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v2: wined3d: Don't skip setting clip planes if the view transform state is dirty.
wined3d: Implement shadow sampling for the ARB shader backend.
wined3d: Allow FFP blits to non-render targets with the 'none' shader backend.
wined3d: Handle NULL push constant buffers with the ARB shader backend.
wined3d: Fix handling of system-memory GL vertex buffers.
https://gitlab.winehq.org/wine/wine/-/merge_requests/4085
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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v18: vkd3d-shader/tpf: Write out 'switch' statements.
vkd3d-shader/hlsl: Add a pass to normalize switch cases blocks.
vkd3d-shader/hlsl: Add a pass to remove unreachable code.
vkd3d-shader/hlsl: Add copy propagation logic for switches.
vkd3d-shader/hlsl: Validate break/continue context.
vkd3d-shader/hlsl: Check for duplicate case statements.
vkd3d-shader/hlsl: Add initial support for parsing 'switch' statements.
tests: Add some tests for the 'switch' statements.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/361
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v4: user32: Pass real argument to NtUserGetClassName in RealGetWindowClass{A/W}.
win32u: Add support for retrieving real window class ID across processes.
user32: Set real window class ID for user32 standard controls.
win32u/tests: Add a test for real window class name retrieval.
comctl32/tests: Add tests for RealGetWindowClass.
user32/tests: Add tests for RealGetWindowClass.
https://gitlab.winehq.org/wine/wine/-/merge_requests/4092
This fixes a build error on FreeBSD, where Wayland libraries/tools might be present but `linux/input.h` is not unless the `evdev-proto` package is installed and `CPPFLAGS=-I/usr/local/include` is set.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/4132
This depends on !412, and might need some finishing touches before being ready.
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v3: ci: Run the HLSL compiler tests on Windows.
ci: Run the HLSL preprocessor tests on Windows.
ci: Run cross tests on Windows.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/413
This series:
- fixes a couple of issues in mach-o modules support
(getting information from system modules in wow setups,
machine information...)
- stops hiding information in some fields between dbghelp
and winedbg (using an extensible solution, where more
information can be shared in the future)
- display elf/mach-o in winedbg (previously mach-o was
reported as elf)
- display PE native vs builtin module information in winedbg
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v2: dbghelp: Remove unneeded parameter to pe_map_file.
dbghelp: Simplified module_find_by_addr().
dbghelp: Set the machine type for mach-O modules.
dbghelp: Use is_host_64bit for handling bitness of mach-o libs.
dbghelp: Rename internal field (system -> host).
https://gitlab.winehq.org/wine/wine/-/merge_requests/3975