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Huw Davies : winecoreaudio: Implement Wow64 mmdevapi entry points in the Unix libraray.
by Alexandre Julliard
25 Apr '22
25 Apr '22
Module: wine Branch: master Commit: b20c658f24faa943ab4123763027a05d7e7802d8 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=b20c658f24faa943ab412376…
Author: Huw Davies <huw(a)codeweavers.com> Date: Mon Apr 25 07:58:37 2022 +0100 winecoreaudio: Implement Wow64 mmdevapi entry points in the Unix libraray. Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/winecoreaudio.drv/coreaudio.c | 313 +++++++++++++++++++++++++++++++++++++ 1 file changed, 313 insertions(+) diff --git a/dlls/winecoreaudio.drv/coreaudio.c b/dlls/winecoreaudio.drv/coreaudio.c index 463a330eeda..fb36298ba57 100644 --- a/dlls/winecoreaudio.drv/coreaudio.c +++ b/dlls/winecoreaudio.drv/coreaudio.c @@ -1661,3 +1661,316 @@ unixlib_entry_t __wine_unix_call_funcs[] = midi_in_message, midi_notify_wait, }; + +#ifdef _WIN64 + +typedef UINT PTR32; + +static NTSTATUS wow64_get_endpoint_ids(void *args) +{ + struct + { + EDataFlow flow; + PTR32 endpoints; + unsigned int size; + HRESULT result; + unsigned int num; + unsigned int default_idx; + } *params32 = args; + struct get_endpoint_ids_params params = + { + .flow = params32->flow, + .endpoints = ULongToPtr(params32->endpoints), + .size = params32->size + }; + get_endpoint_ids(¶ms); + params32->size = params.size; + params32->result = params.result; + params32->num = params.num; + params32->default_idx = params.default_idx; + return STATUS_SUCCESS; +} + +static NTSTATUS wow64_create_stream(void *args) +{ + struct + { + DWORD dev_id; + EDataFlow flow; + AUDCLNT_SHAREMODE share; + REFERENCE_TIME duration; + REFERENCE_TIME period; + PTR32 fmt; + HRESULT result; + PTR32 stream; + } *params32 = args; + struct create_stream_params params = + { + .dev_id = params32->dev_id, + .flow = params32->flow, + .share = params32->share, + .duration = params32->duration, + .period = params32->period, + .fmt = ULongToPtr(params32->fmt), + .stream = ULongToPtr(params32->stream) + }; + create_stream(¶ms); + params32->result = params.result; + return STATUS_SUCCESS; +} + +static NTSTATUS wow64_get_render_buffer(void *args) +{ + struct + { + stream_handle stream; + UINT32 frames; + HRESULT result; + PTR32 data; + } *params32 = args; + BYTE *data = NULL; + struct get_render_buffer_params params = + { + .stream = params32->stream, + .frames = params32->frames, + .data = &data + }; + get_render_buffer(¶ms); + params32->result = params.result; + *(unsigned int *)ULongToPtr(params32->data) = PtrToUlong(data); + return STATUS_SUCCESS; +} + +static NTSTATUS wow64_get_capture_buffer(void *args) +{ + struct + { + stream_handle stream; + HRESULT result; + PTR32 data; + PTR32 frames; + PTR32 flags; + PTR32 devpos; + PTR32 qpcpos; + } *params32 = args; + BYTE *data = NULL; + struct get_capture_buffer_params params = + { + .stream = params32->stream, + .data = &data, + .frames = ULongToPtr(params32->frames), + .flags = ULongToPtr(params32->flags), + .devpos = ULongToPtr(params32->devpos), + .qpcpos = ULongToPtr(params32->qpcpos) + }; + get_capture_buffer(¶ms); + params32->result = params.result; + *(unsigned int *)ULongToPtr(params32->data) = PtrToUlong(data); + return STATUS_SUCCESS; +}; + +static NTSTATUS wow64_is_format_supported(void *args) +{ + struct + { + EDataFlow flow; + DWORD dev_id; + AUDCLNT_SHAREMODE share; + PTR32 fmt_in; + PTR32 fmt_out; + HRESULT result; + } *params32 = args; + struct is_format_supported_params params = + { + .flow = params32->flow, + .dev_id = params32->dev_id, + .share = params32->share, + .fmt_in = ULongToPtr(params32->fmt_in), + .fmt_out = ULongToPtr(params32->fmt_out) + }; + is_format_supported(¶ms); + params32->result = params.result; + return STATUS_SUCCESS; +} + +static NTSTATUS wow64_get_mix_format(void *args) +{ + struct + { + EDataFlow flow; + DWORD dev_id; + PTR32 fmt; + HRESULT result; + } *params32 = args; + struct get_mix_format_params params = + { + .flow = params32->flow, + .dev_id = params32->dev_id, + .fmt = ULongToPtr(params32->fmt) + }; + get_mix_format(¶ms); + params32->result = params.result; + return STATUS_SUCCESS; +} + +static NTSTATUS wow64_get_buffer_size(void *args) +{ + struct + { + stream_handle stream; + HRESULT result; + PTR32 frames; + } *params32 = args; + struct get_buffer_size_params params = + { + .stream = params32->stream, + .frames = ULongToPtr(params32->frames) + }; + get_buffer_size(¶ms); + params32->result = params.result; + return STATUS_SUCCESS; +} + +static NTSTATUS wow64_get_latency(void *args) +{ + struct + { + stream_handle stream; + HRESULT result; + PTR32 latency; + } *params32 = args; + struct get_latency_params params = + { + .stream = params32->stream, + .latency = ULongToPtr(params32->latency) + }; + get_latency(¶ms); + params32->result = params.result; + return STATUS_SUCCESS; +} + +static NTSTATUS wow64_get_current_padding(void *args) +{ + struct + { + stream_handle stream; + HRESULT result; + PTR32 padding; + } *params32 = args; + struct get_current_padding_params params = + { + .stream = params32->stream, + .padding = ULongToPtr(params32->padding) + }; + get_current_padding(¶ms); + params32->result = params.result; + return STATUS_SUCCESS; +} + +static NTSTATUS wow64_get_next_packet_size(void *args) +{ + struct + { + stream_handle stream; + HRESULT result; + PTR32 frames; + } *params32 = args; + struct get_next_packet_size_params params = + { + .stream = params32->stream, + .frames = ULongToPtr(params32->frames) + }; + get_next_packet_size(¶ms); + params32->result = params.result; + return STATUS_SUCCESS; +} + +static NTSTATUS wow64_get_position(void *args) +{ + struct + { + stream_handle stream; + HRESULT result; + PTR32 pos; + PTR32 qpctime; + } *params32 = args; + struct get_position_params params = + { + .stream = params32->stream, + .pos = ULongToPtr(params32->pos), + .qpctime = ULongToPtr(params32->qpctime) + }; + get_position(¶ms); + params32->result = params.result; + return STATUS_SUCCESS; +} + +static NTSTATUS wow64_get_frequency(void *args) +{ + struct + { + stream_handle stream; + HRESULT result; + PTR32 freq; + } *params32 = args; + struct get_frequency_params params = + { + .stream = params32->stream, + .freq = ULongToPtr(params32->freq) + }; + get_frequency(¶ms); + params32->result = params.result; + return STATUS_SUCCESS; +} + +static NTSTATUS wow64_set_volumes(void *args) +{ + struct + { + stream_handle stream; + float master_volume; + PTR32 volumes; + PTR32 session_volumes; + int channel; + } *params32 = args; + struct set_volumes_params params = + { + .stream = params32->stream, + .master_volume = params32->master_volume, + .volumes = ULongToPtr(params32->volumes), + .session_volumes = ULongToPtr(params32->session_volumes), + .channel = params32->channel + }; + return set_volumes(¶ms); +} + +unixlib_entry_t __wine_unix_call_wow64_funcs[] = +{ + wow64_get_endpoint_ids, + wow64_create_stream, + release_stream, + start, + stop, + reset, + wow64_get_render_buffer, + release_render_buffer, + wow64_get_capture_buffer, + release_capture_buffer, + wow64_get_mix_format, + wow64_is_format_supported, + wow64_get_buffer_size, + wow64_get_latency, + wow64_get_current_padding, + wow64_get_next_packet_size, + wow64_get_position, + wow64_get_frequency, + is_started, + wow64_set_volumes, + midi_init, + midi_release, + midi_out_message, + midi_in_message, + midi_notify_wait, +}; + +#endif /* _WIN64 */
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Huw Davies : winecoreaudio: Limit Wow64 buffer allocations to 32-bit addresses.
by Alexandre Julliard
25 Apr '22
25 Apr '22
Module: wine Branch: master Commit: c4682a0893e3b8dc42d7438afc9fa9b8234302b3 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=c4682a0893e3b8dc42d7438a…
Author: Huw Davies <huw(a)codeweavers.com> Date: Mon Apr 25 07:58:36 2022 +0100 winecoreaudio: Limit Wow64 buffer allocations to 32-bit addresses. Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/winecoreaudio.drv/coreaudio.c | 17 +++++++++++++---- 1 file changed, 13 insertions(+), 4 deletions(-) diff --git a/dlls/winecoreaudio.drv/coreaudio.c b/dlls/winecoreaudio.drv/coreaudio.c index 955b7d2afaf..463a330eeda 100644 --- a/dlls/winecoreaudio.drv/coreaudio.c +++ b/dlls/winecoreaudio.drv/coreaudio.c @@ -615,6 +615,15 @@ static HRESULT ca_setup_audiounit(EDataFlow dataflow, AudioComponentInstance uni return S_OK; } +static ULONG_PTR zero_bits(void) +{ +#ifdef _WIN64 + return !NtCurrentTeb()->WowTebOffset ? 0 : 0x7fffffff; +#else + return 0; +#endif +} + static NTSTATUS create_stream(void *args) { struct create_stream_params *params = args; @@ -685,8 +694,8 @@ static NTSTATUS create_stream(void *args) } size = stream->bufsize_frames * stream->fmt->nBlockAlign; - if(NtAllocateVirtualMemory(GetCurrentProcess(), (void **)&stream->local_buffer, 0, &size, - MEM_COMMIT, PAGE_READWRITE)){ + if(NtAllocateVirtualMemory(GetCurrentProcess(), (void **)&stream->local_buffer, zero_bits(), + &size, MEM_COMMIT, PAGE_READWRITE)){ params->result = E_OUTOFMEMORY; goto end; } @@ -1371,7 +1380,7 @@ static NTSTATUS get_render_buffer(void *args) stream->tmp_buffer = NULL; } size = params->frames * stream->fmt->nBlockAlign; - if(NtAllocateVirtualMemory(GetCurrentProcess(), (void **)&stream->tmp_buffer, 0, + if(NtAllocateVirtualMemory(GetCurrentProcess(), (void **)&stream->tmp_buffer, zero_bits(), &size, MEM_COMMIT, PAGE_READWRITE)){ stream->tmp_buffer_frames = 0; params->result = E_OUTOFMEMORY; @@ -1469,7 +1478,7 @@ static NTSTATUS get_capture_buffer(void *args) chunk_bytes = chunk_frames * stream->fmt->nBlockAlign; if(!stream->tmp_buffer){ size = stream->period_frames * stream->fmt->nBlockAlign; - NtAllocateVirtualMemory(GetCurrentProcess(), (void **)&stream->tmp_buffer, 0, + NtAllocateVirtualMemory(GetCurrentProcess(), (void **)&stream->tmp_buffer, zero_bits(), &size, MEM_COMMIT, PAGE_READWRITE); } *params->data = stream->tmp_buffer;
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Huw Davies : winecoreaudio: Return offsets rather than ptrs to the strings.
by Alexandre Julliard
25 Apr '22
25 Apr '22
Module: wine Branch: master Commit: ae296bf12ffd432e4c8a2125356a632e83c608d8 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=ae296bf12ffd432e4c8a2125…
Author: Huw Davies <huw(a)codeweavers.com> Date: Mon Apr 25 07:58:35 2022 +0100 winecoreaudio: Return offsets rather than ptrs to the strings. This will make the Wow64 syscall rather simpler. Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/winecoreaudio.drv/coreaudio.c | 14 +++++++------- dlls/winecoreaudio.drv/mmdevdrv.c | 6 ++++-- dlls/winecoreaudio.drv/unixlib.h | 2 +- 3 files changed, 12 insertions(+), 10 deletions(-) diff --git a/dlls/winecoreaudio.drv/coreaudio.c b/dlls/winecoreaudio.drv/coreaudio.c index 901c58e5276..955b7d2afaf 100644 --- a/dlls/winecoreaudio.drv/coreaudio.c +++ b/dlls/winecoreaudio.drv/coreaudio.c @@ -185,7 +185,7 @@ static BOOL device_has_channels(AudioDeviceID device, EDataFlow flow) static NTSTATUS get_endpoint_ids(void *args) { struct get_endpoint_ids_params *params = args; - unsigned int num_devices, i, needed; + unsigned int num_devices, i, needed, offset; AudioDeviceID *devices, default_id; AudioObjectPropertyAddress addr; struct endpoint *endpoint; @@ -196,7 +196,7 @@ static NTSTATUS get_endpoint_ids(void *args) AudioDeviceID id; } *info; OSStatus sc; - WCHAR *ptr; + UniChar *ptr; params->num = 0; params->default_idx = 0; @@ -262,21 +262,21 @@ static NTSTATUS get_endpoint_ids(void *args) } free(devices); - needed = sizeof(*endpoint) * params->num; + offset = needed = sizeof(*endpoint) * params->num; endpoint = params->endpoints; - ptr = (WCHAR *)(endpoint + params->num); for(i = 0; i < params->num; i++){ SIZE_T len = CFStringGetLength(info[i].name); needed += (len + 1) * sizeof(WCHAR); if(needed <= params->size){ - endpoint->name = ptr; - CFStringGetCharacters(info[i].name, CFRangeMake(0, len), (UniChar*)endpoint->name); + endpoint->name = offset; + ptr = (UniChar *)((char *)params->endpoints + offset); + CFStringGetCharacters(info[i].name, CFRangeMake(0, len), ptr); ptr[len] = 0; endpoint->id = info[i].id; endpoint++; - ptr += len + 1; + offset += (len + 1) * sizeof(WCHAR); } CFRelease(info[i].name); if(info[i].id == default_id) params->default_idx = i; diff --git a/dlls/winecoreaudio.drv/mmdevdrv.c b/dlls/winecoreaudio.drv/mmdevdrv.c index cc7b2e5bf49..acdc0891a11 100644 --- a/dlls/winecoreaudio.drv/mmdevdrv.c +++ b/dlls/winecoreaudio.drv/mmdevdrv.c @@ -341,13 +341,15 @@ HRESULT WINAPI AUDDRV_GetEndpointIDs(EDataFlow flow, WCHAR ***ids_out, } for(i = 0; i < params.num; i++){ - int size = (wcslen(params.endpoints[i].name) + 1) * sizeof(WCHAR); + WCHAR *name = (WCHAR *)((char *)params.endpoints + params.endpoints[i].name); + int size = (wcslen(name) + 1) * sizeof(WCHAR); + ids[i] = heap_alloc(size); if(!ids[i]){ params.result = E_OUTOFMEMORY; goto end; } - memcpy(ids[i], params.endpoints[i].name, size); + memcpy(ids[i], name, size); get_device_guid(flow, params.endpoints[i].id, guids + i); } *def_index = params.default_idx; diff --git a/dlls/winecoreaudio.drv/unixlib.h b/dlls/winecoreaudio.drv/unixlib.h index 19b14c7f968..56b75a55b4c 100644 --- a/dlls/winecoreaudio.drv/unixlib.h +++ b/dlls/winecoreaudio.drv/unixlib.h @@ -23,7 +23,7 @@ typedef UINT64 stream_handle; struct endpoint { - WCHAR *name; + unsigned int name; DWORD id; };
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Huw Davies : winecoreaudio: Use UINT64 handles to represent the stream.
by Alexandre Julliard
25 Apr '22
25 Apr '22
Module: wine Branch: master Commit: 90e9379f2a84d678c1a91ae9f1b3f4f1f49b9d27 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=90e9379f2a84d678c1a91ae9…
Author: Huw Davies <huw(a)codeweavers.com> Date: Mon Apr 25 07:58:34 2022 +0100 winecoreaudio: Use UINT64 handles to represent the stream. Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/winecoreaudio.drv/coreaudio.c | 39 +++++++++++++++++++++----------------- dlls/winecoreaudio.drv/mmdevdrv.c | 4 ++-- dlls/winecoreaudio.drv/unixlib.h | 36 +++++++++++++++++------------------ 3 files changed, 42 insertions(+), 37 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=90e9379f2a84d678c1a9…
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Huw Davies : winecoreaudio: Pass a ptr to receive the stream in create_stream.
by Alexandre Julliard
25 Apr '22
25 Apr '22
Module: wine Branch: master Commit: c66d694c4b4ce23e83745acefc4c5480a08ce3a6 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=c66d694c4b4ce23e83745ace…
Author: Huw Davies <huw(a)codeweavers.com> Date: Mon Apr 25 07:58:33 2022 +0100 winecoreaudio: Pass a ptr to receive the stream in create_stream. This matches the other drivers. Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/winecoreaudio.drv/coreaudio.c | 2 +- dlls/winecoreaudio.drv/mmdevdrv.c | 16 +++++++++------- dlls/winecoreaudio.drv/unixlib.h | 2 +- 3 files changed, 11 insertions(+), 9 deletions(-) diff --git a/dlls/winecoreaudio.drv/coreaudio.c b/dlls/winecoreaudio.drv/coreaudio.c index f242ebe54a8..5892a0e44f4 100644 --- a/dlls/winecoreaudio.drv/coreaudio.c +++ b/dlls/winecoreaudio.drv/coreaudio.c @@ -700,7 +700,7 @@ end: free(stream->fmt); free(stream); } else - params->stream = stream; + *params->stream = stream; return STATUS_SUCCESS; } diff --git a/dlls/winecoreaudio.drv/mmdevdrv.c b/dlls/winecoreaudio.drv/mmdevdrv.c index 128396fbe29..2ba4e7ee028 100644 --- a/dlls/winecoreaudio.drv/mmdevdrv.c +++ b/dlls/winecoreaudio.drv/mmdevdrv.c @@ -666,6 +666,7 @@ static HRESULT WINAPI AudioClient_Initialize(IAudioClient3 *iface, ACImpl *This = impl_from_IAudioClient3(iface); struct release_stream_params release_params; struct create_stream_params params; + struct coreaudio_stream *stream; UINT32 i; TRACE("(%p)->(%x, %x, %s, %s, %p, %s)\n", This, mode, flags, @@ -734,10 +735,13 @@ static HRESULT WINAPI AudioClient_Initialize(IAudioClient3 *iface, params.duration = duration; params.period = period; params.fmt = fmt; - params.stream = NULL; + params.stream = &stream; UNIX_CALL(create_stream, ¶ms); - if(FAILED(params.result)) goto end; + if(FAILED(params.result)){ + LeaveCriticalSection(&g_sessions_lock); + return params.result; + } This->flags = flags; This->channel_count = fmt->nChannels; @@ -759,14 +763,12 @@ static HRESULT WINAPI AudioClient_Initialize(IAudioClient3 *iface, end: if(FAILED(params.result)){ - if(params.stream){ - release_params.stream = params.stream; - UNIX_CALL(release_stream, &release_params); - } + release_params.stream = stream; + UNIX_CALL(release_stream, &release_params); HeapFree(GetProcessHeap(), 0, This->vols); This->vols = NULL; }else{ - This->stream = params.stream; + This->stream = stream; set_stream_volumes(This, -1); } diff --git a/dlls/winecoreaudio.drv/unixlib.h b/dlls/winecoreaudio.drv/unixlib.h index bd9a5ce03bd..e48670ab2f0 100644 --- a/dlls/winecoreaudio.drv/unixlib.h +++ b/dlls/winecoreaudio.drv/unixlib.h @@ -46,7 +46,7 @@ struct create_stream_params REFERENCE_TIME period; const WAVEFORMATEX *fmt; HRESULT result; - struct coreaudio_stream *stream; + struct coreaudio_stream **stream; }; struct release_stream_params
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Jinoh Kang : include: Add definition for IShellItemImageFactory.
by Alexandre Julliard
25 Apr '22
25 Apr '22
Module: wine Branch: master Commit: 97752f35cfc557480dab91c8031e7284f9ecdc7a URL:
https://source.winehq.org/git/wine.git/?a=commit;h=97752f35cfc557480dab91c8…
Author: Jinoh Kang <jinoh.kang.kr(a)gmail.com> Date: Mon Apr 25 01:44:25 2022 +0900 include: Add definition for IShellItemImageFactory. Signed-off-by: Jinoh Kang <jinoh.kang.kr(a)gmail.com> Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/shobjidl.idl | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) diff --git a/include/shobjidl.idl b/include/shobjidl.idl index c1a36ab5e93..a23f3cfdd36 100644 --- a/include/shobjidl.idl +++ b/include/shobjidl.idl @@ -471,6 +471,36 @@ interface IShellItem2 : IShellItem [out] BOOL *pf); } +/***************************************************************************** + * IShellItemImageFactory interface + */ +[ + object, + uuid(bcc18b79-ba16-442f-80c4-8a59c30c463b), + pointer_default(unique) +] +interface IShellItemImageFactory : IUnknown +{ + [v1_enum] enum _SIIGBF { + SIIGBF_RESIZETOFIT = 0x00000000, + SIIGBF_BIGGERSIZEOK = 0x00000001, + SIIGBF_MEMORYONLY = 0x00000002, + SIIGBF_ICONONLY = 0x00000004, + SIIGBF_THUMBNAILONLY = 0x00000008, + SIIGBF_INCACHEONLY = 0x00000010, + SIIGBF_CROPTOSQUARE = 0x00000020, + SIIGBF_WIDETHUMBNAILS = 0x00000040, + SIIGBF_ICONBACKGROUND = 0x00000080, + SIIGBF_SCALEUP = 0x00000100, + }; + typedef int SIIGBF; + + HRESULT GetImage( + [in] SIZE size, + [in] SIIGBF flags, + [out] HBITMAP *phbm); +} + typedef [v1_enum] enum tagNWMF { NWMF_UNLOADING = 0x00000001, NWMF_USERINITED = 0x00000002,
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Stefan Dösinger : wined3d: Don't explicitly clear the draw location before starting a renderpass.
by Alexandre Julliard
25 Apr '22
25 Apr '22
Module: wine Branch: master Commit: 4d4164a80ec83533ee18588c8cf49900c5b3f059 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=4d4164a80ec83533ee18588c…
Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Sun Apr 24 19:24:48 2022 +0300 wined3d: Don't explicitly clear the draw location before starting a renderpass. Signed-off-by: Stefan Dösinger <stefan(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/context_vk.c | 21 +++++++++++++++++++-- 1 file changed, 19 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/context_vk.c b/dlls/wined3d/context_vk.c index 059c44fee9a..b19220c2e34 100644 --- a/dlls/wined3d/context_vk.c +++ b/dlls/wined3d/context_vk.c @@ -3375,7 +3375,12 @@ VkCommandBuffer wined3d_context_vk_apply_draw_state(struct wined3d_context_vk *c if (wined3d_blend_state_get_writemask(state->blend_state, i)) { - wined3d_rendertarget_view_load_location(rtv, &context_vk->c, rtv->resource->draw_binding); + /* We handle clears at the beginning of the render pass, no need for an explicit clear + * first. */ + if (wined3d_rendertarget_view_get_locations(rtv) & WINED3D_LOCATION_CLEARED) + wined3d_rendertarget_view_prepare_location(rtv, &context_vk->c, rtv->resource->draw_binding); + else + wined3d_rendertarget_view_load_location(rtv, &context_vk->c, rtv->resource->draw_binding); invalidate_rt |= (1 << i); } else @@ -3393,9 +3398,17 @@ VkCommandBuffer wined3d_context_vk_apply_draw_state(struct wined3d_context_vk *c if ((dsv = state->fb.depth_stencil)) { if (wined3d_state_uses_depth_buffer(state)) - wined3d_rendertarget_view_load_location(dsv, &context_vk->c, dsv->resource->draw_binding); + { + if (wined3d_rendertarget_view_get_locations(dsv) & WINED3D_LOCATION_CLEARED) + wined3d_rendertarget_view_prepare_location(dsv, &context_vk->c, dsv->resource->draw_binding); + else + wined3d_rendertarget_view_load_location(dsv, &context_vk->c, dsv->resource->draw_binding); + } else + { wined3d_rendertarget_view_prepare_location(dsv, &context_vk->c, dsv->resource->draw_binding); + } + if (!state->depth_stencil_state || state->depth_stencil_state->desc.depth_write) invalidate_ds = true; @@ -3484,11 +3497,15 @@ VkCommandBuffer wined3d_context_vk_apply_draw_state(struct wined3d_context_vk *c { i = wined3d_bit_scan(&invalidate_rt); rtv = state->fb.render_targets[i]; + wined3d_rendertarget_view_validate_location(rtv, rtv->resource->draw_binding); wined3d_rendertarget_view_invalidate_location(rtv, ~rtv->resource->draw_binding); } if (invalidate_ds) + { + wined3d_rendertarget_view_validate_location(dsv, dsv->resource->draw_binding); wined3d_rendertarget_view_invalidate_location(dsv, ~dsv->resource->draw_binding); + } if (wined3d_context_vk_update_graphics_pipeline_key(context_vk, state, context_vk->graphics.vk_pipeline_layout, &null_buffer_binding) || !context_vk->graphics.vk_pipeline)
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Stefan Dösinger : wined3d: Tell Vulkan about discarded and cleared framebuffer attachments.
by Alexandre Julliard
25 Apr '22
25 Apr '22
Module: wine Branch: master Commit: 2a283004abfbd94d9d967b929ddff9d86b11fa8c URL:
https://source.winehq.org/git/wine.git/?a=commit;h=2a283004abfbd94d9d967b92…
Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Sun Apr 24 19:24:47 2022 +0300 wined3d: Tell Vulkan about discarded and cleared framebuffer attachments. Signed-off-by: Stefan Dösinger <stefan(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/context_vk.c | 53 +++++++++++++++++++++++++++++++++++------- dlls/wined3d/view.c | 23 ++++++++++++++++++ dlls/wined3d/wined3d_private.h | 9 ++++++- 3 files changed, 76 insertions(+), 9 deletions(-) diff --git a/dlls/wined3d/context_vk.c b/dlls/wined3d/context_vk.c index c3108811e2c..059c44fee9a 100644 --- a/dlls/wined3d/context_vk.c +++ b/dlls/wined3d/context_vk.c @@ -1250,6 +1250,7 @@ static void wined3d_render_pass_key_vk_init(struct wined3d_render_pass_key_vk *k struct wined3d_render_pass_attachment_vk *a; struct wined3d_rendertarget_view *view; unsigned int i; + DWORD location; memset(key, 0, sizeof(*key)); @@ -1262,6 +1263,15 @@ static void wined3d_render_pass_key_vk_init(struct wined3d_render_pass_key_vk *k a->vk_format = wined3d_format_vk(view->format)->vk_format; a->vk_samples = max(1, wined3d_resource_get_sample_count(view->resource)); a->vk_layout = wined3d_texture_vk(wined3d_texture_from_resource(view->resource))->layout; + location = wined3d_rendertarget_view_get_locations(view); + + if (clear_flags & WINED3DCLEAR_TARGET) + a->flags = WINED3D_FB_ATTACHMENT_FLAG_CLEAR_C; + else if (location & WINED3D_LOCATION_DISCARDED) + a->flags = WINED3D_FB_ATTACHMENT_FLAG_DISCARDED; + else if (location & WINED3D_LOCATION_CLEARED) + a->flags = WINED3D_FB_ATTACHMENT_FLAG_CLEAR_C; + key->rt_mask |= 1u << i; } @@ -1271,10 +1281,19 @@ static void wined3d_render_pass_key_vk_init(struct wined3d_render_pass_key_vk *k a->vk_format = wined3d_format_vk(view->format)->vk_format; a->vk_samples = max(1, wined3d_resource_get_sample_count(view->resource)); a->vk_layout = wined3d_texture_vk(wined3d_texture_from_resource(view->resource))->layout; + location = wined3d_rendertarget_view_get_locations(view); key->rt_mask |= 1u << WINED3D_MAX_RENDER_TARGETS; - } - key->clear_flags = clear_flags; + if (clear_flags & WINED3DCLEAR_STENCIL) + a->flags = WINED3D_FB_ATTACHMENT_FLAG_CLEAR_S; + if (clear_flags & WINED3DCLEAR_ZBUFFER) + a->flags |= WINED3D_FB_ATTACHMENT_FLAG_CLEAR_Z; + + if (!a->flags && (location & WINED3D_LOCATION_DISCARDED)) + a->flags = WINED3D_FB_ATTACHMENT_FLAG_DISCARDED; + else if (location & WINED3D_LOCATION_CLEARED) + a->flags = WINED3D_FB_ATTACHMENT_FLAG_CLEAR_S | WINED3D_FB_ATTACHMENT_FLAG_CLEAR_Z; + } } static void wined3d_render_pass_vk_cleanup(struct wined3d_render_pass_vk *pass, @@ -1315,10 +1334,14 @@ static bool wined3d_render_pass_vk_init(struct wined3d_render_pass_vk *pass, attachment->flags = 0; attachment->format = a->vk_format; attachment->samples = a->vk_samples; - if (key->clear_flags & WINED3DCLEAR_TARGET) + + if (a->flags & WINED3D_FB_ATTACHMENT_FLAG_DISCARDED) + attachment->loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + else if (a->flags & WINED3D_FB_ATTACHMENT_FLAG_CLEAR_C) attachment->loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; else attachment->loadOp = VK_ATTACHMENT_LOAD_OP_LOAD; + attachment->storeOp = VK_ATTACHMENT_STORE_OP_STORE; attachment->stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; attachment->stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; @@ -1348,15 +1371,22 @@ static bool wined3d_render_pass_vk_init(struct wined3d_render_pass_vk *pass, attachment->flags = 0; attachment->format = a->vk_format; attachment->samples = a->vk_samples; - if (key->clear_flags & WINED3DCLEAR_ZBUFFER) + + if (a->flags & WINED3D_FB_ATTACHMENT_FLAG_DISCARDED) + attachment->loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + else if (a->flags & WINED3D_FB_ATTACHMENT_FLAG_CLEAR_Z) attachment->loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; else attachment->loadOp = VK_ATTACHMENT_LOAD_OP_LOAD; - attachment->storeOp = VK_ATTACHMENT_STORE_OP_STORE; - if (key->clear_flags & WINED3DCLEAR_STENCIL) + + if (a->flags & WINED3D_FB_ATTACHMENT_FLAG_DISCARDED) + attachment->stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + else if (a->flags & WINED3D_FB_ATTACHMENT_FLAG_CLEAR_S) attachment->stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; else attachment->stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD; + + attachment->storeOp = VK_ATTACHMENT_STORE_OP_STORE; attachment->stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE; attachment->initialLayout = a->vk_layout; attachment->finalLayout = a->vk_layout; @@ -2464,6 +2494,7 @@ static bool wined3d_context_vk_begin_render_pass(struct wined3d_context_vk *cont VkCommandBuffer vk_command_buffer, const struct wined3d_state *state, const struct wined3d_vk_info *vk_info) { struct wined3d_device_vk *device_vk = wined3d_device_vk(context_vk->c.device); + static const VkClearValue clear_values[WINED3D_MAX_RENDER_TARGETS + 1]; VkImageView vk_views[WINED3D_MAX_RENDER_TARGETS + 1]; unsigned int fb_width, fb_height, fb_layer_count; struct wined3d_rendertarget_view_vk *rtv_vk; @@ -2485,6 +2516,7 @@ static bool wined3d_context_vk_begin_render_pass(struct wined3d_context_vk *cont attachment_count = 0; context_vk->rt_count = 0; + begin_info.clearValueCount = 0; for (i = 0; i < ARRAY_SIZE(state->fb.render_targets); ++i) { if (!(view = state->fb.render_targets[i]) || view->format->id == WINED3DFMT_NULL) @@ -2503,6 +2535,9 @@ static bool wined3d_context_vk_begin_render_pass(struct wined3d_context_vk *cont fb_layer_count = view->layer_count; context_vk->rt_count = i + 1; ++attachment_count; + + if (wined3d_rendertarget_view_get_locations(view) & WINED3D_LOCATION_CLEARED) + begin_info.clearValueCount = attachment_count; } if ((view = state->fb.depth_stencil)) @@ -2519,6 +2554,9 @@ static bool wined3d_context_vk_begin_render_pass(struct wined3d_context_vk *cont if (view->layer_count < fb_layer_count) fb_layer_count = view->layer_count; ++attachment_count; + + if (wined3d_rendertarget_view_get_locations(view) & WINED3D_LOCATION_CLEARED) + begin_info.clearValueCount = attachment_count; } if (!(context_vk->vk_render_pass = wined3d_context_vk_get_render_pass(context_vk, &state->fb, @@ -2552,8 +2590,7 @@ static bool wined3d_context_vk_begin_render_pass(struct wined3d_context_vk *cont begin_info.renderArea.offset.y = 0; begin_info.renderArea.extent.width = fb_width; begin_info.renderArea.extent.height = fb_height; - begin_info.clearValueCount = 0; - begin_info.pClearValues = NULL; + begin_info.pClearValues = clear_values; VK_CALL(vkCmdBeginRenderPass(vk_command_buffer, &begin_info, VK_SUBPASS_CONTENTS_INLINE)); LIST_FOR_EACH_ENTRY(query_vk, &context_vk->render_pass_queries, struct wined3d_query_vk, entry) diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c index 051da2891f3..752563508c8 100644 --- a/dlls/wined3d/view.c +++ b/dlls/wined3d/view.c @@ -511,6 +511,29 @@ void wined3d_rendertarget_view_invalidate_location(struct wined3d_rendertarget_v wined3d_view_invalidate_location(view->resource, &view->desc, location); } +/* Note: This may return 0 if the selected layers do not have a location in common. */ +DWORD wined3d_rendertarget_view_get_locations(const struct wined3d_rendertarget_view *view) +{ + struct wined3d_resource *resource = view->resource; + unsigned int i, sub_resource_idx, layer_count; + const struct wined3d_texture *texture; + DWORD ret = ~0u; + + if (resource->type == WINED3D_RTYPE_BUFFER) + return buffer_from_resource(resource)->locations; + + texture = texture_from_resource(resource); + sub_resource_idx = view->sub_resource_idx; + layer_count = resource->type != WINED3D_RTYPE_TEXTURE_3D ? view->layer_count : 1; + for (i = 0; i < layer_count; ++i, sub_resource_idx += texture->level_count) + ret &= texture->sub_resources[sub_resource_idx].locations; + + if (!ret) + WARN("View %p (texture %p) layers do not have a location in common.\n", view, texture); + + return ret; +} + static void wined3d_render_target_view_gl_cs_init(void *object) { struct wined3d_rendertarget_view_gl *view_gl = object; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 0ddad7ee5ec..35925b04cd1 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2456,11 +2456,17 @@ struct wined3d_retired_objects_vk SIZE_T count; }; +#define WINED3D_FB_ATTACHMENT_FLAG_DISCARDED 1 +#define WINED3D_FB_ATTACHMENT_FLAG_CLEAR_C 2 +#define WINED3D_FB_ATTACHMENT_FLAG_CLEAR_S 4 +#define WINED3D_FB_ATTACHMENT_FLAG_CLEAR_Z 8 + struct wined3d_render_pass_attachment_vk { VkFormat vk_format; VkSampleCountFlagBits vk_samples; VkImageLayout vk_layout; + uint32_t flags; }; struct wined3d_render_pass_key_vk @@ -2468,7 +2474,6 @@ struct wined3d_render_pass_key_vk struct wined3d_render_pass_attachment_vk rt[WINED3D_MAX_RENDER_TARGETS]; struct wined3d_render_pass_attachment_vk ds; uint32_t rt_mask; - uint32_t clear_flags; }; struct wined3d_render_pass_vk @@ -5283,6 +5288,8 @@ void wined3d_rendertarget_view_prepare_location(struct wined3d_rendertarget_view struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN; void wined3d_rendertarget_view_validate_location(struct wined3d_rendertarget_view *view, DWORD location) DECLSPEC_HIDDEN; +DWORD wined3d_rendertarget_view_get_locations(const struct wined3d_rendertarget_view *view) + DECLSPEC_HIDDEN; HRESULT wined3d_rendertarget_view_no3d_init(struct wined3d_rendertarget_view *view_no3d, const struct wined3d_view_desc *desc, struct wined3d_resource *resource,
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Stefan Dösinger : wined3d: Invalidate framebuffer locations after setting up the renderpass.
by Alexandre Julliard
25 Apr '22
25 Apr '22
Module: wine Branch: master Commit: 767b1c6d75417a210b2cec145738b803e12bf40a URL:
https://source.winehq.org/git/wine.git/?a=commit;h=767b1c6d75417a210b2cec14…
Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Sun Apr 24 19:24:46 2022 +0300 wined3d: Invalidate framebuffer locations after setting up the renderpass. Signed-off-by: Stefan Dösinger <stefan(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/context_vk.c | 20 +++++++++++++++----- 1 file changed, 15 insertions(+), 5 deletions(-) diff --git a/dlls/wined3d/context_vk.c b/dlls/wined3d/context_vk.c index 9891bf0b541..c3108811e2c 100644 --- a/dlls/wined3d/context_vk.c +++ b/dlls/wined3d/context_vk.c @@ -3309,12 +3309,14 @@ VkCommandBuffer wined3d_context_vk_apply_draw_state(struct wined3d_context_vk *c struct wined3d_device_vk *device_vk = wined3d_device_vk(context_vk->c.device); const struct wined3d_vk_info *vk_info = context_vk->vk_info; struct wined3d_rendertarget_view *dsv; + struct wined3d_rendertarget_view *rtv; struct wined3d_buffer_vk *buffer_vk; VkSampleCountFlagBits sample_count; VkCommandBuffer vk_command_buffer; + unsigned int i, invalidate_rt = 0; struct wined3d_buffer *buffer; uint32_t null_buffer_binding; - unsigned int i; + bool invalidate_ds = false; if (wined3d_context_is_graphics_state_dirty(&context_vk->c, STATE_SHADER(WINED3D_SHADER_TYPE_PIXEL)) || wined3d_context_is_graphics_state_dirty(&context_vk->c, STATE_FRAMEBUFFER)) @@ -3331,15 +3333,13 @@ VkCommandBuffer wined3d_context_vk_apply_draw_state(struct wined3d_context_vk *c context_vk->sample_count = 0; for (i = 0; i < ARRAY_SIZE(state->fb.render_targets); ++i) { - struct wined3d_rendertarget_view *rtv; - if (!(rtv = state->fb.render_targets[i]) || rtv->format->id == WINED3DFMT_NULL) continue; if (wined3d_blend_state_get_writemask(state->blend_state, i)) { wined3d_rendertarget_view_load_location(rtv, &context_vk->c, rtv->resource->draw_binding); - wined3d_rendertarget_view_invalidate_location(rtv, ~rtv->resource->draw_binding); + invalidate_rt |= (1 << i); } else { @@ -3360,7 +3360,7 @@ VkCommandBuffer wined3d_context_vk_apply_draw_state(struct wined3d_context_vk *c else wined3d_rendertarget_view_prepare_location(dsv, &context_vk->c, dsv->resource->draw_binding); if (!state->depth_stencil_state || state->depth_stencil_state->desc.depth_write) - wined3d_rendertarget_view_invalidate_location(dsv, ~dsv->resource->draw_binding); + invalidate_ds = true; sample_count = max(1, wined3d_resource_get_sample_count(dsv->resource)); if (!context_vk->sample_count) @@ -3443,6 +3443,16 @@ VkCommandBuffer wined3d_context_vk_apply_draw_state(struct wined3d_context_vk *c return VK_NULL_HANDLE; } + while (invalidate_rt) + { + i = wined3d_bit_scan(&invalidate_rt); + rtv = state->fb.render_targets[i]; + wined3d_rendertarget_view_invalidate_location(rtv, ~rtv->resource->draw_binding); + } + + if (invalidate_ds) + wined3d_rendertarget_view_invalidate_location(dsv, ~dsv->resource->draw_binding); + if (wined3d_context_vk_update_graphics_pipeline_key(context_vk, state, context_vk->graphics.vk_pipeline_layout, &null_buffer_binding) || !context_vk->graphics.vk_pipeline) {
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Mohamad Al-Jaf : include: Add windows.media.closedcaptioning.idl file.
by Alexandre Julliard
25 Apr '22
25 Apr '22
Module: wine Branch: master Commit: 425d1b9be41b0f0952befa8fde7b084becdcd6e3 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=425d1b9be41b0f0952befa8f…
Author: Mohamad Al-Jaf <mohamadaljaf(a)gmail.com> Date: Sun Apr 24 23:49:52 2022 -0400 include: Add windows.media.closedcaptioning.idl file. Signed-off-by: Mohamad Al-Jaf <mohamadaljaf(a)gmail.com> Signed-off-by: Rémi Bernon <rbernon(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/Makefile.in | 1 + include/windows.media.closedcaptioning.idl | 139 +++++++++++++++++++++++++++++ 2 files changed, 140 insertions(+) diff --git a/include/Makefile.in b/include/Makefile.in index 2be5a2c2a31..31dc14a39d1 100644 --- a/include/Makefile.in +++ b/include/Makefile.in @@ -793,6 +793,7 @@ SOURCES = \ windows.gaming.input.idl \ windows.globalization.idl \ windows.h \ + windows.media.closedcaptioning.idl \ windows.media.devices.idl \ windows.media.idl \ windows.media.speechrecognition.idl \ diff --git a/include/windows.media.closedcaptioning.idl b/include/windows.media.closedcaptioning.idl new file mode 100644 index 00000000000..5e53ced1a50 --- /dev/null +++ b/include/windows.media.closedcaptioning.idl @@ -0,0 +1,139 @@ +/* + * Copyright 2022 Mohamad Al-Jaf + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifdef __WIDL__ +#pragma winrt ns_prefix +#endif + +import "inspectable.idl"; +import "asyncinfo.idl"; +import "eventtoken.idl"; +import "windowscontracts.idl"; +import "windows.foundation.idl"; +import "windows.ui.idl"; + +namespace Windows.Media.ClosedCaptioning { + typedef enum ClosedCaptionColor ClosedCaptionColor; + typedef enum ClosedCaptionEdgeEffect ClosedCaptionEdgeEffect; + typedef enum ClosedCaptionOpacity ClosedCaptionOpacity; + typedef enum ClosedCaptionSize ClosedCaptionSize; + typedef enum ClosedCaptionStyle ClosedCaptionStyle; + + interface IClosedCaptionPropertiesStatics; + + runtimeclass ClosedCaptionProperties; + + [ + contract(Windows.Foundation.UniversalApiContract, 1.0) + ] + enum ClosedCaptionColor + { + Default = 0, + White = 1, + Black = 2, + Red = 3, + Green = 4, + Blue = 5, + Yellow = 6, + Magenta = 7, + Cyan = 8, + }; + + [ + contract(Windows.Foundation.UniversalApiContract, 1.0) + ] + enum ClosedCaptionEdgeEffect + { + Default = 0, + None = 1, + Raised = 2, + Depressed = 3, + Uniform = 4, + DropShadow = 5, + }; + + [ + contract(Windows.Foundation.UniversalApiContract, 1.0) + ] + enum ClosedCaptionOpacity + { + Default = 0, + OneHundredPercent = 1, + SeventyFivePercent = 2, + TwentyFivePercent = 3, + ZeroPercent = 4, + }; + + [ + contract(Windows.Foundation.UniversalApiContract, 1.0) + ] + enum ClosedCaptionSize + { + Default = 0, + FiftyPercent = 1, + OneHundredPercent = 2, + OneHundredFiftyPercent = 3, + TwoHundredPercent = 4, + }; + + [ + contract(Windows.Foundation.UniversalApiContract, 1.0) + ] + enum ClosedCaptionStyle + { + Default = 0, + MonospacedWithSerifs = 1, + ProportionalWithSerifs = 2, + MonospacedWithoutSerifs = 3, + ProportionalWithoutSerifs = 4, + Casual = 5, + Cursive = 6, + SmallCapitals = 7, + }; + + [ + contract(Windows.Foundation.UniversalApiContract, 1.0), + exclusiveto(Windows.Media.ClosedCaptioning.ClosedCaptionProperties), + uuid(10aa1f84-cc30-4141-b503-5272289e0c20) + ] + interface IClosedCaptionPropertiesStatics : IInspectable + { + [propget] HRESULT FontColor([out, retval] Windows.Media.ClosedCaptioning.ClosedCaptionColor *value); + [propget] HRESULT ComputedFontColor([out, retval] Windows.UI.Color *value); + [propget] HRESULT FontOpacity([out, retval] Windows.Media.ClosedCaptioning.ClosedCaptionOpacity *value); + [propget] HRESULT FontSize([out, retval] Windows.Media.ClosedCaptioning.ClosedCaptionSize *value); + [propget] HRESULT FontStyle([out, retval] Windows.Media.ClosedCaptioning.ClosedCaptionStyle *value); + [propget] HRESULT FontEffect([out, retval] Windows.Media.ClosedCaptioning.ClosedCaptionEdgeEffect *value); + [propget] HRESULT BackgroundColor([out, retval] Windows.Media.ClosedCaptioning.ClosedCaptionColor *value); + [propget] HRESULT ComputedBackgroundColor([out, retval] Windows.UI.Color *value); + [propget] HRESULT BackgroundOpacity([out, retval] Windows.Media.ClosedCaptioning.ClosedCaptionOpacity *value); + [propget] HRESULT RegionColor([out, retval] Windows.Media.ClosedCaptioning.ClosedCaptionColor *value); + [propget] HRESULT ComputedRegionColor([out, retval] Windows.UI.Color *value); + [propget] HRESULT RegionOpacity([out, retval] Windows.Media.ClosedCaptioning.ClosedCaptionOpacity *value); + } + + [ + contract(Windows.Foundation.UniversalApiContract, 1.0), + marshaling_behavior(agile), + static(Windows.Media.ClosedCaptioning.IClosedCaptionPropertiesStatics, Windows.Foundation.UniversalApiContract, 1.0), + threading(both) + ] + runtimeclass ClosedCaptionProperties + { + } +}
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