OS:
Ubuntu 22.04.3 LTS 64bit
Wine:
wine-9.1
WINEARCH=win32
Clean prefix
Description:
With Wine Mono:
The game can be launched as far as the menu screen, but it crashes at the start
of a new game, at the end of the loading screen. I assume this is related to
the video that should be playing at that point.
The game also crashes on closing.
With dotnet35sp1 installed via winetricks:
The game can be launched but there are several error messages ("Unhandled
exception in a component in your application") each time a video is played.
These errors can be ignored by clicking on "Continue". The sound of the video
is audible, but the video display is truncated. Ignoring these errors allows
you to play the game (no crashes).
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https://bugs.winehq.org/show_bug.cgi?id=49981
Bug ID: 49981
Summary: Doom Eternal Killed
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Created attachment 68382
--> https://bugs.winehq.org/attachment.cgi?id=68382
Terminal output when launching
On launch the game is killed before it starts.
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https://bugs.winehq.org/show_bug.cgi?id=56286
Bug ID: 56286
Summary: Evil Under the Sun: game crashes when starting a new
game (regression)
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
CC: pgofman(a)codeweavers.com
Regression SHA1: 354a8bb1f4a65bdec052606f2799db9e2907b5b1
Distribution: Ubuntu
Created attachment 76008
--> https://bugs.winehq.org/attachment.cgi?id=76008
Terminal output after crash
Game:
Agatha Christie: Evil Under the Sun
OS:
Ubuntu 22.04.3 LTS 64bit
Wine:
wine-9.1
WINEARCH=win32
Clean prefix
Description:
The game crashes systematically when you start a new game.
According to AppDB, the game was rated platinum with older versions of Wine. So
I ran a regression test:
354a8bb1f4a65bdec052606f2799db9e2907b5b1 is the first bad commit
commit 354a8bb1f4a65bdec052606f2799db9e2907b5b1
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Thu May 11 21:53:02 2023 -0600
ntdll: Better match Windows subheap sizes.
dlls/kernel32/tests/heap.c | 8 ++------
dlls/ntdll/heap.c | 13 +++++++++----
2 files changed, 11 insertions(+), 10 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=49927
Bug ID: 49927
Summary: Prince of Persia Sands Of Time Graphic Bug
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Created attachment 68309
--> https://bugs.winehq.org/attachment.cgi?id=68309
POP-blacklines
Prince of Persia Sands Of Time Graphic Bug where it shows two black lines that
follow the character around on wine-5.18 nvidia proprietary driver. I will
upload a screenshot of the issue. This was tested in a clean wine prefix.
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http://bugs.winehq.org/show_bug.cgi?id=18923
Summary: Post Mortem starts out of bounds
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mickflemm(a)gmail.com
When i run Post Mortem
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=14766 -i had to
override msvcrt but that's another bug) i get a blank screen. It turns out that
if i run compiz and try anything that zooms out of the desktop (eg fire up the
app switcher or enable 3d windows and rotate the cube) i can see the app
running normaly (videos and everything, i even managed to start a game). It
seems that the app starts "above" the desktop for some reason (i've attached
the log).
You can get the game from here -> http://uk-microids.gamesplanet.com/ for a few
euros and check it out, i haven't tested the demo but i guess it should have
the same behaviour, you can get it here ->
http://www.gamespot.com/pc/adventure/postmortem/download_2897772.html
This seems to be the only problem with this game, sound works, gameplay is ok,
you just have to fire up the app switcher or rotate the cube with 3d windows
enabled in order to see anything :P
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http://bugs.winehq.org/show_bug.cgi?id=21796
Summary: Syberia game can`t start normally
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=26360)
--> (http://bugs.winehq.org/attachment.cgi?id=26360)
Console output
Whel i load syberia game, i hear the sound, but on screen i see only my desktop
without mouse, etc. I can switch to other windows by window manager, but don`t
see anything. Game locks image. Keyboard work, so i switch to console and kill
wineserver.
The game works fine, if compositing enable, but switch to other windows don`t
work.
My videodrivers are xf86-video-ati
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https://bugs.winehq.org/show_bug.cgi?id=56390
Bug ID: 56390
Summary: So Blonde: game systematically crashes at a certain
point
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: Ubuntu
Game:
"So Blonde" European Retail DVD 1.01 version (English, French and German).
Point-and-click game developed by Wizarbox and released in 2008.
I couldn't find the game on either Steam or GOG. However, for those who want to
confirm the bug, the game is easily found in The Internet Archive Software
Collection.
OS:
Ubuntu 22.04.3 LTS 64bit.
Wine:
wine-9.3 development version (staging version is also affected).
Default Wine configuration, unmodified.
Clean Wine directory.
Description:
The game crashes at the start of the "Hook the Keys" mini-game. An error
message box is displayed.
This is chronologically the third mini-game in the game; the first two
mini-games do not cause the game to crash.
This "Hook the Keys" mini-game is launched when you play Max and you use the
"Fishing rod" with the "Wooden grille" at the centre of the Winsome Maid deck.
I'll provide a save of the game just before the crash for those who want to
confirm the bug.
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https://bugs.winehq.org/show_bug.cgi?id=56253
Bug ID: 56253
Summary: Perry Rhodan - The Adventure (2008 game): demo crashes
on launch
Product: Wine
Version: 9.1
Hardware: x86-64
URL: https://www.4players.de/4players.php/download_info/Dow
nloads/Download/48508/Perry_Rhodan/Deutsche_Demo.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: Ubuntu
Created attachment 75962
--> https://bugs.winehq.org/attachment.cgi?id=75962
log
Game:
'Perry Rhodan: The Adventure' German Demo
The full game is copy-protected (TAGES), so I've only considered the demo
version. Only a German-language demo is available. I've provided the link to
download it.
Once installed, the demo launches in windowed mode. To run it in full-screen
mode, add the option '-fullscreen' ('wine perry_rhodan.exe -fullscreen').
SHA256 Hash
71d8f9051abfe039437ba01a458b2afa2c261142078649922dc923ba5af8909c
perryrhodan_demode.exe
OS:
Ubuntu 22.04.3 LTS 64bit
Wine:
wine-9.1
WINEARCH=win32
Clean prefix
Description:
The game crashes as soon as it is launched (I've provided the log as an
attachment).
There is a workaround: run the demo using the option '-compatibility_mode'
('wine perry_rhodan.exe -compatibility_mode').
In compatibility mode, the game starts but in the lowest graphics settings.
When you go to 'Settings' ('Einstellungen'), and try to set the 'Default
settings' ('Voreinstellung') to 'High' ('Hoch'), it remains on 'Custom'
('Eigene') with 'Shadowmap' disabled in 'Shadows' ('Schatten'). The attempt to
activate 'Shadowmap' shadows fails (it remains deactivated even after the
settings have been saved) and the message below appears in the log. In
addition, 'Antialiasing' ('Kantenglättung') is deactivated (and cannot be
activated).
0024:fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
0024:err:wgl:glxdrv_wglShareLists Could not share display lists because both of
the contexts have already been current or shared
My guess is that the crash when you run the demo without the workaround is due
to the 'shadowmap' shadows or to the antialiasing.
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http://bugs.winehq.org/show_bug.cgi?id=20947
Summary: Slow mouse and menus in Kdeops studio anventure game
engine
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 4plague(a)gmail.com
Created an attachment (id=25113)
--> (http://bugs.winehq.org/attachment.cgi?id=25113)
full console output
Every Kheops Studio adventure game tested (Echo: Secrets of the Lost Cavern;
Return to Mysterious Island; Voyage: Journey to the Moon; Escape from Treasure
Island) has the same problem:
When entering a menu (overlay over the 3D game world and the main menu) mouse
is extremely slow as are background sprite graphics (butterflies etc).
console is flooded by:
fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
glBlitFramebuffer() @ device.c / 6174
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https://bugs.winehq.org/show_bug.cgi?id=57546
Bug ID: 57546
Summary: photoshop 2023 not login success
Product: Wine
Version: 10.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: baikaishiuc(a)gmail.com
Distribution: ---
Hi, I have photoshop 2023 and in the Help-> Sign in screen, I can't log in
successfully.
The process is like this:
1. Click Help -> Sign in (ok)
2. Open the Sign in screen (ok)
3. jump to chrome interface, login successfully (ok)
4. after the authorization of Photoshop 2023 in chrome is successful, the local
ps 2023 app does not respond (fail)
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https://bugs.winehq.org/show_bug.cgi?id=57544
Bug ID: 57544
Summary: Stellar Converter for EDB setup can't find RegAsm.exe
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
During setup, an error dialog appears which says:
Unable to execute file:
C:\Windows\Microsoft.NET\Framework64\v4.0.30319\RegAsm.exe
CreateProcess failed; code 2.
File not found.
Despite the error, the program appears to install successfully.
The error does not happen if `winetricks dotnet48` is run before the setup
program.
$ sha256sum StellarConverterforEDB-A.exe
8e1ffe09b3e72146c513a38800c386b96d720b061b24782e94d24f25742c9a0b
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https://bugs.winehq.org/show_bug.cgi?id=57461
Bug ID: 57461
Summary: Heroes of Might and Magic 5 Random crashes at start
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: marcin.deranek(a)slonko.net
Distribution: ---
Created attachment 77459
--> https://bugs.winehq.org/attachment.cgi?id=77459
Backtrace + Log
Since wine-8.0, I noticed that Heroes of Might and Magic 5 no longer starts, so
I had to use wine-7.x instead. Recently I had some time to troubleshoot this
problem. These Might and Magic 5 startup crashes happen ~50% of the time (see
attached sample backtrace). I did bisect the changes and this is the commit
which has caused these:
69a730090abe81c5829c6504aac373babbe9e8a8 is the first bad commit
commit 69a730090abe81c5829c6504aac373babbe9e8a8 (HEAD)
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Wed Jan 11 14:19:21 2023 -0600
wined3d: Write into a mapped BO when replacing the entire destination in
wined3d_context_gl_copy_bo_address().
Instead of using glBufferSubData(). In practice, this means that we will
either
discard and rename the BO (if it's still in use) or write directly into it
(if
not).
This improves performance drastically on NVidia GL drivers.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53408
dlls/wined3d/context_gl.c | 23 ++++++++++++++++-------
1 file changed, 16 insertions(+), 7 deletions(-)
In my case, I have AMD Radeon hardware:
Device: AMD Radeon 680M (radeonsi, rembrandt, LLVM 18.1.8, DRM 3.59,
6.11.9-hardened-k8s) (0x1681)
and also
mesa-24.2.7
xf86-video-amdgpu-23.0.0
Reverting the patch makes Heroes of Might and Magic 5 start every time without
any issues.
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https://bugs.winehq.org/show_bug.cgi?id=57512
Bug ID: 57512
Summary: NeuralNote: .exe will not open
Product: Wine-staging
Version: 10.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zardivorku(a)gufum.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 77546
--> https://bugs.winehq.org/attachment.cgi?id=77546
An attempt to open the .exe with wine command
I can not open NeuralNote standalone anymore with WINE. It has stopped working
with the 10.0rc1 update. My other WINE apps work.
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https://bugs.winehq.org/show_bug.cgi?id=57530
Bug ID: 57530
Summary: Regression: Tiny extra form displays in Delphi
programs
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sunny.campfire641(a)passfwd.com
Distribution: ---
This is a regression that began in version 9.22. In winecfg, verify that both
'Allow the window manager to decorate the windows' and 'Allow the window
manager to control the Windows' are enabled. Beginning with version 9.22,
Delphi programs will display an extraneous 1x1 pixel form in the exact center
of the screen. If the window manager is allowed to decorate the Windows, then
it will add a tiny frame and title bar to this one pixel. This can be tested by
using Inno Setup (https://jrsoftware.org/isdl.php) or any program that uses
Inno Setup to install itself.
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https://bugs.winehq.org/show_bug.cgi?id=47640
Bug ID: 47640
Summary: No Man's Sky (Beyond) does not start anymore: Unable
to initialize Vulkan
(vkEnumerateInstanceExtensionProperties failed)
Product: Wine
Version: 4.13
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dima(a)ulupov.com
Created attachment 65081
--> https://bugs.winehq.org/attachment.cgi?id=65081
wine64 No Man's Sky console output
No Man's Sky (which looks like used to run) switched to Vulkan.
Now it does not start with popup message right after start:
---
Unable to initialize Vulkan (vkEnumerateInstanceExtensionProperties failed).
You may not have a Vulkan driver installed, or an old driver on your machine
may be corrupted.
Please refer to www.no-mans-sky.com for details.
---
Mac OS X Version: 10.14.6
MacBook Pro (15-inch, 2018)
Radeon Pro 555X 4 GB
Intel UHD Graphics 630 1536 MB
No Man's Sky version: 2.06b
No Man's Sky was installed with GOG Galaxy client.
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