-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
Hi,
i have bit problem with winedbg whil trying to debug Unreal2 demo ;(
This game seems to use exception for error handling and at first exception it
breaks, and after i try 'pass' or 'cont' and the games never continue (the
dbg remains in exceptions stack) ;(((
while running without winedbg i have no problem (well i crash later, and i
want to debug this crash but unreal2 catch it, print the stack and exit)
Have you an idea why ?
Regards,
Raphael
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.2.2 (GNU/Linux)
iD8DBQE+4zV7p7NA3AmQTU4RAnrOAKCXhGscAXiUeG1J9Dsm0SD/ZQh2twCfWPn0
F44zMl0AEHRiByCAQNNVROY=
=FlWs
-----END PGP SIGNATURE-----