http://bugs.winehq.org/show_bug.cgi?id=59006
Bug ID: 59006
Summary: FL Studio fails to minimize on Wine 10.19
Product: Wine
Version: 10.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)list.winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 79738
--> http://bugs.winehq.org/attachment.cgi?id=79738
video of the issue
so as the title says, since Wine 10.19 FL Studio and probably other wine apps
with CSDs fail to minimize, I've attached a video that shows the issue, also
I'm using wine in xWayland mode so I'm guessing it's a winex11 issue, I haven't
tested if this issue happens with winewayland too for now
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https://bugs.winehq.org/show_bug.cgi?id=57925
Bug ID: 57925
Summary: winewayland.drv: Games are not filled to my monitor's
resolution
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.penalized(a)proton.me
Distribution: ArchLinux
Created attachment 78178
--> https://bugs.winehq.org/attachment.cgi?id=78178
SWAT 4 output log (in this log I opened the settings and tried to set the
maximum resolution that the game supports)
Old games (specifically Ghost Recon, Splinter Cell 1, Splinter Cell 2 and SWAT
4) won't fill to my monitor's resolution, even if I switch to a higher
resolution in the game settings.
This MR (https://gitlab.winehq.org/wine/wine/-/merge_requests/6804) was
supposed to work with winewayland.drv and fix this issue, but it doesn't work
or fix it. However, this MR
(https://gitlab.winehq.org/wine/wine/-/merge_requests/5057) does work and fixes
that issue.
There is a workaround (at least for SWAT 4): which is to take the game window
out of fullscreen, then toggle the maximization state of the game window and
put the game window back into fullscreen (In labwc/openbox terms:
ToggleFullscreen > ToggleMaximize > ToggleFullscreen). I think it also works
for Ghost Recon.
Splinter Cell 1 even supports 16:9 resolutions, but only in game (in the menus,
loadings and cut-scenes are still not filled in for my monitor's resolution)
and Splinter Cell 2 is worse, there's no support for 16:9 resolutions or even a
workaround.
- I use labwc/wlroots as WM.
- I'm using the new WoW64 mode. I did some tests with normal wine, but it's
been a few weeks or months, so I'm not sure if the new WoW64 mode has any
impact here, but I don't think so.
(Sorry if the paraphrases seem disconnected from each other, if I'm not very
clear or if I'm giving too little information. I've been doing a lot of testing
over the last few hours and my mind isn't in a good place to come up with a
good text here :/)
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http://bugs.winehq.org/show_bug.cgi?id=59009
Bug ID: 59009
Summary: Some apps broken UI starting from Wine-staging 10.18
Product: Wine
Version: 10.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)list.winehq.org
Reporter: j.pavic(a)yandex.com
Distribution: ---
Created attachment 79748
--> http://bugs.winehq.org/attachment.cgi?id=79748
Screenshot of AutoCAD LT 2004 interface with Wine 10.17 and 10.18
Starting from wine-staging 10.18, some apps have broken user interface.
I use 2 apps from our company which I cannot share, that was working perfectly
good up to Wine version 10.17, but from version 10.18 (also 10.19) there are
some broken user interface elements.
The same happens with AutoCAD LT 2004 (screenshot attached), and also with
Master Converter available here: https://www.savardsoftware.com/downloads.asp
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https://bugs.winehq.org/show_bug.cgi?id=56386
Bug ID: 56386
Summary: Gramps 5.2.0 displays empty windows
Product: Wine
Version: 9.3
Hardware: x86-64
URL: https://github.com/gramps-project/gramps/releases/down
load/v5.2.0/GrampsAIO-5.2.0-1_win64.exe
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
% wine --version
wine-9.3
% openssl sha256 GrampsAIO-5.2.0-1_win64.exe
SHA2-256(GrampsAIO-5.2.0-1_win64.exe)=
acf30d1206ce3689c459ba49da330a9f83685269d48b81e650978f73a7698f13
I figured that when I try to start Gramps 5.2.0, only empty dialogs are
displayed.
Please tell me if you need more information.
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http://bugs.winehq.org/show_bug.cgi?id=59028
Bug ID: 59028
Summary: Graphpad Prism 9: project (.pzfx) files cannot be
saved if msxml6 is not installed
Product: Wine
Version: 10.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)list.winehq.org
Reporter: pachoramos1(a)gmail.com
Distribution: ---
Created attachment 79771
--> http://bugs.winehq.org/attachment.cgi?id=79771
output.txt
Hello,
I am coming from:
https://bugs.winehq.org/show_bug.cgi?id=46568#c10
When I try to run Prism, I cannot save the project file except if I install
msxml6 (in that case, I need to run wine-staging as it fixes bug #46568).
The error I get looks a bit misleading: a Prism window gets opened saying that
"There is not enough memory for normal operations. Please close other programs
or exit Graphpad Prism..."
I attach the wine command output while reproducing the problem... but I think
that errors are not related with this issue (maybe they are more related with a
rendering issue with the icons).
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=59007
Bug ID: 59007
Summary: Ultima Online - Enhanced Client - Intel/Nvidia issues
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)list.winehq.org
Reporter: thebit(a)gmail.com
Distribution: ---
My old AMD cpu/gpu works fine under Linux Desktop with UO EC.
My new (purchased in 2024) pc is having issues with this EC client in UO.
Intel(R) Core(TM) i9-14900KF
Nvidia RTX 4070 12G
64GB RAM
I am playing with server latency of circa 212ms and when i move one tile, it
pauses for a few seconds then repeat and rinse.. doesnt happen everywhere but
it is generally unplayable.
Tried Fedora, Zorin OS, Pop OS, Ubuntu, Debian, openSUSE and Linux Mint same
outcom with Nvidia focus if applicablee. Wasnt using the noveau driver just
proprietry and even tried the insatller directly from Nvidia and also mainline
kernels to see if that made a difference but nope.
The odd thing is that the Classic Client (CC) and chromium installer (CC too)
versions work fine on new pc under linux desktop, just the EC seems to have the
issues.
I am back on Windows 11 and using EC and no issues what so ever, besides the
random client crashes which i didnt get any this whole past year under Linux
Desktop.
Tried distro and winehq repos, various Proton options and wine staging too,
lutris and cli with wine direclty to no avail. All same result and no go.
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http://bugs.winehq.org/show_bug.cgi?id=59059
Bug ID: 59059
Summary: Cannot update/upgrade from
wine-staging-1:10.17.1.1.x86_64 to
wine-staging-1:10.18.1.1.x86_64
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)list.winehq.org
Reporter: JustTiredOfThis(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
grayman@hyperactive:~$ sudo dnf update -y
Updating and loading repositories:
Repositories loaded.
Problem 1: cannot install the best update candidate for package
wine-staging-1:10.17-1.1.x86_64
- nothing provides wine-missing-buildrequires-on-OSMesa needed by
wine-staging-1:10.18-1.1.x86_64 from WineHQ
Problem 2: package winehq-staging-1:10.18-1.1.x86_64 from WineHQ requires
wine-staging = 1:10.18-1.1, but none of the providers can be installed
- cannot install the best update candidate for package
winehq-staging-1:10.17-1.1.x86_64
- nothing provides wine-missing-buildrequires-on-OSMesa needed by
wine-staging-1:10.18-1.1.x86_64 from WineHQ
Package Arch Version
Repository Size
Skipping packages with broken dependencies:
wine-staging x86_64 1:10.18-1.1
WineHQ 1.4 GiB
winehq-staging x86_64 1:10.18-1.1
WineHQ 62.0 KiB
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http://bugs.winehq.org/show_bug.cgi?id=58901
Bug ID: 58901
Summary: Fedora packages include dummy package in place of
libOSMesa
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: wolfy1339(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
The current Fedora packages for Wine 10.18 are broken due to the inclusion of a
dummy package in the Requirements named wine-missing-buildrequires-on-OSMesa
It would seem from that, that the libOSMesa is missing in the build environment
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http://bugs.winehq.org/show_bug.cgi?id=58975
Bug ID: 58975
Summary: Mugen Arcade Mode crashes after several matches.
Product: Wine
Version: 10.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)list.winehq.org
Reporter: jenngra505(a)roadrunner.com
Distribution: ---
Created attachment 79685
--> http://bugs.winehq.org/attachment.cgi?id=79685
Winedbg log.
Playing through Mugen's arcade mode eventually crashes as Wine runs out of
virtual memory. This is especially notable in the Mugen game Hyper Dragon Ball
Z, where characters have large file sizes.
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https://bugs.winehq.org/show_bug.cgi?id=58037
Bug ID: 58037
Summary: Photoshop CS 2 installation never completes
Product: Wine
Version: 10.4
Hardware: x86-64
URL: https://www.chip.de/downloads/Adobe-CS2-Vollversion_59
762988.html
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
I tried to install Photoshop CS 2, but no matter what I do, the installation
never completes.
This is shown in the console:
```
0190:err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
```
I tried with a clean wineprefix. Same issue.
% openssl sha256 PS_CS2_Gr_NonRet.exe
SHA2-256(PS_CS2_Gr_NonRet.exe)=
2ffd2c327e8d15c4088c1802fc31b570f7556fb842885194235627bbfa1aa6d2
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