Module: website
Branch: master
Commit: 7345426ee19057155cc1e9d64a0ecccfaf4ff0ac
URL: http://source.winehq.org/git/website.git/?a=commit;h=7345426ee19057155cc1e9…
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Nov 9 18:08:02 2007 +0100
Wine release 0.9.49
---
include/winehq.conf | 2 +-
news/2007110901.xml | 26 ++++++++++++++++++++++++++
2 files changed, 27 insertions(+), 1 deletions(-)
diff --git a/include/winehq.conf b/include/winehq.conf
index 95651c6..9e9d477 100644
--- a/include/winehq.conf
+++ b/include/winehq.conf
@@ -29,7 +29,7 @@ news_xml_path: news
wwn_xml_path: wwn
# Snapshot Date
-snapshot_date: 0.9.48
+snapshot_date: 0.9.49
# Current RH Packages Snapshot Date
snapshot_date_rh: 0.9.2
diff --git a/news/2007110901.xml b/news/2007110901.xml
new file mode 100644
index 0000000..c7d8bef
--- /dev/null
+++ b/news/2007110901.xml
@@ -0,0 +1,26 @@
+<news>
+<date>November 9, 2007</date>
+<title>Wine 0.9.49 Released</title>
+<body>
+<p>Wine 0.9.49 was released today, with the following main changes:</p>
+
+<ul>
+<li>Many copy protection fixes.</li>
+<li>GLSL is now the default for Direct3D.</li>
+<li>Lots of memory errors fixed thanks to Valgrind.</li>
+<li>Support for TOPMOST windows.</li>
+<li>Beginnings of an inetcomm dll implementation.</li>
+<li>Lots of bug fixes.</li>
+</ul>
+
+<p>
+Binary packages are in the process of being built and it may take a
+few days for them to appear, but the source is
+<a href="http://prdownloads.sourceforge.net/wine/wine-0.9.49.tar.bz2">available now</a>.
+You can find out more about this release in the
+<a href="?announce=0.9.49">announcement</a>. Check out our
+<a href="/site/download">download page</a> for packages for your
+distribution.
+</p>
+</body>
+</news>
Module: wine
Branch: master
Commit: 81a5701ca9991db03f05c0321beacd838205c777
URL: http://source.winehq.org/git/wine.git/?a=commit;h=81a5701ca9991db03f05c0321…
Author: Francois Gouget <fgouget(a)free.fr>
Date: Fri Nov 9 12:37:53 2007 +0100
Assorted spelling fixes.
---
dlls/advapi32/security.c | 4 ++--
dlls/kernel32/tests/loader.c | 2 +-
dlls/shell32/dialogs.c | 2 +-
dlls/wined3d/glsl_shader.c | 2 +-
tools/widl/widl.man.in | 4 ++--
5 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/dlls/advapi32/security.c b/dlls/advapi32/security.c
index bd2ac06..4fdbb54 100644
--- a/dlls/advapi32/security.c
+++ b/dlls/advapi32/security.c
@@ -130,8 +130,8 @@ static const WELLKNOWNSID WellKnownSids[] =
{ {0,0}, WinBuiltinDCOMUsersSid, { SID_REVISION, 2, { SECURITY_NT_AUTHORITY }, { SECURITY_BUILTIN_DOMAIN_RID, DOMAIN_ALIAS_RID_DCOM_USERS } } },
};
-/* these SIDs must be constructed as relative to some domain - only the RID is well-kown */
-typedef struct WELLKOWNRID
+/* these SIDs must be constructed as relative to some domain - only the RID is well-known */
+typedef struct WELLKNOWNRID
{
WELL_KNOWN_SID_TYPE Type;
DWORD Rid;
diff --git a/dlls/kernel32/tests/loader.c b/dlls/kernel32/tests/loader.c
index 8f425da..363c2fd 100644
--- a/dlls/kernel32/tests/loader.c
+++ b/dlls/kernel32/tests/loader.c
@@ -147,7 +147,7 @@ START_TEST(loader)
1, sizeof(IMAGE_OPTIONAL_HEADER), 0x200, 0x1000,
sizeof(dos_header) + sizeof(nt_header) + sizeof(IMAGE_SECTION_HEADER) + 0x1000,
sizeof(dos_header) + sizeof(nt_header) + sizeof(IMAGE_SECTION_HEADER),
- ERROR_BAD_EXE_FORMAT /* XP doesn't like aligments */
+ ERROR_BAD_EXE_FORMAT /* XP doesn't like alignments */
},
{ &dos_header, sizeof(dos_header),
1, sizeof(IMAGE_OPTIONAL_HEADER), 0x1000, 0x200,
diff --git a/dlls/shell32/dialogs.c b/dlls/shell32/dialogs.c
index 76c3d6e..f972cfc 100644
--- a/dlls/shell32/dialogs.c
+++ b/dlls/shell32/dialogs.c
@@ -390,7 +390,7 @@ int WINAPI RestartDialogEx(HWND hWndOwner, LPCWSTR lpwstrReason, DWORD uFlags, D
HANDLE hToken;
TOKEN_PRIVILEGES npr;
- /* enable shutdown privilege for current process */
+ /* enable the shutdown privilege for the current process */
if (OpenProcessToken(GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES, &hToken))
{
LookupPrivilegeValueA(0, "SeShutdownPrivilege", &npr.Privileges[0].Luid);
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index adfaa9f..73fb0f6 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -2537,7 +2537,7 @@ void pshader_glsl_texkill(SHADER_OPCODE_ARG* arg) {
/* 2.0 shaders compare all 4 components in texkill */
shader_addline(arg->buffer, "if (any(lessThan(%s.xyzw, vec4(0.0)))) discard;\n", dst_param.reg_name);
} else {
- /* 1.X shaders only compare the first 3 components, propably due to the nature of the texkill
+ /* 1.X shaders only compare the first 3 components, probably due to the nature of the texkill
* instruction as a tex* instruction, and phase, which kills all a / w components. Even if all
* 4 components are defined, only the first 3 are used
*/
diff --git a/tools/widl/widl.man.in b/tools/widl/widl.man.in
index 81c6e40..df7d1c0 100644
--- a/tools/widl/widl.man.in
+++ b/tools/widl/widl.man.in
@@ -94,8 +94,8 @@ Do not preprocess input.
.IP "\fB-W\fR"
Enable pedantic warnings.
.IP "\fB-d \fIn\fR"
-Set debug level to the nonnegative integer \fIn\fR. If
-prefixed with \fB0x\fR, it will be interpretted as a hexidecimal
+Set debug level to the non negative integer \fIn\fR. If
+prefixed with \fB0x\fR, it will be interpreted as an hexadecimal
number. For the meaning of values, see the \fBDebug\fR section.
.PP
.B Miscellaneous options: