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v2: d3dx9: Introduce helper function for retrieving the mip filter value in texture from file functions.
d3dx9: Validate filter argument value in texture from file functions.
d3dx9: Handle default filter value in texture from file functions.
d3dx9: Validate filter argument in D3DXLoadSurfaceFrom{Surface,FileInMemory,Memory}().
d3dx9: Validate filter argument in D3DXLoadVolumeFrom{Volume,FileInMemory,Memory}().
d3dx9/tests: Add d3dx filter argument value tests.
d3dx9: Return failure from D3DXLoadSurfaceFromMemory() if d3dx_load_pixels_from_pixels() fails.
d3dx9: Return success in D3DXLoadSurfaceFromMemory() for multisampled destination surfaces.
d3dx9/tests: Add tests for D3DXLoadSurfaceFromMemory() with a multisampled surface.
https://gitlab.winehq.org/wine/wine/-/merge_requests/6157
On Fri Aug 2 13:21:13 2024 +0000, Zhiyi Zhang wrote:
> Did you figure out why it's not working as expected?
virtual monitor is different than physical monitor,it has no builtin resolution. it is a window on host. for example, wine explorer.exe /desktop=123x456 can also show. so it has no need for apply builtin mode.
we can chat by weixin, my weixinhao fan-wenjie
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https://gitlab.winehq.org/wine/wine/-/merge_requests/6150#note_77674