Elizabeth Figura pushed to branch master at wine / wine-staging
Commits:
78a888cd by Elizabeth Figura at 2025-10-01T15:44:21-05:00
user32-FlashWindowEx: Remove patch.
This was fixed upstream by d4b2865eb7f2612e52b3fee6ae121e59c2d28296.
Although some parts of the patch still apply and are orthogonal to the change, tests show they're not correct either.
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2 changed files:
- − patches/user32-FlashWindowEx/0001-user32-Improve-FlashWindowEx-message-and-return-valu.patch
- − patches/user32-FlashWindowEx/definition
View it on GitLab: https://gitlab.winehq.org/wine/wine-staging/-/commit/78a888cd3de38beb0aff49…
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Elizabeth Figura pushed to branch master at wine / wine-staging
Commits:
1f7871a7 by Elizabeth Figura at 2025-09-30T20:10:45-05:00
user32-ListBox_Size: Remove patch set.
Upstreamed by 57791a5b1a5429a31711f4cd746846d8fee4b798; omitted from the last rebase.
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2 changed files:
- − patches/user32-ListBox_Size/0001-user32-Fix-calculation-of-listbox-size-when-horizont.patch
- − patches/user32-ListBox_Size/definition
View it on GitLab: https://gitlab.winehq.org/wine/wine-staging/-/commit/1f7871a75ce9fba133dcb0…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
5881f2bd by Paul Gofman at 2025-09-30T23:05:08+02:00
ntdll: Initialize segments registers in the frame in call_user_mode_callback().
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2c5e692b by Paul Gofman at 2025-09-30T23:05:08+02:00
ntdll: Handle invalid FP state in usr1_handler() on x86-64.
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819e2ec3 by Paul Gofman at 2025-09-30T23:05:08+02:00
ntdll: Handle invalid FP state in usr1_handler() on i386.
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2 changed files:
- dlls/ntdll/unix/signal_i386.c
- dlls/ntdll/unix/signal_x86_64.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/6508334e6c72ddb9d98186ab517ad…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
3cfce546 by Billy Laws at 2025-09-30T23:05:08+02:00
ntdll/tests: Skip broken process suspend test under ARM64 WOW64.
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002bfeed by Billy Laws at 2025-09-30T23:05:08+02:00
ntdll/tests: Test THREAD_CREATE_FLAGS_SKIP_LOADER_INIT flag.
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5885bcb7 by Billy Laws at 2025-09-30T23:05:08+02:00
ntdll: Add a default pBaseThreadInitThunk implementation.
The native arch kernel32.dll isn't loaded in WOW64 mode, but threads can still
be created if the SKIP_LOADER_INIT flag is set, provide a default implementation
to support this.
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6508334e by Billy Laws at 2025-09-30T23:05:08+02:00
ntdll: Support THREAD_CREATE_FLAGS_SKIP_LOADER_INIT flag.
I confirmed that ARM64EC BT thread creation callbacks aren't called through
some logging in FEX.
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3 changed files:
- dlls/ntdll/loader.c
- dlls/ntdll/tests/thread.c
- dlls/ntdll/unix/thread.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/f20c7eca867d5e6614abf6aa20b5c…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
2c2f3f15 by Elizabeth Figura at 2025-09-30T23:05:08+02:00
ntdll: Introduce a helper to wait on a server-side sync object.
Some objects like async or completion waits are internal only, and their
sync logic is still a bit complicated as they have various server side
effects. They are only waited on alone, we can keep using server-side
syncs for them.
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3 changed files:
- dlls/ntdll/unix/server.c
- dlls/ntdll/unix/sync.c
- dlls/ntdll/unix/unix_private.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/2c2f3f15b31ddc2f2a9108e2c850b8…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
fbc89b02 by Connor McAdams at 2025-09-30T23:05:04+02:00
d3dx9: Add a tweak to stb_dxt to more closely match native output.
This tweak helps us to more closely match the output of native
d3dx's DXT compression, which helps with d3dx10 tests.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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ec58d99a by Connor McAdams at 2025-09-30T23:05:08+02:00
d3dx10: Use shared code in load_texture_data() when possible.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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1512955f by Connor McAdams at 2025-09-30T23:05:08+02:00
d3dx10: Ignore alpha channel values for WICPixelFormat32bppBGR BMP images.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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9a02e4a3 by Connor McAdams at 2025-09-30T23:05:08+02:00
d3dx10: Add support for decompressing BC4 and BC5 formats.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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6515d93b by Connor McAdams at 2025-09-30T23:05:08+02:00
d3dx10: Add support for compressing BC4 and BC5 formats.
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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2a3e8ea5 by Connor McAdams at 2025-09-30T23:05:08+02:00
d3dx10: Exclusively use shared code to load DDS files in load_texture_data().
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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7e02fa21 by Connor McAdams at 2025-09-30T23:05:08+02:00
d3dx10: Exclusively use shared code in load_texture_data().
Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com>
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6 changed files:
- dlls/d3dx10_43/tests/d3dx10.c
- dlls/d3dx10_43/texture.c
- dlls/d3dx9_36/bcdec.h
- dlls/d3dx9_36/d3dx_helpers.c
- dlls/d3dx9_36/d3dx_helpers.h
- dlls/d3dx9_36/stb_dxt.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/845ef7fa1734b87b46801f5eb58e6…
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