Alexandre Julliard pushed to branch master at wine / wine
Commits:
3af509f0 by Eric Pouech at 2024-12-03T12:15:53+01:00
configure: Properly test clang for dwarf support.
clang emits a warning when linking the dwarf's long sections names, which
lets the configuration test fail.
Signed-off-by: Eric Pouech <epouech(a)codeweavers.com>
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af7729af by Eric Pouech at 2024-12-03T12:15:53+01:00
winegcc: Remap build-id linker option for clang.
Signed-off-by: Eric Pouech <epouech(a)codeweavers.com>
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79431603 by Eric Pouech at 2024-12-03T12:16:37+01:00
configure: Use -Wl,--build-id unconditionally if requested.
Signed-off-by: Eric Pouech <epouech(a)codeweavers.com>
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a9adf45f by Eric Pouech at 2024-12-03T12:16:46+01:00
configure: Don't add -Wl,--build-id linker option to CFLAGS.
Signed-off-by: Eric Pouech <epouech(a)codeweavers.com>
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3 changed files:
- configure
- configure.ac
- tools/winegcc/winegcc.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/b476074f88b8f4c7ec2a34a0bce34…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
d0e43316 by Henri Verbeet at 2024-12-03T14:38:33+01:00
vkd3d-shader/hlsl: Use hlsl_error() instead of hlsl_fixme() for ambiguous function calls.
This changes the return code, and some tests start passing as a result.
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0b726e44 by Henri Verbeet at 2024-12-03T14:38:33+01:00
vkd3d-shader/hlsl: Introduce hlsl_dump_type().
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4ca4dc0b by Henri Verbeet at 2024-12-03T14:38:33+01:00
vkd3d-shader/hlsl: Introduce hlsl_dump_ir_function_decl().
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74365417 by Henri Verbeet at 2024-12-03T14:38:33+01:00
vkd3d-shader/hlsl: Output the candidates for ambiguous function calls.
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5 changed files:
- libs/vkd3d-shader/hlsl.c
- libs/vkd3d-shader/hlsl.h
- libs/vkd3d-shader/hlsl.y
- libs/vkd3d-shader/vkd3d_shader_private.h
- tests/hlsl/function-overload.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/1c93d706d7e7d1e578e3d291a035…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/1c93d706d7e7d1e578e3d291a035…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
a92b602b by Giovanni Mascellani at 2024-12-03T13:48:39+01:00
vkd3d-shader/spirv: Merge emitting input and output registers.
The register storage class is now represented in
vkd3d_register_builtins, so the spirv_compiler_emit_io_register()
doesn't need to know it from the caller.
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18e422df by Giovanni Mascellani at 2024-12-03T14:19:24+01:00
vkd3d-shader/ir: Encode I/O declarations in vsir_program.
Most I/O registers are already described by the shader signatures.
The registers that are not do not have any property other then
being used by the program or not, so they can be collectively
described with a bitmap.
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66382f0d by Giovanni Mascellani at 2024-12-03T14:19:50+01:00
vkd3d-shader/ir: Remove I/O declarations before I/O normalisation.
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4ef94628 by Giovanni Mascellani at 2024-12-03T14:19:50+01:00
vkd3d-shader/ir: Remove I/O declarations before normalising hull shader control point I/O.
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4717775a by Giovanni Mascellani at 2024-12-03T14:19:50+01:00
vkd3d-shader/ir: Remove I/O declarations before flattening hull shader phases.
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1c93d706 by Giovanni Mascellani at 2024-12-03T14:36:13+01:00
vkd3d-shader/ir: Merge removing I/O declarations in the general instruction lowering pass.
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6 changed files:
- libs/vkd3d-shader/d3d_asm.c
- libs/vkd3d-shader/glsl.c
- libs/vkd3d-shader/ir.c
- libs/vkd3d-shader/msl.c
- libs/vkd3d-shader/spirv.c
- libs/vkd3d-shader/vkd3d_shader_private.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/8bc9e15618916bb1d4ace1546753…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/8bc9e15618916bb1d4ace1546753…
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